Map of all camps in mad max. Mad Max secrets and tips for passing

We discovered a list of funny Easter eggs in the game, which are references to a number of other games. As the site learned, the developers decided to mention in their project such games as Dying Light , Hitman And Just Cause .

Game references

Hitman

Fans of the Hitman series may remember the key art for one of the games, where Agent 47 is about to throw a running toaster into a full bathtub, where a rubber duck floats peacefully. Team Avalanche Studios I decided to fantasize about what happened next. In the Dunes location, you can stumble upon a small room with a bathtub and two corpses, including a bald man and a duck swimming in the bathtub.

Just Cause

Fans Just Cause They may find a skeleton hanging from a parachute on one of the pillars. In his hand you can see the hallmark of the series - a hook attached to a car. How this terrible tragedy happened is anyone's guess, but it's clear that the developers didn't forget to mention their Mad Max action series.

Dying Light

From Dying Light a container appeared in the game with a typical mark on it. In the zombie survival game, players would periodically have provisions dropped from the air with a bow painted on them. The same container can be found in the Reek Hills location.

Shadow of the Colossus

The game also contains an unusual reference to the action-adventure game for PlayStation 2 called Shadow of the Colossus. You can find a lizard that restores health in the Dunes location.

Movie references

Plane from the movie "Mad Max 3: Beyond Thunderdome"

According to the site, the developers also added other Easter eggs from the films to the game. Mad Max" In the Dunes location you can find the remains of an airplane with mannequins, which is a reference to the film Mad Max 3: Beyond Thunderdome.

Dog food from the movie Mad Max 2

In the movie "Mad Max 2" main character did not disdain to eat Dinkin-Di canned dog food. Exactly the same canned food can be found everywhere in the game world.

Armored train from the movie "Mad Max: Fury Road"

An armored train from the film Mad Max: Fury Road was also found in the Rot and Rust location.

Film "Airplane"

The developers also decided to mention the 1980 film Airplane in the game. This time the Easter egg is hidden in the speech of one of the non-player characters. Mad Max, at the conclusion of the dialogue, asks not to call him Shirley, just like the hero of the film.

Other Easter eggs

Australia map

In an unusual way, the developers left a reference to Australia, where the action of the game and the entire series as a whole takes place. In the first location in the Woman's Hideout, the light falls into the room in such a way that a spot in the shape of Australia remains on the wall.

Christmas tree

The developers did not forget to add the festive atmosphere of the New Year to the game. Despite the desert and the apocalypse, in the game you can find christmas tree, which is neatly planted in the Dunes location.

Secrets of passing the game Mad Max:

  1. When attacking an enemy camp, you first need to examine it with binoculars to find out where the guard towers and other defensive structures are located. When starting an attack, your first priority is to finish them off before the alarm bar reaches full capacity. Even if they have already opened fire on you, do not pay attention to them until you follow this advice. In some camps there is a “bawler” on guard. This villain raises the alarm at the sight of you, and the inhabitants of the camp fall into a fighting rage. Therefore, he should also be one of the first to be given attention.
  2. A scarecrow is a statue that increases the level of threat in a given area. When you destroy the first of them, you can pick up scrap among the debris. Be sure to meet the inhabitants of the wasteland. They can give the hero a lot of valuable information. Moreover, for each acquaintance you will receive 50 details. And if you kill a friend, then another 50.
  3. As the game progresses, Max will have the opportunity to fly on hot air balloon. When you go up, you need to carefully examine the surrounding area. In this case, the inspected area will be plotted on the map.
  4. IN game Mad The Max hero will often encounter sandstorms. Once inside, you will see boxes and all sorts of rubbish flying past. If you pick up a box with a harpoon, you can get out of it valuable items. It is possible to travel outside the map. If you get caught in a sandstorm here, you have a chance to get unique items. For example, Magnum Opus. But don’t get too carried away - there is no water outside the map, and flying debris can damage the car.
  5. If you learn the nail puller, you can open doors and containers. When you see a flock of birds circling in place, go there. Below them there are corpses, the larvae of which Max can eat.

Where to find rare cars in the game Mad Max?

