WoT video American promotional heavy tank M6A2E1. Buy M6A2E1 (premium tank): review (guide), characteristics, penetration zones Where to penetrate m6a2e1 after an attack
M6A2E1 – American heavy premium tank VIII level, who received the nickname “Goose” in random because of his appearance. The car plays very well, and in skillful hands it turns into a real monster.
The only drawback: the tank was removed from the regular stock of the game store, but it periodically appears on sale in honor of significant events or significant dates.
Let's start the guide to the M6A2E1 tank with an overview of the main characteristics of this vehicle. Let us immediately note that the tank looks quite standard for a G8, but unlike many of its classmates, it feels comfortable in high-level battles, although it is a beneficiary.
So, here we offer a standard HP of 1,500 units for a level 8 heavy weight, as well as a viewing radius of 380 meters. Let's add that farsightedness can be increased additionally. equipment and crew perks, but this is not a priority characteristic for a heavy tank.
The technology is quite slow, so you can only fire up the Goose up to 29 km/h. Note that the M6A2E1 reaches the declared maximum speed quite quickly and is not too dependent on the quality of the soil
![](https://i2.wp.com/wot-info.ru/wp-content/uploads/2018/12/m6a2e1-orudie.png)
The weapons installed on the vehicle can pierce 204 mm armor, cutting off 320 units of the enemy's HP with each successful hit. The reload speed allows you to fire 5 shots per minute, causing a total of about 1,600 units of damage. The gun descends in 2.4 seconds and has declination angles that are traditionally good for the “Americans.”
An ambiguous characteristic is the effectiveness of fire. In particular, the installed gun has a dispersion of 0.40 per hundred meters. It can be called oblique and precise in equal measure. Sometimes you manage to miss 100% of the target, and sometimes the projectile accurately hits a small part of the tank peeking out from behind a distant hill.
Where to punch M6A2E1
This question worries many players who were lucky enough to meet the Goose tank in World of Tanks. At first glance, the “American” really seems invulnerable. The frontal armor of the turret is 229 millimeters, and this projection is almost completely covered by the gun mantlet.
The frontal armor plate of the hull is 191 mm, and the metal sheets are located at a very good angle. In general, if the “Goose” becomes quiet in the city and displays only the tower, it will be very problematic to pick it out, especially for classmates. However, the concept of the game is built in such a way that for every cunning armor there is always its own projectile. Available vulnerable areas and at "Goose". In particular, these are the sides: 66 mm hull and 89 mm turret.
It is quite natural that the “Goose” will not ride stern first, waiting for it to be sent to the hangar. The owners of the tank have long studied the weak points from personal sad experience and try in every possible way not to turn their stern and sides towards the enemy. There are also penetration zones in the frontal part. This includes the commander's hatch, the junction of the turret with the hull and the NLD. With proper luck, you can penetrate a tank into the well-fed cheeks of the turret. There is also no armor in the roof, but this information will be of interest mainly to art experts.
M6A2E1: equipment and perks
If we talk about crew training, then the first skills that need to be learned will be repair and “Combat Brotherhood”. After this, it makes sense to bother with camouflage, and then with specialized perks for the specialty of tankers.
In terms of equipment selection, there are also no special secrets, so you can use a standard assembly for the strands, including a rammer, vertical stabilizer and ventilation.
How to play M6A2E1
pushing directions. Finding itself in the TOP, the M6A2E1 WoT can even go to the PT without much risk, provided that it does not forget to hide the lower frontal part.
The car also looks good in defense, especially on city maps. As mentioned above, it is enough to hide the NLD and substitute a tower for the enemy in order to comfortably tank damage without wasting HP.
However, do not forget that the “Goose” is a rather clumsy machine, which is not difficult to turn. If the enemy gains access to the stern and sides, there is nothing to oppose the “American”.
If we consider the situation as a whole, player reviews of the M6A2E1 are mostly positive. Tank is a fairly powerful bonus that can bring not only income, but also pleasure from the game.
