Captains of the legend of the oceans battle tactics. Captains: Legends of the Oceans - pirate strategy for Android and IOS

The marine theme always occupies a special place in games of various genres. While many can remain indifferent to space or fantasy adventures, pirate adventures and battles with other ships in the sea are rarely deprived of attention from gamers. Anyone wants to become a famous navigator, conqueror of seas and oceans, carrying mountains of treasures in the holds. The mobile game "Captains: Legends of the Oceans" offers to do all this, and much more, without interrupting your business right on the smartphone screen.

This is not an action game or an adventure, but a strategy game that allows you to feel like the commander of a small town who brings order to the sea with the help of his own flotilla. We are transferred to the 15th century, given start-up capital, entrusted with taking care of the settlement, allocating several valuable ships - and immediately thrown into the very abyss of battles, overwhelmed with tasks, at first rather easy.

For the first 15 minutes, it seems that the project is playing by itself. Our task, while the learning stage is underway, is reduced only to pressing the highlighted buttons, viewing short texts and memorizing the basics. After that, the grips of the tutorial are finally unclenched and the prepared player is left alone with the game world. You just need to conquer it and make it your sandbox.

Each player is given the opportunity to choose a male or female hero who will represent us. Unfortunately, there is no customization as such and we are limited to only one option, but the character development itself already provides some opportunities for creating the desired hero for your style of play. Many different abilities with the mechanics of their improvement make you feel that along with the set of levels your character is improving and this affects all game processes.

The main screen, which we see most often, is reserved for the needs of the settlement. We have on the screen a stylish, well-drawn city with a port and a bunch of slots for buildings. We put the buildings necessary for the infrastructure, improve them, set construction queues, and make sure that there are enough resources for new buildings, and for the creation of ships, and for various game needs. At first, there are no problems with this, but after an hour of play, a deficit of something vital appears, and we are forced to either wait until the resources we need are produced in our areas, or go to sea, fight for awards.

In addition, our settlement is constantly raided by pirates, every few minutes trying the strength of the remaining fleet under our command. Siege Mode creates the right tension to keep us from gaping and getting tired of building new buildings and expanding our sphere of influence. You are constantly being pulled, forcing you to fight (even if the battle itself is far from tactical), and you always need to keep the fleet in order, completely ready for battle. You never know what can happen.


The initial content for the war section is limited to battles in global campaigns that take us from one battle to the next. Again, everything has been done to draw the player into the process as quickly as possible. Immediately, your ships are much stronger than those of the enemy. And you can fight easily without even looking at the formations. And you always get bonuses, including for the fact that even no one can really inflict damage on your boats.

All this breaks on the reefs of reality, it is worth playing for 2-3 days. Then it suddenly turns out that the whole giveaway game is in the past, and the harsh reality lies in the correct management of ships, a selection of the required types of them in different slots of the tactical formation, and fighting headlong with everyone who just appears on the map is not very much. profitable - after all, even if you win, but lose half of your active fleet, repairs will cost a pretty penny. And it will not be clear whether you won or lost from the point of view of the gaming economy.

The further you immerse yourself in the game, the more difficult it becomes. It does not go into a state of infernal complexity, when, without the infusion of money, you immediately run into an invisible wall - no. You just have to not only mindlessly click on all the icons on the screen, but start thinking about the competent development of the settlement, the choice of the necessary skills, saving resources, even about how to correctly position the ships in the formation before the next battle, so that you can inflict damage immediately and on the first move. and at the same time not to expose their strongest ships to retaliation immediately. Depth is manifested based on simple and accessible mechanics. This means, on the one hand, anyone can figure it out, and on the other hand, even those who are looking for something non-standard are satisfied.

If we are talking about money, it will not be superfluous to mention that “soft freemium” is used here, that is, a system in which, without an infusion of funds, you are limited not so much in resources as in time. At first you just don't notice it, because the game generously rewards you and pleases you with gifts. But then, when you need to put several buildings to improve for a long time, free 2 slots in the queue already seem to be the bottleneck of the entire system - after all, you can add a little money and get already 3 simultaneously improving buildings. And so everywhere - they do not demand and do not force to pay, but they make it clear that with minor infusions it will be more convenient, more interesting to play, with much faster development of everything and everyone.