  • Goldenfang - It is located in the Jit area, and more specifically in the Sukhovey location. We find a small enemy camp and interrupt the mortal existence of its inhabitants. Next we rob. You will find this car in one of the garages.
  • Crazy Chariot- This car can be found in Nadezhda’s quest Ghosts of the Past. The entrance to the tunnel is located at the bottom edge of the map, approximately in the middle.
  • Raven - Complete the Rustle Dazzle quest. The quest is given by Screamer in Gastown. It can be found at the top of the stairs.
  • Krutyshka - This machine is located on the territory of the Gluthorn in the Scorched Moon location. On the lower right is the enemy camp. Clear it and you will find this car.
  • Twelve - She can be found by completing the quest of Hope. It is located underground, in an abandoned tunnel. There is a large puddle of viscous liquid in front of the tunnel entrance. This area is under the control of Red Eyes, Rusty Rot Settlement. Dune Vessel Carner. Complete the Exodus quest. The quest is given by Red Eye.


As we progress through the map, we will find blue exclamation marks on the map, which will become more and more numerous. Using these marks we will find additional missions, or Wastelands Missions.
It is not necessary to complete them all, but sometimes the main missions require completing “Wasteland Quests”. By completing these tasks you will receive different nice bonuses: ability to detect minefields, armor, weapons, etc.

Dinky Dee

The task gives Tinsmith.
Reward: ability to detect mine and high explosive fields.
First, go to the Tin Man's hideout and put the dog in the back seat of the buggy. Then head to Jita's fortress in a buggy. The easiest way to get to the fortress is to quickly move to the nearest observation deck (it is located to the south). Afterwards, go to the Tin Man's hideout. Then take a buggy to the Jita fortress. Make a place for your dog in the back seat. Having reached your destination, place the buggy with the dog on the marker.

Thirst for gunpowder

The task gives Jit.
Reward: You will receive an arsenal project, thanks to which you will be able to replenish supplies.
Using fast travel, you will get to the observation deck, and from there you will be within easy reach of the blue marker. Get to him, enter the Thrall Rustler cave, and then quickly eliminate the sniper: he is sitting on the left. Then climb into the small hole, and then climb up the wall.
Move further through the cave. At the intersection, deal with two enemies; there will be two more enemies on the right. Defeat them, and then follow the path down. Climb through the next gap and jump down.
Having reached the end, you will see several more opponents and the main goal of the mission - the prisoner. Defeat your enemies. After this you can talk to the man in the cage. To complete the mission, you need to free him.
There is a water source on the western side of the room. And if, leaving the cave, you do not take the old path, but turn right, you will find two pieces of scrap metal and several more enemies. Defeat them, but do not fall into the bear trap: it is on the ground between the rooms.

In the belly of Buzzard

Prisoners give the task women in the Bruhorez fortress.
Reward: Maximum clip capacity sniper rifle.
You need to follow the route towards the northern tunnel (Rot’N’Rusties location). Inside the tunnel you will find several large containers. Don't rush to break the middle container: you can make some money in the tunnel. Then move forward until you reach a spiked entrance. Get out of the car and go through it, then get to the opposite side and go down the stairs and enter the open area on the right.
Here we will meet several opponents. It is necessary to kill everyone, and then look to the south: this way we will find scrap metal on the hill. On north side You will also find several pieces of ferrous metal, another one in the corner. The car has a special meaning here, so take it to the citadel: thanks to this you will add to your collection.
Returning back, hack the container discussed above. Go through the spiked tunnel and pick up the scrap metal that will be on the right. Along the way, deal with the enemies who will attack you as you move forward. When you kill everyone, collect scrap metal on the right: it will be in the middle of the location.
After hacking the container, move on. On the left you will find several pieces of ferrous metal. Sooner or later you need to reach the broken bus. Go up the ramp to the left of the bus. When you're on the right, grab two more pieces of scrap metal. They will lie in front of the drilling rig.
You need to go around it to get to the back side. Here we will get an upgrade to the sniper rifle magazine. That's where the mission ends.

Ashes to ashes

The task gives Jit.
In this mission you need to mark three places indicated on the map with a rocket launcher. The first is the source of nitrate. The second will be a volcanic crater located in the westernmost part of the Wasteland. The third point is another source of saltpeter. When you point at gray or blue dots on the map, a message will flash on the screen indicating which mission the checkpoint belongs to. The mission will end when you have marked all three locations.

