Walkthrough of star wars 3. Walkthrough of Lego Star Wars

LEGO Walkthrough Star Wars 3: The Clone Wars

The game didn't come out yesterday, and unfortunately, writing the walkthrough took much longer than originally planned. However, since no analogues were found either on the Russian-language or on the English-language Internet, the work is still completed. All characters and equipment available in the game are described here, as well as the process of obtaining bonuses - set parts, gold and red blocks. In addition, there is a solution to the problem with 100% completion.
This walkthrough is intended for PC users and does not include X-Box rewards. All names are given according to the official Russian translation of the game.

Table of contents:
0. Geonosis
I. Base
1. Characters
2. Vehicles
3. Space
II. Storylines
1. Asajj Ventress
2. Count Dooku
3. General Grievous
III. Bonus levels
1. Epilogue
2. Hostage taking
3. Castle of Fate
4. Bounty Hunter Missions
IV. Additionally
1. Gold cubes
2. Red cubes
3. Conquest of the galaxy
4. Arcade mode
5. 100% completion
6.x3840

0. Geonosis


The starting point of the game is the execution arena on Geonosis. Until we pass this level, we will not be allowed into the base.

Received characters – Padmé, Anakin, Obi-Wan

Set details:

  1. Dismantle the Dark Side Pillar
  2. Behind the hole in the stands
  3. Destroy 5 gold pieces around the arena perimeter
  4. Collect C3PO
  5. Plant 5 Dark Side Flowers
  6. Catch 5 droidekas in an electrical barrier
  7. Break down 3 treadmills in the gym
  8. Jump over the purple pillar
  9. Knock down five tents while riding a rick
  10. Shoot down 10 green ducks with a sniper
Purchasable character – Darth Sidious ( classic story), 275 000

Base

Base location

This time our base is the Republican cruiser Resolute. Unlike the cantina in the first two games, there are multiple elevators and floors that become accessible after accumulating a certain number of gold blocks.
At first, only the bridge is available, from where you can launch the main menu of the game. Three gold blocks open the door from the bridge to the fork. Since for me personally it turned out to be difficult to remember which door leads where, and a lot of time was spent on empty running around - here is the map.

From the landing docks you can fly into outer space, and from there transfer to the separatist ship, the Invisible Hand.

Characters

1. Characters

6 gold blocks open the door to the medical bay. There you can collect your characters, as well as release characters collected from parts of the super set.
As before, each character has a set of abilities, according to which he can be conditionally classified into one class or another.

Character classes

Jedi:
1. Armed with a lightsaber. Techniques for lightsaber have not changed:
- normal melee attack;
- jumping kick;
- double jump kick;
- reflection of shots (press the attack button right before hitting).
2. Possess the Force, which allows:
- influence sensitive objects (when hovering around the object, a colored glow appears), except for objects of the Dark Side; and now the movement of objects by Force is controlled by control keys;
- influence droids (including throwing them at each other to death). The Jedi Force no longer affects living characters outside of quests;
- quickly build objects from parts (yes, they finally did it!).

Sith:
Similar to the Jedi. Differences in the ability to influence objects of the Dark Side (at rest they glow with red sparks, when hovered a red glow appears) and on living characters (strangulation, lightning and other useful things).

Arrows:
1. Firearms allows for long-range combat. Now a sight has appeared: hold down the attack key, aim the sight at the desired target, and shoot. You can select five consecutive targets, the character will automatically shoot at all five.
2. Use magnetic hooks to climb onto high platforms. The hook is activated by the special action key if you stand on the orange circle on the ground.
3. In close combat they hit you on the head with a rifle butt.
4. Now they can do a double jump – not in height, but in length.
5. Clones can throw detonators, which cause great damage and explode silver objects.

Headhunters:
1. Arrows.
2. Activate personalized control panels.
3. They throw thermal detonators.

Droids:
Activate the corresponding control panels.

Little characters:
They crawl into the mines.

Battle droids:
A copy of shooters, but they do not have double jump and hand-to-hand combat.

Swordsmen:
The name is purely conditional, because melee weapons can be different. They can duel with Jedi and block their blows.

Rocketeers:
Can destroy silvery objects.

Machine gunners:
Rapid fire. They can destroy golden objects by heating them.

Snipers:
They have a magnified sight and can destroy objects from afar.

Commanders:
They have a walkie-talkie, which allows you to command troops in strategy mode.

There are a total of 132 characters in the game. Of these, 43 are story-based, 40 are freely purchasable, 22 are for super sets, 6 are criminals, 3 are bonus and 18 are self-created.

Story characters

Story characters
Obtained by completing story missions in story mode.

1. Obi-Wan Kenobi
Class: Jedi.
Opens after: Arena of Geonosis.

2. Anakin Skywalker
Class: Jedi.
Opens after: Arena of Geonosis.

3. Padmé Amidala
Class: shooter
Opens after: Arena of Geonosis.

4. Commander Cody
Class: commander.
Opens after: Secret Enemy (Asajj-1).

5. Clone Trooper
Class: shooter
Opens after: Secret Enemy (Asajj-1).

6. Yoda
Class: Jedi, little one.
Opens after: Ambush (Asajj-2).

7. Lieutenant Tyre
Class: machine gunner
Opens after: Ambush (Asajj-2).

8. Zhek
Class: rocket scientist
Opens after: Ambush (Asajj-2).

9. Rice
Class: shooter
Opens after: Ambush (Asajj-2).

10. Ahsoka
Class: Jedi.
Opens after:

11. Jah Jah
Class: Our Gungan is a class unto herself!
Opens after: Blue shadow virus (Asajj-3).
Peculiarities: jumps higher than the Jedi.

12. Captain Rex
Class: commander.
Opens after: Blue shadow virus (Asajj-3).

13. Waxer
Class: rocket scientist
Opens after:

14. Boyle
Class: shooter
Opens after: Innocent victims of Ryloth (Asajj-5).

15. Mace Windu
Class: Jedi.
Opens after:

16. Commander Ponds
Class: commander.
Opens after: Liberation of Ryloth (Asajj-6).

17. Ki-Adi-Mundi
Class: Jedi.
Opens after:

18. Keith Fisto
Class: Jedi.
Opens after: Battle of Geonosis (Dooku-1).

19. Commander Stone
Class: commander.
Opens after: General Gunganov (Dooku-2).

20. Aayla Secura
Class: Jedi.
Opens after: Crash (Dooku-3).

21. Commander Bligh
Class: commander.
Opens after: Crash (Dooku-3).

22. Wag Tu
Class: small.
Opens after: Defenders of the World (Dooku-4).
Peculiarities: Jumps great, fights with a whip.

23. Luminara Unduli
Class: Jedi.
Opens after: Weapons Factory (Dooku-5).

24. Barris Offee
Class: Jedi.
Opens after: Weapons Factory (Dooku-5).

25. R3-S6
Class: droid.
Opens after: Duel of droids (Grievous-1).

26. R2-D2
Class: droid.
Opens after: Duel of droids (Grievous-1).

27. Plo Koon
Class: Jedi.
Opens after:

28. C-3PO
Class: droid.
Opens after:
Peculiarities: unable to attack or jump. When hit, he loses his limbs. With one heart remaining, he jumps on one leg and activates the panel with his head.

29. Nadar Webb
Class: Jedi.
Opens after: Grievous's Lair (Grievous-4).

30. Commander Phil
Class: commander.
Opens after: Grievous's Lair (Grievous-4).

31. Heavy clone trooper
Class: rocket scientist
Opens after: Grievous's Lair (Grievous-4).

32. Heavy
Class: machine gunner
Opens after: Recruits (Grievous-5).

33. Echo
Class: rocket scientist
Opens after: Recruits (Grievous-5).

34. Fives
Class: shooter
Opens after: Recruits (Grievous-5).

35. Adi Gallia
Class: Jedi.
Opens after: The machinations of Grievous (Grievous-6).

36. It Cat
Class: Jedi.
Opens after: The machinations of Grievous (Grievous-6).

37. Aurra Sing
Class: bounty hunter, sniper.
Opens after: Hostage taking.

38. Robonino
Class: bounty hunter, little one.
Opens after: Hostage taking.

39. Shahan Alama
Class: bounty hunter, marksman.
Opens after: Hostage taking.

40. IG-86
Class:
Opens after: Hostage taking.
Peculiarities:

41. HELIOS-3D
Class: bounty hunter, battle droid.
Opens after: Hostage taking.
Peculiarities: In close combat he kicks and opens the panels of any droids.

42. Special Forces Droid
Class: bounty hunter, battle droid.
Opens after: Hostage taking.
Peculiarities: The only Separatist droid that can throw a detonator.

43. Magnaguard
Class: swordsman
Opens after: Castle of fate.
Peculiarities: The only droid that conducts exclusively close combat. Blocks Jedi attacks.

Freely purchasable characters
They roam around various compartments of the base, available at any time (after accessing the compartment).

1. Admiral Yularen
Class: shooter
Price: 15 000.
Where is: bridge of the Resolute.

2. Clone pilot
Class: shooter
Price: 15 000.
Where is: bridge of the Resolute.

3. Senate special forces soldier (captain)
Class: shooter
Price: 25 000.
Where is: bridge of the Resolute.

4. Onaconda Farr
Class: shooter
Price: 25 000.
Where is: bridge of the Resolute.

5. Clone Trooper in training
Class: shooter
Price: 25 000.
Where is:
Peculiarities: topless.

6. R6-H5
Class: droid.
Price: 25 000.
Where is: the main fork behind the bridge of the Resolute.

7. Sionver Ball
Class: shooter
Price: 25 000.
Where is: the main fork behind the bridge of the Resolute.

8. Bail Organa
Class: shooter
Price: 25 000.
Where is: the main fork behind the bridge of the Resolute.

9. Captain Typho
Class: shooter
Price: 10 000.
Where is:

10. Queen Niutni
Class: shooter
Price: 30 000.
Where is: corridor near the Resolute hangar.
Peculiarities: It jumps very quickly.

11. Senator Philo
Class: shooter
Price: 30 000.
Where is: corridor near the Resolute hangar.

12. Senate Special Forces Soldier
Class: shooter
Price: 25 000.
Where is: corridor near the Resolute hangar.

13. MSE-6
Class: No.
Price: 6 000.
Where is: medical block "Resolute".
Peculiarities: absolutely useless. Squeaks. Very fast.

14. Pleasure droid
Class: droid.
Price: 15 000.
Where is: medical block "Resolute".
Peculiarities: a silent copy of C3PO, can use his remotes.

15. Senator Harrus
Class: swordsman
Price: 20 000.
Where is:

16. Ti Watt Kaa
Class: small.
Price: 15 000.
Where is: hangar of ground equipment "Resolute".
Peculiarity: fights with a whip.

17. Peaceful Lurmen
Class: small.
Price: 10 000.
Where is: hangar of ground equipment "Resolute".
Peculiarity: fights with a whip.

18. R4-P17
Class: droid.
Price: 35 000.
Where is: landing dock of the Resolute.
Peculiarity: fights with a whip.

19. Cad Bane
Class: bounty hunter.
Price: 250 000.
Where is:
Peculiarities: flies.

20. Count Dooku
Class: Sith.
Price: 250 000.
Where is: landing dock of the Invisible Hand.
Peculiarities: lightning.

21. Battle droid
Class: battle droid.
Price: 6 500.
Where is: landing dock of the Invisible Hand.

22. Super battle droid
Class: battle droid, rapid fire.
Price: 25 000.
Where is: landing dock of the Invisible Hand.

23. Destroyer Droid
Class: battle droid.
Price: 40 000.
Where is: landing dock of the Invisible Hand.
Peculiarity: power shield The shield turns off while moving.

24. Jango Fett
Class: bounty hunter.
Price: 70 000.
Where is:

25. Hondo Ohnaka
Class: bounty hunter.
Price: 45 000.
Where is:

26. Pirate Cutthroat
Class: shooter
Price: 10 000.
Where is: bounty hunters room.

27. Turk Falso
Class: bounty hunter.
Price: 45 000.
Where is: bounty hunters room.

28. Geonosian Security Guard
Class: shooter
Price: 15 000.
Where is: bounty hunters room.
Peculiarities: walks extremely slowly. For reasonable speed, press the jump button once - he will take off and move like everyone else.

29. Bib Fortuna
Class: shooter
Price: 30 000.
Where is: bounty hunters room.

30. Gamorrean Guardsman
Class: swordsman
Price: 40 000.
Where is: bounty hunters' room on the Invisible Hand.

31. Probe droid
Class: battle droid.
Price: 6 000.
Where is: room with turrets on the Invisible Hand.

32. Gonk Droid
Class: No.
Price: 10 000.
Where is: bridge of the Invisible Hand.
Peculiarities: is slightly more than completely useless, except that he walks faster than in previous games. Pleases with periodic exclamations of “gonk!”

33. Battle Droid Commander
Class: battle droid, commander.
Price: 10 000.
Where is: bridge of the Invisible Hand.

34. General Grievous
Class: swordsman
Price: 250 000.
Where is: bridge of the Invisible Hand.
Peculiarities: jumps spectacularly and wheezes in battle.

35. Neimoidian
Class: shooter
Price: 20 000.
Where is:

36. LEP Servant Droid
Class: No.
Price: 10 000.
Where is: hangar for ground transport"Invisible Hand".
Peculiarities: absolutely useless, doesn't even know how to use droid consoles. But he runs funny.

37. Golden super battle droid
Class: machine gunner
Price: 30 000.
Where is: hangar for ground transport of the Invisible Hand.
Peculiarities: when hit, it heats up and glows.

38.TX-20
Class: commander.
Price: 50 000.
Where is: hangar for ground transport of the Invisible Hand.
Peculiarities: when hit, he literally loses his head, which he then has to look for and put back on.

39. Heavy super battle droid
Class: rocket scientist
Price: 25 000.
Where is: hangar for ground transport of the Invisible Hand.

40. Risen Geonosian
Class: No.
Price: 10 000.
Where is: hangar for ground transport of the Invisible Hand.
Peculiarities: fights with fists. Like C3PO, when hit, he loses limbs, which does not stop him.

Superset characters

Superset characters
They become available in the compartment next to the medical bay after completing each level.