Graphically, the project looks very good, especially if we are talking about unexpectedly pleasing menus and a city screen. The battle screen is rather schematic, besides, you will most likely start to skip most of the battles in order not to watch the animation, but to immediately find out the result. The translation of some moments of the game is incomplete, but it is hoped that with the patches it will be corrected, taking into account the wishes of gamers. And what we liked especially - the game works in portrait form, that is, you do not need to turn the screen over to play. It is also quite convenient to operate with one hand, if you do not need to climb into various small menus for management, but you want to quickly go through a couple of missions in the campaign.

"Captains: Legends of the Oceans" is a "summer" game, with its light and pleasant atmosphere, which quickly captures the gamer and makes him feel like a captain leading a sea armada into battle, being distracted by the needs of his charges. A good balance of both game components, eye-pleasing graphics, generous bonuses from developers and a theme loved by players will be a good reason to try it out.

Does the era of great geographical discoveries excite the imagination and haunt you? So it's time to set sail with the new online strategy Captains: Legends of the Oceans. It's time to abandon fantasy kingdoms and go to the real world, where the wind breaks the sails, and the islands on the horizon call to the unknown.

This game combines all the strategic subgenres - you have to fight and trade, take care of resources and immerse yourself in construction. Here you can choose any path - to become a merchant, a successful governor of your own island, and, in combination, a fearless corsair, a thunderstorm of the surrounding seas. All roads are open for the most ambitious players: gather a team of the most famous captains and sailors and go to conquer the oceans, fighting other players online.

How does it all look in practice? Interesting and thoughtful enough. The fact that the game is designed for the screens of mobile devices immediately attracts attention: all its elements are oriented vertically, in portrait mode. At first it seems unusual, especially since there are a lot of icons on the screen. But, we should pay tribute to the developers, the icons are located so that they do not obscure the view, and the graphics are so detailed that all the elements are clearly visible and readable.

There is no training level as such, but you, as a beginner, will be accompanied everywhere by a very sexy secretary, designed to bring the novice governor up to date. The game interface itself is friendly and at first tells you what actions to take and in what sequence.

So, at your disposal is a small island, which will become a launching pad for the future naval empire. You have to turn it into a thriving port, and it will take a lot of effort, although at first everything looks easy enough. This will be so exactly until the moment you learn the game interface, and then you have to act at your own peril and risk, using and developing your own strategist skills.

The basis of your port is, of course, the shipyards, where you have to build your fleet - from light and maneuverable corvettes, well-armed dreadnoughts and battleships, and ending with heavy and powerful cruisers that will be the key to your future victories. But, in addition, you should take care of resources, and for this you will have to build mines, factories, sawmills and mines that produce iron, canvas, timber and gold - something without which you cannot survive and create a fleet.

But resources are not everything. The governor is entitled to his own palace, on the level of which the levels of all other buildings in the city depend. You cannot do without an academy - scientists in it conduct research that affects both the speed of resource production and the power of your fleet. The fortress is responsible for creating a garrison, which will have to protect your port from sieges (and they happen here regularly). The library stores captain's logs, which can affect the main parameters of ships - increase their accuracy, ability to dodge attacks, strength and stability.

Later, when your governor level increases, you can use workshops and manufactories, visit a tavern, a sailors' guild and open an embassy. You will need all this for successful trading and effective battles.

You have to not only withstand sieges, but also send your own flotillas: adventure expeditions along the routes of legendary captains, military campaigns, punitive missions to deal with especially vicious pirates and arrogant bandits, or missions to explore new territories and their subsequent capture (even if these territories belong to other players).

As for the UI of the game, it will take time to learn it - it is very detailed and contains many elements. The top line of the screen is dedicated to indicators of the amount of resources and parameters of your character (experience, energy, combat power). The number of your diamonds - the local premium currency - is also displayed here.

The entire upper right corner is given to icons informing you about the received bonuses and gifts, started in-game events, rewards for completing missions and regularly visiting the game. On the left you will find icons showing the progress of construction, collecting tribute from the captured islands and actions to protect the port from sieges.

In the lower left corner there is an icon that allows you to switch from the city and port management mode to the world map mode. This part of the game is interesting in that it is not city-planning elements that dominate in it, but your strategic skills - it is here that you have to make decisions about the seizure of alien or empty territories, think over the creation and expansion of your, at first, a small maritime empire.

