Fallout 4 beer robot. We are looking for a brewing unit

So, in the last video of the fifth chapter of the walkthrough, I helped the paladin Dans in Arkjet, and the Persian’s level was 23. Now level 36. What happened during this time?

  1. Exercise " Expansion - Starlight restaurant»
    It's simple - built small settlement in the Starlight location. Preston Garvey is happy and continues to give instructions. I don’t understand - who is the general here?
  2. Exercise " Kitty kitty kitty»
    For the life of me, I don’t know where I got this cat from. In my opinion, the quest was activated after the murder of Red Tourette at the federal food warehouse(see chapter V). He gave the animal to the girl Erin in shelter 81.
  3. Exercise " Old guns»
    Returned to the Castle and spoke with veteran Minuteman Ronnie Shaw. Granny led us through the catacombs to the entrance to the Arsenal. The most difficult part is the security robot Sergeant. But! A little trick. I have a special intelligence perk, with which you can hack and deactivate/destroy robots. While the robot was starting up, I quickly ran up to it, hacked it and launched the self-destruction program (if you choose deactivation, Ronnie Shaw will be dumb and will not open the next door). Total profit: experience points, access to the Castle's arsenal (there really are a lot of weapons there), the ability to build artillery in settlements, and even an achievement.
  4. Exercise " Constitution's last flight»
    This is a fairly long quest in which you had to take the side of the Scavengers (they want to rob the ship) or the side of the crazy robots (they want to go sailing). Obviously, in this case, scavengers = evil. In addition, as a reward they promise to share swag from the ship. But I didn’t notice anything particularly valuable for myself in the hold. In extreme cases, it would be easier to steal. By the way, I took the spare part for the ship from the scavengers without a fight. He lied to them that he agreed to ditch the robots, and for this the gullible scavengers gave the part away for nothing. Total: cut-scene (I didn’t expect the ship to crash into a skyscraper) + a unique cannon that shoots cannonballs.
  5. Exercise " Abernethy Farm. Wild ghouls»
    Suddenly. I had already cleared the supermarket of ghouls, but for Abernathy I had to do it again. The respawn of enemies (and items too) in some locations is frustrating.
  6. Exercise " Valentine's day»
    But here it turned out unconventionally. I got ready to carry out the mission “Road to Freedom” (search for the Subway faction) and came to Park Street station. Here the puzzle needs to be solved - like, go further along the path of freedom. Of course there is no marker. Ahead is a pond with a Swan (a giant super mutant), on the right is the entrance to the station. The swan was in the way, so I had to get rid of it (a hidden shot followed by plasma mines and grenades). It's still unclear what's next. I went down to the subway. There are gangsta ghouls here. I’m not sure that I’m on the “path to freedom,” but I still slowly begin to chop up dudes with machine guns. And suddenly a familiar gate. Vault 114! It was unexpected. The second surprise is that in the Overseer's room I found Nick Valentine (kidnapped by gangsters). The third surprise is that he is a synth! Gee. Total: experience points, little things, costumes for residents of Vault 114 and a bunch of boxes of the brand new Abraxo.
    The question remains. How does a synth live and work in a city where synths are hated and feared?
  7. Exercise " Nordhagen Beach kidnapping»
    This is a mission for the Minutemen line. The Commonwealth is in danger, the settlement of Nordhagen Beach needs help. On the spot, it turned out that the raiders had stolen the husband’s wife and were demanding a ransom of 400 caps. Where did these poor guys get that kind of money? All they have is a small vegetable garden where only pumpkins grow, two mattresses, a small table and two bottles of vodka on it. Gentlemen raiders, what did you think? Okay, man, I'll go save your wife, while you water the pumpkin. Overall: the gang of robbers has been eliminated, the woman has been saved, and the workshop in Nordhagen Beach can be used. I supplied them with a turret and a radio. They will drink vodka in the evenings while listening to music in safety.
  8. Exercise " Beer bubbling»
    Protectron was converted into a robot drinking buddy (found in the basement of some bar with raiders). You can keep it for yourself or give it to a certain Rufus at the Rexford Hotel. I chose the second option. Received experience points and money. You can talk to the Drinking Buddy in Rexford if you wish.
  9. Exercise " Excavations»