1. Admiral Akbar (classic story)
Class: shooter
Price: 50 000.
Level set: General Gunganov (Dooku-2).

2. Captain Antilles (classic story)
Class: shooter
Price: 50 000.
Level set: Innocent victims of Ryloth (Asajj-5).

3. Chewbacca (classic story)
Class: shooter
Price: 50 000.
Level set: Bad Zillo (Epilogue).

4. Han Solo (classic story)
Class: shooter
Price: 50 000.
Level set: Duel of droids (Grievous-1).

5. Lando Calrissian (classic story)
Class: shooter
Price: 50 000.
Level set: Shadow of "Schadenfreude" (Grievous-2).

6. Princess Leia (classic story)
Class: shooter
Price: 50 000.
Level set: Battle of Geonosis (Dooku-1).

7. Luke Skywalker (classic story)
Class: Jedi.
Price: 50 000.
Level set: Weapons Factory (Dooku-5).

8. Obi-Wan Kenobi (classic story)
Class: Jedi.
Price: 50 000.
Level set: Crash (Dooku-3).

9. Qui-Gon Jinn (classic story)
Class: Jedi.
Price: 50 000.
Level set: Storm over Ryloth (Asajj-4).

10. Rebel Special Forces Soldier (Classic Story)
Class: shooter
Price: 50 000.
Level set: Grievous's Lair (Grievous-4).

11. Wedge Antilles (classic story)
Class: shooter
Price: 50 000.
Level set: The death of "Schadenfreude" (Grievous-3).

12. Boba Fett (classic story)
Class: bounty hunter.
Price: 100 000.
Level set: The machinations of Grievous (Grievous-6).

13. Greedo (classic story)
Class: bounty hunter.
Price: 70 000.
Level set: Secret Enemy (Asajj-1).

14. Darth Maul (classic story)
Class: Sith.
Price: 275 000.
Level set: Recruits (Grievous-5).

15. Darth Sidious (classic story)
Class: Sith.
Price: 275 000.
Level set: Arena of Geonosis (Prologue).

16. Darth Vader (classic story)
Class: Sith.
Price: 275 000.
Level set: Legacy of Terror (Dooku-6).

17. Darth Vader with Scars (Classic Story)
Class: Sith.
Price: 275 000.
Level set: Ambush (Asajj-2).

18. Vader's Apprentice (classic story)
Class: Sith.
Price: 275 000.
Level set: Defenders of the World (Dooku-4).

19. Imperial Guard (classic story)
Class: swordsman
Price: 50 000.
Level set: Arena of Geonosis (Prologue).

20. Shadow Clone Trooper (Classic Story)
Class: shooter
Price: 50 000.
Level set: Blue shadow virus (Asajj-3).

21. Stormtrooper (classic story)
Class: shooter
Price: 50 000.
Level set: Liberation of Ryloth (Asajj-6).

22. Tusken Bandit (classic story)
Class: shooter
Price: 50 000.
Level set: Hostage taking (bounty hunter mission).

Criminals

Criminals
As you progress through the levels, they appear in the cells of the prison compartment and are bought for parts.

1. Doctor Nuvo Vindi
Class: shooter
Opens after: Blue shadow virus (Asajj-3).
Price: 50 000.

2. Wat Tambor
Class: shooter
Opens after: Liberation of Ryloth (Asajj-6).
Price: 50 000.
Peculiarities: moves very funny.

3. Lok Durd
Class: shooter
Opens after: Defenders of the World (Dooku-4).
Price: 50 000.

4. Poggle the Small
Class: shooter
Opens after: Legacy of Terror (Dooku-6).
Price: 50 000.
Peculiarities: walks extremely slowly. For reasonable speed, press the jump button once - he will take off and move faster.

5. Nute Gunray
Class: shooter
Opens after: victory on Naboo in the Republic Stormtrooper mode.
Price: 50 000.

6. Vorm Loafsom
Class: shooter
Opens after: Victory on Christophsis in Republican Stormtrooper mode.
Price: 50 000.
Peculiarities: vigorously blue!

Bonus characters

Also

Asajj Ventress
Class: Sith.
Opens after: Separatist victory on Christophsis in Separatist Stormtrooper mode.

Chancellor Palpatine
Class: shooter
Opens after: Complete victory for the Republic in Republic Stormtrooper mode.

Grand Moff Tarkin
Class: shooter
Opens after: Complete victory for the Separatists in the Separatist Stormtrooper mode.

Transport

2. Vehicles


All transport in the game is divided into three types: spaceships, ground vehicles and cool transport. Spaceships used in levels with flights and for flights between cruisers at the base. Ground vehicles participate in strategy levels and allow you to both shoot and simply crush the enemy. Cool vehicles usually do not have weapons and are used at levels to obtain superset parts.
Among each type of equipment, several classes can be distinguished depending on their purpose. Cool transport is not divided into classes.

Spaceship classes

Fighter
Armed with conventional lasers, it can destroy enemy ships and conventional space objects.

Missile carrier
Fires missiles capable of destroying silvery objects in space.

Rapid fire
Like machine gunner characters, due to the high frequency of shots, it heats up and destroys golden objects.

Ground vehicle classes

Speeder
Flies (or walks) quickly and is capable of destroying enemy troops and ordinary objects with lasers.

Tank
Depending on the specific model, it is more or less slow, capable of destroying silver parts with lasers or missiles. Successfully replaced by an infantry detachment with grenade launchers led by a commander.

Ray
The beam heats and destroys gold objects. Successfully replaced by a squad of infantry with blasters led by a commander.

Spaceships

Republic ships
Can be purchased and opened from the Resolute landing dock.

1. Anakin's Starfighter
Class: fighter.
Opens after: Storm over Ryloth (Asajj-4).

2. Obi-Wan's Starfighter
Class: fighter.
Price: 50 000.

3. Plo Koon's Fighter
Class: fighter.
Opens after: Shadow of "Schadenfreude" (Grievous-2).

4. Keith Fisto's Fighter
Class: fighter.
Price: 50 000.

5. Starfighter Y-wing
Class: fighter.
Price: 50 000.

6. ARC-170 fighter
Class: rapid fire
Price: 50 000.

7. Republic Assault Ship
Class: fighter.
Opens after: Crash (Dooku-3).

8. Republic Dropship
Class: rapid fire
Price: 50 000.

9. Republic gunboat
Class: fighter.
Price: 50 000.

10. Jedi Shuttle
Class: fighter.
Price: 50 000.

11. Medical frigate
Class: fighter.
Price: 50 000.
Peculiarity:

12. Republic cruiser
Class: missile carrier.
Price: 50 000.
Peculiarity: V free mode armed with torpedoes.

13. "Twilight"
Class: fighter.
Price: 50 000.

14. V-19 "Rain" fighter
Class: fighter.
Opens after: Storm over Ryloth (Asajj-4).

15. Nubian ship type H
Class: fighter.
Price: 50 000.

16. Stealth ship
Class: missile carrier.
Opens after: collect all 130 gold cubes and build it in the hangar behind the prison bay.
Peculiarity: in free mode it is armed with torpedoes. Invisible (becomes visible at the moment of the shot and immediately disappears again).

Separatist ships
Purchased and unlocked at the Invisible Hand landing dock.

1. Vulture Droid
Class: fighter.
Price: 100.

2. Bomber "Hyena"
Class: fighter.
Price: 50 000.

3. Geonosian Fighter
Class: fighter.
Opens after: Legacy of Terror (Dooku-6). Will become available after purchasing Poggle Small in the cell.

4. Neimoidian shuttle
Class: fighter.
Opens after: available initially.

5. Pirate plate
Class: missile carrier.
Opens after: buy Hondo Ohnaka (“Invisible Hand”, room of bounty hunters).

6. Magnaguard Slayer
Class: fighter.
Opens after: Castle of fate.

7. Solar sail operator
Class: fighter.
Price: 200 000.

8. "Soulless"
Class: rapid fire
Price: 200 000.

9. Trident assault board
Class: missile carrier.
Price: 200 000.
Peculiarities: in free mode it is armed with torpedoes.

10. "Xanadu Blood"
Class: rapid fire
Price: 200 000.

11. "Halo"
Class: rapid fire
Price: 200 000.

12. Slave I
Class: fighter.
Opens after: buy Jango Fett (“The Invisible Hand”, room of bounty hunters).

Ground transportation

Republican ground transport
Can be purchased in the hangar for ground vehicles on the Resolute. Becomes available after one use in strategy mode.

1. AT-RT
Class: speeder
Price: 50 000.

2. AT-AP
Class: tank.
Price: 75 000.

3. AT-TE
Class: tank.
Price: 100 000.
Peculiarities: very slow, but has two weapons - one is activated by the attack button, the second by the additional action button. Can be activated simultaneously.

4. Tank RX-200
Class: ray.
Price: 250 000.

5. BARC Speedboat
Class: speeder
Opens after: available initially.

Separatist ground transport
Purchased in the hangar for ground vehicles at the Invisible Hand. Becomes available after one use in strategy mode.

1. Supertank
Class: tank.
Price: 100 000.
Peculiarities: very slow. It fires rockets, but its action is no different from other tanks.

2. AAT
Class: tank.
Price: 50 000.

3. Dwarf Spider Droid
Class: speeder
Price: 75 000.

4. Fire Droid
Class: tank.
Price: 75 000.
Peculiarities: fast. It fires rockets, but its action is no different from other tanks.

5. OG-9 Spider Droid
Class: ray.
Price: 250 000.

6. STAP
Class: speeder
Opens after: available initially.

Pirate ground equipment
Available for purchase from any hangar - both Republican and Separatist.

1. Pirate tank
Class: tank.
Price: 75 000.

2. Starhawk Fleet
Class: speeder
Price: 50 000.

Cool transport

Cool transport
It opens as the story progresses (if you build it in the game), it is not freely available at levels, but you can ride it around the hangar behind the prison block on the Resolute or along the landing dock of the Invisible Hand.

1. Ice cream van
Opens after: available initially.
Peculiarities: The attack button plays a melody.

2. Motorcycle
Opens after: available initially.
Peculiarities: very fast, skids when turning.

3. Combat suit
Opens after: Legacy of Terror (Dooku-6).
Peculiarities: Reminds me of WALL-E. Using the attack button, unleashes fists on the enemy.

4. Plank droid
Opens after: Recruits (Grievous-5).
Peculiarities: just a trolley for a slow ride.

5. Tractor
Opens after: Blue shadow virus (Asajj-3).
Peculiarities: slow. The attack button beeps.

6. Orange car
Opens after: Secret enemy (Asajj-1).
Peculiarities: the attack button beeps.

7. Black car
Opens after: Secret enemy (Asajj-1).
Peculiarities: the attack button beeps. Goes a little faster than the orange one.

8. Gloop the Collector
Opens after: Recruits (Grievous-5).
Peculiarities: he just drives slowly.

9. Crab Droid
Opens after: Ambush (Asajj-2).
Peculiarities: slow, although he carefully rearranges his legs. There is a claw attack.

10. Elephant
Opens after: Liberation of Ryloth (Asajj-6).
Peculiarities: he just walks at an average speed. Funny twitches his trunk when delivering.

11. Official transport
Opens after: Grievous's Lair (Grievous-4).
Peculiarities: just drives at average speed.

12. UFO
Opens after: General Gunganov (Dooku-2).
Peculiarities: flies, shoots quickly. A very useful thing, at a level it is more convenient to use than a standard speeder.

Space

3. Space

10 gold blocks open the door to the hangar. You can fly into space, shoot vultures, fly into an enemy ship. You can also complete space missions, for each of which the reward is a gold block. Each system has its own task. You can complete tasks after completing a level, or you can move from system to system in the main menu.

  • Dead Moon Antara: two minutes to shoot down birds.
  • Christophsis: take one and a half minutes to shoot down silver fragments (it’s better to do this with a cruiser).
  • Geonosis: shoot down golden debris (you'll need a fast-firing ship).
  • Quell: 1 minute to shoot down burning debris (you can shoot it down with anything, but it’s hard to keep up with them).
  • Coruscant: take a minute and a half to knock down the fuel tanks.
  • Rugosa: 2 minutes to shoot down silver birds.
  • Rishi: 3 minutes to shoot down golden birds.
  • Malaster: one and a half minutes to shoot down objects of the Dark Side with an enemy ship with torpedoes.
  • Naboo: Destroy as many asteroids as possible with torpedoes in 2 minutes (you need a cruiser).
  • Saleucami: destroy as many asteroids as possible with torpedoes in one and a half minutes (you need a cruiser).
  • Vassek: 2 minutes to shoot down magnaguard fighters.
  • Tatooine: 2 and a half minutes to shoot down probes.
  • Moon of Ruusan: take one and a half minutes to shoot down shuttles.
  • Florrum: 1 minute to knock down pirate plates.
  • Maridun: use a separatist cannon to shoot down a cruiser to gain access to the mission. 2 minutes to shoot down LAAT.
  • Ryloth: Use the Republican cannon to shoot down a piece of debris to gain access to the mission. 2 minutes to shoot down debris and droid fighters.

Storylines

Storylines

Story missions 18, available in story mode and free play. IN scene mode you play for those characters who participated in these events in the plot, in free - for anyone. Pass storylines you can do it in any order.
In addition to the usual shooting and wandering levels and levels with flights, an interesting innovation has appeared - strategy levels. Accordingly, at such levels the main thing is to destroy enemy buildings, capture bases and build your own facilities. The more bases you capture, the more types of objects you can build on each of them.

To complete the level you need:

  1. Complete it in Story Mode.
  2. Collect the Jedi counter (this can be done in both story mode and free mode, there is one for both modes).
  3. Complete a level in Free Mode.
  4. Assemble the kit parts.
The process of passing is intuitive, so I will only dwell on the places that caused difficulties for me personally, and on the details of the set. Most of them can only be obtained after performing certain actions.

1. Count Dooku

1. Count Dooku

Chapter 1
Battle of Geonosis

(strategy)



Received characters – Kit Fisto, Ki-Adi-Mundi

Set details:

  1. Destroy 10 crystals
  2. Destroy 5 dead trees
  3. The robot console is in the northeast corner
  4. C3PO's console in the southeast corner
  5. Hunter's console in the southwest corner
  6. Collect the R2 remote in the northwest corner
  7. Destroy the Dark Side Rock
  8. Manhole in the northwest corner
  9. Around the corner at the left edge of the field
  10. Destroy 3 tanks
Purchasable character – Princess Leia, 50,000

Chapter 2
General Gunganov

(strategy)


Jedi Counter – 180,000 parts
Acquired Characters – Commander Stone
Received transport - UFO

Set details:

  1. To the right of the starting point
  2. Destroy 10 dead trees
  3. Destroy 5 speeders
  4. Activate the enemy droid panel in the east and ride along the path
  5. Droid terminal in the southwest
  6. Headhunter terminal in the northwest
  7. Close three geysers in the north
  8. Assemble terminal R2 in the east
  9. Destroy a golden torpedo generator that is initially protected by a field
Purchasable character – Admiral Akbar, 50,000

Chapter 3
Crash

Jedi Counter – 75,000 parts
Acquired Characters – Aayla Secura, Commander Bly
The resulting vehicle is a Republic Assault Craft.

