Godville is a ZPG (self-play) browser game. Godville is a game for inadequate people Godville is a game for inadequate people

Short review ZRPG (Zero Player Game) on the example of the game "Godville"

ZRPG

This genre appeared relatively recently and initially did not receive much fame. The main idea in it is based on the fact that your game character is a completely independent person and does not need to be controlled "from above". Unless, in advice or an indication of the general vector of development.
Thus, the player assumes the role of an outside observer without the possibility of direct intervention in the game. "Boring!" - you will say, but, oddly enough, there were so many people who wanted to "play without playing" that the ZRPG genre firmly occupied its niche in the minds and hearts of users.
To the most famous games this genre includes "Progress Quest", "Godville" and "Fairy Tale"
Godville
An ambitious project, the first to occupy the niche of Russian-language ZRPGs, is now a classic of the genre.
The player is invited to try on the role of a god and acquire a kind of apostle - a hero who will develop completely independently, take and complete tasks, get pets, build a temple to his god and do other things that the player does with pleasure or without it in RPG.

It is noteworthy that the game was conceived as a continuous parody of, literally, everyone and everything. Therefore, the names of objects, cities, creatures, bosses, and even the simple actions of the hero, which he constantly reports to the player, are all allusions, jokes and references to famous games, books, films and personalities.
Like ordinary players, our hero has a character, and only you are responsible for what he will become in the future. Will your hero help the suffering and donate kidneys right and left, growing them with living water? Will he beat babies with pre-confiscated candy? Or will he be known as an inveterate nihilist and try to stay away from good and evil? All this will be on your conscience.
Your hero learns and develops in the image and likeness of his god, that is, you. And to influence the ward, you have only two options: "Do well" and "Do badly." Not only the instant result of using divine powers depends on your choice, but the character of your hero.

As such, you have no goal - this is a purely contemplative game. But as the hero develops, new features will become available to him, which not only expand the gameplay in front of you, but open up new opportunities for fun. So play, watch and have fun!

Genre rating
Pros:
You don't need to have gaming skills. Relax and enjoy.
Humor. Lots of humor. Even more humor.
Games of this genre are not just changeable - they are created by the ideas of the players themselves.
ZRPG mechanics require so few resources that even the most fossilized computers can enjoy the game.

Minuses:
Boring. Unfortunately, no matter how many changes there are, sooner or later everything gets boring. In this case, as a rule, it is not the game that bothers, but the whole genre.
The almost complete lack of activity of the player himself. On the other hand, you have been warned.

Game score Godville
All of the above and...
Pros:
Absolute flexibility of the game. You determine the degree of your presence in gaming world, although it is impossible to influence directly under any circumstances.
Simple and clear interface.
An original world that lives by its own rules and traditions.
Continuously expanding content.
The presence of a sane Wiki, which is directly integrated into the game and is an integral part of it. In the game itself, it is nicknamed the Encyclobogia.

Minuses:
Music lovers will have to put something of their own in parallel with the game.
Sometimes, the characters start to do something completely superfluous. For example, they leave the guild in which they have reached a high rank. And you still have no control over it.
The game doesn't drag on. As a rule, it remains at the level "in parallel with something active".

Total:
Both the entire genre and specifically Godville are perfect for those who want to take a break from constant intense fights and large-scale battles. Calmness, humor and a sense of one's own divine greatness - what else is needed for pleasure?

Godville: this one incredible game very rare genre - ZPG (zero player game). The player takes on the role of God, though a small God. The gamer has a hero that you just need to create, and then he exists on his own. Mikhail Platov is the creator of this app. Yes, one person!

Gameplay

In theory, it is not here. You watch how the hero writes down everything he does in his diary. He also gains items and money by killing monsters. God cannot intervene, but can send a message to the hero. It will be highlighted in blue in the diary. There may also be gray entries - these are messages from other players, you can vote for them "yes" and leave or "no" and it will disappear. God can also do something good or bad to the hero. And this, too, will be highlighted in the diary. Prana is needed for such an action: for 25% you will do something with the hero, and for 5% you will make a message. Prana is restored by the hero, he himself must say prayers for God.

Tabs-sections: statistics of the main character

Hero tab

In this tab, you can find out everything about the hero.

  • The name of the God worshiped by the hero.
  • The name of the hero himself.
  • Age.
  • The character of the hero.
  • Number of bricks for a temple dedicated to God.
  • Level.
  • The task that is currently active.
  • The number of coins.
  • The number of monsters killed.
  • The number of deaths.

Items Tab

In this tab, you can find out what the hero picked up and what he has in his equipment. For example: he can use a sharp pencil as a weapon, a sheet of paper as a shield, etc. He can use absolutely any thing. Naturally, things have an indicator, the more the better.

Friends tab

Alas, you can’t just take it and make friends. You need to find the item "Invite Godville". Although you can make friends without an invite. The hero also makes friends with someone. Friends can help on the hike, they can be invited to training fights or just talk to him.