The Goose tank periodically appears in the game store, for example, if it is included in the New Year's calendar. This is exactly what happened within the framework of “” 2019. The price of the “American” is 7,500 gold, but believe me, it is really worth the money spent on its purchase.
М6a2e1 GOOSE - I WILL NOT TAKE IT IN YOUR MOUTH!
This video World guide of Tanks from JMR is dedicated to a rather rare guest of random battles - the American promotional heavy tank of the 8th level M6A2E1, in common parlance “Duckling” or “Goose”.
Historical background
US entry into the second world war spurred the development of the American tank industry, including the development of heavy tanks. The premature start of production of the crude version of the T1, which had not fully passed field tests, forced it to be fine-tuned directly on the assembly lines, as a result of which the produced tanks even changed their names to M6 and M6A1, depending on the design of the hull. Meanwhile, the military, faced with the problem of transporting tanks across the Atlantic, rightly decided that it was easier to bring two medium tanks weighing 30 tons overseas than one heavy tank weighing 60. Moreover, it turned out that these two medium tanks would also be much more effective. In addition, the already released M6 tanks actually failed tests and were declared useless for modern warfare. They turned out to have very weak weapons and there was no way to correct this shortcoming without radical design changes, so the production and design work of the M6 were curtailed.
After some time, when increased interest in heavy tanks again arose, the Americans made another attempt to modernize the M6, increasing its frontal armor, installing a new turret with a new 105-mm gun. But in the end, it was decided to abandon this option for a number of reasons. Two manufactured samples, designated M6A2E1, were used to test the 105 mm caliber gun in new tower, designed for the T29 heavy tank.
Promotional tank M6A2E1 in World of Tanks
I repeat, the tank belongs to the category of promotional, and not premium World of Tanks tanks. What does this mean? The fact that its profitability is slightly lower compared to premium equipment of the same level. However, the cost of repairing the “Goose” is significantly less, and the profit received is greater than on conventional tanks of the same level and class. That is, it is quite suitable for earning silver credits. The amount of such earnings greatly depends on how effectively you play on it. It may well turn out that this tank will suit your style much better than, for example, the FCM50T. You will live longer in battle, deal more damage, destroy more opponents, and then the average profit on the American will be significantly greater than that of the French.
Otherwise, the M6A2E1 is completely no different from any other premium tank. In the same way, you can transfer tankers from vehicles of the same classes and nations to it without retraining, in the same way you don’t need to research anything, and it’s also sold for real money. However, there is a slight difference: this tank cannot be purchased for gold directly in the game. It can only be obtained as part of a gift package paid for on the official website of the game in the premium store section. Moreover, the cost of the package suggests that this tank is unjustifiably expensive compared to other tier 8 vehicles. However, if you look at how much the 12,500 gold coins included in the resulting set cost themselves, it turns out that the tank itself and the slot in the hangar cost only $30. That is, in terms of gaming gold the price of the “goose” is 7200 coins - quite cheap for an eighth level premium. So, if you plan to spend a large amount of gold, for example, on purchasing a six-month premium account, then you can coincide with the purchase of a relatively inexpensive eighth level premium.
We'll talk about playing the duck a little later, but for now we'll compare its characteristics with other heavy tanks of the eighth level and conduct several tests.
Pros and cons of M6A2E1, comparison with classmates
Strengthening the frontal armor of the tank directly affected its weight. This is one of the truly heavy tanks in the game - 67 tons of metal is a lot by any standards. At the same time, the developers decided that the M6A2E1 did not deserve the corresponding bonus in the form of an increased amount of hit points. The fact is that when it appeared in the game, premium shells were practically not used and the frontal armor of the goose played an incomparably larger role. Now the 1500 HP reserve should be managed very, very carefully. Although its engine develops a very decent specific power, more than 14 horsepower per ton, but maximum speed 29 kilometers per hour is one of the worst on the level. And the total traverse speed of the turret chassis is also slightly below average. However, compared to other American premiums T34 and SuperPershing, goose mobility is not such a headache. Albeit without much enthusiasm, this bird clearly and quite quickly carries out our commands.