Set details:

  1. Destroy 5 probes highlighted by arrows
  2. Destroy 5 highlighted flying saucers
  3. Put out the fire behind the door on the first platform
  4. Behind the hole on the third platform
  5. Fly up to the bridge of the Republican cruiser; it will explode, land there and destroy 3 golden toilet stalls
  6. Destroy 6 gold blocks on the left cruiser
  7. Destroy the Dark Side facility on the left cruiser using an enemy ship (Soulless)
  8. Under the platform on an enemy cruiser
  9. Destroy 5 probe droids
  10. Jump onto the box on the left in the last hangar
Purchasable character - Obi-Wan Kenobi (classic trilogy), 50,000

Chapter 4
Defenders of Peace

(strategy)



Received characters – Vag Tu + Lok Durd in the cell

Set details:

  1. To the right of the crash site behind a rock
  2. Destroy 10 palm trees
  3. Activate the bounty hunter's remote and kill 50 droids
  4. Destroy the Dark Side Rock
  5. C3PO console in the southeast
  6. Assemble the R2 remote control in the south
  7. Robonino terminal in the east
  8. Destroy 3 tanks
  9. Build Set Storage
  10. Build up the northwestern enemy platform, except for the field where the barracks were
Purchasable character – Starkiller, 275,000
Notes: Kill the droids and destroy the tanks before you destroy their factories!

Chapter 5
Weapons factory

(strategy)


Jedi Counter – 100,000 parts
Receiveable characters – Luminara Unduli, Barriss Offee

Set details:

  1. Build 3 structures on the northwest platform without touching the gray pad
  2. Build Set Storage
  3. Above the rock in the southeast
  4. Destroy 5 skeletons with red lanterns
  5. Turn on 5 faucets with Force before destroying the factory
  6. Terminal R2 in the southwest
  7. Activate the hunter terminal in the north and kill 50 droids
  8. Place the egg behind the silver door
  9. Terminal R2 near the first triangular door
  10. Destroy the golden triangles on the tunnel wall, a detail in the secret bathroom behind the second door.
Purchasable character – Luke Skywalker, 50,000

Chapter 6
Legacy of Terror

Jedi Counter – 130,000 parts
Received Characters – Poggle the Little in the Cell
Receiveable transport - Geonosian fighter, combat suit

Set details:

  1. Correctly assemble the ladder to the left of the start
  2. Collect 5 skeletons
  3. Drop the statue to the right of the start
  4. Destroy 5 screamers
  5. Terminal R2 on the left in the tunnel
  6. Build a robot from gold blocks, explode fuel tanks and jump to the part
  7. Feed the spider on the right in the zombie corridor
  8. Robonino remote control on the left in corridor 2, turn on the lights
  9. Destroy 5 eggs while escaping
  10. Wall jump while escaping. The wall is closer to the viewer than the desired turn, that is, you need to run a little further.
Purchasable character – Darth Vader, 275,000

2. General Grievous

2. General Grievous

Chapter 1
Droid Duel

Jedi Counter – 120,000 parts
Received characters – R2-D2, R3-S6

Set details:

  1. Kill 3 droids outside Robonino's door
  2. Destroy 3 gold boxes
  3. Destroy 5 cup racks
  4. Destroy 5 mice
  5. Collect 5 gold droids
  6. Collect 5 balls
  7. Robonino's remote control in a duel with Grievous
  8. Dark Side door in the room with the table
  9. Build a Dark Side flying saucer in the hangar
  10. Play bowling behind the ventilation hatch above the hangar balcony
Purchasable character – Han Solo, 50,000

Chapter 2
Shadow of Schadenfreude

Jedi Counter – 190,000 parts
Received Characters – Plo Koon
The resulting vehicle is Plo Koon's fighter

Set details:

  1. Shoot down 5 green targets
  2. Break the golden beam above 1 torpedo pad
  3. Launch and shoot down an escape capsule from pad 1
  4. Make a pool using the C3PO remote
  5. Pull the hook on platform 1, drop the box and jump
  6. Destroy a Dark Side object behind 1 site with an enemy ship
  7. Activate 3 orange buttons on site 2
  8. Launch and shoot down an escape capsule from pad 3
  9. Empty 3 trash cans on site 3
  10. Fly up to the ion cannon at high altitude. A secret door will open, blow up the silver blocks behind it.
Purchasable character - Lando Calrissian (classic trilogy), 50,000

Chapter 3
Death of "Schadenfreude"

Jedi Counter – 80,000 parts
Receiveable Characters – C-3PO

Set details:

  1. Assemble springs into a traffic light
  2. Destroy five Dark Side washing machines
  3. Play the maze behind the clone door
  4. Shoot 2 cranes near the steps in the training yard
  5. Assemble the faucet, pull off the cover
  6. Above the fan
  7. Blow up a golden stone over the abyss
  8. Knock down 5 silver tips
  9. Behind the door of Robonino in the outer hall
  10. Throw 5 droidekas at Grievous
Purchasable character - Wedge Antilles, 50,000

Chapter 4
Grievous's Lair

Jedi Counter – 125,000 parts
Receiveable characters - Nadar Webb, Commander Phill, heavy clone trooper
Received transport – official transport

Set details:

  1. Destroy the golden stone above the cliff
  2. Collect Robonino's Dark Side Remote
  3. Tighten and break 10 taps Dark Side
  4. Play pool outside the bounty hunter's door
  5. Collect a button and a machine in the corridor
  6. Destroy 10 gold parts
  7. Robonino remote control in the room
  8. Throw a sword at 10 ceiling lights
  9. Pull three platforms out of the lava using the Dark Side and jump across them to the part
  10. IN last location move the top of the left tower to the right one and connect the right tower
Purchasable character – rebel special forces soldier, 50,000

Notes: If you throw a box of hooks at Grievous, they will stick to his limbs and the limbs can be torn off.

Chapter 5
Recruits

Jedi Counter – 80,000 parts
Received characters - Heavy (machine gunner), Echo (rocket man), Fives (shooter)
The resulting vehicle is a plank droid, a goofy harvester.

Set details:

  1. Help the worms hatch behind the Dark Side pile
  2. Shoot 5 crates behind a pile of silver stones
  3. Crawl through the Sith door and knock the clones out of the pool
  4. Behind the same door, activate the radio tower, and then pick up the part, quickly switching to another character
  5. Destroy 5 panels
  6. Destroy 6 gold boxes
  7. Repair 5 valves
  8. Kill the worm behind the cut-out door
  9. Assemble the R2 remote control
  10. Play lullabies to 3 larvae
Purchasable character – Darth Maul, 275,000

Chapter 6
The machinations of Grievous

Jedi Counter – 60,000 parts
Received characters – Adi Gallia, It Kot

Set details:

  1. Throw 5 boxes out the window
  2. Break the golden box and make a lever
  3. Break the silver box
  4. In the second room, break 3 gold pieces
  5. Screw 5 taps
  6. Block 4 ventilation hatches in the floor
  7. Smash golden door in the same room
  8. Shoot down 5 green targets
  9. Assemble the pyramid on the landing pad
  10. Launch and destroy an escape pod using the Robonino remote control
Purchasable character – Boba Fett, 100,000

3. Asajj Ventress

3. Asajj Ventress

Chapter 1
Secret Enemy

Jedi Counter – 100,000 parts
Receiveable characters - Commander Cody, clone trooper
The resulting vehicle is an orange car, a black car

Set details:

  1. Destroy 10 tables with Force-switchable levers.
  2. Connect the cable behind the wall with the hole to the leftmost container
  3. Outside the window of the room with a cannon on the window sill on the left
  4. Use the bounty hunter panel on the roof
  5. Spin 4 krantiks on the battlefield using the Dark Side
  6. Destroy 3 spiders from the roof with a sniper
  7. Destroy the three inflatable helmets in the side room of the complex
  8. Use the Dark Side to put the purple books on the shelves
  9. Using the Dark Side, open the garages under the hole and park on the buttons near the bookcases
  10. Destroy 10 super droids on a falling spider
Purchasable character – Greedo, 70,000

Chapter 2
Ambush

Jedi Counter – 68,000 parts
Received characters – Lieutenant Tyr (machine gun), Zhek (rocket launcher), Rhys (shooter)
The resulting vehicle is a crab droid.

Set details:

  1. At the exit from the capsule
  2. Destroy 5 crabs disguised as rocks
  3. Destroy 5 snakes masquerading as purple dill
  4. Collect the large crab in the gorge to the right of the drop site and hit five small ones
  5. Jump on the three buttons in the closet on the right into the gorge in the same order in which the crab shows the colors
  6. In the closet on the left of the battlefield
  7. Pull chains on the giant crab in the closet on the battlefield that R2 opens
  8. Collect three lamps in the toilet in the closet on the right on the battlefield for the TSS parts
  9. On the right side of the shelf on the battlefield
  10. Collect a large crab near the hole where you can throw the droidekas
Purchasable character - Darth Vader with scars, 275,000
Notes: To destroy droidekas with impenetrable shields, drop silver stones on them.

Chapter 3
Blue Shadow Virus

Jedi Counter – 210,000 parts
Received characters - Ahsoka, Jar Jar, Captain Rex + Nuvo Windy in a cage
The resulting transport is a tractor

Set details:

  1. Destroy 5 periscopes
  2. Dig up and destroy 5 carrots
  3. Retrieve and destroy 6 Dark Side items
  4. Blow up the golden idol, assemble a harvester from the debris and harvest the harvest
  5. Terminal R2 at LAAT
  6. Activate two enemy droid panels inside the base twice
  7. Repair 4 doors at base
  8. Get the magnaguard drunk behind the door C3PO
  9. Climb the Jedi Wall for bombs
  10. Pull 2 ​​cables on the Nuvo ship
Purchasable character – Shadow Imperial Stormtrooper, 50,000

Chapter 4
Storm over Ryloth

Jedi Counter – 70,000 parts
Receiveable transport - Anakin fighter, V-19 Rain fighter

Set details:

  1. Shoot down 10 fighters with a turret
  2. Above the platform
  3. Shoot down 5 ships highlighted with green arrows
  4. Destroy 10 gold parts on a Republic cruiser
  5. Use an enemy fighter to destroy the red object on the right on the Republic bridge
  6. Collect the R2 terminal near the cannons
  7. On the left platform, activate the panel and walk the droid along the orange buttons
  8. Destroy the golden door on the bridge
  9. In the basement on the far right platform
  10. Collect button near map
Purchasable character – Qui-Gon Jinn, 50,000

Chapter 5
Innocent victims of Ryloth

Jedi Counter – 105,000 parts
Received characters - Waxer, Boyle

Set details:

  1. Draw 5 Dark Side Sticks
  2. Destroy 5 purple flowers
  3. Destroy 5 silver boxes
  4. Fix the sewer in the 1st prison cell on the left
  5. Behind the wall are 2 prison cells on the left
  6. Climb into the hole on the right
  7. Break the gold parts behind the prison on the left
  8. Solve the example at school behind the door C3PO
  9. Behind the hunters' door near the stall
  10. Build a Dark Side Antenna
Purchasable character – Raimus Antilles, 50,000
Note: pacify the armored saurs with the Force and drive them into stalls using the orange buttons.

Epilogue
Gad Zillo
(strategy)


Jedi Counter – 300,000 parts

Set details:

  1. Destroy 10 crates
  2. Destroy 5 rocks
  3. Destroy 6 tanks
  4. Repair the cable in the northern part of the field
  5. Build Set Storage
  6. Above one of the corals
  7. Panel R2 in the north
  8. Hunter panel to the east
  9. Destroy the Dark Side Rock nearby
  10. Robonino remote control in the south
Purchasable character – Chewbacca, 50,000

Hostage taking


This level is accessible from the room behind the left door on the Separatist ship (in the bounty hunters' room).
Jedi Counter – 72,000 parts
Receiveable characters - Aurra Sing, Robonino, IG-86, HELIOS-3D, commando droid, Shahan Alama

Set details:

  1. Repair the cruiser on the left
  2. Kill 5 clone cleaners
  3. Jump over the left cruiser
  4. Activate the R2 panel and blow up the barge in the middle
  5. Prepare 5 pairs of ice cream
  6. Destroy 5 mouse droids
  7. Cut the door on the right side of the corridor
  8. Activate the R2 remote control next to this door and do the hairstyles of the guards behind the door
  9. Use the Dark Side to open a hole on the left side of the corridor and crawl through there
  10. Break the Dark Side object in one of the rooms and win the Indiana Jones game
Purchasable character – Tusken bandit, 50,000

Castle of Fate


This level is accessible from the room behind the right door on the Separatist ship.
Jedi Counter – 85,000 parts
Received characters – Count Dooku, MagnaGuard
The resulting vehicle is a MagnaGuard fighter

Set details:

  1. Collect 5 probe droids
  2. Blow up the silver trays and activate all the buttons
  3. Beat Jabba so he spits out pieces of the part
  4. Drop the chandelier and place three boxes of food on it
  5. Break the golden door in the dining room, assemble the table, place a giant burger on it and jump
  6. Destroy 5 antennas on the hangar ceiling
  7. Blow up the silver chain on the broken barge
  8. Break 10 skulls
  9. Get into the hole
  10. Activate the R2 remote control in the desert and drive through the orange buttons
Purchasable character – Imperial Guardsman, 50,000

Available on the Separatist ship behind the left door. The tasks are given out by Ziro the Hutt. The goal of each task is to find a specific character in a certain amount of time (1-2 minutes).

  1. R2: Behind Robonino's door.
  2. Yoda: behind the coral near the farthest tank.
  3. Padmé: In the cantina outside C3PO's door.
  4. Anakin: go to the hall with trains, there get to the farthest platform. You'll have to use a jetpack.
  5. Rex: Build a crane and go down to the giant worm. Rex will be on the left.
  6. Plo Koon: Fights the droid in the right corner of the landing pad, near the escape pod.
  7. Aayla Secura: fly up to the bridge so it explodes; land on the formed platform. Aayla is standing on the right near the toilet stalls.
  8. Obi-Wan Kenobi: behind the hole on landing pad 2.
  9. Ahsoka Tano: To the left of the starting point on the rocks.
  10. Kit Fisto: In the room behind the bounty hunter's door.
  11. Bail Organa: Behind the second guard door. We need to fix the power supply in the first room.
  12. Waxer: you need to blow up the silver blocks with a detonator (for the top ones, throw the detonator in flight). A box will fall from above, containing Waxer.
  13. Commander Cody: on the right balcony.
  14. Commander Ponds: Near the far corner with the triangular doors.
  15. Luminara Anduli: behind the rubble on the right near the R2 console.
  16. It Cat: Will jump out of a hatch in the floor if you throw a detonator through the window five times.

Additionally

Additionally

Golden cubes

They are given for literally everything:

  • complete a level in story mode
  • fill the Jedi meter
  • collect all the parts of the set
  • complete the mission in strategy mode
  • complete a space mission
  • complete the bounty hunter mission.
The more gold cubes you collect, the more doors you can open.

