Joke games, mass games (games with the audience), fun competition games. Physical education "Clown of the Sweet tooth visiting children"
All people, even the most devoted to the philosophy of a healthy lifestyle and proper nutrition, sometimes give in and eat sweets. No matter how often you indulge in cake or pastries, there are certain desserts that you gravitate toward. And, just like musical tastes or literary preferences, your favorite candies can tell a lot about your character and inclinations.
Our article will reveal secrets and help you understand from your culinary preferences what the people around you are like. So, if you are interested in finding out what kind of person is sitting in front of the computer, read on.
Gelatin bears
If you're happily munching on these delicious gelatin bears, you're still a little kid at heart. You are trusting and friendly, look into the future with optimism and firmly believe that you are surrounded only by friends and like-minded people. You have a light character, love life and are open to the world. Your friends love you for your energy and friendliness. However, your weakness is too much dependence on the opinions of other people.
Lollipops
You are not the type to make the first move in a relationship. You like to observe and not rush to conclusions in order to get to know your friend or lover better. Just as methodically as you suck a lollipop, you will study your surroundings. Only when you are completely confident in the result will you risk starting rapprochement. You would make an excellent scout or sniper. After all, you know how to wait.
Dark chocolate
If you love dark chocolate, then you can safely be called a "tough nut to crack." A passion for this dessert characterizes you as a mature person with a sober head on your shoulders. Most likely, at a party you will not drink glass after glass of alcoholic cocktails, such as Margarita, but will prefer a couple of glasses of expensive red wine. It is unlikely that you are a supporter of one-night stand; you are more likely to be satisfied with a serious relationship with a permanent partner.
M&M's
These colored glazed chocolates are the perfect choice for travel and long trips. Fans of M&M's are characterized by a love of adventure and adventure; they are very easy-going and ready to go to the ends of the world at the first call of their comrades. You, like your favorite candy, have a bright personality, are a versatile person and an interesting conversationalist. Of course, you know how to make friends and maintain warm relationships even with distant relatives.
Chewing gum
You probably often hear the following phrase from others: “You have so much energy!” And this is not surprising, because psychologists have long noted: chewing gum lovers are full of strength and ambition, they are always active and enterprising, persistent and temperamental. They are able to jump out of bed at 5 am without an alarm clock, even if they went to bed only at 1 am the night before. But it wouldn’t hurt for you to develop such qualities as patience and condescension towards the weaknesses of others.
Starburst Fruit Juice Candies
Just like these delicious candies, you have a good filling inside. You will always lend a helping hand to your loved ones, always stand up for a friend. It is with you that it is not scary to go on exploration and explore Mars. You are the one people always turn to for advice. But be careful and don’t turn into a vest wet from other people’s tears!
Peanut butter candies with chocolate coating
You are a brave and independent person. Always know what you want and are not afraid to go towards your goal. Those around you respect you for your inner strength of spirit and are even afraid of you, considering you an unapproachable and formidable neighbor. But this is only an appearance; in fact, you are a very faithful and devoted friend.
Liquorice candy
This is a retro style. You love black and white movies, classic literature and real home-cooked food, right? It's safe to say that you are meticulous to the last detail and are old-school, conservative and value punctuality. Surely your friends and colleagues admire your discipline and hard work. But still, a little fun wouldn’t hurt, wouldn’t you agree?
Dragee "Raisins in yoghurt"
You are simply amazing! At work - a quiet executive, but at a noisy party - the life of the party! How do you combine it? In any case, you know how to separate work and personal life, have a hobby to which you devote yourself with all passion, and love animals.
Marmalade: sweet and sour assortment
You are able to walk on a knife's edge and make bold decisions. An adventurer at heart, who passionately loves adventure and is not afraid to start all over again. After meeting you, people are convinced that they have never communicated with such a person before. interesting person. But your impulsiveness and fearlessness can cause serious trouble. Control yourself!
Snickers chocolate bar
Your passion is sports. Even if you've never done it. Try it! And you will be surprised to discover that you can become a good athlete or bodybuilder. In addition, lovers of Snickers bars love hiking, noisy company and sex.
Shortbread cookies in chocolate
For you, the purpose of life is to learn new things. An intellectual and intellectual at heart, you always want to know more about the world in which you live. You value friends with a similar thirst for knowledge and gravitate towards people from whom you think you can learn something. But your stumbling block is excessive shyness. Don't be afraid to open up to the world, because it is beautiful!
Taffy
Kind and bright people who value family and love children have a passion for toffee. If you choose toffee, it means you are an altruist, an unselfish and selfless person.
Irina Rokhina
Physical education"Clown Slustyon visiting children." Younger preschool age
Approximate summary of physical education leisure for children of the younger group
"Clown Slustyon visiting children."
Goal:: develop cognitive interest; give children basic knowledge about healthy and unhealthy foods; consolidate knowledge about the benefits of vitamins; teach children to consciously approach their diet; cultivate a desire to engage in physical education and improve motor skills.
Equipment: path (conveyor, tunnel (colored glaze), trampoline (container for boiling candy, candy caps according to the number of children; arcs (candy wrappers); fruits and vegetables (dummies); treats - fruits.
Characters: presenter, clown Slastyon, doctors' children senior group.
Venue: Sports hall.
Progress.
To the accompaniment of cheerful music, the clown Slastyona runs into the hall (in his hands is a large lollipop candy).
Clown with a Sweet tooth: Hello kids!
Girls and boys!
I'm the clown of the Sweet tooth,
I came to you for a holiday,
Lover to play
And a huge prankster.
I have a huge sweet tooth, I love sweets very much. Do you like sweets? And I love to play and play pranks. Now will be my first prank.
Word game "I".
Who loves chocolate?
Who loves marmalade?
Who loves pears?
Who doesn't wash their ears?
Clown with a sweet tooth: What kind of sweets do you like? I love sweets so much that I even know the candy dance. Do you want me to teach you too?
Dance game “We can do this too.”
(Children perform movements first without music, and then with musical accompaniment).
The candies stood together in a row
Children stand in a circle. Bend alternately the left and right arms.
And they started dancing.
Left once, right once. Bend to the sides, hands on the belt.
We can do this too.
Lollipop blew a bubble
Draw a large circle in front of you with your hands.
We can do this too.
The bar stood on its heel
Hands on the belt. Put forward by
the heel of the right and left legs alternately.
We can do this too.
Let's show off our sweet side
Hands on the belt. Turns right and left
sideways forward.
Like this, like this, like this.
We removed the wrapper from the sweets
Circular movements with hands alternately
one and the other thigh. (“motors”)
And here it is no longer and here it is no more.