Ironclad Faith

The task gives Gastrocutter.
Reward: Fracas Frame armor upgrade.
We take the task from the Gluthorn himself in his fortress. On the easternmost part of the map there will be a point, when you hover over it, the inscription “ Eastern tunnels" We mark it on the map and go to it.
There will be a gorge on the side of the entrance. You can crawl inside through it. Along the way, pick up scrap metal in boxes. As a result, you should end up in a tunnel. To do this, crawl to the grate marked with a marker and break the lock.
When you reach the intersection, turn left, passing the bombs. Be sure to go to the dead end. Ram the gate and go inside on foot. Destroy enemies on the way to the container, and then inside it. Go through the container to the checkpoint.
Go through the tunnel to the carriage. Here you need to push the carriage out of the tunnel, but you won’t be able to do this without a car. First, go around the car and drive further, avoiding obstacles. After getting out of the tunnel, call the Tin Man with the buggy, and return to the carriage. Push him with a ram. This is how we obtained the steel needed for the Gluten Cutter.
Now we go down to the collapsed carriage and shoot from a rocket launcher to mark this place.

Sign of the Gods

The task gives Gastrocutter.
Reward: a lot of scrap metal.
After taking the task to the Gluttongue hideout, find the desired marker on the map, which will be north and slightly west of you. Your task is to find the idol in which Gluttongue believes and with the help of which he wants to raise the spirit in the ranks of his team.
There is a wall between the territories of Gluthorn and Krasnoglazka. Your task is to find the entrance to Stormdrains. The green line will indicate to you that you are going in the right direction. In the middle of the ruins you will find a descent into tunnels - a gate. Line them with a harpoon and pull them out. Then go down and wander through the tunnel. Approach the closed grate, pick its lock and give a sign to the Gluttonie by firing a rocket launcher.

Playing with fire

The task gives Jit.
Reward: armor project in the fortresses of Krasnoglazki and Fritura.
Jeet wants you to find him a fuel truck. Find the desired marker on the map: it will be north of you. Head to the location.
When you see a convoy, eliminate it. But under no circumstances touch the truck carrying fuel! That's what we need to steal.
After delivering the truck to Jit, talk to him. You will have a new goal. Now go to the marked person and talk to him.
There will be a new position in the north of the map, directly above you. Go there inside the tunnel, get out of the car and watch the spectacle of a powerful explosion.

Daily bread

The task gives Little Red Eye.
Reward: project of a farm with maggots in the Krasnoglazki fortress.
First, leave the fortress and get to the buggy. In this mission you need to mark two places. The first is a church with a cross. Look at the map and find the marker on the right. Click on the marker, then go east. Stand at the indicated place and fire a signal flare.
Mark the second point on the map and move towards it. Fire the rocket launcher again. If opponents appear, eliminate them. There will be a new marker on the map. Now you need to go to the warehouse.
First, take out your binoculars and study the location. Burning pipes on the horizon - Gastown. It is a light away from you, and in front of Gastown there will be a small church dome with a cross on the sand. Max will say something when you hover over this dome, and a reference mark will also appear. Follow her and go down.
Jump off the platform. You will find yourself in an abandoned building. Collect the ferrous metal found here, and then turn around the left corner, where you will again find scrap metal and a box that can be hacked. Return to the altar and look forward, with your back to the place through which you came here. You will see another box. In addition, near the altar you can find a relic of the past.
After turning right, go into the passage that will lead you to the very bottom. At the same time, collect the scrap in the corridor. To clear the rubble of wood that is preventing you from exiting through the passage, set fire to a canister of fuel and throw it at the wood. After the explosion you can go through.
At the intersection, turn right to pick up a crowbar and a box. Go down the other stairs, take the canister there and clear the second passage. This way you will find a warehouse with supplies. Watch the cutscene, and then you can feed Max to replenish his health.
Get out and give a sign to Red Eye. On the way back you will meet thugs. You need to deal with them, and then get out back the same way and shoot from the rocket launcher.

Ghosts of the past

The task gives a girl held captive in the Bruhorez fortress.
Reward: new car - Crazy Chariot.
Approaching a mother and child languishing in a cage, you will receive new information. Now you need to get to the racer's grave. It is located in the south. Go to the nearest observation deck, mark the place on the map and go there.
You can't go through the tunnel that easily. You will need to shoot at the boards blocking the entrance. Shoot them with a harpoon and pull them out by driving the car back. Go into the cave, but don't forget to turn on the flashlight. Kill enemies and collect scrap metal.
Going down, you will find that same Crazy Chariot. But first, go along the corridor to the left of the car and pick up a few more pieces of ferrous metal, as well as cans of gasoline. Fill up your car and also put the remaining canister in the trunk. Now go forward along the tunnel and leave the cave, and then mark the Brhorez fortress on the map and head there. The mission is over.