On a Republic ship:
Exit from the bridge – 3 blocks
In the medical block - 6 blocks
Hangars – 10 blocks

On the separatist ship:
On the bridge – 25 blocks
In the observation room - 30 blocks
On the bridge – 20 blocks

You can collect a maximum of 130 blocks, from which an invisible ship is constructed in the hangar behind the prison cells on the Resolute. Unfortunately, the ship itself is not nearly as interesting as the process of collecting cubes.

Red cubes


These are surprises we are all too familiar with. Since we no longer have a bartender who would sell us various tricks, the only way out is to stumble upon a red block (or get it through back-breaking labor) and buy it.

On a Republic ship:

  1. Open the taps in all the prison cells on the right, the last one will contain a cube: parts from the characters - 100,000
  2. In the fighter hangar there is a box in the corner: x2 – 500,000
  3. Take out the trash in the hangar with gold parts: x4 – 2,000,000
  4. On the left of the gunners after the cameras: hit the pear 5 times - a cube appears quick construction – 500 000
  5. In the common corridor behind the bridge at the top left: x6 – 10,000,000
  6. Inside the silver structure in the same place: x10 – 40,000,000
  7. In the same place, if you shoot down 4 objects with a rapid-fire weapon: attracting parts - 500,000
  8. Appears in the corridor in front of the hangar if you shoot down three green targets with a sniper: super strike with a sword - 300,000
  9. In the medical unit under the left bed: glow – 50,000
  10. In the room with characters from the set parts at the R2 remote control: set detector - 750,000
  11. In the same room on the upper platform in a silver box (you need to climb up with a jumping character, break the boxes, build a hook, and then climb up with someone with a heavy weapon): superspeeders - 40,000,000
  12. Under the force field on the bridge: red block detector - 150,000

On the separatist ship:

  1. On the left in the observation room with red lanterns: x8 – 20,000,000
  2. Behind the cup on the right: perfect dodge -100,000
  3. Near the Hutt, if you knock down 4 parts from the ceiling: heart regeneration, 400,000
  4. Dark Side Facility on the Bridge – Dark Side, 150,000
  5. On the left above the bridge - two swords, 250,000
  6. On the right wall in the hangar for ground transport (you need to climb with a hook): invulnerability – 1,000,000

Conquest of the Galaxy

Strategic part LEGO Star Wars III is not limited to story levels - it also exists as a separate section. After completing the story levels, the Republican Stormtrooper and Imperial Stormtrooper sections become available. In the first case, you conquer the galaxy under the flag of the Republic, in the second, under the flag of the Empire. Unlike strategies for story levels, here a limited time is given for a specific task.
For each planet you conquer, you will receive a gold cube. Also, after each mission, ground equipment that was used in the mission will become available for purchase.
When the entire Galaxy is under the control of the Republic, you will receive Chancellor Palpatine.
When the world is conquered by the Separatists, you will receive Tarkin.

Republic stormtrooper


Saleucami: 17 minutes, destroy all enemy buildings.
Naboo:
Christophsis: 15 minutes, destroy all enemy buildings.
Moon of Ruusan:
Coruscant: 12 minutes, destroy all enemy buildings.
Dead Moon Antara: 9 minutes, destroy all enemy buildings.
Ryloth: 8 minutes, destroy all enemy buildings.
Quell: 16 minutes, build an escape capsule.
Tatooine:
Geonosis: 15 minutes, build an escape capsule.
Florrum: 15 minutes, build an escape capsule.
Vassek:
Malaster: 14 minutes, destroy 3 Grievous statues.
Maridun: 10 minutes, destroy 3 Grievous statues.
Moon Rishi:
Rugosa: 6 minutes, destroy 3 Grievous statues.

Separatist stormtrooper


Malaster: 17 minutes, destroy the command center.
Geonosis:
Maridun: 15 minutes, destroy the command center.
Moon Rishi: 15 minutes, destroy the command center.
Christophsis: 10 minutes, destroy the command center.
Naboo: 12 minutes, destroy the command center.
Ryloth: 10 minutes, destroy the command center.
Rugosa: 10 minutes, destroy the command center.
Saleucami: 15 minutes, build an escape capsule.
Moon of Ruusan: 15 minutes, build an escape capsule.
Dead Moon Antara: 15 minutes, build an escape capsule.
Florrum: 15 minutes, build an escape capsule.
Tatooine: 15 minutes, destroy 3 Yoda statues.
Quell: 12 minutes, destroy 3 Yoda statues.
Coruscant: 11 minutes, destroy 3 Yoda statues.
Vassek: 10 minutes, destroy 3 Yoda statues.

Arcade mode

Only activates when both players are active. Allows you to play out a duel between players in strategy mode on any planet.
Before playing the game, set the following in the settings:
1. Job type:

  • destroy the enemy command center
  • destroy enemy buildings
  • collect parts
  • destroy the statues
  • get off the planet
2. Timer (3, 5, 10, 20, 30 minutes or unlimited)
3. Republican vs. Separatist or Separatist vs. Republican (player roles)
4. Starting number of parts for each side.

100% completion

For 100% completion you need:

  1. Complete all levels in story mode.
  2. Complete all levels in free mode.
  3. Collect all Jedi counters.
  4. Collect all sets.
  5. Collect all characters.
  6. Collect all ships.
  7. Collect all ground equipment.
  8. Collect all the golden cubes and assemble the invisible ship.
If the counter freezes at 98-99%, check the ground equipment on the separatist ship (inside the supertank standing in the hangar) - most often this happens if you forget to buy separatist tanks.

As in the second part of the game, here score multipliers can be turned on simultaneously in any combination. By including all five (x2, x4, x6, x8, x10), we get the magic number 3840, with which the search for parts, for example, to construct buildings in strategy mode, ceases to be a question in principle.

Have a nice game!

© Daniela Chris, 2011-2013
with moral support SNDP
and materials from videogamesblogger.com and bonefishgamer.com

Geonosis

The starting point of the game is the execution arena on Geonosis. Until we pass this level, we will not be allowed into the base.

Received characters – Padmé, Anakin, Obi-Wan

Set details:
1. Disassemble the Dark Side pillar
2.Behind the hole in the stands
3.Destroy 5 gold pieces around the perimeter of the arena
4.Collect C3PO
5.Plant 5 Dark Side flowers
6.Catch 5 droidekas in the electric barrier
7. Set up 3 treadmills in the gym
8.Jump over the purple pillar
9.Knock down five tents while riding a rick
10. Shoot down 10 green ducks with a sniper

Purchasable character - Darth Sidious (classic story), 275,000

Base location

Base location
This time our base is the Republican cruiser Resolute. Unlike the cantina in the first two games, there are multiple elevators and floors that become accessible after accumulating a certain number of gold blocks.
At first, only the bridge is available, from where you can launch the main menu of the game. Three gold blocks open the door from the bridge to the fork. Because for me personally, it turned out to be difficult to remember which door leads where, and a lot of time was spent on empty running around.
From the landing docks you can fly into outer space, and from there transfer to the separatist ship, the Invisible Hand.

Characters (character classes)

6 gold blocks open the door to the medical bay. There you can collect your characters, as well as release characters collected from parts of the super set.
As before, each character has a set of abilities, according to which he can be conditionally classified into one class or another.

Character classes

Jedi:
1. Armed with a lightsaber. The lightsaber moves have not changed:
- normal melee attack;
- jumping kick;
- double jump kick;
- reflection of shots (press the attack button right before hitting).
2. Possess the Force, which allows:
- influence sensitive objects (when hovering around the object, a colored glow appears), except for objects of the Dark Side; and now the movement of objects by Force is controlled by control keys;
- influence droids (including throwing them at each other to death). The Jedi Force no longer affects living characters outside of quests;
- quickly build objects from parts (yes, they finally did it!).

Sith:
Similar to the Jedi. Differences in the ability to influence objects of the Dark Side (at rest they glow with red sparks, when hovered a red glow appears) and on living characters (strangulation, lightning and other useful things).

Arrows:
1. Firearms allow for long-range combat. Now a sight has appeared: hold down the attack key, aim the sight at the desired target, and shoot. You can select five consecutive targets, the character will automatically shoot at all five.
2. Use magnetic hooks to climb onto high platforms. The hook is activated by the special action key if you stand on the orange circle on the ground.
3. In close combat they hit you on the head with a rifle butt.
4. Now they can do a double jump – not in height, but in length.
5. Clones can throw detonators, which cause great damage and explode silver objects.

Headhunters:
1. Arrows.
2. Activate personalized control panels.
3. They throw thermal detonators.

Droids:
Activate the corresponding control panels.

Little characters:
They crawl into the mines.

Battle droids:
A copy of shooters, but they do not have double jump and hand-to-hand combat.

Swordsmen:
The name is purely conditional, because melee weapons can be different. They can duel with Jedi and block their blows.

Rocketeers:
Can destroy silvery objects.

Machine gunners:
Rapid fire. They can destroy golden objects by heating them.

Snipers:
They have a magnified sight and can destroy objects from afar.

Commanders:
They have a walkie-talkie, which allows you to command troops in strategy mode.

Characters (story characters)

There are a total of 132 characters in the game. Of these, 43 are story-based, 40 are freely purchasable, 22 are for super sets, 6 are criminals, 3 are bonus and 18 are self-created.

Story characters

Obtained by completing story missions in story mode.

1. Obi-Wan Kenobi
Class: Jedi.

2. Anakin Skywalker
Class: Jedi.
Unlocks after: Geonosis Arena.

3. Padmé Amidala
Class: shooter.
Unlocks after: Geonosis Arena.

4. Commander Cody
Class: commander.

5. Clone Trooper
Class: shooter.

6. Yoda
Class: Jedi, small.

7. Lieutenant Tyre
Class: machine gunner.
Unlocks after: Ambush (Asajj-2).

8. Zhek
Class: rocket scientist.
Unlocks after: Ambush (Asajj-2).

9. Rice
Class: shooter.
Unlocks after: Ambush (Asajj-2).

10. Ahsoka
Class: Jedi.

11. Jah Jah
Class: our Gungan is a class unto herself!
Unlocks after: Blue Shadow Virus (Asajj-3).
Features: Jumps higher than the Jedi.

12. Captain Rex
Class: commander.
Unlocks after: Blue Shadow Virus (Asajj-3).

13. Waxer
Class: rocket scientist.

14. Boyle
Class: shooter.
Unlocks after: Innocent Victims of Ryloth (Asajj-5).

15. Mace Windu
Class: Jedi.

16. Commander Ponds
Class: commander.
Unlocks after: Liberation of Ryloth (Asajj-6).

17. Ki-Adi-Mundi
Class: Jedi.

18. Keith Fisto
Class: Jedi.
Unlocks after: Battle of Geonosis (Dooku-1).

19. Commander Stone
Class: commander.

20. Aayla Secura
Class: Jedi.

21. Commander Bligh
Class: commander.
Unlocks after: Crash (Dooku-3).

22. Wag Tu
Class: small.

Features: jumps well, fights with a whip.

23. Luminara Unduli
Class: Jedi.

24. Barris Offee
Class: Jedi.
Opens after: Weapons Factory (Dooku-5).

25. R3-S6
Class: droid.

26. R2-D2
Class: droid.
Unlocks after: Droid Duel (Grievous-1).

27. Plo Koon
Class: Jedi.

28. C-3PO
Class: droid.
Unlocks after: Death of "Schadenfreude" (Grievous-3).
Features: unable to attack or jump. When hit, he loses his limbs. With one heart remaining, he jumps on one leg and activates the panel with his head.

29. Nadar Webb
Class: Jedi.

30. Commander Phil
Class: commander.
Unlocks after: Grievous's Lair (Grievous-4).

31. Heavy clone trooper
Class: rocket scientist.
Unlocks after: Grievous's Lair (Grievous-4).

32. Heavy
Class: machine gunner.

33. Echo
Class: rocket scientist.
Unlocks after: Recruits (Grievous-5).

34. Fives
Class: shooter.
Unlocks after: Recruits (Grievous-5).

35. Adi Gallia
Class: Jedi.

36. It Cat
Class: Jedi.
Unlocks after: The Intrigue of Grievous (Grievous-6).

37. Aurra Sing
Class: bounty hunter, sniper.

38. Robonino
Class: bounty hunter, small.
Unlocks after: Hostage Taking.

39. Shahan Alama
Class: bounty hunter, marksman.
Unlocks after: Hostage Taking.

40. IG-86

Unlocks after: Hostage Taking.

41. HELIOS-3D
Class: Bounty Hunter, Battle Droid.
Unlocks after: Hostage Taking.
Features: In close combat, kicks, opens panels of any droids.

42. Special Forces Droid
Class: Bounty Hunter, Battle Droid.
Unlocks after: Hostage Taking.
Features: The only Separatist droid that can throw a detonator.

43. Magnaguard
Class: swordsman.

Features: The only droid that conducts exclusively close combat. Blocks Jedi attacks.

Characters (freely purchasable characters)

Freely purchasable characters

They roam around various compartments of the base, available at any time (after accessing the compartment).

1. Admiral Yularen
Class: shooter.
Cost: 15,000.

2. Clone pilot
Class: shooter.
Cost: 15,000.
Location: bridge of the Resolute.

3. Senate special forces soldier (captain)
Class: shooter.
Cost: 25,000.
Location: bridge of the Resolute.

4. Onaconda Farr
Class: shooter.
Cost: 25,000.
Location: bridge of the Resolute.

5. Clone Trooper in training
Class: shooter.
Cost: 25,000.

Features: topless.

6. R6-H5
Class: droid.
Cost: 25,000.
Where it is located: the main fork behind the bridge of the Resolute.

7. Sionver Ball
Class: shooter.
Cost: 25,000.
Where it is located: the main fork behind the bridge of the Resolute.

8. Bail Organa
Class: shooter.
Cost: 25,000.
Where it is located: the main fork behind the bridge of the Resolute.

9. Captain Typho
Class: shooter.
Cost: 10,000.

10. Queen Niutni
Class: shooter.
Cost: 30,000.
Location: corridor near the Resolute hangar.
Features: Jumps very quickly.

11. Senator Philo
Class: shooter.
Cost: 30,000.
Location: corridor near the Resolute hangar.

12. Senate Special Forces Soldier
Class: shooter.
Cost: 25,000.
Location: corridor near the Resolute hangar.

13. MSE-6
Class: no.
Cost: 6,000.

Features: absolutely useless. Squeaks. Very fast.

14. Pleasure droid
Class: droid.
Cost: 15,000.
Where is it located: the medical block of the Resolute.
Features: silent copy of C3PO, can use his remotes.

15. Senator Harrus
Class: swordsman.
Cost: 20,000.

16. Ti Watt Kaa
Class: small.
Cost: 15,000.
Location: Resolute ground equipment hangar.
Feature: fights with a whip.

17. Peaceful Lurmen
Class: small.
Cost: 10,000.
Location: Resolute ground equipment hangar.
Feature: fights with a whip.

18. R4-P17
Class: droid.
Cost: 35,000.
Location: Resolute landing dock.
Feature: fights with a whip.

19. Cad Bane
Class: bounty hunter.
Cost: 250,000.

Features: flies.