Pantheons tab

This is a fascinating place that allows you to compare your hero with strangers.

There are three types of pantheons:

  • General - show all the heroes who have risen to them.
  • Operational - open after level 7. This shows the progress of the hero relative to other heroes. But a hero is thrown out of the pantheon if the owner has not appeared for more than 5 days.
  • Guild - familiar guild in which the hero is located

Guilds: what is it

The hero himself enters the guild when he reaches level 12. In theory, guilds in this game do not mean anything.

The game also has a parody of "Wikipedia" - "Encyclobogia". This book tells almost EVERYTHING about Godville: cities, monsters, etc.

Other perks

There are VERY, VERY, VERY many references in the game, both to songs and to some series, cartoons, books, etc.

The player can send any text or phrase to social networks or make a picture with the selected text.

A hero can't be forced to do anything. Just push for it. God cannot force him to go to the city or start doing something. All this is decided by the hero himself.

The game is in Zero Playing mode, which means that your character develops independently of you. He simply exists, lives his life, and you, from the height of your divine cloud (yes, you are playing the role of a god here, who has only one admirer!) can only bring a small amount of positive or negative into his life. That is why, many say that Godville is a game for inadequate people. Let's put it simply - this is a great way to kill some free time for those who have very little of this very time. Here is such a paradox.

Once you start playing Godville, you won't be able to stop, at least our employees haven't succeeded so far. All of us joined the same clan, and from time to time we go to look at our heroes, shoot a couple of lightning bolts, or shower them with manna from heaven. And, of course, neighing. After all, the world of Godville is filled with humor, sarcasm, and a bunch of jokes that await the characters on their difficult life path.

Godville is a game for inadequate people

Heroes (characters that you created as a god and ruin their lives at times) are incredibly stupid creatures with only one thing on their minds. Chop as many monsters as possible into cabbage, collect trophies from them, and drink them in the nearest tavern. These mundane dreams are sometimes interrupted by you, sending your ablotus another voice, hoping to somehow reason with a mindless creature, and force him to do at least something useful to society. However, the voices do not always reach the consciousness clouded by alcohol. And this is not the worst. It is more terrible when the voices do not reach completely, in the manner of a deaf telephone - in this case ablotus he will go and do some dirty trick, firmly believing that his Great, or Great, ordered him to do this.

Special attention should be paid to trophies and monsters. There are no boring orcs, ogres, Klingons, zergs, and other fantastic creatures in the vastness of this game. But here in abundance there are evil junkies, Pocheshire cats, puffy, grunting zelyuks, and other handsome men, from which a bundle of nerves, tea "Not a small one", or vanilla bullshit may well fall out (as a loot). In fact, the list of monsters and items is huge, because it is updated daily by the players themselves.

Playing Godville is very easy. You see only text in front of you - these are the entries of your hero in the diary, which he keeps constantly. In the diary, the hero describes his adventures, and what he is doing at this particular moment in time, here and now. You have two buttons "Do bad" and "Do good". By clicking on each of them, you carry out the corresponding effect on the hero. But remember that it will be random, and may well lead to exactly the opposite consequences. For example, when you press "Do it well", the hero can fall head over heels with fluffy bunnies, and on "Do it badly" - your formidable lightning will rush past and shy right at his opponent.

The main goal of the game at first is to accumulate a thousand golden bricks. After that, your hero will build a temple in your honor, and will be able to worship you, and in return you will work miracles (the third button will appear with the name "Make a miracle"). Miracles a) have a one hundred percent random positive effect on the hero or the situation around him, and b) glorify your name among the inhabitants of Godville. After the temple is completed, the hero begins to collect wood to build the ark. When the ark is ready, the collection of monsters will begin, each creature in pairs. So you and your ablotus, fun is provided for the next five years. And there, who knows, maybe the Demiurges will come up with something else.

Godville secret voices

The legend that serket voices still exist in the Godville game is only among novice players who are trying to curb the fantasy of the Demiurges, the stupidity of the characters, and the unbending will of the Great Random from the heights of the divine heavens. In fact, there are no secrets here, and there cannot be. No voice is able to give a 100% result, and make your heroic hero do exactly what you need. No. If he wants to, he will do it, but if he doesn’t want to, he will act according to his own understanding. But that's exactly the beauty of Zero Playing.

As for the useful voices in Godville, here are the main ones.

The voices that make the hero dig, for example, are very useful - if he obeys, ablotus will be able to dig up a golden brick (which is used in the construction of the temple), or a bold trophy (such items stand out in the inventory in thick print, and are worth much more than others on sale), or an underground boss monster (for killing it, the hero will be given a lot of experience). In order for the character to dig the ground, it is necessary to use phrases containing the words "dig", "search", "search", "find", and other cognates, and the words "gold" and "brick" also help. For example:

Dig the ground, look for the golden brick!
Find gold, dig right here!