Let's move on to the tank's armament. The penetration of its only gun is 198 millimeters - not high, but not the worst at the level. The declared accuracy also makes a depressing impression. But in terms of mixing speed, we are leaders among our classmates. Considering latest changes in the mechanics of distributing projectiles in a circle of dispersion, we are often able to hit the target literally from a turn. Often also because our rate of fire is much higher than that of our direct competitor T34. True, it’s not worth comparing it with other level 8 TTs. Taking into account the standard damage for its class of 320 units per shot, we get one of the worst values of potential damage per minute, however, and we are not alone here. But it’s very nice, in my opinion, that the difference between the M6A2E1 and its brother T34 is its quite reasonable viewing radius - 380 meters.
How to penetrate M6A2E1
For shells with minimal penetration, which can be found in random battles, this tank is a real fortress from the front. Damage can only be caused through a small piece on the left on the roof of the tower. However, if the enemy is far enough away, then this place is not easy to target, but if you get closer, it becomes inaccessible. However, as soon as we allow the enemy on board, he easily penetrates both the sides and turret of the tank. And the back of the goose is very tender, in contrast, however, to the tower. The back of the head of the latter is made of 200 mm armor plate. The very thin armor and roof of the huge turret and hull further makes it easier for enemy artillery to deal damage.
For more powerful shells, with a penetration of 170 millimeters, two more weak zones become accessible in front - the commander's cupola and the bottom of the fender waves. We do not find any other noticeable changes. But the top gun and gold shells from classmates begin to easily penetrate the M6A2E1 in the forehead. The armor of the lower part of the fender is only 25 millimeters. This means that any projectile with a caliber greater than 75 millimeters cannot ricochet it. And even at an angle of only 5 degrees, its reduced armor for armor-piercing projectiles will be less than 150 millimeters. But keep in mind that as you drive a little closer, these areas become inaccessible. In addition, the recess on the left side of the turret roof can be easily penetrated, and for a gun with a penetration of about 170 millimeters, the turret can also be penetrated. Theoretically, the turret ring is very poorly armored, but it is very difficult to hit it also because the hull of the goose is higher than the gun position of many tanks. In Romla, the M6A2E1's forehead increases its reduced armor and gets an additional chance to deflect an enemy projectile, but the sides of the hull and turret begin to accept almost any projectiles as soon as they overcome the ricochet angle. That's why good way tank damage - show your forehead from around the corner at a high angle and take shells at it. However, care must be taken to ensure that the sides of the tank are not exposed to the enemy. An American cannot do anything to counter an enemy that comes from the side. And from behind it can only surprise with the 200-mm turret rear.
M6A2E1 gun
The large base dispersion of the goose gun at long range is easily compensated for by an experienced crew. Most shots hit the target, and a modest regional penetration mark is enough to deal damage to weakly armored targets.
At a distance of 200 meters with full alignment, a good gunner can easily cope with a capricious weapon. But neither an experienced crew nor an installed vertical stabilizer will help to demonstrate decent results when shooting on the move.
Let's summarize. The M6A2E1's 200 millimeter penetration of armor-piercing shells is significantly more than the Soviet Prem or SuperPershing, but unlike them, it does not have a preferential combat level. This is significantly less than the T34 and the vast majority of Tier 8 heavy tanks. But unlike it, they do not have such a combination of dynamics, frontal armor and vertical aiming angles, which, by the way, are excellent in the American way. It is this combination, unconvincing for one, but more than sufficient for the other half of the enemies to penetrate the frontal armor and at the same time good mobility, that will dictate our style of play. We feel very comfortable when meeting opponents of the sixth or seventh level. If we don’t show them the sides and stern, then they just become free experience and credits for us. We fight on equal terms, to say the least, with our classmates. 200 millimeters of penetration allows you to deal damage to any of them, and the frontal armor easily withstands hits from most shots from armor-piercing, often even premium, shells.