20. Count Dooku
Class: Sith.
Cost: 250,000.
Location: Invisible Hand landing dock.
Features: zippers.

21. Battle droid
Class: battle droid.
Cost: 6,500.
Location: Invisible Hand landing dock.

22. Super battle droid
Class: battle droid, rapid fire.
Cost: 25,000.
Location: Invisible Hand landing dock.

23. Destroyer Droid
Class: battle droid.
Cost: 40,000.
Location: Invisible Hand landing dock.
Feature: power shield. The shield turns off while moving.

24. Jango Fett
Class: bounty hunter.
Cost: 70,000.

25. Hondo Ohnaka
Class: bounty hunter.
Cost: 45,000.

26. Pirate Cutthroat
Class: shooter.
Cost: 10,000.
Location: Bounty hunters' room.

27. Turk Falso
Class: bounty hunter.
Cost: 45,000.
Location: Bounty hunters' room.

28. Geonosian Security Guard
Class: shooter.
Cost: 15,000.
Location: Bounty hunters' room.
Features: walks extremely slowly. For reasonable speed, press the jump button once - he will take off and move like everyone else.

29. Bib Fortuna
Class: shooter.
Cost: 30,000.
Location: Bounty hunters' room.

30. Gamorrean Guardsman
Class: swordsman.
Cost: 40,000.
Location: Bounty hunters' room on the Invisible Hand.

31. Probe droid
Class: battle droid.
Cost: 6,000.
Location: room with turrets on the Invisible Hand.

32. Gonk Droid
Class: no.
Cost: 10,000.

Features: slightly more than completely useless, except that he walks faster than in previous games. Pleases with periodic exclamations of “gonk!”

33. Battle Droid Commander
Class: battle droid, commander.
Cost: 10,000.
Location: bridge of the Invisible Hand.

34. General Grievous
Class: swordsman.
Cost: 250,000.
Location: bridge of the Invisible Hand.
Features: Jumps spectacularly and wheezes in battle.

35. Neimoidian
Class: shooter.
Cost: 20,000.

36. LEP Servant Droid
Class: no.
Cost: 10,000.
Location: Hangar for ground transport of the Invisible Hand.
Features: absolutely useless, can't even use droid consoles. But he runs funny.

37. Golden super battle droid
Class: machine gunner.
Cost: 30,000.
Location: Hangar for ground transport of the Invisible Hand.
Features: when hit, it heats up and glows.

38.TX-20
Class: commander.
Cost: 50,000.
Location: Hangar for ground transport of the Invisible Hand.
Features: when hit, it literally loses its head, which you then have to look for and put back on.

39. Heavy super battle droid
Class: rocket scientist.
Cost: 25,000.
Location: Hangar for ground transport of the Invisible Hand.

40. Risen Geonosian
Class: no.
Cost: 10,000.
Location: Hangar for ground transport of the Invisible Hand.
Features: fights with fists. Like C3PO, when hit, he loses limbs, which does not stop him.

Characters (characters from supersets)

Superset characters

They become available in the compartment next to the medical bay after completing each level.

1. Admiral Akbar (classic story)
Class: shooter.
Cost: 50,000.
Level set: Gungan General (Dooku-2).

2. Captain Antilles (classic story)
Class: shooter.
Cost: 50,000.
Level Set: Innocent Victims of Ryloth (Asajj-5).

3. Chewbacca (classic story)
Class: shooter.
Cost: 50,000.
Level Set: Nasty Zillo (Epilogue).

4. Han Solo (classic story)
Class: shooter.
Cost: 50,000.
Level Set: Droid Duel (Grievous-1).

5. Lando Calrissian (classic story)
Class: shooter.
Cost: 50,000.
Level set: Shadow of Schadenfreude (Grievous-2).

6. Princess Leia (classic story)
Class: shooter.
Cost: 50,000.
Level set: Battle of Geonosis (Dooku-1).

7. Luke Skywalker (classic story)
Class: Jedi.
Cost: 50,000.
Level Set: Weapons Factory (Dooku-5).

8. Obi-Wan Kenobi (classic story)
Class: Jedi.
Cost: 50,000.
Level Set: Downfall (Dooku-3).

9. Qui-Gon Jinn (classic story)
Class: Jedi.
Cost: 50,000.
Level set: Storm over Ryloth (Asajj-4).

10. Rebel Special Forces Soldier (Classic Story)
Class: shooter.
Cost: 50,000.
Level set: Grievous's Lair (Grievous-4).

11. Wedge Antilles (classic story)
Class: shooter.
Cost: 50,000.
Level set: Death of "Schadenfreude" (Grievous-3).

12. Boba Fett (classic story)
Class: bounty hunter.
Cost: 100,000.
Level set: The machinations of Grievous (Grievous-6).

13. Greedo (classic story)
Class: bounty hunter.
Cost: 70,000.
Level set: Secret Enemy (Asajj-1).

14. Darth Maul (classic story)
Class: Sith.
Cost: 275,000.
Level set: Recruits (Grievous-5).

15. Darth Sidious (classic story)
Class: Sith.
Cost: 275,000.

16. Darth Vader (classic story)
Class: Sith.
Cost: 275,000.
Level Set: Legacy of Terror (Dooku-6).

17. Darth Vader with Scars (Classic Story)
Class: Sith.
Cost: 275,000.
Level set: Ambush (Asajj-2).

18. Vader's Apprentice (classic story)
Class: Sith.
Cost: 275,000.
Level set: Defenders of the World (Dooku-4).

19. Imperial Guard (classic story)
Class: swordsman.
Cost: 50,000.
Level Set: Geonosis Arena (Prologue).

20. Shadow Clone Trooper (Classic Story)
Class: shooter.
Cost: 50,000.
Level set: Blue Shadow Virus (Asajj-3).

21. Stormtrooper (classic story)
Class: shooter.
Cost: 50,000.
Level set: Liberation of Ryloth (Asajj-6).

22. Tusken Bandit (classic story)
Class: shooter.
Cost: 50,000.
Level set: Hostage taking (bounty hunter mission).

Characters(criminals)

Criminals

As you progress through the levels, they appear in the cells of the prison compartment and are bought for parts.

1. Doctor Nuvo Vindi
Class: shooter.
Unlocks after: Blue Shadow Virus (Asajj-3).
Cost: 50,000.

2. Wat Tambor
Class: shooter.
Unlocks after: Liberation of Ryloth (Asajj-6).
Cost: 50,000.
Features: moves very funny.

3. Lok Durd
Class: shooter.
Unlocks after: Defenders of the World (Dooku-4).
Cost: 50,000.

4. Poggle the Small
Class: shooter.

Cost: 50,000.
Features: walks extremely slowly. For reasonable speed, press the jump button once - he will take off and move faster.

5. Nute Gunray
Class: shooter.
Unlocks after: Victory on Naboo in Republic Stormtrooper mode.
Cost: 50,000.

6. Vorm Loafsom
Class: shooter.
Unlocks after: Victory on Christophsis in Republican Stormtrooper mode.
Cost: 50,000.
Features: vibrant blue!

Characters (bonus characters)

Asajj Ventress
Class: Sith.
Unlocks after: Separatist victory on Christophsis in Separatist Stormtrooper mode.

Chancellor Palpatine
Class: shooter.
Unlocks after: Complete Republic victory in Republic Stormtrooper mode.

Grand Moff Tarkin
Class: shooter.
Unlocks after: Complete Separatist victory in Separatist Stormtrooper mode.

Vehicles

All transport in the game is divided into three types: spaceships, ground vehicles and cool transport. Spaceships are used in levels with flights and for travel between cruisers at the base. Ground vehicles participate in strategy levels and allow you to both shoot and simply crush the enemy. Cool vehicles usually do not have weapons and are used at levels to obtain superset parts.
Among each type of equipment, several classes can be distinguished depending on their purpose. Cool transport is not divided into classes.

Spaceship classes

Fighter
Armed with conventional lasers, it can destroy enemy ships and conventional space objects.

Missile carrier
Fires missiles capable of destroying silvery objects in space.

Rapid fire
Like machine gunner characters, due to the high frequency of shots, it heats up and destroys golden objects.

Ground vehicle classes

Speeder
Flies (or walks) quickly and is capable of destroying enemy troops and ordinary objects with lasers.

Tank
Depending on the specific model, it is more or less slow, capable of destroying silver parts with lasers or missiles. Successfully replaced by an infantry detachment with grenade launchers led by a commander.

Ray
The beam heats and destroys gold objects. Successfully replaced by a squad of infantry with blasters led by a commander.

Transport (spaceships)

Republic ships

Can be purchased and opened from the Resolute landing dock.

1. Anakin's Starfighter
Class: fighter.

2. Obi-Wan's Starfighter
Class: fighter.
Cost: 50,000.

3. Plo Koon's Fighter
Class: fighter.
Unlocks after: Shadow of Schadenfreude (Grievous 2).

4. Keith Fisto's Fighter
Class: fighter.
Cost: 50,000.

5. Y-wing Starfighter
Class: fighter.
Cost: 50,000.

6. ARC-170 fighter
Class: rapid fire.
Cost: 50,000.

7. Republic Assault Ship
Class: fighter.
Unlocks after: Crash (Dooku-3).

8. Republic Dropship
Class: rapid fire.
Cost: 50,000.

9. Republic gunboat
Class: fighter.
Cost: 50,000.

10. Jedi Shuttle
Class: fighter.
Cost: 50,000.

11. Medical frigate
Class: fighter.
Cost: 50,000.

12. Republic cruiser
Class: missile carrier.
Cost: 50,000.
Feature: in free mode it is armed with torpedoes.

13. "Twilight"
Class: fighter.
Cost: 50,000.

14. V-19 "Rain" fighter
Class: fighter.
Unlocks after: Storm over Ryloth (Asajj-4).

15. Nubian ship type H
Class: fighter.
Cost: 50,000.

16. Stealth ship
Class: missile carrier.
Unlocks after: collect all 130 gold cubes and build it in the hangar behind the prison bay.
Feature: in free mode it is armed with torpedoes. Invisible (becomes visible at the moment of the shot and immediately disappears again).

Separatist ships

Purchased and unlocked at the Invisible Hand landing dock.

1. Vulture Droid
Class: fighter.
Cost: 100.

2. Bomber "Hyena"
Class: fighter.
Cost: 50,000.

3. Geonosian Fighter
Class: fighter.
Unlocks after: Legacy of Terror (Dooku-6). Will become available after purchasing Poggle Small in the cell.

4. Neimoidian shuttle
Class: fighter.

5. Pirate plate
Class: missile carrier.
Unlocks after: buy Hondo Ohnaka (“Invisible Hand”, bounty hunters’ room).

6. Magnaguard Slayer
Class: fighter.
Unlocks after: Castle of Fate.

7. Solar sail operator
Class: fighter.
Cost: 200,000.

8. "Soulless"
Class: rapid fire.
Cost: 200,000.

9. Trident assault board
Class: missile carrier.
Cost: 200,000.
Features: in free mode it is armed with torpedoes.

10. "Xanadu Blood"
Class: rapid fire.
Cost: 200,000.

11. "Halo"
Class: rapid fire.
Cost: 200,000.

12. Slave I
Class: fighter.
Unlocks after: buy Jango Fett (The Invisible Hand, Bounty Hunters' Room).

Transport(ground transport)

Republican ground transport

Can be purchased in the hangar for ground vehicles on the Resolute. Becomes available after one use in strategy mode.

1. AT-RT
Class: speeder.
Cost: 50,000.

2. AT-AP
Class: tank.
Cost: 75,000.

3. AT-TE
Class: tank.
Cost: 100,000.
Features: very slow, but has two weapons - one is activated by the attack button, the second by the additional action button. Can be activated simultaneously.

4. Tank RX-200
Class: beam.
Cost: 250,000.

5. BARC Speedboat
Class: speeder.
Opens after: Available initially.

Separatist ground transport

Purchased in the hangar for ground vehicles at the Invisible Hand. Becomes available after one use in strategy mode.

1. Supertank
Class: tank.
Cost: 100,000.
Features: very slow. It fires rockets, but its action is no different from other tanks.

2. AAT
Class: tank.
Cost: 50,000.

3. Dwarf Spider Droid
Class: speeder.
Cost: 75,000.

4. Fire Droid
Class: tank.
Cost: 75,000.
Features: fast. It fires rockets, but its action is no different from other tanks.

5. OG-9 Spider Droid
Class: beam.
Cost: 250,000.

6. STAP
Class: speeder.
Opens after: Available initially.

Pirate ground equipment

Available for purchase from any hangar - both Republican and Separatist.

1. Pirate tank
Class: tank.
Cost: 75,000.

2. Starhawk Fleet
Class: speeder.
Cost: 50,000.

Transport (cool transport)

Cool transport

It opens as the story progresses (if you build it in the game), it is not freely available at levels, but you can ride it around the hangar behind the prison block on the Resolute or along the landing dock of the Invisible Hand.

1. Ice cream van
Opens after: Available initially.
Features: the attack button plays a melody.

2. Motorcycle
Opens after: Available initially.
Features: very fast, skids when cornering.

3. Combat suit
Unlocks after: Legacy of Terror (Dooku-6).
Features: Reminds me of WALL-E. Using the attack button, unleashes fists on the enemy.

4. Plank droid
Unlocks after: Recruits (Grievous-5).
Features: just a trolley for slow driving.

5. Tractor
Unlocks after: Blue Shadow Virus (Asajj-3).
Features: slow. The attack button beeps.

6. Orange car
Unlocks after: Secret Enemy (Asajj-1).
Features: the attack button beeps.

7. Black car
Unlocks after: Secret Enemy (Asajj-1).
Features: the attack button beeps. Goes a little faster than the orange one.

8. Gloop the Collector
Unlocks after: Recruits (Grievous-5).
Features: Just drives slowly.

9. Crab Droid
Unlocks after: Ambush (Asajj-2).
Features: slow, although he carefully rearranges his legs. There is a claw attack.

10. Elephant
Unlocks after: Liberation of Ryloth (Asajj-6).
Features: Just walks at average speed. Funny twitches his trunk when delivering.

11. Official transport
Unlocks after: Grievous's Lair (Grievous-4).
Features: Just drives at medium speed.

12. UFO
Unlocks after: General Gunganov (Dooku-2).
Features: flies, shoots quickly. A very useful thing, at a level it is more convenient to use than a standard speeder.

10 gold blocks open the door to the hangar. You can fly into space, shoot vultures, fly into an enemy ship. You can also complete space missions, for each of which the reward is a gold block. Each system has its own task. You can complete tasks after completing a level, or you can move from system to system in the main menu.