The main game controls are concentrated in the bottom bar of the screen. Here you can choose a campaign mode and go in the footsteps of captains of the past, manage your fleet by sending it on missions and doing repairs, select tasks and receive rewards for them, manage your inventory, add players as friends and chat with them online. view mail and leaderboards, use temporary boost effects, and adjust basic game parameters such as voiceovers, alerts, weather effects, and more.

It is very difficult to describe all the features of this game - the developers have placed a huge amount of content and various functionality in it. But do not expect battles from her in the first place. Captains: Legends of the Oceans is not a wargame, its main components are strategy and tactics. Only by thinking over your actions, skillfully assembling fleets, improving ships and planning raids, you can achieve the desired progress, increase your combat power and become a real legend of the seas.

Join the official

All hands on deck! And no, this is not another game where you are invited to become a bloodthirsty filibuster, it's time to gather all your will into a fist and fight back the “gentlemen of fortune” by establishing a new world order!

Captains: Legends of the Oceans is a classic online strategy game in which the player is assigned the role of the governor of a city. However, this does not mean at all that you can simply rest on your laurels, drinking rum and collecting taxes from residents, on the contrary, as a newly-minted head you will not only have to fend off pirates, but also improve the infrastructure of the entrusted region.

Having logged in, a sweet secretary will immediately turn to you (who, by the way, will become a faithful assistant in the game, revealing the nuances and secrets of the governor's life) with a message about the pirate attack on the city, and without having time to really take office, you will have to take command of the flotilla to punish the outrageous robbers.
Throughout the game, you will have to constantly fight pirates, so you should think about building and improving shipyards, sawmills, mines, as well as an academy, because science is the engine of progress.

Hunting for sea bandits brings not only pleasure, but also a pleasant bonus in the form of experience, and this thing will really not be superfluous, because upon reaching level 15, the open world becomes available to the player, which will allow collecting taxes from the islands, conducting reconnaissance, and seizing new territories and pump out resources from there.

Of course, the combat system in the game is also worth mentioning. The governor should not be at the helm, for this you have experienced sailors, but as for the strategic component, then all the “cards” are in your hands. You can choose different formations by combining warships, which are divided into 4 types: cruiser, corvette, dreadnought and battleship, you are also responsible for buying new and repairing old ships.

And, of course, no online game is complete without a multiplayer interface, Captains: Legends of the Oceans is no exception. Making friends is not a problem, enemies is even easier, joining a guild or creating your own is of course.

Plunge into the world of sea battles with your head and follow the main motto of the game: “Take everything and don’t give anything!”.

Download Captains: Legends of the Oceans:

Just a few days ago, Borrete presented a new game to the world, launching a timely beta test of the captains: Legends of the Oceans, an exciting mobile strategy that sends players back to the distant past.

The player will have to build a city at the turn of the 15th century - the time of great geographical discoveries. From this it directly follows that the plot and the game thought will be associated, first of all, with the seven seas, in the vastness of which other users will also exist. What to choose - a peaceful existence in a quiet corner or fierce battles in vast expanses of water - depends only on the player himself.

Develop your own city

The personal world, from which Captains begin, is a small but potentially powerful town that requires gradual and rational development. It is known for certain that there are 13 main buildings in the game, from which the city structure is formed. Moreover, only some of them lend themselves to modernization:

· Municipality. A building that increases the total amount of stored and mined resources, as well as the maximum possible level of improvement of other buildings - the level of any other building cannot be higher than the level of development of the municipality.

· Shipyard. Perhaps the most important building in the game world. It is here that the imperial fleet is born, and it is from here that the history of great victories begins to be written. The higher the level of the shipyard, the more powerful and potentially dangerous ships can be designed.

· Academy. A building that affects the rate of extraction of valuable resources, the overall combat power of the flotilla (more precisely, of individual ships), the speed of construction of other buildings, the maneuverability of the personal fleet and trade caravans, etc.

· Warehouse. Increases the maximum possible amount of stored resources. Protects a certain part of the values ​​from ruin and robbery.

· Docks. A place for improving the characteristics of ships. Increases combat potential, ability to defend, penetrating and reflecting power of the fleet.