But we are frankly weak against level nine enemies, which we see in random battles quite often, and we are almost powerless against dozens of them, which also occur occasionally. Another serious problem for the tank is artillery. The high altitude greatly simplifies his targeting, and the thin side and top armor readily accept attacks from that side of the map.
Tactics in battle
In battles where he is in the top, without the participation of level 9-10 tanks, the goose feels like a fish in water. He is able to solve a lot of issues: the defense of opponents that are significantly superior to him, while the main thing is not to let them into close combat, and pushing the direction with the support of allies, and taking out damage, but at least active light, if you don’t have to show your lower sides. In fact, often the entire battle will come down to solving this problem - if you manage to prevent the enemy from reaching the commander’s position, receiving hits only in the impenetrable forehead, then the battle can be considered won.
But at the bottom of the list, the battles become much more difficult, although no less interesting. In such battles, we are no longer able to withstand the enemy’s hits, and causing damage becomes much more difficult. Here you will have to improvise - choose the direction where weaker opponents will be, use the excellent deflection of the gun, shoot from behind the folds of the terrain. At the same time, not forgetting that due to the high silhouette, even the reverse slope of the hills does not protect the goose from artillery shots. Spend extra time flanking armored opponents so you can deal damage, preferably with impunity.
Crew training and M6A2E1 equipment
And at the end of the World of Tanks review about the US M6A2E1 tank, as usual, we talk about the configuration and training of the crew. The latter consists of five tankers, including a radio operator. This means that when exchanging with top American heavies from your hangar, one of the loaders will filon, and for uniform pumping, from time to time you will have to fight with one or the other of them. All tankers, with the exception of the crew commander, first learn field repairs, while the commander, meanwhile, comprehends the secret of the sixth sense. The second set of skills for everyone is combat brotherhood. We choose the third based on the needs of pumped tanks, although it will not harm the goose at all. We give the commander the “eagle eye” skill, the gunner – smooth turret rotation, the driver – the king of off-road terrain, and the radio operator, of course, radio interception. And loaders learn to place shells so that they do not touch each other, increasing the strength of the ammunition rack.
There is no need to experiment with the standard set of tank equipment, a fire extinguisher, a repair kit and a first aid kit, and its equipment is no different from the set preferred for other heavy tanks. First of all, this is a gun rammer-stabilizer, or aiming drives. We occupy the remaining slot with ventilation, which will significantly improve the performance of the machine, or coated optics, which will increase the viewing radius to maximum values.
When you buy the M6A2E1, you actually get two completely different Tank World of Tanks. One is given to you to play randomly at the top of the team, and the other, much more demanding of your playing skills, much less combat-ready, you get when the FBR decides that it’s time for you to visit the world of pain and suffering in a game against top level 10 tanks. Be that as it may, the American will not let you get bored, and it is very possible that the first time after purchasing it will seem like a truly ugly duckling to you, but once you get used to it, you will probably change your mind and enjoy the battles along with farming and leveling up on this vehicle and often surprise your enemies and allies not only with the appearance of your tank. And in this video World review of Tanks ends. Now you know all the intricacies and secrets of the game American tank M6A2E1. Now everything is in your hands! Happy fighting!
This is an American Tier VIII heavy tank. For your unusual appearance he received the nickname "Goose". One of the most famous "animals" Games World of Tanks, who has rightfully earned the title of veteran of the game. We present to your attention a small guide (review) of m6a2e1. What makes him memorable and why is he so good? This heavy weight was never sold in the in-game store for gold; it could only be purchased with real currency.
Its cost is quite high, but gold, in impressive quantities, is attached to it as a solid bonus. Previously, this tank did not stand out in any way, but its characteristics have been improved and now it is a formidable vehicle.
What you need to know when planning to buy an m6a2e1 tank (goose)
- This is a preferential premium tank, we get to a maximum of 9 levels.