    Another long quest. The whole thing takes place in the “Good Neighbor” settlement. Bobby the Ghoul proposes to rob the Diamond City vault. Well ok, let's try it. First, I freed our accomplice Mel from prison (I convinced the guard), then I went through the sewers (there were a lot of swampers, including the legendary king of the swampers, as well as an assortment of ghouls) and finally we were there. There are two main bugs that everyone encounters. First: Mel's robot doesn't fly up to the last wall. Try talking to Mel and sending the robot to the wall again. Second: the three of us are standing above the detonation site, but nothing happens. You have to look at Bobbi while she's talking to Mel, and then dialogue will appear.
    Okay, we've been getting to this for so long. Explode. Okay, stop. This is not the Diamond City warehouse, but the warehouse of Hancock, the mayor of Goodneighbor. Bobby, what's up? Fahrenheit (Hancock's bodyguard) with a threateningly large minigun advises us to turn around, as a reward we will remain alive. Here you can convince Bobby to turn back, leave her, or help her cope with Fahrenheit. I went with the third option and killed the guards. Total: a unique Ashbringer minigun from a Fahrenheit corpse, 250 caps, experience points and an angry Hancock.
  10. Exercise " House of Memories»
    Easy experience points. In Good Neighborhood I visited Irma's House of Memories. I climbed into the capsule and saw the dream. Made.
  11. Exercise " Revelation»
    Story quest, in which the story of the main character continues. The detective synth Valentine, rescued from captivity, suggested who might be involved in the murder of his wife and the kidnapping of Sean. This is the mercenary Kellogg. Surprisingly, his house is right there in Diamond City, although I had never noticed it before (behind the school). We open the lock and... no one. The button under the table opens a secret room. Here I examine the mercenary’s favorite cigars and send the dog on the trail.
    Enough long haul and we are there. Kellogg is hiding in a place called Fort Hagen (eastern part of the map). The old fort is guarded by synths, plus the most modern turrets and energy traps are installed everywhere. I won’t say that it was easy, but still, dealing with synths is now even easier than dealing with swamps. Synths are much more vulnerable, they don’t run after you like crazy, and they don’t kill you in one or two hits.
    But Kellogg was completely disappointed. I went into his room, where he was hiding with two synths. It is clear that a fight cannot be avoided. After a short conversation (he is supposedly a puppet and does not solve anything. Hired by the Institute to kidnap Sean), Kellogg goes into invisibility. I was so scared that I chipped myself with everything I had, ate steaks from the death claw, the womb of the swamps, ate some yao-gai ribs and washed it down with some water. As a result, the synths could not inflict damage on me at all, and Kellogg could at most remove a quarter of my health, but at the same time I recovered very quickly. The mercenary had no chance; he was beaten to death with a hammer.
  12. Exercise " Shadow of Steel»
    I leave the fort, and here is an epic picture. flies by giant airship accompanied by rotorcraft. At first I thought that it was the Institute that sent out an entire army of synths with aviation for my soul, but no. This is the Brotherhood of Steel. They arrived to force peace. My task: talk to the paladin Dance, then we get into the rotorcraft and fly through the destroyed Boston to Prydwen (the airship of the Brotherhood of Steel). Everything is very well done, it’s like a whole movie.
  13. Exercise " Business trip»
    I study Prydwen, talk with the main people of the Brotherhood. And for this they also give experience points. This is all great, of course, but on the other hand it’s a little strange. Why am I so important to the brotherhood that Elder Maxson himself wants to talk to me right away? Well, yes, of course, I am a general of the Minutemen and I hold almost all the northern territories. I open the door of the mayor of Diamond City with my foot. Their own stores, their own supply lines. In short, a serious tycoon. Only all this is not mentioned in conversations.
  14. Exercise " No mercy»
    Elder Maxson gives the first instructions: to clear Fort Strong of super mutants (by the way, I had already cleared it, and on the way to the fort I found it almost completely assembled power armor X-01). The second approach turned out to be quite simple. First, shoot all the super mutants from the air on a rotorcraft, and the paladin Dance will help clear the premises of the base.
And some screenshots of the armor for now. Although legendary enemies are very common, it is realistic good items fall out extremely rarely.