The second useful category of voices - forcing to show zeal in battle. Fights in Godville can take place both in the ring (in the arena) and outside of it (in the process of traveling, exploring dungeons, etc.). With the help of voices, you can remind the hero that it's time to drink greens and heal, or cheer up your fighter so that he hits harder. For example:

Heal quickly, or you will die!
Roundhouse kick him!

The third category is voices that make you craft something. It is possible to craft one trophy out of the other two if both initial trophies are named with the same letter. Usually, this process does not make sense, because the resulting item will almost certainly be as useless as the two old ones. But sometimes quite fat things turn out, and in any case, it's cool, especially for inadequate people. To craft two trophies in Godville, you need to say something like this:

Connect b pack of glasses and b ratan encyclopedia!

To force the hero to go to the nearest city, you need to tell him about it:

Go back to the city (here you can add a name, and check if it works or not?)!

In order to gain some experience, and get closer to the end of the current quest, use the word "think", "teach", or "read", and it doesn't matter in what context.

Read "Anna Karenina", learn the letters!
Think before you speak!

We hope this article will at least help you a little to understand the ups and downs of a new browser toy for you. After all, Godville is a source of positive and good mood for each of its players!

It's about the browser game Godville. This game, frankly, is unusual, if only because you don’t actually need to play it (that is, you don’t have to do almost anything in it).

I used to be able to sit for hours, and sometimes for days, staring at the monitor and playing games. computer games. I went through some creations of the game industry several times (Age of Empires 2, Quake 3: Arena, Return to Castle Wolfenstein, Fable, StarCraft, Disciples 2, Heroes of Might and Magic 3 and many others) and one could write a separate note about each of them separately, but we are not talking about them now.

GodVille is fundamentally different from all these games. In it you don't have to jump, run, solve puzzles, etc. You will be required to sit in front of the monitor in an easy chair and watch what is happening on the screen, occasionally interfering with game process. Actually in the game there is no beautiful graphics(there are only letters and numbers), no music or any sounds, no gameplay in the usual sense, no ... In general, let's move on to what it has, and these are: humor, jokes and various mixers.

Now to the essence of the game. You act as a deity and they give you a hero to look after. Your hero will travel to a variety of places with funny names (Pustosvyatovo, Bolshie Hangovers, Yomaevo, etc.) and fight with no less funny monsters and monsters (Abracadabr, Lovecraftian Cthulhuloid, Poloskun Raccoon), as well as other heroes. Gradually, by leveling up, your hero will acquire all sorts of goodies (new armor, weapons, pet, skills, friends, rank in the guild) and over time, you can even take a high place in one of the Pantheons (of which there are 14).

You can influence the hero in several ways: you can "Make him good" or "Make him bad" (provided that you have enough prana, which is restored over time after the prayers of your hero or after you charge it yourself), or you can order him to do something by writing instructions. But in the second case, your hero is unlikely to understand what you want from him (as a rule, he gets it from 5-8 times).

The main goal of the game is to build a temple in your honor and this process is very long. You can speed it up by fighting in the arena and defeating other heroes, for which you will receive bricks, from which your hero will build a temple. In general, the game has a lot of other interesting things (an amateur, of course), so it's better to see once than hear a hundred times. By the way, if you are doing great with humor, then you can contribute to this game by inventing and adding your own creativity to it.

Now a few numbers, on my own example. For more than 2 months, my hero ZloyIchigo reached level 23 and collected 7% of the necessary bricks for the temple, and also killed about 9000 monsters. From these figures it becomes clear how long it will take me to build the temple.

The game is constantly being improved, something new appears in it, and the unclaimed, on the contrary, disappears. There is no limit to human imagination, so the game can be improved endlessly and it pleases.

The main advantage of the GodVille game is that you do not need to sit in it for hours, just look into it once or twice a day. And the rest of the time you can spend on something more important.

Online game Godville

The free browser-based online game Godville is a representative of the rare ZPG (zero player game) genre, where the player is not even required to directly participate in the character's life.

Dreamed of becoming a god? Who wouldn't want a comfortable, heated throne with lots of soft cushions? And also sip viscous nectar, listen to the play of a sweet-voiced harp and periodically go out into the blooming Garden of Eden? Do not worry, you will only dream of peace now!

You create your ward - an unlucky tramp with a neutral character, without equipment, without a penny for his soul and, apparently, without a drop of a sense of self-preservation. As soon as you turn away, the hero immediately squanders money in a tavern, fights with a terrible monster (and, of course, is defeated), allows himself to be deceived by some seller ... In general, he leads a wild life. So without your divine intervention here is indispensable. A weakened ward who entered the arena is treated with herbs and wonderful rain, we encourage him in every possible way, but as soon as he goes down an oblique path, we frighten him with lightning.

rare genre Online Games Godville allows you to observe the actions of the character, which are recorded in his diary. Thanks to the prano-remote, you can give certain commands to your ward, encourage his actions, or vice versa - show your displeasure. In this masterpiece madness, your character will master the skills "grace of a hippopotamus" or "childish surprise", arm himself with a cat gun, fight with a scare and tame a ceiling lamp-chewer.

Feel like a god!

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