- Its frontal armor is beyond the capabilities of many at our level; only a few can penetrate it, and only with gold. Reduced armor in the upper frontal plate = 280 mm. This armor scheme of the m6a2e1 makes it vulnerable even to low-level tanks.
- Due to the “cardboard sides” (only 66 mm of armor), tanking on this vehicle is risky. So it’s clear where to punch m6a2e1.
- Below we have 260 mm. Including armored turret = 218 mm.
- The tank is quite rare, so many players may not know its disadvantages. And this is a real chance to win even in unequal conditions.
After Goose's app, the gameplay has changed radically, now you can easily catch ricochets with your forehead and not penetrate them. The armament here is similar to its upgraded counterpart - T32. But the tank does not stand out for its rate of fire and fast reloading, 10 seconds and you can get a DPM of 1600 units. Due to the large penetration area of the m6a2e1, this vehicle is best used for a surprise attack in the front row, especially on city maps. The tank is great for support top cars. Shoot at weak points, highlight them, but don’t get into trouble.
After you get the car into your hangar, you have 2 options: you play for farm, respectively, you play 90/10 and use only armor-piercing shells and only occasionally sub-caliber ones, but you have a stable, high-quality income. Or you play in a 50/50 ratio, have good statistics and mediocre profitability, in which case you can get around 100,000 silver “dirty”. It's up to you to decide.
Pros:
+
a high-sitting turret and good vertical aiming angles - you can calmly destroy tanks by shooting at the turret cover or, without harming yourself, hit from behind small hills and dunes;
+
good frontal armor;
+
large ammunition load;
+
a rare tank - many players do not know its weak points.
Cons:
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weak armor on the sides and stern;
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low speed;
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limited capabilities of the simulator - from time to time you will have to change places of loaders (if the crew is from T29, T32, M103) or gunners (T1, M6);
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low accuracy and mediocre penetration of the gun.
Want to know how to get m6a2e1 World of Tanks? It's simple: buy it in our store and farm it! In skillful hands, it will become a real threat to the enemy.
Good luck on the battlefields!
Review of video guide tank M6A2E1
If you are the proud owner of an M6A2E1, this guide will help you master this technique. The M6A2E1 appeared in World of Tanks thanks to the “Meeting on the Elbe” event; it can also be purchased in the “Gift Store”. Like any other, the “Duck” immediately appears in the hangar in TOP condition. On the “Duckling” you can upgrade any crew with no penalty, this is an excellent farming tank and crew trainer. Let's look at the characteristics of m6a2e1. We have excellent frontal armor (191 mm), while our sides are absolutely “cardboard” (total hull - 44 mm, turret - 89 mm). The rear of the hull can be penetrated by tanks of level 4 and higher (41 mm), but the turret here has even surpassed frontal armor and can penetrate even high-level vehicles (208 mm). The gun has good penetration of 198/245/53 mm and damage of 320/320/420 HP. Low rate of fire and terrible accuracy forces us to play at close and medium distances. But you can take the Sniper in almost every battle.
Pros
- Excellent frontal armor
- Excellent UVN, both up and down
- Quickly reach maximum speed
- Quick turret rotation
- Penetration and damage weapons
Cons
- There is almost no side armor
- Huge size
- The gun has a large dispersion and aiming time
- There are weak spots in the forehead
- Even though this is a premium tank, it farms less than premium classmates, on average by 10-15%
Crew and additional skills
If you are not upgrading the “main” crew from others, then the sequence of studying perks should be like this: first of all, we upgrade everyone’s repairs, the M6A2E1 is a huge tank and will be critical of it often, especially the harp. We study BB as the second or third perk. Of the commander skills, Eagle Eye will be more useful than the others. The tank has a huge mass (66.96 tons), it should be used when ramming, so the “Ramming Master” skill is necessary. It is better for the gunner to upgrade the “Sniper”, thereby we will disable the enemy’s crew and modules, and at close combat range this is a big advantage. Continuing to increase the visibility of the Radio Operator, we study “Radio Interception”. We learn “Desperate” for the loader; this skill will help us in a critical situation.