We can play like this too
And we'll dance together.
Here is a squirrel gnawing a nut,
We show the nut with our hands.
Of all the candies, he takes it.
We alternately throw forward one or the other palm (“picking up nuts”).
We can do this too.
To become airy, like marshmallows,
We spin around ourselves with our hands raised
Let's spin around and see the world.
The time for fun has come for us,
Holding hands, we walk in a circle.
We rejoice together.
Today is our holiday.
Let's clap on the spot. Stopping and clapping our hands.
Clown Sweetheart: How great you can dance! Like real delicious candies!
Clown Sweetheart: Well done, guys. Do you know where candy comes from? Where do they come from in the store? They are made in a factory. Do you want to go with me to the factory where they make candy, it’s called a confectionery?
Children walk one after another along an obstacle course.
Obstacle course.
1. Trampoline. This is where the sweets are made.
2. Path. The candies move forward along the conveyor.
3. Tunnel. Here the candies are covered with colored glaze.
4. Colored arcs. The candies are wrapped in multi-colored candy wrappers.
Clown Sweetheart: The excursion to the factory was a success. We all became like candy, sweet and beautiful. Now we will put all the candies in a candy box. (Hoops are laid out in a circle on the floor).
Outdoor game “Eat Candy”.
Children run around the hoops to the music, and after the music stops, they take places in the “box of chocolates”; not everyone has enough space, since one or two hoops are removed during the run. Those who do not have enough space are considered to have eaten the candy and sit on a bench. The sweet tooth rubs his stomach after a new portion of sweets.
Clown of the Sweet tooth: Oh-oh, what's wrong with me? I feel uneasy about something. My stomach hurt.
Presenter: You have a sweet tooth, your stomach hurts because you ate a lot of sweets.
Clown with a Sweet tooth: I love sweets so much.
Presenter: Now our doctors will see what happened to your stomach.
Children of the older group, dressed in white coats and doctors’ caps, examine Slastena and read poetry.
1st child Oh, torment, bad luck
Happy birthday to your sweet tooth.
His stomach hurts
And cold sweat on my forehead.
2nd child
He ate all the jam at home,
Sugar, gingerbread, cookies,
Twenty-five candies in a row
Marmalade and chocolate.
3rd child
The doctors said sternly:
“The situation is serious!
Might help out now
Only sour-sour kvass,
Three spoons every hour.”
Clown Sweetheart: Thank you for your help. I won't eat so many sweets anymore. My mother told me: “Don’t eat a lot of sweets, eat vegetables and fruits - very healthy foods.”
I won’t get carried away with chocolate food,
I will be afraid of salty and sweet
Vegetables and fruits are very tasty foods!
Speech game “Say a word.”
(For each poem, prepare a dummy hint)
And as a gift from Marina
Smells delicious (tangerines).
Kids and monkeys
They love sweets (bananas)
Oh, you deceivers, lie!
They do not grow on Christmas trees (pears).
Look into my basket:
There are forest (strawberries).
I deftly grabbed the fluffy tail.
I pulled it and there it was (carrot).
The little guy is covered in pimples -
Emerald (cucumber).
Outdoor game “Healthy Products”
Children stand in a circle, vegetables and fruits are laid out on the floor. With the words, the children walk in a circle, visually choosing a vegetable or fruit; with the end of the words, they need to take a healthy product and show it to the clown Slastyona.
Find me vegetables and fruits,
Buy a lot of apples and bananas.
Fruits and vegetables are very necessary
Their vitamins are important to all of us.
Outdoor ball game “Vegetables and fruits”.
Clown with a sweet tooth: You don’t give me candy anymore,
You don't give me sweet nuts,
No need to buy me chocolate
After all, I need to strengthen my body.
You give me carrots, cabbage,
Buy me bananas and apples.
Fruits and vegetables are very necessary
Their vitamins are important to all of us.
I will always be strong and strong
Eating healthy will help me with this.
We will do exercises
And we won’t forget the song along the way.
Children stand in a circle and walk in a circle to the music “Holiday is the King.”
The holiday is over, the meeting is over,
The hour of parting has come.
They joked, played and kept everyone warm
Smiles and sparkle in your eyes.
After the holiday, children receive a treat - healthy foods - fruits.
Who loves chocolate?
Leading. “Now let’s see how attentive you guys are! I will ask you questions, and you answer: “I.” But be careful, sometimes it’s better to remain silent.
- So, who likes chocolate?
- I!
-Who loves marmalade?
- I!
-Who likes pears?
- I!
- Who doesn't wash their ears? - the answer of the inattentive: “I!”
General laughter. The presenter is exaggeratedly surprised: “Are there really children who don’t wash their ears? You must be joking! Listen and pay attention!”
- Who was walking down the street?
- Who fell into a puddle? - the answer of the inattentive: “I!” But the majority are already silent, listening to questions. The presenter praises the children and continues:
- Who helped mom?!
-Who swept the floor?
- Who washed the dishes?
- Who broke the cup? - in response - laughter. There are almost no inattentive people left. This game delights children from 6 to 11 years old.
Traps
One of the most favorite outdoor games for children. Moms and dads get the role of gates. They stand facing each other and raise their arms up, forming a gate. Children run in a circle and run under the gate. There should be several gates, one gate for 4-6 children. They are located at an equal distance from each other. At the command of the presenter “Run”, the children run under the gate. When the presenter says “Stop”! - the gates turn into traps, parents lower their clasped hands and catch one or two children. The caught children now become catchers themselves, joining hands with their parents, forming small round dances - traps. Now the round dance of children runs through these circles - traps. Gradually the traps are growing, and there are more and more guys being caught. In the end, everyone is caught, and if there are dodgers who were not caught, they can be awarded prizes. Children love the game "Traps" of different ages, from 5 to 13 years.
The game “Traps” organically transitions into the next game or, rather, a creative competition called “The Sea Is Worried.”
The sea is agitated
The presenter explains that while he says “The sea is worried - one, the sea is worried - two, the sea is worried - three!”, the participants in the game sway, depicting a sea wave. At the leader’s command: “ Marine figure- ship with sailors - freeze! participants must present this living picture. Children and adults, especially in the first round of the game, may not immediately figure out how to complete the task. Therefore, the presenter should tell the players that it is not necessary to hold hands, and you can also give time to prepare a live picture, saying: “Ship with sailors - one, ship with sailors - two, ship with sailors - three, freeze!”