1.Dead Moon Antara: shoot down birds for two minutes.
2. Christophsis: shoot down silver fragments for one and a half minutes (it’s better to do this with a cruiser).
3.Geonosis: shoot down golden debris (you will need a fast-firing ship).
4.Quell: 1 minute to shoot down burning debris (you can shoot it down with anything, but it’s hard to keep up with them).
5.Coruscant: shoot down the fuel tanks for a minute and a half.
6.Rugosa: 2 minutes to shoot down silver birds.
7.Rishi: 3 minutes to shoot down golden birds.
8.Malaster: shoot down Dark Side objects with an enemy ship with torpedoes for one and a half minutes.
9. Naboo: destroy as many asteroids as possible with torpedoes in 2 minutes (a cruiser is needed).
10.Saluquamai: destroy as many asteroids as possible with torpedoes in one and a half minutes (a cruiser is needed).
11.Vassek: Shoot down magnaguard fighters for 2 minutes.
12.Tatooine: 2 and a half minutes to shoot down probes.
13. Moon of Ruusan: shoot down shuttles for a minute and a half.
14.Florrum: 1 minute to knock down pirate plates.
15.Maridun: Shoot down a cruiser with a separatist cannon to gain access to the mission. 2 minutes to shoot down LAAT.
16.Ryloth: Use the Republican cannon to shoot down a piece of debris to gain access to the mission. 2 minutes to shoot down debris and droid fighters.

Storylines

There are 18 story missions, available in story mode and free play. In the story mode, you play for those characters who participated in these events in the plot, in the free mode - for anyone. You can go through the storylines in any order.
In addition to the usual shooting and wandering levels and levels with flights, an interesting innovation has appeared - strategy levels. Accordingly, at such levels the main thing is to destroy enemy buildings, capture bases and build your own facilities. The more bases you capture, the more types of objects you can build on each of them.

To complete the level you need:

1.Complete it in story mode.
2.Collect the Jedi counter (this can be done in both story mode and free mode, there is one for both modes).
3.Complete the level in free mode.
4.Assemble the kit parts.

Storylines (Count Dooku)

Chapter 1
Battle of Geonosis
(strategy)



Received characters – Kit Fisto, Ki-Adi-Mundi

Set details:
1.Destroy 10 crystals
2.Destroy 5 dead trees
3.Robot remote control in the northeast corner
4.C3PO remote in the southeast corner
5.Hunter console in the southwest corner
6.Assemble remote control R2 in the northwest corner
7.Destroy the Dark Side Rock
8.Laz in the northwest corner
9. Around the corner at the left edge of the field
10.Destroy 3 tanks

Purchasable character – Princess Leia, 50,000

Chapter 2
General Gunganov
(strategy)


Jedi Counter – 180,000 parts
Acquired Characters – Commander Stone
Received transport - UFO

Set details:
1.To the right of the starting point
2.Destroy 10 dead trees
3.Destroy 5 speeders

5.Activate the enemy droid panel in the east and ride along the path
6.Droid terminal in the southwest
7.Bounty hunter terminal in the northwest
8.Close three geysers in the north
9.Assemble terminal R2 in the east
10.Destroy the golden torpedo generator, which is initially protected by a field

Purchasable character – Admiral Akbar, 50,000

Chapter 3
Crash


Jedi Counter – 75,000 parts
Acquired Characters – Aayla Secura, Commander Bly
The resulting vehicle is a Republic Assault Craft.

Set details:
1.Destroy 5 probes highlighted by arrows
2.Destroy 5 selected flying saucers
3.Extinguish the fire behind the door on the first platform
4.Behind the hole on the third platform
5.Fly up to the bridge of the Republican cruiser; it will explode, land there and destroy 3 golden toilet stalls
6.Destroy 6 gold blocks on the left cruiser
7.Destroy the Dark Side object on the left cruiser using an enemy ship (Soulless)
8.Under the platform on an enemy cruiser
9.Destroy 5 probe droids
10.Jump onto the box on the left in the last hangar

Purchasable character - Obi-Wan Kenobi (classic trilogy), 50,000

Chapter 4
Defenders of Peace
(strategy)



Received characters – Vag Tu + Lok Durd in the cell

Set details:
1.To the right of the crash site behind the stone
2.Destroy 10 palm trees
3.Activate the bounty hunter remote and kill 50 droids
4.Destroy the Dark Side Rock
5.Control C3PO in the southeast
6.Assemble the R2 remote control in the south
7.Robonino terminal in the east
8.Destroy 3 tanks
9.Build a set storage
10.Build up the northwestern enemy platform, except for the field where the barracks were

Purchasable character – Starkiller, 275,000
Notes: Kill the droids and destroy the tanks before you destroy their factories!

Chapter 5
Weapons factory
(strategy)


Jedi Counter – 100,000 parts
Receiveable characters – Luminara Unduli, Barriss Offee

Set details:
1.Build 3 structures on the northwestern platform without touching the gray platform
2.Build a set storage
3.Above the stone in the southeast
4.Destroy 5 skeletons with red lanterns
5.Turn 5 taps with Force before destroying the factory
6.Terminal R2 in the southwest
7.Activate the hunter terminal in the north and kill 50 droids
8.Put the egg behind the silver door
9.Terminal R2 near the first triangular door
10.Destroy the golden triangles on the tunnel wall, a detail in the secret bathroom behind the second door.

Purchasable character – Luke Skywalker, 50,000

Chapter 6
Legacy of Terror


Jedi Counter – 130,000 parts
Received Characters – Poggle the Little in the Cell
Receiveable transport - Geonosian fighter, combat suit

Set details:
1. Correctly assemble the ladder to the left of the start
2.Collect 5 skeletons
3.Drop the statue to the right of the start
4.Destroy 5 screamers
5.Terminal R2 on the left in the tunnel
6.Assemble a robot from gold blocks, explode fuel tanks and jump to the part
7.Feed the spider on the right in the zombie corridor
8.Robonino remote control on the left in corridor 2, turn on the light
9.Destroy 5 eggs while escaping
10. Jump on the wall while escaping. The wall is closer to the viewer than the desired turn, that is, you need to run a little further.

Purchasable character – Darth Vader, 275,000

Storylines (General Grievous)

Chapter 1
Droid Duel


Jedi Counter – 120,000 parts
Received characters – R2-D2, R3-S6

Set details:
1.Kill 3 droids outside the Robonino door
2.Destroy 3 gold boxes
3.Destroy 5 cup racks
4.Destroy 5 mice
5.Collect 5 gold droids
6.Collect 5 balls
7. Robonino's remote control in a duel with Grievous
8.Dark Side door in the room with the table
9.Build a Dark Side flying saucer in the hangar
10.Play bowling behind the ventilation hatch above the hangar balcony

Purchasable character – Han Solo, 50,000

Chapter 2
Shadow of Schadenfreude


Jedi Counter – 190,000 parts
Received Characters – Plo Koon
The resulting vehicle is Plo Koon's fighter

Set details:
1.Knock down 5 green targets
2.Break the golden beam above 1 torpedo pad
3. Launch and shoot down the rescue capsule from platform 1
4.Make a pool using the C3PO remote
5.Pull the hook on platform 1, drop the box and jump
6.Destroy the Dark Side object behind 1 site with an enemy ship
7.Activate 3 orange buttons on site 2
8. Launch and shoot down the escape capsule from platform 3
9.Empty 3 trash cans on site 3
10Fly up to the ion cannon at a high altitude. A secret door will open, blow up the silver blocks behind it.

Purchasable character - Lando Calrissian (classic trilogy), 50,000

Chapter 3
Death of "Schadenfreude"


Jedi Counter – 80,000 parts
Receiveable Characters – C-3PO

Set details:
1.Assemble springs into a traffic light
2.Destroy five Dark Side washing machines
3.Play the labyrinth behind the clones' door
4. Shoot 2 cranes near the steps in the training yard
5.Assemble the tap, pull off the cover
6.Above the fan
7.Blow up the golden stone over the abyss
8.Knock down 5 silver tips
9.Behind the Robonino door in the outer hall
10. Throw 5 droidekas at Grievous

Purchasable character - Wedge Antilles, 50,000

Chapter 4
Grievous's Lair


Jedi Counter – 125,000 parts
Receiveable characters - Nadar Webb, Commander Phill, heavy clone trooper
Received transport – official transport

Set details:
1.Destroy the golden stone above the rock
2.Assemble the Dark Side Robonino remote control
3.Tighten and break 10 faucets with the Dark Side
4.Play pool outside the bounty hunter's door
5.In the corridor, assemble the button and the machine
6.Destroy 10 gold parts
7.Robonino remote control in the room
8. Throw a sword at 10 lamps on the ceiling
9.Pull three platforms out of the lava using the Dark Side and jump across them to the part
10.In the last location, move the top of the left tower to the right one and connect the right tower

Purchasable character – rebel special forces soldier, 50,000

Notes: If you throw a box of hooks at Grievous, they will stick to his limbs and the limbs can be torn off.

Chapter 5
Recruits


Jedi Counter – 80,000 parts
Received characters - Heavy (machine gunner), Echo (rocket man), Fives (shooter)
The resulting vehicle is a plank droid, a goofy harvester.

Set details:
1.Help the worms behind the Dark Side pile hatch
2. Shoot 5 boxes behind a pile of silver stones
3.Climb through the Sith door and knock the clones out of the pool
4.Behind the same door, activate the radio tower, and then pick up the part, quickly switching to another character
5.Destroy 5 panels
6.Destroy 6 gold boxes
7.Repair 5 valves
8. Kill the worm behind the cut-out door
9.Assemble the R2 remote control
10. Play lullabies for 3 larvae

Purchasable character – Darth Maul, 275,000

Chapter 6
The machinations of Grievous


Jedi Counter – 60,000 parts
Received characters – Adi Gallia, It Kot

Set details:
1.Throw 5 boxes out the window
2.Break the golden box and make a lever
3.Break the silver box
4.In the second room, break 3 gold pieces
5.Screw 5 taps
6. Block 4 ventilation hatches in the floor
7.Break the golden door in the same room
8.Knock down 5 green targets
9.Assemble the pyramid on the landing pad
10.Launch and destroy the escape capsule using the Robonino remote control

Purchasable character – Boba Fett, 100,000

Storylines (Asajj Ventress)

Chapter 1
Secret Enemy


Jedi Counter – 100,000 parts
Receiveable characters - Commander Cody, clone trooper
The resulting vehicle is an orange car, a black car

Set details:
1.Destroy 10 tables with levers switched by the Force.
2.Attach the cable behind the wall with the hole to the leftmost container
3.Behind the window of the room with a cannon on the window sill on the left
4.Use the bounty hunter panel on the roof
5. Spin 4 krantiks on the battlefield using the Dark Side
6.Destroy 3 spiders from the roof with a sniper
7.Destroy three inflatable helmets in the side room of the complex
8.Use the Dark Side to put the purple books on the shelves
9.Use the Dark Side to open the garages under the hole and park on the buttons near the bookcases
10.Destroy 10 super droids on a falling spider

Purchasable character – Greedo, 70,000

Chapter 2
Ambush


Jedi Counter – 68,000 parts
Received characters – Lieutenant Tyr (machine gun), Zhek (rocket launcher), Rhys (shooter)
The resulting vehicle is a crab droid.

Set details:
1. At the exit from the capsule
2.Destroy 5 crabs masquerading as rocks
3.Destroy 5 snakes masquerading as purple dill
4.Collect the large crab in the gorge to the right of the drop site and hit five small ones
5. Jump on the three buttons in the closet on the right into the gorge in the same order in which the crab shows the colors
6.In the closet on the left of the battlefield
7. Pull the giant crab with chains in the closet on the battlefield, which is opened by R2
8.Collect three lamps in the toilet in the closet on the right on the battlefield for the TSS parts
9.On the right side of the shelf on the battlefield
10.Collect a large crab near the hole where you can throw the droidekas

Purchasable character - Darth Vader with scars, 275,000
Notes: To destroy droidekas with impenetrable shields, drop silver stones on them.

Chapter 3
Blue Shadow Virus


Jedi Counter – 210,000 parts
Received characters - Ahsoka, Jar Jar, Captain Rex + Nuvo Windy in a cage
The resulting transport is a tractor

Set details:
1.Destroy 5 periscopes
2.Dig up and destroy 5 carrots
3.Pull out and destroy 6 Dark Side items
4.Blow up the golden idol, assemble a harvester from the debris and harvest the harvest
5.Terminal R2 on LAAT
6.Activate two panels of enemy droids inside the base twice
7.Repair 4 doors at the base
8.Drink the magnaguard behind the door C3PO
9. Climb the Jedi wall for bombs
10.Pull 2 ​​cables on the Nuvo ship

Purchasable character – Shadow Imperial Stormtrooper, 50,000

Chapter 4
Storm over Ryloth


Jedi Counter – 70,000 parts
Receiveable transport - Anakin fighter, V-19 Rain fighter

Set details:
1. Shoot down 10 fighters with a turret
2.Above the platform at the top
3. Shoot down 5 ships highlighted with green arrows
4.Destroy 10 gold parts on a Republican cruiser
5.Use an enemy fighter to destroy the red object on the right on the Republican bridge
6.Assemble the R2 terminal near the guns
7.On the left platform, activate the panel and walk the droid along the orange buttons
8.Destroy the golden door on the bridge
9.In the basement on the far right platform
10.Assemble a button near the map

Purchasable character – Qui-Gon Jinn, 50,000

Chapter 5
Innocent victims of Ryloth


Jedi Counter – 105,000 parts
Received characters - Waxer, Boyle

Set details:
1.Draw 5 Dark Side sticks
2.Destroy 5 purple flowers
3.Destroy 5 silver boxes
4.Repair the sewer in the 1st prison cell on the left
5.Behind the wall there are 2 prison cells on the left
6.Climb through the hole on the right
7.Break the gold pieces behind the prison on the left
8. Solve the example at school behind the door of C3PO
9.Behind the hunters' door near the stall
10.Build a Dark Side Antenna

Purchasable character – Raimus Antilles, 50,000
Note: pacify the armored saurs with the Force and drive them into stalls using the orange buttons.

