Crew experience in World of Tanks Blitz. Crew Skills Free XP and x2

A tank is not only a gun, an engine and armor, but also a crew; how effective the vehicle will be in battle depends on its skill. New vehicle in World of Tanks Blitz crew owns 50%, you can increase this figure to 75% by paying for it 20,000 silver credits at the regimental school or up to 100% by giving 250 gold at the tank academy.

The tank crew earns its experience in battles, it receives it only as much as combat experience, it goes towards developing the skills of your tank crews, as soon as the level of proficiency in the main specialty reaches 100%, you can start leveling up your skills.

With the help of these skills, the tank acquires various useful properties, it approaches faster, maneuvers better, and penetrates the enemy more often. There are many skills and they are all useful in their own way.

Skills in World of Tanks Blitz are divided into four groups, depending on the technique that must be used to obtain them. For example, only the experience gained on a light tank will be used to learn the “Around Enemies” skill; to obtain the “Melee Master” skill, you need to fight on a heavy tank. But when the skill is finally learned, it will work on all types of equipment from light tanks to anti-tank vehicles.

Each skill in World of Tanks Blitz has five levels, the effect of which increases. At the last level it is five times higher than at the first. In order for each of the levels to start working, you need to gain 100% of the skill required to obtain the level. That is, if you have a third level skill and a little experience at the fourth level, it will only work at the third. If the previous level of the skill is not reached, then you will not get any effect from it at all.

To start learning a skill in World of Tanks Blitz, you need to select it; you can upgrade one skill in each of the vehicle groups at the same time. As soon as you gain 100% of a skill in any of the five levels, the experience is permanently assigned to it, it cannot be redistributed to another skill. But if you have not yet achieved 100% of the skill, you can transfer the experience you have gained to another skill, for example, you pumped up the “Armor Piercer”, but never did it to the end, you take and select another skill, say “Courage” all the experience will go over it without any losses.

Skills can be developed not only through crew experience, you can also take advantage of the free experience that you receive in each battle in the amount of 5% of the total experience received per battle. You can also purchase free experience by transferring excess experience from elite vehicles into it by paying for this action gold.

Crew experience was introduced starting from World versions of Tanks Blitz 1.5, the experience that was gained before it was simply accumulating, now you can use it, distributing it according to the skills you need. This must be done in all four groups of techniques, otherwise the skills will not work.

Crew skills allow you to receive additional combat bonuses, which add variety to the gameplay and help you customize the vehicle to suit your playstyle.

Crew Skill Features:

  1. All crew skills are divided into four categories:
  • light tank skills;
  • medium tank skills;
  • skills heavy tanks;
  • tank destroyer skills.
  1. The skills of each category are trained on the corresponding type of equipment (for example, the skills of light tanks are trained on light tanks, etc.).
  2. You can train skills only on vehicles where the crew’s skill level has reached 100%.
  3. You can only train one skill in each category at a time.
  4. Skill training can be accelerated with the help of combat experience with elite vehicles (an elite vehicle is considered to be one in which all modules and the next vehicle in the development tree have been researched in the development window).
  5. The skill starts working only after it is developed to 100%.
  6. All skills have seven levels of development. With each increase in skill level, its effectiveness increases evenly.
  7. All acquired skills are valid on all types of equipment of any nation. That is, if you acquired the light tank skill, it will work on all vehicles.

The choice of skills to level up first is up to you and your playstyle.

The “Crew” button becomes available for vehicles of all tiers as soon as vehicles of tier VI or higher appear on your account.

Answers to frequently asked questions:

How to train skills?

Skills are trained like this:

  1. For each battle you receive a certain amount of crew experience.
  2. This experience is spent on increasing your mastery of the equipment you fought with.
  3. When mastery of a vehicle reaches 100%, all the crew experience earned on it goes towards training the selected skill of the corresponding category. That is, if you fought a battle on a light tank with 100% skill, all the crew experience earned will be used to train the selected light tank skill.
  4. When a skill is trained to 100%, it activates and starts working.

What do skills give a tank?

Each skill gives a specific effect, which is indicated in its description. Some effects are enhanced by using special equipment on the tank. For example, the Repair skill is enhanced when combined with a Tool Box. This way, you can equip your tank to get the maximum benefit from using each skill.