For starters, the following tasks are good: “Flower Bed,” “Fairy Forest,” where each participant can express themselves individually. But the commands “Teremok with inhabitants”, “TV with a TV show”, “Three-headed dragon” require team interaction. The resulting living pictures are interesting in themselves. But it’s even more interesting to turn it into a mini-performance. So, for example, the presenter can knock on the little house and ask: “Who lives in the little house, who lives in the low house?” The answer can be very varied. From the classic little mouse to the Terminator. You can ask the person who answered to leave the tower and walk around, as required by the role. The sight of a bouncing bunny, a waddling bear, or a fussy mouse evokes universal approval. It’s very funny when three-headed dragons compete to see who roars louder or scares the most. So this competition provides ample opportunities for the presenter’s imagination and improvisation. The game “The Sea Is Troubled” is good to play with children from 8 to 14 years old.
The winning team in this competition is determined by the number of points received for each live painting. But experience suggests that the guys express themselves so brightly and funnyly that it can be very difficult to identify the winner. Therefore, friendship most often wins here.
To go to next game, the presenter says: “You are creative guys. And now we are turning into a train. If I am a locomotive, then who are you? The children answer: “Wagons!” Presenter: “Stand behind me!” Children stand behind the leader. Accompanied by cheerful music, the “train” winds its way around the hall. The game "Merry Journey" begins.
Fun trip
The presenter suddenly brakes sharply and says:
- Stop! Red light! Is the driver happy or not?
Children answer:
- No!
Leading:
- Right. He stomps his feet like this out of indignation and impatience.
The presenter and the children stomp their feet.
- And if it’s yellow, it claps its hands, we’ll be leaving soon. Like this.
Everyone claps their hands.
- And if it’s green, we shout “Hurray!” Let's go!
A fun train ride is accompanied by an angry stomp if the presenter announces “Red light!”, applause if the light is yellow, and a loud shout of “Hurray!” if the light is green. Riding a train is especially good because you can ride through all the rooms, and if it happens in a school, then through the school halls and even the stairs. In warm weather you can go outside.
Suddenly the presenter says:
- Station! And what an unusual name it has: “Prygalkino!” So everyone is jumping here. Who will jump higher!
The children jump with abandon. The leader commands:
- Let's go!
The journey continues. The stations replace one another: “Khokhotalkino”, “Kruzhilkino”, “Obnimalkino”, “Otgadalkino”... At the last station the guys sit down in their chairs, since here they need to show their knowledge and ingenuity.
The Princess and the Pea
The host says that sometimes people don't realize that they are actually princes or princesses. And it also happens that they guess about it, but don’t know how to check. And today children have a rare opportunity to find out who is who? “First we’ll find out,” says the presenter, “if there are princesses among us. Who wants to check? The girls raise their hands. The presenter calls one of the girls and says: “In the fairy tale “The Princess and the Pea,” the future princess felt a pea through 9 mattresses. Now the task is much simpler - you need to determine without using your hands how many lollipops you are sitting on.” The presenter puts a bag of lollipops (from 3 to 7) on the table and places the girl on it. Determining the number of lollipops is not easy. So that the loser is not offended, the presenter says: “No, you are not a princess, but a countess.” Not only girls, but also boys often want to participate in this competition. In this case, when the boy raises his hand, the leader says: “In order to choose the prince, we have the following competition in which the boy can show his strength in fair combat.”
Reach for the prize
The presenter places the winner of the previous competition (princess) on a chair facing the audience. The presenter says: “Now, in front of the princess, applicants for the role of the prince will compete. So, boys, who wants to show off their strength and agility? Two boys, approximately equal in strength and weight, grab each other's wrist with their right hand. They hold each other with their right hand, and their left hand is free. Prizes are placed at an equal distance from them. Each of them needs to reach their prize, and this means dragging their opponent to their side. Or you can do this fun martial arts like this:
Take a rope 3-4 m long, or even better, a wide braid or canvas belt, connect the ends so that you get a ring. Participants in the competition are invited to put on this “strap” like barge haulers, but each of them will try to pull in their own direction in order to reach the prize, which is located half a meter from each player.
The winner receives the won prize from the hands of the princess. The loser gets something as a consolation prize. The princess and prince take over as hosts of the ball.
Walking boots
It would be unfair to forget about this exciting children's competition. It occurs especially often on New Year's holidays in kindergarten.
Two opponents are given very large adult felt boots. Children drown in them and really look like little boys in the boots of a cannibal. There are chairs in front of them at a distance of 3-5 m. At the leader’s command, the children “run” to the chairs, go around them and run back. The one who arrives first wins.
This competition can also be held as a team relay race. Then each player, when he comes running, must take off his “walking boots”, and the next one must put them on. Only then can he set off on his journey.
What page is the bookmark on?
This competition has long been deservedly popular. Both adults and children love him. The presenter shows a book that has at least 100 pages and that each of the children would like to have. Therefore, holiday organizers should be well prepared for this competition. The book should be hard cover, beautifully designed, well illustrated. The presenter shows the book, and all participants see in which part of it the bookmark lies. The presenter says how many pages there are in this book. After this the competition begins.
The presenter should pay special attention to not shouting from his seat, but to raise his hand and say the page number only after the presenter’s permission. Otherwise, a situation may arise in which several people simultaneously claim the book. But in fact, in the 1st round there is almost never a winner, especially if the book has 300 or more pages. Then one of the participants or the presenter himself suggests playing the game “More - Less”. This is where complete silence is definitely needed. Answers will only be accepted by raising your hand. Another condition is that the presenter must indicate that when speaking about the page number, he means the right page. After the correct answer, the presenter shows the page on which the bookmark lies and hands the book to the winner.
Mister Calm
Two or three contenders for this title are called. They receive a box each and place it on their head. With the box on your head, you need to walk to the opposite wall or chair (5-6 m), turn around and come to your place. Almost all applicants easily cope with this task. Then they receive a second, and if successful, a third box. In my practice, rarely did anyone reach the fourth circle. Usually "Mr" or "Miss Calm" was determined earlier. Although the competition is not complicated in appearance, there are always many people who want to take part in it. Before starting, you need to warn the children that it is not the one who came first who wins here, but the one who did not drop the boxes was calm and focused, despite the frantic “sickness” of the children around.
What if you want to run? Then in this competition you need to replace the boxes with a bag of sawdust or sand. Now you can arrange a running competition. This will be an extremely exciting and spectacular competition: all the running contestants look funny. If one of the competitors drops his luggage, he must stop, put the bag back on his head, and only then run on.