Chapter 6
Liberation of Ryloth
(strategy)


Jedi Counter – 230,000 parts
Received characters - Mace Windu, Commander Ponds, Wat Tambor (in cell)
The resulting vehicle is an elephant

Set details:
1.On the left under the stone near the start
2.Break 10 crystals
3.Destroy 3 tanks
4.Destroy 5 palm trees
5.Assemble the R2 terminal and ride an elephant through the parts
6.Break the Dark Side Rock
7.Climb into the hole on the rock in the north, disassemble the helmet with the Dark Side
8.Build a set storage
9.Activate the C3PO terminal
10.Activate the bounty hunter panel and complete the task

Purchasable character - Imperial Stormtrooper, 50,000

Bonus levels

Epilogue
Gad Zillo
(strategy)


Jedi Counter – 300,000 parts

Set details:
1.Destroy 10 boxes
2.Destroy 5 rocks
3.Destroy 6 tanks
4.Repair the cable in the northern part of the field
5.Build a set storage
6.Above one of the corals
7.Panel R2 in the north
8.Hunter panel in the east
9.Destroy the nearby Dark Side rock
10.Robonino remote control in the south

Purchasable character – Chewbacca, 50,000

Hostage taking


This level is accessible from the room behind the left door on the Separatist ship (in the bounty hunters' room).
Jedi Counter – 72,000 parts
Receiveable characters - Aurra Sing, Robonino, IG-86, HELIOS-3D, commando droid, Shahan Alama

Set details:
1.Repair the cruiser on the left
2.Kill 5 clone cleaners
3.Jump over the left cruiser
4.Activate the R2 panel and blow up the barge in the middle
5.Make 5 pairs of ice cream
6.Destroy 5 mouse droids
7.Cut the door on the right side of the corridor
8.Activate the R2 remote control next to this door and do the hairstyles of the guards behind the door
9.Use the Dark Side to open a hole on the left side of the corridor and crawl through there
10.Smash the Dark Side object in one of the rooms and win the Indiana Jones game

Purchasable character – Tusken bandit, 50,000

Castle of Fate


This level is accessible from the room behind the right door on the Separatist ship.
Jedi Counter – 85,000 parts
Received characters – Count Dooku, MagnaGuard
The resulting vehicle is a MagnaGuard fighter

Set details:
1.Collect 5 probe droids
2.Blow up the silver trays and activate all the buttons
3.Beat Jabba so that he spits out pieces of the part
4.Drop the chandelier and place three boxes of food on it
5.Break the golden door in the dining room, assemble the table, place a giant burger on it and jump
6.Destroy 5 antennas on the hangar ceiling
7.Blow up the silver chain on the broken barge
8.Break 10 skulls
9.Climb into the hole
10.Activate the R2 remote control in the desert and drive through the orange buttons

Purchasable character – Imperial Guardsman, 50,000

Bounty Hunter Missions


Available on the Separatist ship behind the left door. The tasks are given out by Ziro the Hutt. The goal of each task is to find a specific character in a certain amount of time (1-2 minutes).
1.R2: behind Robonino's door.
2. Yoda: behind the coral near the farthest tank.
3.Padme: in the cantina outside C3PO's door.
4.Anakin: go to the hall with trains, there get to the farthest platform. You'll have to use a jetpack.
5.Rex: Build a crane and go down to the giant worm. Rex will be on the left.
6.Plo Koon: fights the droid in the right corner of the landing pad, not far from the escape pod.
7.Aayla Secura: fly up to the bridge so that it explodes; land on the formed platform. Aayla is standing on the right near the toilet stalls.
8. Obi-Wan Kenobi: behind the hole on landing pad 2.
9.Ahsoka Tano: to the left of the starting point on the rocks.
10.Kit Fisto: In the room behind the bounty hunter's door.
11.Bail Organa: behind the second guard door. We need to fix the power supply in the first room.
12.Vaxer: you need to blow up the silver blocks with a detonator (for the top ones, throw the detonator in flight). A box will fall from above, containing Waxer.
13.Commander Cody: on the right balcony.
14.Commander Ponds: near the far corner with the triangular doors.
15. Luminara Anduli: behind the rubble on the right near the R2 console.
16.It Cat: will jump out of the hatch in the floor if you throw the detonator through the window five times.

Golden cubes

They are given for literally everything:
complete a level in story mode
fill the Jedi meter
collect all the parts of the set
complete the mission in strategy mode
complete a space mission
complete the bounty hunter mission.

The more gold cubes you collect, the more doors you can open.

On a Republic ship:
Exit from the bridge – 3 blocks
In the medical block - 6 blocks
Hangars – 10 blocks

On the separatist ship:
On the bridge – 25 blocks
In the observation room - 30 blocks
On the bridge – 20 blocks

You can collect a maximum of 130 blocks, from which an invisible ship is constructed in the hangar behind the prison cells on the Resolute. Unfortunately, the ship itself is not nearly as interesting as the process of collecting cubes.

Red cubes

These are surprises we are all too familiar with. Since we no longer have a bartender who would sell us various tricks, the only way out is to stumble upon a red block (or get it through back-breaking labor) and buy it.

On a Republic ship:
1.Open the taps in all the prison cells on the right, in the last one there will be a cube: parts from the characters - 100,000
2.In the fighter hangar there is a box in the corner: x2 – 500,000
3.Take out the trash in the hangar with gold parts: x4 – 2,000,000
4.On the left of the gunners after the cameras: hit the pear 5 times - a quick construction cube appears - 500,000
5.In the common corridor behind the bridge at the top left: x6 – 10,000,000
6. Inside the silver structure in the same place: x10 – 40,000,000
7. In the same place, if you shoot down 4 objects with a rapid-fire weapon: attracting parts - 500,000
8. In the corridor in front of the hangar appears if you shoot down three green targets with a sniper: super strike with a sword - 300,000
9.In the medical unit under the left bed: glow – 50,000
10.In the room with characters from the set parts at the R2 remote control: set detector – 750,000
11.In the same room on the upper platform in a silver box (you need to climb up with a jumping character, break the boxes, build a hook, and then climb up with someone with a heavy weapon): superspeeders - 40,000,000
12.Under the force field on the bridge: red block detector - 150,000

On the separatist ship:
1.On the left in the observation room with red lanterns: x8 – 20,000,000
2.Behind the cup on the right: perfect dodge –100,000
3.Near the Hutt, if you knock down 4 pieces from the ceiling: heart regeneration, 400,000
4.Dark Side Facility on the Bridge – Dark Side, 150,000
5.On the left above the bridge are two swords, 250,000
6.On the right wall in the hangar for ground transport (you need to climb with a hook): invulnerability – 1,000,000

And here's another video:

Conquest of the Galaxy

The strategy part of LEGO Star Wars III is not limited to story levels - it also exists as a separate section. After completing the story levels, the Republican Stormtrooper and Imperial Stormtrooper sections become available. In the first case, you conquer the galaxy under the flag of the Republic, in the second, under the flag of the Empire. Unlike strategies at story levels, here you are given a limited time for a specific task.
For each planet you conquer, you will receive a gold cube. Also, after each mission, ground equipment that was used in the mission will become available for purchase.
When the entire Galaxy is under the control of the Republic, you will receive Chancellor Palpatine.
When the world is conquered by the Separatists, you will receive Tarkin.

Republic stormtrooper

Saleucami: 17 minutes, destroy all enemy buildings.
Naboo: 15 minutes, destroy all enemy buildings.
Christophsis: 15 minutes, destroy all enemy buildings.
Moon of Ruusan: 12 minutes, destroy all enemy buildings.
Coruscant: 12 minutes, destroy all enemy buildings.
Dead Moon Antara: 9 minutes, destroy all enemy buildings.
Ryloth: 8 minutes, destroy all enemy buildings.
Quell: 16 minutes, build an escape capsule.
Tatooine: 15 minutes, build an escape pod.
Geonosis: 15 minutes, build an escape pod.

Vassek: 10 minutes, destroy the command center.
Malastair: 14 minutes, destroy 3 Grievous statues.
Maridun: 10 minutes, destroy 3 Grievous statues.
Luna Rishi: 6 minutes, destroy 3 Grievous statues.
Rugosa: 6 minutes, destroy 3 Grievous statues.

Separatist stormtrooper

Malastair: 17 minutes, destroy the command center.
Geonosis: 15 minutes, destroy the command center.
Maridun: 15 minutes, destroy the command center.
Luna Rishi: 15 minutes, destroy the command center.
Christophsis: 10 minutes, destroy the command center.
Naboo: 12 minutes, destroy the command center.
Ryloth: 10 minutes, destroy the command center.
Rugosa: 10 minutes, destroy the command center.
Saleucami: 15 minutes, build an escape pod.
Moon of Ruusan: 15 minutes, build an escape pod.
Dead Moon Antara: 15 minutes, build an escape pod.
Florrum: 15 minutes, build an escape capsule.
Tatooine: 15 minutes, destroy 3 Yoda statues.
Quell: 12 minutes, destroy 3 Yoda statues.
Coruscant: 11 minutes, destroy 3 Yoda statues.
Vassek: 10 minutes, destroy 3 Yoda statues.

Arcade mode


Only activates when both players are active. Allows you to play out a duel between players in strategy mode on any planet.
Before playing the game, set the following in the settings:
1. Job type:
-destroy the enemy command center
-destroy enemy buildings
- collect parts
-destroy the statues
-get off the planet
2. Timer (3, 5, 10, 20, 30 minutes or unlimited)
3. Republican vs. Separatist or Separatist vs. Republican (player roles)
4. Starting number of parts for each side.

100% completion

For 100% completion you need:
1.Complete all levels in story mode.
2.Complete all levels in free mode.
3.Collect all Jedi counters.
4.Collect all sets.
5.Collect all characters.
6.Collect all ships.
7.Collect all ground equipment.
8.Collect all the gold cubes and assemble the invisible ship.

If the counter freezes at 98-99%, check the ground equipment on the separatist ship (inside the supertank standing in the hangar) - most often this happens if you forget to buy separatist tanks.

Dexter's Diner

Location, neutral territory. Here you can choose to play any of the available levels, buy hints/heroes/bonuses or open them using codes (we are honest people, so we won’t consider this option) and admire the assembled ships. You can also practice your strength on interior items and collect a small initial capital (this opportunity will be available throughout the game, but then it will be more effective to go through the old levels again).

Hints
Contains basic information about the gaming device. Easily bought up in bulk for only 360 units.

Heroes
Of the 56 game heroes, 31 are available for purchase. The rest will be received for free according to the plot. The ability to purchase a specific character opens up after you defeat/meet him in one of the game levels.

1) Droid racing - 250. Features: none.
2) Droid PC - 350. Features: none.
3) Battle droid (security) - 300. Features: shoots, but slowly.
4) Battle droid - 200. Features: shoots, but slowly.
5) Battle droid (commander) - 1,000. Features: Shoots slowly and talks on the radio, which doesn't seem to do anything.
6) Droidek -10,000. Features: protective field and long deployment into a combat position.
7) Royal Guard - 800. Features: marksman.
8) Padme - 800. Features: shooter.
9) Darth Maul - 15,000. Features: Sith.
10) Clone - 2,000. Features: shooter.
11) Geonosian - 2,000. Features: shoots, but slowly, can hover.
12) Battle droid (geonosis) - 300. Features: old droid in a new coloring.
13) Super battle droid - 5,000. Features: Shoots great.
14) Jango Fett - 65,000. Features: good shooter, can hover above the ground, although he doesn’t fly anywhere, but he’s a show-off.
15) Boba Fett - 800. Features: analogue of the boy Skywalker.
16) Luminara - 20,000. Features: Jedi.
17) Ki-Adi Mundi - 25,000. Features: Still a Jedi.
18) Kit Fisto - 35,000. Features: and also a Jedi.
19) Shaak Ti - 15,000. Features: Well, finally a Jedi, and I was starting to worry:
20) Count Dooku - 45,000. Features: Sith.
21) Grievous' bodyguard - 30,000. Features: has a staff, jumps higher than others.
22) General Grievous - 200,000. Features: 4 light sabers, jumps higher than others, handsome.
23) Clone (episode III) - 600. Features: shooter.
24) Clone (episode III, pilot) - 700. Features: shooter (albeit a pilot).
25) Clone (episode III, swamp) - 800. Features: you won't believe it, shooter.
26) Clone (episode III, walker) - 2,500. Features: that's why they are clones:
27) Mace Windu (episode III) - 30,000. Features: Jedi.
28) Cloaked clone - 2,750. Features: shooter.
29) Darth Sidious - 150,000. Features: Sith.
30) Rebel Warrior -1,000. Features: shooter.
31) Princess Leia - 50,000. Features: shooter.

Extra
Purple - 50,000. All lightsabers turn purple, like Windu's.
Large blasters - 50,000. External change in the appearance of blasters.
Classic blasters - 75,000. External change in the appearance of blasters.
Weak bulsters - 100,000. External change in the appearance of blasters.
Silhouettes - 75,000. Black solid shapes instead of textures. Gothic.
Mustache - 150,000. Mustaches are added to all characters.
Tea cups - 175,000. Universal deadly cups instead of light sabers and blasters.
Brushes - 200,000. Evil Jedi cleaners on the warpath.
Set detector - 750,000. All ship parts are marked with white arrows. Useful thing.
Indestructibility - 1,000,000. She's the one.

Jedi Counter
To receive a super set part at a level, you need to fill the Jedi meter. To do this you need to collect a certain number of parts. Attack objects around you or influence them with the Force to obtain them. If you die in battle, you will drop 2,000 pieces of parts, which you can still manage to pick up. Death from falling into an abyss or into any substance not intended for life is punishable by 1,000 units, which, however, you will not pick up (although there are exceptions, say, one blue part falls out of the hero, which he immediately picks up in the fall) . In general, the characters are not particularly durable, so be careful. The meter only needs to be filled once, after which you can lose details without having to worry about running it down.

Ship parts
In addition to the main super set, each level has its own set of ten parts. These parts are well hidden and often require the efforts of several characters, that is, they can only be taken in free mode. For each completed ship you will be given 50,000 units, so, in addition to the point of completing the game to the maximum, this is also a good income. Read more about the location of the parts in the walkthrough of the levels themselves.

Types of parts and their costs
Silver part - 10 units.
Gold part - 100 units.
Blue part - 1000 units.

Episode I: The Phantom Menace

Chapter 1, negotiations

Since completing the levels itself is not anything complicated or incomprehensible, I will describe only noteworthy moments + obtaining ship parts.

All directional designations, etc. are given relative to the camera, not the player.

1. Use the droid to open the first door on the left in the corridor. Inside, stand on the buttons with both heroes (if the second character is controlled by the computer, he will do it himself), kill the droids and take the part.
2. Switch all six blue levers. The part will appear ahead at the jump height.
3. Use the droid to open the second door on the left. As the Skywalker boy, dive into the shaft and turn off the protective screens. Build a column and jump from it to the part.
4. Switch the six purple levers in the same way.
5-6. Open R2-D2 the third door. Force assemble the ship in the center. Jar-Jar jump from the platform next to the screen and take the part. From the same platform, open the shaft at the top and climb into it. Use R2 hover to fly across the gap, then jump onto the ship and take another part from it.
7. Having opened a passage in a small room with the Force, climb onto the created structure and jump up.
8. Once in the hangar, jump in an arc to the next ledge, or go down, build a platform by force and Jar-Jar jump there.
9. Move the structure in the nearest corner and climb from it onto the platform. Open R2-D2's door. Inside, by manipulating the buttons, remove the cap covering the engine.
10. Build a lift to the platform next to the magnet, activate the lever on the wall to start the movement of the platform, climb onto it and wait until it reaches the part. Or simply use R2 hover to reach the target from the starting platform position.