Burn them all

The task gives Deep frying.
Reward: “fire” upgrade.
Approach the indicated point in the Fritura fortress and receive new information. Symbols will appear on the screen. Get to the burning mountain and explore the area. When you open the map, you will see a control point in the northwest, almost at the top of the map. Go to the location.
Fire is burning in the northern mountains. Look there with binoculars. Drive your car there through the gorge, killing enemies every minute.
Having reached the right place, find the Architect and his associates. Having dealt with the first bunch of enemies, go to the fire. The architect will begin to swing his hammer. Avoid him: he won't harm you, but he will harm his minions.
When everyone is finally defeated, wait for the Architect to attack. A red symbol will appear above his head. Then quickly attack. Use melee weapons that will remain from previous enemies.
However, whenever you attack the Architect, normal enemies will immediately appear. When the Architect has less than half his health, no minions will appear, and you will calmly finish him off. Then go to the fire signal and fire the flare gun to signal Deep Fryer.

Shot in the dark

The task gives Hope.
Reward: improvement of the Big Mom set.
You will receive the task in the Deep Fryer fortress. Turn your back to him and go up the steps to where Nadezhda is standing.
Get out of the car and go to the hatch in the southeast of your current position. Find the control point on the map. Go down the hatch and enter the subway car. Go through car after car until you get to the desired station. Get out of the train and take two pieces of ferrous metal from the car standing in front. Take the scrap metal from the right wall.
The upgrade we need lies in the carriage, which stands against the wall. Once we receive the upgrade, we will complete the mission.

In due time

The task gives Little Red Eye.
Reward: A relic from the past that points to a cache of tires.
Come to Red-Eyes's hideout and talk to her. Then leave her fortress and mark on the map the Tyrant's camp, which is located in the east and slightly north of the current position. Go there. The task will then update. The goal will appear - to kill Ghazv Khvat.
To find him, you will need to capture his entire camp. The battle with Gazv Khvat will not be difficult. By defeating him, you will complete the destruction of the camp, about which a corresponding message will appear on the screen.
Then go to the new marker and go up the stairs. The second staircase will be on the outside of the building. At the top you need to destroy the Slam emblem. Use the rope nearby to go down into the neighboring building. As soon as you get inside, enemies will rush at you. Kill them and then pick up the scrap metal.
Then climb onto the roof. You will get there not by steps, but by yellow stairs: it will lead you to a hole from which a rope stretches. Go up, then turn right and run up. Make a sign with a flare gun. The task will be updated.
Now go to Red Eyes. She will give you a reward and the mission will end. And now you will have another relic of the past.

Working with a key

The task gives Tinsmith.
Reward: The Tinsmith will give you an upgrade - “Holy Key”.
Talk to the Tin Man and learn about your time in Gastown. Exit the shelter and head north: the entrance will be to the left of the huge Gastown icon. Break the gate on the stone pipe using the harpoon.
Turn on the flashlight and go down. If enemies attack you, eliminate them. Continue along the corridor and deal with the opponents. Pick up the relic of the past at the checkpoint site.
Win last enemy and get the upgrade you need.

Beat to Quarter

The task gives Gastrocutter.
Reward: another upgrade.
Get to the Gluthorner's hideout, approach the indicated person inside the fortress and talk to him about the task. Get down and jump into the car.
Leave the fortress. Expect the first enemy attack. To repel it, destroy all enemy vehicles.
Get to the next goal. Attacking opponents will be waiting for you again. Destroy all cars to complete the mission.

Where there is smoke

The task gives Deep frying.
Reward: Thunderbolt of Fear.
Go to the Fritir fortress and get a new task from him. Then get into the buggy and leave the fortress. The control point will be near Gastown. Place a route marker to it and go to the place.
Enter the city, and then run to your destination: there will be an entrance to the slums. Go through the tunnels to reach the new goal. A column of fire will prevent you from going forward. It can be stopped by turning off the gas supply using the yellow valve located nearby.
Get to the door. Turn the valve on it. Then we go again to the next goal through the tunnels. Go down the stairs. Screw on the new valve, and then find the other two. After this, you will be asked to find a way out of here. Go outside: this will complete your mission.