For mushrooms (for pine cones in winter)
What a delight - autumn mushroom picking! Both young and old love to pick mushrooms. In our game of mushrooms, apparently and invisible things were born! There are 20-30 of them on the floor in the room. Mushrooms replace wooden or plastic cubes. Two guys with baskets in their hands compete in their ability to collect while blindfolded. Whoever finds the most wins. If these are team captains, then the players can give advice to their leaders. This game can be offered to very small children, only then there is no need to blindfold them.
Hedgehogs
Thirty clothespins are attached to a 1.5 m long rope. Two guys hold it above their heads. Two teams of children run up to the rope one at a time, like in a relay race. They take off one clothespin at a time and rush to the “hedgehogs” sitting on the chairs. Adults can act as hedgehogs. Children really enjoy playing with their parents. Children grab clothespins, run to their parents and attach them to any part of their clothes or to their hair. The team whose “hedgehog” bristles better and who has the most clothespins wins. It is very good to conduct this relay race in an open area so that the distance to the “hedgehog” is greater - about 10 m. Nowadays there are many multi-colored plastic clothespins on sale. For this game, it is better to buy just these: the “hedgehogs” will turn out funny, and it will be interesting to take pictures with them.
This game has a continuation: the presenter invites the children to collect clothespins this time and attach them again to the rope. Only now they can do it not one by one, but all together. Children grab clothespins and hang them on a rope. The team that completes the task first wins. It’s a rare children’s holiday without this fun relay race.
"Mysterious" prize
The presenter gives the guys sitting at the table a voluminous package and says that there is a prize inside. But only those who complete the task hidden under the wrapper can receive it. The person who wishes removes the wrapper and discovers a riddle written on a piece of paper and glued to the edges of the next wrapper. If the contestant knows the answer, he says it out loud. If the answer is correct, he can remove the next wrapper, but... under it is not a prize, but the next riddle. The one who guesses the riddle moves forward as long as his answers are correct. But if he does not know the correct answer, then he reads the riddle out loud.
The one who gives the correct answer continues the game. The more layers of wrapper there are, the more interesting it will be. There should be at least ten layers.
Throw the ball
The guys are divided into two teams. There is a ribbon stretched between the teams at the height of the players' faces. There are 5-10 balls on one and the other side. The players' task is to throw all their balls to the opponent's side. It is forbidden to throw the balls to the wrong side under the tape. At the leader’s command “Stop,” children must freeze and put their hands behind their backs. The presenter begins counting the balls. Which side has fewer balls wins.
The game is very fun, dynamic, and evokes a storm of emotions that children sometimes cannot cope with. Therefore, the presenter must warn that if after the command “Stop” the children continue to throw the balls with their hands or push them with their feet, the offending team will be considered a loser. During the game, the balls often burst mercilessly, you don’t need to pay attention to this. The main thing is the end result.
Ohlupok
This is an old Russian game that survives today under various other names: “Pushinka”, “Feather”, etc. Teams stand against each other, a ribbon is placed between them. The players' task is to blow the otkhluk (a small fluffy piece of cotton wool) onto the opponent's side. The host conducts the throw-in. He throws the ash high over the heads of the players. The players blow it to the opponent's side.
Discipline is very important in this game. The presenter warns that the team that stands up for the ribbon and goes over to the enemy’s side is considered defeated. It is better if the players immediately put their hands behind their backs. The game is played according to volleyball rules, up to three defeats. The presenter must be very attentive. Children sometimes blow so hard that they get very tired.
Blow once
In this simple but fun competition, you can win a prize, as children sometimes say, by fu-fu. You just need to try and blow properly on... On what is at hand: on balls of crumpled napkins, on wine bottle caps, on empty matchboxes...
On a flat floor or an empty table, two objects are placed on one line, for example two empty matchboxes. The competitors stand at the same distance from them and, at the signal from the leader, blow strongly once. The one who blows again automatically loses. The one whose object flies farthest wins.
You can also compete like this: push a slightly empty cardboard box out of the box, put the box to your mouth (put it on, not put it in your mouth!) and blow hard. This is a competition to see whose “shot” will be longer. Or you can put some kind of target - a box, a bucket, a pan and, standing in full height, from a certain distance to hit it. Each person is given five “shots”.
Ponytail
The presenter invites the game participants to sit on chairs and two team representatives to go to the middle. They wear a specially prepared ponytail with a pencil at the end. The pencil should not reach the ground, it should hang down at the back to approximately knee level. Two empty lemonade or champagne bottles are placed behind the competition participants. The task of the players is to lower the pencil into the bottle without using their hands. The competition begins at the command of the presenter “Start”. The leader must strictly ensure that the children do not help themselves with their hands.
Pass the pin
Players stand in one line, shoulder to shoulder (10-14 people). They start passing the pin to each other. At the presenter’s command “Stop,” the person who passed the pin and the one who received the pin at that moment take a step forward. One of them will not be able to continue the game. Who it will be will now be decided in the competition. The guys stand in front of the line with their backs to each other, at the command of the leader “March” they run around the line on both sides and return, trying to grab the pin. Whoever gets the pin first stays in the game.
The game continues until there are two people left in the line. These are the finalists of the game. They receive a small prize for winning and a competition develops between them for the super prize of the competition. All players return to the line, and the fans are divided into 2 teams and support each of the finalists. Everyone tries to grab the pin first.
Younger kids like this game school age. The leader should pay special attention to ensure that the guys do not collide while running. Those who push are excluded from the game. Here is another outdoor game that is appropriate for this part of the holiday.
Fishermen
The presenter gives the participants fishing rods with magnets instead of hooks. Cardboard fish lying in a large box have either pieces of tin or large metal clips attached to them. Fishermen put magnets into the box and catch fish. The one who catches the most fish wins. Sometimes fish are made in different sizes and are marked with different numbers of points. In this case, the one who scores more points wins.
I go, I go, I go, I lead the children with me
This is catch-up for the little ones. They can be played with children from 3 to 8 years old.
Children become a chain behind the leader. The leader walks and says the following words: “I’m walking, walking, walking, leading the children with me, and as soon as I turn around, I’ll immediately catch everyone.” When they hear the word “overfish”, the children run to safe place called "city". The city can simply be an empty space separated from the playground by a lying ribbon or rope, or it can be chairs that children must have time to sit on. When children run away, the leader must catch them. If the children are small, 3-5 years old, the leader must pretend that he is catching, but cannot catch. Otherwise, the child may become very upset as a result of this game.
The game goes well at home when the leader leads the children from one room to another for a long time, repeating the first two lines several times. When the cherished word “I’ll catch you” is uttered, the children, screaming, rush through the entire apartment to the saving city. This game is fun, emotional, and brings a lot of pleasure to young children. Having played catch-up, the children will gladly take part in competitions and attractions. Simple and a fun game for two people is a competition.