Read about how to complete the Beer Bubble mission in Fallout game 4 and not get stuck in it for a long time. Play correctly and effectively, amassing good capital for your character.

Fallout 4: quest Beer bubbling, walkthrough

Interest in the game Fallout 4, released at the end of 2015, is still not waning. Users find new missions, discover secret places and locations, improve the weapons and skills of the main character. In addition to the main story paths, gameplay contains large number side quests, in which the player has the opportunity to earn additional points to upgrade his character. The Fallout 4 quest Beer Bubble, despite its simplicity, can cause difficulties during passage, consisting in disruption of the plot and the inability to complete the mission.
The passage of the Beer Bubble quests in fallout 4 begins with a meeting in Good Neighborhood with Rufus Rubins. After a dialogue with him main character receives a promise of a reward for completing the search tasks for a brewing unit invented before the war.

We are looking for a brewing unit

To start completing the Beer Bubble quest in Fallout 4, you need to head to the Clover bar, where the unit is located. After the task appears, we go to Atlantic Avenue. Along the way there will be small skirmishes with enemies and automated combat installations, but big problems should not happen to them. The bar can be found by the green sign; there are also a few enemies waiting inside; we fight and collect resources.
The brewing unit is located in the basement. It's essentially a robot that prepares drinks from ingredients. It is locked in a special compartment, which must be opened using the terminal located next to it. After selecting the code, we activate the Buddy robot (hereinafter he will be referred to as the Drinking Buddy), who, after running the starting program, offers to prepare beer for the player. After this, the first part of the Fallout 4 Beer Bubble quest ends.

Accompanying the robot

Now we need to return to the Rexford Hotel. In principle, the Drinking Buddy goes there himself, all that remains is to accompany him. Again we fight a little with scavengers and other misfortunes encountered along the way, and the robot actively helps us by shooting at enemies. Since Buddy walks very slowly, there is a desire to leave him alone and use fast travel to the hotel. But here in Fallout 4 the Beer Bubble bug will appear - the drinking buddy will not only not reach the destination, but may also get stuck in the textures underground. To fix the error, you need to go to the console and type two commands: prid 0017429b to select a character ID and movetoplayer to move it to the player.

If you accompany Buddy to Rexford, then after delivering the robot, Rufus will present the main character with a reward and Fallout quest 4 Beer bubbling will be completed successfully.

Read about how to complete the Beer Bubble mission in Fallout 4 without getting stuck in it for a long time. Play correctly and effectively, amassing good capital for your character.

Fallout 4: quest Beer bubbling, walkthrough

Interest in the game Fallout 4, released at the end of 2015, is still not waning. Users find new missions, discover secret places and locations, improve the weapons and skills of the main character. In addition to the main story paths, the gameplay contains a large number of side quests in which the player has the opportunity to earn additional points to level up his character. The Fallout 4 quest Beer Bubble, despite its simplicity, can cause difficulties during passage, consisting in disruption of the plot and the inability to complete the mission.
The passage of the Beer Bubble quests in fallout 4 begins with a meeting in Good Neighborhood with Rufus Rubins. After a dialogue with him, the main character receives a promise of a reward for completing the search tasks of a brewing unit, invented before the war.

We are looking for a brewing unit

To start completing the Beer Bubble quest in Fallout 4, you need to head to the Clover bar, where the unit is located. After the task appears, we go to Atlantic Avenue. Along the way there will be small skirmishes with enemies and automated combat installations, but there should not be any big problems with them. The bar can be found by the green sign; there are also a few enemies waiting inside; we fight and collect resources.
The brewing unit is located in the basement. It's essentially a robot that prepares drinks from ingredients. It is locked in a special compartment, which must be opened using the terminal located next to it. After selecting the code, we activate the Buddy robot (hereinafter he will be referred to as the Drinking Buddy), who, after running the starting program, offers to prepare beer for the player. After this, the first part of the Fallout 4 Beer Bubble quest ends.

Accompanying the robot

Now we need to return to the Rexford Hotel. In principle, the Drinking Buddy goes there himself, all that remains is to accompany him. Again we fight a little with scavengers and other misfortunes encountered along the way, and the robot actively helps us by shooting at enemies. Since Buddy walks very slowly, there is a desire to leave him alone and use fast travel to the hotel. But here in Fallout 4 the Beer Bubble bug will appear - the drinking buddy will not only not reach the destination, but may also get stuck in the textures underground. To fix the error, you need to go to the console and type two commands: prid 0017429b to select a character ID and movetoplayer to move it to the player.

If you accompany Buddy to Rexford, then after delivering the robot, Rufus will give the main character a reward and the Fallout 4 Beer Bubble quest will be successfully completed.

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