· Buildings for the cultivation of resources. The main places for obtaining useful loot for the construction of new buildings and replenishment of the ship's composition.

Captains: Legends of the Oceans - big things start small


Captains: Legends of the Oceans - big things start small

The rest of the buildings cannot be improved - they always work at full capacity:

· Fortress. The main place for managing your own garrison. It is here that a briefing takes place, the formation of attacking lines, familiarization with the reports of scouts and reports on the conducted hostilities.

· Library. The building that houses the holy of holies - captain's logs used to improve the skill of the ship's crew (and, as a result, the level of the ship).

· Workshop. A place where ships are equipped with loot found after the defeat of the pirates. Allows you to increase the characteristics of individual ships.

· Research Center. Responsible structure responsible for finding new solutions to improve the fleet. Allows you to make ships even more powerful.

· Guild of the Mariners. A gathering place for all known and unknown conquerors of the sea. It is here that you can hire new navigators or teach useful skills to the people already in the team.

· Arena. Fascinating with its bloody cruelty, the water area in which captains fight for the honorary right to be called the best. The loser leaves in disgrace, the winner gets a generous jackpot.

· Headquarters. The abode of the captain's plans to seize peaceful territories or destroy malicious pirates and notorious bandits.

Come out victorious in any situation

It doesn't matter how many defeats and failures await you on the difficult journey of a navigator - only sweet moments of triumph matter! Are you ready to assume the responsibility of a wise commander-in-chief? Then go ahead, in search of new achievements!

Gift code: dhhmgkbdunp

Captains: Legends of the Oceans - big things start small


Captains: Legends of the Oceans - big things start small

Other arts under the spoiler

Captains: Legends of the Oceans - big things start small


Captains: Legends of the Oceans - big things start small

Fans of the game have been waiting for this event for a long time: the BORRETE company has released an update to the popular game "Captains: Legends of the Oceans" and the new version is already available for download on iOS and Android. This update brought many changes to the game's functionality, in addition, some bugs from previous versions were fixed.

It is a naval strategy adventure where players have the opportunity to build a seaport and create their own combat fleet. But now the possibilities in the game have become much more, which makes the gameplay even more fun. So, all players now have access to the guild boss, the power and level of which depends only on the members of the alliance themselves. On the world map, in addition to islands with resources and seaports of players, mysterious Sea Monsters have appeared, guarding mountains of treasures, resources and other useful materials. Victory over them will allow us to appropriate the protected values, but defeat may well deprive half of the combat fleet.

Also, any player can now create his own Harem, collecting beautiful concubines and assigning each to a specific role - wife, secretary, servant, - in turn, concubines with special characteristics can significantly increase the power of the combat fleet. Concubines can be upgraded using Level-Up Materials now available from Privateer Hunt (new mode).

Other useful innovations include optimization of the campaign difficulty level - now it has become a little easier to complete them, in addition, new locations have been added. The maximum level of the governor, books and equipment is now 90. Many new promotions and events have been added, including the captain recruitment event, where you can get legendary navigators. Added daily free captain recruitment in the tavern.

The latest innovation is the inter-server war, in which the guilds of different servers, which have not previously crossed with each other, can measure their strength and find out whose alliance is the strongest on all servers. The reward for participating in the Inter-Server War has been increased. The interface of the daily tasks has also been changed, and a new weekly reward has been added to the daily activity reward.

The developers listened to the complaints and suggestions of the players, for example, the number of system messages in the world chat was greatly reduced, thereby making the use of the chat more convenient. Errors in the display of the interface have been fixed, the main screen and the routes of the ships on the world map have been optimized, the necessary explanations for the specializations of the ships have appeared, and much more.

You can evaluate all the benefits of the new version of Captains: Legends of the Oceans right now by updating the game in the App Store or Google Play.

About the company: Borrete was founded in 2015 in Hong Kong. Starting with browser games, the company has gained a wealth of experience in creating game projects, becoming one of the leading independent developers in the Chinese market. Borrete implements gaming projects in China, Taiwan, South Korea and Russia, striving to continually develop the experience gained and maintain an advantage in the modern mobile technology market.

Platforms: Android
Publisher: Borrete
Game type: Strategy, About Pirates, Adventure
Game site:
Release date: 2017

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