Triple trap
Two participants stand opposite each other, with a prize lying on a chair in front of them. The presenter counts: “One, two, three... one hundred!”, “One, two, thirteen... eleven!” etc. The winner is the one who is more attentive and the first to take the prize when the presenter says: “Three!”
This game can be played differently. The presenter reads poetry:
I'll tell you a story
In one and a half dozen phrases.
I'll just say the word "three"
Take the prize immediately!
One day we caught a pike
We examined what was inside.
We saw small fish
And not just one, but... five.
A seasoned guy dreams
Become an Olympic champion
Look, don’t be cunning at the start,
And wait for the command: “One, two... march!”
When you want to memorize poems,
They are not crammed until late at night,
And repeat them to yourself,
Once, twice, or better yet... seven.
One day the train is at the station
I had to wait three hours.
Well, friends, you took the prize.
I give you a five.
If they don’t have time to take the prize, the presenter takes it: “Well, friends, you didn’t take the prize when you had the opportunity to take it.”
Hot - cold in German
I “spotted” this German folk game at Christmas. Two guys are competing. They are blindfolded. The presenter takes them to different ends of the room and turns them several times. Then he hands them wooden spoons. Children on all fours, tapping spoons in front of them, must find an overturned pot standing on the floor in the middle of the room. Under this pot, of course, is a prize. Fans can tell the contestants the direction of their search, saying: “hot - cold.” True, this more often hinders the guys than helps. They spin around in one place, jump next to the pot...
The game is very emotional and fun. The first one to hit the pot with a spoon is declared the winner. An important condition: you cannot fumble around with both hands; you can only look for the pot with one hand with a spoon.
Wherever the wind blows!
The presenter explains: “The weather vane indicates the direction of the wind. If the wind blows from the North, it turns to the South, if from the West, it turns to the East. You are all weathervanes. Let’s see if you can correctly point out which way the wind is blowing?”
The presenter shows the children where North, South, West, East are. The game begins. At first the presenter plays the game slowly, then faster and faster. When the guys begin to easily cope with the task, he adds the following rule: “If I say storm, you should spin like tops, and if it’s calm, freeze and not move. The most attentive ones win.
To the company - on assignment
The game begins with children dancing, jumping, running to cheerful music. Suddenly the presenter gives the task: “Company... - a boy and a girl!” All children must quickly go into pairs. Anyone who does not have time to find a partner is eliminated from the game. Team of the presenter “Task - without company!” means everyone dances one at a time again. New task: “The company... is an odd number of people!”, and the children rush to complete the new task. The presenter can fantasize and come up with more and more new conditions: “Companies of 2 boys and 3 girls!”, “Companies by hair color,” “Companies of two, three, four,” etc. The rest outside the company drop out. The most attentive and efficient ones win.
Mysterious pouch
“They talk about the amazing abilities of some people, whose senses are extremely developed,” says the presenter. - Let’s try and check the development of our feelings. For example, touch. To do this, you need to put your hand in this bag, feel for some object and try to determine what it is. Who is the bravest? Please!
The guys take turns trying to guess what is in their hand. If they succeed, then they take this item as a prize. The bag may contain: an apple, a chocolate bar, a lollipop, a candle, a cup, a felt-tip pen, etc.
Mighty Hurricane
This is fun for little kids. They sit on chairs in a row, and opposite them are the same number of empty chairs. The presenter says that the heroine of the fairy tale “The Wizard of the Emerald City,” Ellie, was carried away by a powerful hurricane in magical land. Such a hurricane will now carry children to opposite chairs, but only those about whom the presenter says.
“A mighty hurricane caught all the girls!” - the girls must, spinning, run to the other side. “And now the hurricane has caught all the boys!” - It was the boys’ turn to spin. “A mighty hurricane has caught up with everyone who loves ice cream!” Etc.
But there may also be joke commands to test attention: “A mighty hurricane has caught everyone who likes to eat frogs”, “A mighty hurricane has caught everyone who doesn’t wash their face”, etc. Children who are playing too hard jump up without listening to the command and end up in a funny situation. position.
Possible commands: "A mighty hurricane has caught those who wear jeans... everyone who has cats... everyone who goes to school... those who are seven years old." This game should be in the repertoire of Father Frost, because he, the great wizard, knows how to blow the wonderful northern wind, and those on whom he blows will immediately be transported to a new place.
And we are going to the North
The presenter addresses the two teams: “Guys, we have received a telegram that our expedition needs urgent help at the North Pole. We need to send two brave, and most importantly, hardy guys to the north.”
When worthy guys have been chosen, the presenter says: “Now we need to dress our envoys so that they are not cold at the North Pole. After my command “Start!” Participants must dress their future polar explorers in the warmest clothes in 2-3 minutes. It is better to use only the clothes that the children are wearing. The result is two funny buns, which are very fun to take pictures with. You can also identify the winner by counting which team managed to put more “extra” clothes on their polar explorer.
Fanta
What is it? Children often confuse them with candy wrappers. But in the old days, no holidays were complete without forfeits. A forfeit is a kind of pledge that a participant in the game voluntarily gives to the host. Subsequently, these pledges are played out, that is, the presenter takes turns taking forfeits from a bag or from a hat, and one of the players, standing with his back to the presenter, announces what the owner of the forfeit should do. The one who comes up with tasks must be a creative person, and not limit himself to instructions to just sing a song or recite a poem.
Samoyed dragon
A very energetic and cheerful game, in terms of fun and general excitement it is comparable only to tug of war. This game came to us from the east. Mass holidays in China, Korea, and Vietnam are very bright and emotional. The dragon is always the main character of mass games.
Here is one of such games. It requires a large free space. The more people take part, the better. All players stand one after another, placing their hands on the shoulders of the person in front or holding him tightly by the waist. The one who ends up first gets the role of the “head” of the dragon, and the last one, of course, becomes the “tail”. At the command of the leader, accompanied by loud, rhythmic music (in the East, these are drums), the “head” rushes in pursuit of its “tail”. The column of players is as mobile as mercury, the dragon’s “body” wriggles like a real snake. The participants’ task is to not break away from their partner during any turn, sudden acceleration or stopping. The one through whose fault the snake disintegrated leaves the game, and the competition continues.
To catch the “tail,” the head resorts to all sorts of tricks: it abruptly changes the direction of the chase, the rhythm of the race. When the head manages to catch the tail, it becomes the head, and the last player becomes the tail.