Notes: The Jedi counter is easy and straightforward to dial up.

Received characters: TS-14. Features: Can open some doors.

Chapter 2, Naboo Invasion

1. In the small dead end on the right, use the Force to build a platform and shoot from it at the target.
2. After you remove the tree blocking the road from the path, attack it until it is completely destroyed.
3. After blowing up the ship blocking the path, jump up from its remains.
4. Remove these remains and jump into the opened niche.
5. Use the Force on the plants on the way to the stairs. Some of them will make a characteristic sound and leave behind an object. The last plant will leave the platform. Move it to right place and take the Jar-Jarom piece.
6. Climb onto the ledge from which you took the parts to build the platform.
7. After removing the parts blocking the log, go down to the ledge formed by them.
8. On the way, dive into the mine.
9. The detail behind the door guarded by three droids, right after the swamp.
10. In the last location, assemble a construction set of three parts.
Note: The droids coming from the forest are endless. Don't try to kill them all.

Received characters:
Jar Jar Binks. Features: Jumps higher than others.

Chapter 3, escape from Naboo

1. First, make three cubes from the door partitions, then place them on top of each other and take the Jar-Jarom piece.
2. At the top, before going to the next location, pull out two platforms from the wall and fly from the top R2 to the corner - there is a part hidden in the greenery.
3. In the next area, immediately go down.
4. After crushing the windows, go to the left edge and jump down. Kill the droids and go right.
5. Here, below, fly over the abyss R2, climb up as a shooter, put down the droidekas, climb up again and take the part.
6. In front of the large gate (which opens with a shot at four targets), go up the stairs behind the columns and climb up as a shooter, dive into the shaft there.
7. Move left from the mine and move to the balcony.
8. In one of the three closed cells on the left.
9. There are four trees around the central button. Destroy the crowns and build the foundations into one column, climb onto it and jump up.
10. In one of the closed cells on the right, there is also an exit from the level.

Notes: to fill the meter, destroy everything, including balcony railings.

Received characters:
Queen Amidala and Captain Panaka. Features: they can shoot at targets and climb up on fishing lines in certain places (hereinafter simply arrows).

Chapter 4, Mos Espa Race

1. At the end of the blocked rise on the right, before entering the cave.
2. Inside the cave.
3. In the gunshot canyon, on the left side.
4. At the turn-out of the canyon, between the pillars.
5. A little further under the arch on the right side. Of the two accelerations, choose the right one.
6. Straight ahead, after a series of accelerations, before the climb.
7. In the middle of the third section of the track, before one of the acceleration groups.
8. Before the finish line.
9. Between two accelerations on the straight of the first section, appears on the second lap.

Hello to all fans computer games who need to pass games. I present to you the walkthrough to LEGO game Star Wars 3: The Clone Wars. I hope my walkthrough will help you. The material has been prepared specifically for website. So let's get started.
__________________________________________________________
Before we start, I'll give you some advice. At all levels there is a very large number various items. If possible, you need to break them each time to get additional parts (bonuses).

Prologue - Geonosian Arena

Let's watch the introductory video.
Our heroes find themselves in the arena tied to a pole with a chain. We take control of Obi-Wan and with the help of force we attract the monster to us, he will immediately run away. Then we move the pole to which it is tied by force in order to climb onto it. We climb onto the pillar and collect parts (bonuses), and then forcefully break the construction set over Anakin. Then we switch to Padma. We climb up, being careful of the monster, and cling to the hook with a chain, freeing Anakin.
Let's watch the video.
We switch to Padma and use the chain to hold the horned monster by the neck. While Padma holds the monster, we quickly switch to any Jedi and use the force to pacify the monster. Let's saddle him, and now the monster is at our disposal. All that remains is to kill another hostile monster.
Let's watch the video.
Now you need to kill a monster that looks like a spider. We switch to the Jedi and chop off two plastic limbs of the monster. We select Padma and again hold the monster with a chain. Then we switch to the Jedi and stand at the indicated point to climb onto the monster. And this needs to be done several times. After the work has been done, watch a short video.
Now, with the help of the Jedi, you need to attack the enemy main soldier. First, we attack him with a sword, and then, when he flies into the air, we throw him with a sword too. This action needs to be done several times.
Let's watch the video.
It's time to evacuate. But first we need to send 3 passenger ships with our friends. To do this, we approach one of the ships and, using telekinesis, open the doors of the ship, wait for our friends to climb onto the ship, and close the door in the same way as we opened it. After we send all the ships, watch the video.
We find ourselves on the ship. Let's go ahead and collect the construction set, after which you can start the mission, but before that you can collect all the parts scattered throughout the ship.

Asajj Ventress - Chapter 1 - Secret Enemy

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We find ourselves in the building. We approach the window and cut it with a laser sword, and then use force to knock it out. We switch to the attack aircraft and cling to the hook, ending up on another building. Now we switch to Anakin and jump into the trolley, we find ourselves on another building. There is a window in front of us again, we cut it and knock it out. We run into the building and help Obi-Wan repel the robot attack. We run up to the door where the robots are coming from and use force to close it. We use telekinesis and plug the plug into the socket. We run through the opened door. We are immediately attacked by robots. First of all, we run up to the second door and close it, as we did before. The first door is broken and you can't just close it. We run up to the cannon and, using force, throw the parts of the cannon at the door, which did not close. An elevator appears, and we immediately run into it.
We find ourselves on the roof. At the moment, two doors are open, from which robots are climbing. There are buttons near the doors that you need to step on so that the door closes for a while. Using force, we fold the cannon, which is located in the middle of the roof. We sit down on the cannon and destroy two cannons that are attacking our ship. We see how our ship landed on the roof. To fly away on it, you need to cut off the head of the blue droid and insert it into the ship.
Let's watch the video.
We find ourselves in a building where we see two doors. We need to open the door above which there are lilac constructors stuck. We use force and move the blue constructors that are scattered everywhere. We insert the blue parts on top of the lilac ones in the same sequence.
On our way we meet an enemy Jedi. We knock out his sword and take it for ourselves and attack. Soon they will start throwing parts at us, to repel the attack we use Siluz and reflect its throws directly at it. And so on several times. The Jedi will get scared and run away to another compartment. We run after her and cut out the door with a laser sword. Again we fight with her according to the same scheme. The Jedi disappears again, we follow her. And then the floor caves in and we fall down. As always, she will begin to attack us with parts, we repel her attacks and with the help of these same parts we build a ladder for ourselves, using force. We climb up and run to her.
The cunning Jedi climbs onto a robot in the form of a spider. Let's do the following. We throw a laser sword at its red rays several times. When the robot starts hitting with its limbs, we approach, stand on the blue circle and cut off the limbs. Then you will have to cut off other limbs in the same way. The robot will begin to fall. Watch a short video. Now, as always, we attack the Jedi in the same ways as before. That's it, the Jedi is defeated.
Let's watch the video.

Asajj Ventress - Chapter 2 - Ambush

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We are shipwrecked. We go, and robots immediately attack us, we destroy them. We go further and meet a golden piece of the constructor, to heat it up, switch to Zheka and shoot at him. Then we switch to Yoda, use telekinesis to put together the parts and build a barrier to the robots. Then we build the barrier in the same way with another piece of the construction set.
Robots are not sleeping and are trying to stop us. After disassembly we move on. We switch to the lieutenant and shoot at the golden constructor to heat it up.
Let's watch the video.
Strangely enough, we are being attacked by robots again. We need to move on, but the golden constructor is blocking the way. We take control of Yoda and use telekinesis to lift the enemy robot. At this time he will shoot at different sides. It is necessary that his shells hit this very constructor that is blocking the path. When the constructor heats up, it will immediately disintegrate. The way is open.
Let's jump down. We observe three cars that, naturally, attack us. We switch to the military man and destroy the lasers on the vehicles. A blue circle will appear near the car. We switch to Yoda and finish off the car. And so three times.
Appears new task. Eliminate five spider-like robots. You can’t just break through their shield, but by force you can throw them into the pit. You can also use Zheka to shoot a rocket at the stones so that the robot is crushed by the same stones.
Let's watch the video.

Asajj Ventress - Chapter 3 - Blue Shadow Virus

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We find ourselves in the jungle. We destroy the robots and move on. To prevent enemy robots from appearing, we destroy the security system. Let's go forward and don't forget to destroy the security systems along the way. We will meet robots that have a shield; to destroy it, we throw the robot at it using telekinesis. We switch to the attack aircraft and mine the remote control. Let's jump down.
Let's watch the video.
Let's move forward, killing robots. We close the bars by force so that the robots cannot pass through. Now he will control Obi-Wan. We sit down at the gun and destroy the satellites, and then the passage itself. Let's jump into it. We move forward and kill robots on our way. There is a construction block on the ceiling. Use force to unfasten the holders on both sides. We jump down and help Ahsoka. Now you need to assemble the remote control using force. We switch to the attack aircraft and use this remote control. The way is clear. While controlling the attack aircraft, we approach the white constructor where there is a hook and unhook it from the wall. A stormtrooper and Ahsoka should stand on this construction set. We switch to Obi-Wan and lift the constructor on which our friends are standing up. With the help of Ahsoka, we cut out the panel and destroy it with a stormtrooper.
Let's watch the video.
Now we have to play for Anakin. We run forward and kill the robots. We close the bars using force so that no one will disturb us. We meet a robot with a force field, throw any object at it using force, and the shield will disappear. Let's go forward, kill the robots and don't forget to close the bars. We run to the door and cut it with a laser sword. Let's watch a short video.
We need to stop the villain. This is quite easy to do. Throw anything at him using force.
Let's watch the video.
Select the Jar Jar character and jump up onto the platform above which the light glows red. We turn the lever - the door is open. We run further and kill robots along the way. Let's watch a short video.
Select Jar Jar again, run up to the luminous circle and jump up. We stand on the button and watch a short video.
We switch to Obi-Wan and run after the villain. We cut out the door and run on. We meet the enemy. He will start throwing grenades, we reflect them at him using force. And so on several times. Afterwards, when the villain is defeated, we will control for Padma. We need to stop the evil robot. We run after him and beat him. At this time he will hide in the bushes. When the bushes begin to shake, we approach them and begin to beat him. Afterwards, the robot will start to run away, but will soon stop, as always, we continue to beat it. When it falls apart, we make something like a generator out of it, using force. We press the lever.
Let's watch the video.

Asajj Ventress - Chapter 4 - The Battle of Ryloth

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We find ourselves on a small plane. We fly to the landing strip and land. We run to the elevator. We will meet robots on our way - let's deal with them. Near the elevator there is a plug covered by a designer. We remove the constructor by force and insert the plug into the plug. The food is on, you can go into the elevator. We run up the stairs and sit down at the gun. We destroy the guns of someone else's ship with our own. After which the enemy ship will fall apart. You can shoot down ten enemy planes. Then we run back to the elevator. We climb onto the plane and fly further to another landing strip, landing. We approach and press the switch. We take off and fly to the other side of the ship to the landing line. We observe an arachnid broken robot. We finish it off and make a lever from its parts using force. At this time, enemy robots will interfere with us all the time. After pressing the lever, a plug will appear. We stick a fork into it. We run into the elevator, sit down at the gun and destroy the enemy. Let's watch a short video.
We need to get to the central part of the ship. We find the accelerator and fly up. We sit down on the landing strip. We run down and go into the main part of the ship. We press the lever. Let's watch a short video.
Now we fly again to the lower part. Let's use the accelerator. We do everything the same way: we sit down on the landing strips, take the cannons and destroy the enemy ones on both sides of the ship. We are flying to a distant landing strip. We take lilac charges, to take them, just fly past the lilac beam. We fly to enemy ships. With these shells we destroy the last cannons, after which the ship will explode. We do the same on the other side. Again you have to fly to the top of the ship. We use the accelerator and sit down. We run down to the central part of the ship. We destroy the robots and press the lever. The enemies are defeated.
Let's watch the video.

Asajj Ventress - Chapter 5 - Innocent Victims from Ryloth

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Immediately at the beginning of the mission, we will be attacked from above. To destroy the enemy, we do the following. We destroy two pillars with one of the stormtroopers, preferably Waxer. Once the pillars collapse, cracks form in the wall. We switch to Obi-Wan and, using force, move the grenades that the stormtroopers throw up the cracks directly at the enemy. Then we approach the scattered parts and use force, the lower part of the cannon is ready. Now we control Commander Cody and give the order to attack the constructor, which is located near the bottom of our future cannon. The constructor will fall apart and, using force, we assemble the upper part of the cannon from these parts. That's it, the gun is ready, let's get into it. We destroy the wall that blocks the path, and then the enemies. Let's move on. We see a disassembled satellite, we assemble it using force. After which the satellite will send a huge robot. We climb into it and crush our enemies. We destroy the gates blocking our path. This can be done by using the robot’s powerful cannon. We get off the robot, we don't need it anymore. We search all the nooks and crannies and kill two enemy robots. From their parts, using force, we assemble hooks to the closed gate. We take control of the military man and pull the hook. The gate is open.
Let's watch the video.
We'll have to stop the monsters running out of the gate. Using force, we pacify the monster and climb onto it. We stand on the plastic buttons placed along the edges (there are five of them in total, like the monsters). And that’s it, monsters no longer threaten us. If the passage to the button is blocked by a fence, we destroy it with an attack aircraft. When we do everything, the gate will open and we can move on. We run forward, pressing levers and killing enemies. We run into the prison, pull the hooks - the wall breaks down. We cut out the next wall with a sword. We find the cube and move it using force. We blow up the blockage with an attack aircraft. We insert the missing parts that are located near the wall into the path. Move the cube directly to the remote control. We switch to the attack aircraft and use the remote control. The doors have opened, let's move on. There are enemy cannons on the way. We'll have to destroy them, to do this we switch to Waxer and shoot at one of these cannons. When it fails, we sit down behind it and shoot at the others. Soon the main cannon will appear, which has a shield. The projectiles do not penetrate the shield, but characters can pass by it. That's what we do, we run past the shield and turn it off by pressing the switch. While there is no shield, we sit down at the cannon and shoot at the enemy. The gun will fail and all that remains is to run up to it, stand on the blue mark and finish it off.
Let's watch the video.

Asajj Ventress - Chapter 6 - Liberation of Ryloth

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We find ourselves immediately in the thick of things. The task is simple - we build buildings on our land and fight off robot attacks, and also capture enemy land. When all the land is ours, we will build towers so that electricity will flow to the gates. Then we climb onto any robot and shoot at the goal. The gate is broken, we run through it.
Let's watch the video.

Ryloth is freed from enemies. Victory is ours.

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