Additional modules
The combat distance for our “Goose” is 250-200 m, and in urban conditions it is even closer, so we install the module for active play. The Rammer will slightly speed up the reload time, the Fan will increase all indicators, and the Vertical Stabilizer will reduce the spread, it is simply necessary at close ranges, because You don’t usually stand on the front line, but move around all the time
M6A2E1 penetration zones
Although the M6A2E1 has excellent frontal armor, it does have weak points. The weakest point is the mechanical drive gap. In close combat, the distance between the turret and the hull is vulnerable; a landmine can penetrate completely into this place. At medium distances, turn the turret a little, your “cheeks” will also penetrate well. Well, classic weak point The forehead is considered NLD, although only high-level tanks can penetrate it.
M6A2E1– American gift heavy tank the eighth leveled. In the game, he is most often called a goose or a duck. Many tankers spit and say that the tank is not a fountain, supposedly the gun sucks, drives slowly and is always the first target, due to its high silhouette. Yes, these are disadvantages, but there are many more advantages.
The goose does not tolerate crooked hands, so it is not recommended for a beginner to ride it.
It can really be called a level 8 tank, compared to other brothers of its level. The first thing to look at is the thickness of the turret and forehead armor - a whopping 7.5 inches (191 mm) of metal. Therefore, tanks up to level 8 almost always do not penetrate it head-on. And very often tanks higher in level can hear the annoying words “Didn’t penetrate.” This is the punisher among the small levels.
Game tactics:
the goose is an offensive tank, the style of play a la tank destroyer is disastrous for it due to its huge (I would say, almost the largest in the game) silhouette. But here the dynamics of the tank save the day, they are excellent. It quickly reaches its maximum speed of 30 km per hour, quickly rotates the turret and hull, which makes it difficult to spin it. Again, it all depends on the hands. The weight of the tank allows you to punish enemies with a ram, especially with the new perk “Battering Master”, it rams like a child.
An offensive tank, that's why best option, when you see an enemy, immediately make a front clinch. The height of the tower allows any tank to penetrate commanders' turrets from top to bottom. Since our forehead is almost impenetrable, it is impossible for an opponent to penetrate us in a clinch, since he does not see the NLD.
The only vulnerable place in the front is the open distance between the tracks and the hull, and the NLD too.
1 rule on Gus - Always face the enemy. You can add an angle of inclination of the body - slightly turn the back of the body in the direction of the shot. (Needs to practice)
If you see that there are a lot of open sides in the area, then it’s better not to go there, but drive where there is only 1 direction - forward.
Each map has pebbles, houses with windows, and high ledges. On other tanks we could only glance at them and move on. But all these bells and whistles on the cards are made specifically for Goose. We drive up to the window, stick out the impenetrable tower and punish the enemies. Another great combination is to stand behind the IS-3, it covers the NLD for us, and we support it with firepower.
Pros and cons:
Pros:
- Not a bad weapon.
- Good booking.
- Large mass.
- Low balance weight.
- Good mobility.
- Availability of screens.
- Not a bad review.
- Large ammunition load.
Cons:
- Weak side armor.
- Weak radio.
- Insufficient armor penetration of the gun during a frontal attack.
- Low speed.
- Large body height.
- High cost.
- Gift tank (does not have increased profitability).
Specifications:
The screenshot below shows the tank after purchase:
Tank characteristics after purchase:
Chassis:
Top: M6A2E1HVSS
Max. load: 70.5 t \\ Turning speed: 24 g/sec
Weapon:
Top: 105 mm Gun T5E1E
Penetration: 198/245/53 mm; Damage: 320/320/420 HP; Rate of fire: 5.77 rounds/min; Spread: 0.37 m/100 m; Mixing: 2.0 s;