When the game is played to music, the movements should be dance-like and correspond to the rhythm and character of the music. The guys stand sideways to each other, holding hands. Anyone who breaks the rhythm is excluded from the game.
Lucky ones
The presenter asks: “Are any of you lucky? Those who are especially lucky? Several hands go up. “We’ll check this now,” says the presenter and takes out a bag from which many multi-colored ribbons hang. “There’s a nice prize attached to one of these ribbons,” explains the presenter. “We’ll see who gets it.”
The guys pull out ribbons, but so far they only come across lollipops. This competition is designed for improvisation by the presenter. Here it is important to sometimes discreetly hold the ribbon with your hand so that the player feels like he is dragging something very heavy. You can ask the guys why they preferred this or that color. You can discreetly hold the ribbon with your hand and say that without solving the riddle or reciting the poem, it will not be possible to pull out the ribbon. This competition is good for any part of the holiday.
Cut the prize!
Threads 50-80 cm long are tied to a rope stretched horizontally at a height of 1.5-2 m. All kinds of prizes are attached to them. If the prize is too heavy, then an envelope with its name is attached. Contestants, one at a time, blindfolded and armed with large scissors with blunt ends (so as not to get hurt), try to cut off their prize. To make the task more difficult, the child is prohibited from helping himself with his right hand.
Auto racing
It is necessary to draw two stripes, indicating the start and finish. The same ropes will be useful for the game. We will tie only on one end toy car, and tie the other end to the middle of a 30-centimeter stick (you can use part of a mop handle).
Two competitors try to wind the rope around a stick so quickly, rotating it with both hands, so that the machine tied to the other end reaches the finish line first.
In the astronaut's cabin
We know that an astronaut must have everything at hand. During a flight into space, you may need all sorts of items, and you need to be able to quickly take them. Moreover, the astronaut sometimes cannot leave his seat. The astronaut's chair is a chair, space objects are cubes or matchboxes. They are scattered on the floor at arm's length from the astronauts. Task: collect as many cubes as possible without getting up from your chair, without looking up from it. The task completion time is 30 seconds. Toddlers and middle schoolers play this game with abandon. The collected boxes will be useful for the next simple and very exciting competition.
I am the best fireman!
Before the game starts, you need to give the children three pieces of clothing, which they must remember well. These clothes can be ridiculous to make it funnier.
When all the participants have become accustomed to the new costumes, they begin to walk to the music around the chairs standing in a circle, with their backs to the center. After the music stops, the “young firefighters” take off one item of clothing at a time and place it on the nearest chair.
The music sounds again, and the movement of the “firemen” continues until all three pieces of clothing are removed, which, naturally, end up on different chairs. This is where the fun begins.
The presenter shouts: “Fire!”, and the “firemen” begin frantically looking for their things and getting dressed. It is clear that the most efficient wins.
What's your name, beauty?
At the beginning of the holiday, the host announces that the one who guesses the name of the doll, which is in a prominent place, will receive a prize. The doll's name is written on a piece of paper and placed in a sealed envelope, secured in the shape of the doll's purse (or this: “This name appears in the movie...”
Guess how many?
Next to the doll you can place a transparent jar of nuts or caramels (in a wrapper). On the can there is an inscription: “Guess how much?” Children should put their answers written on a piece of paper into the same box where they put the answers with the expected name of the doll. The jar must be at least two-thirds full. The more items, the less likely it is large quantities the same answers. The results of both competitions are summed up simultaneously, at the end of the holiday. For correctly guessing the number of nuts or candies, the winner can receive the entire jar. This condition of the competition can be announced at the beginning of the holiday or written on the can. What if no one guesses the exact number? Then the winner can be called the one who indicated the number closest to the correct one.
Plans
This game always interests all children, they are ready to play it again and again. In addition, it can become the basis of a script children's party, it is especially good to take her outdoors in the summer, in the forest.
First you need to prepare several plans. Children, starting their search, are sure that there is only one plan and the prize is almost in their hands. But that was not the case! Instead of the treasured treasure, they find the following plan, which says that careful pirates, fearing treasure hunters, hid the treasure and they should be searched for new map. The next cache contains a new plan, and it is only after the fourth or fifth false cache that players finally reach the cabinet or box that contains the prize. And again an obstacle! There is a lock on the cache, and instead of keys there is a note that, for example, says:
Your mind is as sharp as a needle!
The key to the lock on the bookcase... (the word has either been erased or torn off).
Or:
Yes, your head is boiling,
The key is at the flower shop...
Instead of one key, the guys find a bunch of all sorts of similar keys. (Parents should try to find old keys in home storage rooms.) Having picked up the right key, the children finally get to the coveted treasure. This could be a birthday cake that the kids will proudly deliver to the table.
Vera Staroselova
Entertainment “If you want to be healthy”
Tasks:
Develop Children have an interest in various forms of performances and a desire to participate in them, to maintain a joyful feeling from joint actions.
Develop curiosity, agility, coordination of movements.
Cultivate a love of activities physical culture and desire to lead healthy image life.
Provide children with the opportunity to use motor skills and abilities acquired previously. Strengthen physical children's health.
Equipment: 2 scooters, 2 benches.
Move entertainment: Includes children of 2 middle groups
Child: Today is a special day for us!
Day health! Without embellishment!
We'll have fun too
We will learn a lot:
How everyone be healthy,
How to wash fruits and vegetables,
How to take vitamins
And sunbathe in the sun...
Leading: What’s a holiday without a game? Listen carefully to the question and shout loudly - I, if you agree, A If If you don’t agree, then keep silent.
Who came to the party?
Who is a liar and a prankster?
Who is happy to go to study?
Who doesn't love chocolate?
Who loves pears?
Who doesn't wash their ears?
Who loves ice cream?
Who loves cake?
Who loves to laugh?
Who likes to fight?
Who loves toffee?
Who's lapping from the bowl?
Who loves honey?
Who lies all the time?
Who loves grapes?
Who doesn't like a toothbrush?
Who wants to play?
And who wants to sleep?
Who is afraid of injections?
Who will go to school?
Well, everyone is in a wonderful mood.
Leading: But what is a holiday without friends? Let's invite guests, but special guests... for example, Doctor Aibolit!
The presenter calls using the phone Aibolit:
Hello! Hello! Is this Aibolit?
We all want to see you
And we invite you to the holiday!
While Doctor Aibolit is visiting us, we will remember the proverbs about health.
- Health If you destroy it, you won’t be able to buy a new one.
It would be health, but happiness will be found.
- You'll be healthy, you'll get everything.
Money is copper, clothes are decay, and health is more valuable than anything else.