Exodus

The task gives Little Red Eye.
Reward: new car - Dune Vessel Carrier.
Come to Red-Eyes's hideout and talk to her. Leave her hideout in a truck with pipes and boards. Head south of your current location and slightly east of your current longitude. Place a marker on the control point on the map and go to it.
When you reach it, the task will be updated. Now you need to go to another control point located to the west of you. Place a marker on the map and drive.
Once this point is reached, the mission will be completed.

The creators of the game version of Mad Max managed to convey well the atmosphere of constant danger emanating from the wasteland - any wrong move or decision could be the last for the main character. For example, it is enough to get into a small area with mines to immediately throw off your skates. For this reason, we decided to prepare a guide to finding and clearing all the minefields in Mad Max.

General information

A minefield is a small area of ​​land on which several powerful explosive charges are placed, hidden underground and reacting to any movement. You won't be able to find minefields using vantage points. The location of these dangerous zones is revealed to the main character only when he finds himself in close proximity to them.

If you set out to find all the minefields in Mad Max, then we advise you to get on the Tinman Buggy and take with you the dog Dinky Dee, who can be found almost in the first chapter of the game. The fact is that this cute dog is able to smell mines and indicate their exact location from a considerable distance.

As for Buggy, access to this vehicle it will open to you after completing one of the missions of the wasteland, called “Dinky-Dee”.

How to look for minefields in Mad Max?

Get into your iron jalopy (Buggy) and start carefully monitoring your dog's behavior. Your furry partner will bark and growl if he senses a minefield nearby. In addition, he will turn his nose towards a dangerous piece of land.

You need to immediately go in the direction where the dog is pointing, but do not press too hard on the gas, otherwise you may start writing a will, since you will need it. When you approach a minefield at a sufficient distance, it will appear on your mini-map and will be marked as a small red circle.

You can also detect a dangerous zone in a practical way - by driving into it while traveling through the wasteland. True, this method will require you to reboot a lot, since the main character is unlikely to be able to withstand a direct collision of a bomb with his face.

Defusing a minefield in Mad Max

Here again you will need to help your dog. Having found a minefield with Dinky-Dee, you should approach it and start examining it. The dog will continue to bark and point its nose at nearby explosive charges.

When in a danger zone, act as carefully as possible, otherwise you can easily fly into the air. As soon as there are only a couple of meters left to the mine, the dog will change its bark, and a red icon will appear above the explosive, allowing you to defuse the bomb.

Note: It's worth knowing that safely clearing mines in Mad Max is only possible using Dinky-Dee's abilities, meaning without it you'll most likely end up blown up again.

After neutralizing all charges in the minefield with the cards will be lost danger zone icon. In addition, the threat level of the Slam will decrease - you will be sent a message about this.

Maps showing the location of all minefields

If you are too lazy to look for minefields yourself in Mad Max, then we advise you to simply look at the maps on which all the dangerous areas are marked. True, this still will not save you from the need to clear them.

Minefieldsmall area with several explosive charges hidden underground.

Minefield cannot be seen from the vantage point. The location of the minefield is revealed only upon his direct visit - Max needs to be near it.

When searching minefields it would be wise to use Tinman Buggy and a dog Dinky Dee , which you meet at the very beginning of the game. The dog is able to smell minefields from afar.

Driving around Buggy , you will be able to find minefields from a longer distance. Buggy becomes available after execution Wasteland Quests called Dinky Dee.

How to find minefields

Driving through the deserts Buggy , carefully observe the behavior Dinky Dee . Animal smelling minefield , will start barking and turn its head towards the threat.

Drive in the direction indicated by the dog. Once you get close enough to minefield , a characteristic red circle icon will appear on the map.

Remember what to discover minefield you might as well if you accidentally run over it in a regular car.

How to defuse a minefield

Dog Dinky Dee - key element when neutralizing mines.

After finding minefield , Dinky Dee can determine the exact location of the charges placed on it. When near a minefield, the dog will continue to bark and turn its head in the direction of the mine.

On the territory minefield You should be careful - move very slowly. When you get within a few meters of a mine, bark Dinky Dee will change and a red icon will appear above the found mine.

Please note that it is safe to disarm minefield without exploding the mines on it, it is only possible with the help of a dog.

As soon as all the placed charges are on minefield will be neutralized, the minefield icon will disappear from the map, the threat level of the Blemish in the territory will decrease and you will receive a corresponding message.

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