Better cure for illness No: Do exercises until you are old.
Move more - you will live longer.
Those who lie down a lot have pain in their sides.
Aibolit enters.
Hello guys! I am the good doctor Aibolit, the one who will heal the sick.
Leading: We have no sick people! All healthy! We do exercises every morning.
Children read a poem, performing movements according to the text.
You don't need to treat us
Good Doctor Aibolit.
We will run and jump,
We will gain strength.
Our stomachs don't hurt,
Like the poor hippos.
We will stretch our hands to the sun,
And then we’ll sit down on the grass.
Like eagles we fly, we soar
We look in all directions.
Where is Africa, visible?
Maybe they need help there?
Together with Chita we will jump,
Like a cheerful ringing ball.
Skok - skok, skok - skok
Don't cling to a twig.
Friendly to the poor ostrich chicks
The guys will walk on the grass
Legs will raise
Walk through thick grass.
We helped everyone.
We ourselves have become strong.
The doctor praises all the children.
Educator: Who is this knocking on our door?
A child in a bear costume enters.
Educator: Hello, Mishenka! What's happened? Why are you sad?
Bear:
I'm a little fat
I'm a little clumsy...
But trust me guys
This is not my fault.
Child 1: Tell us, Mishutka,
What do you do in the morning?
Bear: Guys, I sleep for a long time.
I snore until noon...
Child 2:
Tell us in order:
How often do you exercise?
Do you play sports?
Bear: No, exercise, guys.
I never did!
Temper yourself? It's scary, brothers!
It's cold water!
Maybe there is a remedy,
To become strong, dexterous,
Keep up with others?
Child 3:
There is such a remedy! Eat!
We need to eat less honey!
Don't lie around for a long time in the morning,
Exercise!
Run, jump and gallop,
Take a cool shower!
Bear: Oh - oh - oh! I won't be able to! I'm still a bear.
Aibolit: Don't be afraid of anything, Mishka!
You are a bear, not a coward!
Do bears ride scooters?
Bear: They're riding, they're riding. This is how it works!
Educator: Then there is a scooter competition.
Relay race with a bench.
1. Walk along the gymnastics bench.
2. Jumping over a bench, legs apart, bench between legs.
3. Walk over the bench, moving forward while sitting astride it.
4. Pull yourself up on the bench, lying on it with your stomach.
Bear and Aibolit:
What dexterous athletes,
Seen now.
What does training mean?
Well, simply top class!
This day is wonderful
We are glad to see you.
We think that we have gathered here for a reason.
Beautiful holidays
There is a lot in life
Day health - a bright holiday,
Together: Happy holiday, friends!
Doctor Aibolit: (saying goodbye)
The whole alphabet health
You need to know well.
And in life this knowledge -
Apply everywhere!
Remember every -
No more wealth
Than ours health,
Do you remember, brothers?
And I will say, saying goodbye to you,
Grow everyone up to be heroes! And as a farewell gift, we'll give you a treat. (apples)
1. Getting to know each other
Leading. Now we will get to know each other. My name is…. But there are a lot of you gathered, so let’s do this: I will name the names of boys and girls and give them tasks. If you hear your name, quickly and unanimously follow the command. Let's try.
- Come on, Sasha, Lena, Olya, show yourself! (The guys rise from their seats.)
- Come on, Misha and Marina, smile! Hey, Alyosha and Andryusha, take a bow!
Possible commands: answer, bend over, comb your hair, stretch, turn around, straighten up, unbutton, scratch yourself, etc.
Leading. Now let's get to know each other the way animals do.
- Those whose names begin with the letter “M” will moo;
- Whose names begin with the letter "R" - growl;
- "S" - whistle;
- "B" - bleat;
- "K" - cluck;
- “O” - to fly like eagles;
- “A” - they will be antelopes with curved horns (show the horns above the head);
- “And” - wriggle like snakes, etc.
2. Round - square
Leading. Let's split into 2 teams. Team 1 names all the round objects that are in this room, team 2 names all the square ones. Whoever names more is the most observant.
3. Nodules
Now we will divide into teams. The right half of the hall is the “Dexterous” team, the left is the “Skillful” team. I have 2 ropes. Each team gets theirs. Your task is to pass the string from the first row to the last at the signal and tie as many knots on it as possible.
The one who receives the rope in the last row must quickly, quickly run up to me. The team that completes the task first wins.
4. Candy
Leading. And this is a competition for those with a sweet tooth. This basket contains delicious sweet candies, but some of them have a surprise. On the count of three, I'll make it rain candy. You must try to catch the candy. I ask whoever, upon unwrapping the candy wrapper, finds a surprise note, to come up on stage. Note. For this competition, you can prepare notes with fun tasks: jump along the stage on one leg, make a funny grimace, stroke your head with your right hand, your stomach with your left, etc.
You can write the names of comic prizes on pieces of paper.
5. Space flight
Leading. And now we'll turn into a big one spacecraft and make an exciting and dangerous journey to other planets. Guys who are sitting in the last seats on the left and right, please raise your left and right hands - you will be the wings of our ship. But before we take off, I will tell you about the dangers that will meet on our way. If I command "Meteor on the left", you all lean to the right to avoid being hit (correspondingly, "Meteor on the right" - lean to the left.) The command "Fuel" means that you must take a deep breath and hold your breath to prevent the fuel from leaking.
- “Weightlessness” - hold hands so as not to fly away.
- “Overload” - lean forward, etc.
So, I start counting down: 10, 9, 8... 1, go!
Note. Commands must be pronounced clearly, at a fast pace, accompanying the “flight” with a description of the “space landscape.”
6. Wave
Leading. You all remember the game “The sea is agitated once...”. Let's play - depict a rough sea. Each row is a wave. At the command “1st row, wave,” everyone sitting in the 1st row must take turns standing up and sitting down again, as if a wave had rolled by. I will call the row number, and you will “worry”. The winner will be the row whose wave is the smoothest and fastest.
7. Cockerel, goose and frog
Leading. All of you will now turn into cheerful animals. On the command “Cockerel” you clap your hands on your sides and crow, on the command “Goose” you imitate the beak of a goose with your hand and cackle “Ga-ha-ha”, on the command “Frog” you put your fists to your head (you get a bug-eyed frog) and croak . And I will try to confuse you.
In such a game you can suggest depicting:
- trees (stand up to full height) and bushes (bend down);
- mountain (raise your arms up), river (wave-like movements with your arms), forest (swing your arms above your head);
- geometric shapes.
8. Rhymes
Leading. If you agree with me, answer in unison: ku-ka-re-ku-ku-ku-ku! If you do not agree, there should be silence in the hall.
We continue the old year... - We promise the cockerel... - Grow up as much as possible... - Definitely become fatter... - Are you obedient guys? - Should I give you gifts? - And the gift contains a chocolate... - And a huge horse... - Let there be an orange in it... - And in a canister there is kerosene... - A very tasty candy... - And a paper napkin... - New Year We will meet... - And we won’t forget the cockerel...
Leading. If you agree with my words, clap your hands loudly (1-2, 1-2-3).
The New Year is coming... - It brings a lot of joy... - Santa Claus is a good old man... - He wears a fur coat and galoshes... - He is not friends with the guys... - He likes to jump over puddles... - We'll go ice skating... - And swim in the river in winter... - Winter ones We can't count the fun... - We'll eat snow in winter... - The night will pass, the day will come... - Mom is too lazy to help us... - We'll spend the holiday together... - And we won't take the gift...
Leading. If you agree with me, answer “I” in unison. If you don't agree, remain silent.
Who, gathered near the Christmas tree, will stand in a friendly round dance? - And will he cheerfully sing a song with us? - Who with skates instead of going to school quickly rushes to the skating rink? - And who teaches the lesson patiently and conscientiously? - Who is brave on a sled down the hill? - Who writes on the walls with chalk? - Who is not afraid of frost? - Who is afraid of catching a cold? - Who, tell me a secret, loves sweet candy? - Well, who, tell me, has already been to the Moon? -Who is the braggart boy? - Who among you doesn’t like books? -Who is the ugly boy? -Who will ruin the holiday for all of us? -Who lives according to a schedule? - Who does exercises in the morning? -Who takes care of clothes? - Does he put it under the bed? - Which of you doesn’t like boredom? -Who is the jack of all trades here? - Who keeps things in order? - Tears both books and notebooks? - Who thanks for everything? - Who says “thank you”? - Who helps mom at home? - Who is chasing the lazy person? -Who doesn’t offend friends? - Does he drag cats by their tails? -Who loves chocolate? -Who loves marmalade? - Who among you doesn’t like pears? - Well, who doesn’t wash their ears? - Who loves jelly? - Who loves the carousel? - Who goes to clubs? -Who doesn't brush their teeth? - Who likes to draw? - In the notebook? - In the album? - On the board? - On the wall? - Who likes to swim? - At sea? - In the lake? - In the river? - In the bathroom? - In the shower? - In a puddle?
9. "And us too"
Leading. If you agree with what I say, after each phrase repeat in unison: “And we too.” If you do not agree, there should be silence in the hall.
I went to the zoo. - I bought a ticket. - And I'm very glad. - I walk along beautiful alleys. - I see white swans. - They swim. - A peacock proudly strides towards me. - He spread his magnificent tail. - In the cage I see funny monkeys. - They grimace and make faces. - And next to me I see a striped tiger. - He growls loudly. - Small zebras ran nearby. - They are so striped. - I see a huge elephant. - He waves his trunk at me. - And next to me I see a camel. - He spits. - There are grimy piglets lying in a puddle. - I smile at them. - Parrots are sitting on the branches. - They repeat everything after me. - I am very pleased with the trip. - I'll come back here again. - I tell everyone - see you!
10. Auction
Cylinders are made from paper, onto which letters are attached, for example, “SCHOOL”. Leading. Guess the object in the cylinder. Its name begins with the letter Ш. You can put an object or piece of paper with a hidden word in the cylinder. The one who guesses first will receive a “delicious” prize.
11. Who is the most attentive?
Leading. I invite the most attentive person with perfect pitch to the stage. We will divide the hall into 2-3 teams. I will give each team a sign with a song, but they must sing their own song at the same time. Our driver must be able to guess all the songs within 30 seconds.
Option One team sings, the other interferes (shouts, stomps, claps) so that the driver cannot hear the singers.
12. Continue the song
Leading. Now we will sing a song, but not all together. I will divide you into two teams and will be the conductor. The team that I point to with my stick will sing. Your task is to be attentive and not get confused, because I can stop the command even in the middle of a word, and you will need to continue the song at any moment. Let's try it.
13. Traffic light
Leading. Now let's play multi-colored traffic light. It doesn't have three colors, but many, many different colors. I will name a color, for example, blue, and those who have this color on their clothes quickly stand up so that everyone can see the named color. (If you have brown shoes, you need to raise your feet, etc.)
14. Tick-tock
Leading. How many of you have a cuckoo clock at home? How are they arranged? Let's imagine ourselves with such a clock. At the command “Tick!” - snap the fingers of the right hand;
"So!" - snap your fingers with the left; "Boom!" - we connect our palms above our heads in cotton; "Cuckoo!" - make 2 clicks with both hands at the same time.
Gradually the rhythm speeds up. The task of the players is to be very attentive and do what the presenter says, and not what he shows.
15. Bell ringing
Leading. Remember how beautiful the bells ring? Now we will ring the bells.
The 1st team will be the big bell. You need to ring low, booming and slow - Boom! Boom! Let's try! 2nd – middle bell Bim-bom! Bim-bom! Your sound should be higher. 3- - small bells - small and ringing. Ding-la-la! Ding-la-la!
The big bell starts, and the others join in one by one. I will help you - conduct. The task of each team is to sound in its own rhythm and not get lost for as long as possible.
16. “That’s how clumsy I am.”
Leading. Let's check if your hands obey you. Follow my commands.
With our right hand we stroke ourselves on the head, while at the same time we stroke our stomach with our left hand. We tap with a hammer with our left hand, and at the same time with our right hand we saw a thick log. With the right hand we draw a circle in the air, at the same time with the left hand we draw a triangle. With our left hand we take ourselves by the right ear, with our right hand - by the tip of the nose. With a clap we change hands: with the right hand behind the left ear, with the left hand behind the tip of the nose.
17. 100 boys
Leading. Now we will sing a song and learn simple movements.
A melody is suggested and the words are learned:
There are a hundred boys in my squad, and a hundred girls in my squad. They play, they laugh and never get bored.
Leading. Repeat my command in unison: “Right hand!”, while simultaneously striking your knee with your right hand.
Hall. Right hand!
The audience sings this verse again, but each time a new command and accompanying action are added:
Left hand! - hit the knee with your left hand. Right shoulder! – raise and lower your shoulder. Left shoulder! – raise and lower your left shoulder. Right foot! - kick with your right foot. Left leg! - kick with your left foot. Head! – rotate your head left and right.
During the last repetition, all parts of the body work simultaneously, while the text is spoken well.