How to speed up skill training?

There are several ways to speed up skill training:

  • Purchasing a premium account allows you to earn 50% more crew experience in battle. Thanks to this, mastery of technique and skills will develop faster.
  • Acquiring the “Mentor” skill increases the crew experience earned by 1% for each skill level (by maximum level- by 6%). Thanks to this, mastery of technique and skills will develop faster.
  • Training can be accelerated by transferring combat experience from elite vehicles to the experience of the crew of the selected skill.

Is it possible to reset skills that have already been learned?

No, you cannot reset already learned crew skills.

What happens if you fully upgrade one category of skills?

If you level up all the skills in one category and continue to play the corresponding type of vehicle with 100% mastery, the earned crew experience will continue to accumulate for the current skill tree.

For example, if you have acquired all the light tank skills and continue to play as a tank, the experience you earn will accumulate into unallocated crew experience. In the future, it can be spent on learning new skills in this branch when they appear in the game.

How many skills can you level up in the game?

You can upgrade all available skills. There are currently 20 of them in the game, each with seven levels of development (20 * 7 = 140 levels of development). Each level gives the same increase in skill effectiveness (for example, 1st level - 1%, 2nd level - 2%, or 1st level - 5%, 2nd level - 10%, etc.).

How to speed up skill training for combat experience from elite vehicles?

To speed up skill training, go to the skills window, select the desired skill and click on the “Speed ​​up training” button. Please note: you can only speed up training for the skill being trained. If the current skill being trained does not suit you and you want to speed up the training of another skill in the category, change the skill being trained to the desired one and click on the “Speed ​​up training” button.

In the acceleration window, select one of three acceleration options: free (100% acceleration), for credits (200% acceleration), and for gold (1000% acceleration). Then click on the “Train” button.

Example: you transfer 1000 units. combat experience from elite equipment to crew experience. With free acceleration 1000 units. elite experience will be converted into 1000 units. crew experience, when accelerating for credits - 2000 units. crew experience, and when accelerating for gold - 10,000 units. crew experience.

Free acceleration is only available up to skill level 5. You can speed up the training of skills of level 5 and higher only for credits and gold.

Is it possible to rename the crew? Should I transfer it to another tank?

The crew cannot be renamed, nor can it be transferred to another vehicle.

How to change the skill being upgraded?

In the crew skills window, select the desired skill and click on the “Train” button. All experience that was in the previous skill being upgraded will transfer to the new skill.

You cannot lower your skill level. If, when changing a skill, the previous one had accumulated, for example, 30% of experience for the next level, and the new skill is of a lower level, then these 30% may be enough to increase the level of the new skill.

Does a premium account double the speed of crew skill training?

Yes, because you get more experience for the battle, which also goes towards the crew. The same applies to bonuses for the first battle and the effect of promotions on crew experience.

The most important thing to know is that the skills learned are not tied to a specific vehicle or nation, but to the crew itself, of which there is only one in World of Tanks Blitz (with varying levels of skill in operating a particular vehicle). This means that after learning any skill, he begins constantly act on all your equipment.

In addition, you cannot “reset” and select skills again. Therefore, train first those that suit your playing style.

Workout Features

Firstly, you can only learn skills on vehicles that your crew has already achieved 100% control proficiency in.

Secondly, according to the method of “upgrading”, all skills are divided into 4 groups: light, medium, heavy tanks and tank destroyers - depending on the class of equipment on which the selected skill is trained. Thus, up to four skills are trained simultaneously - one for each class.

For example, to improve the “Shooting at Random” skill, you need to play on a light tank.

However, this does not mean that there are no other ways to learn Shoot at Random. Let's say that you are not good with light tanks and prefer to play only heavy tanks. At the same time, you learned all the skills of heavy tanks to the maximum and went into battle. In this case, the crew experience earned will be evenly distributed to train skills in the categories of other vehicle classes.

Thirdly, all skills begin to operate only after they have been fully studied (100%).

Please note: while training a skill, experience accumulates, and you can transfer all experience from it to another skill of the same category for free. When the training scale is filled to 100%, experience is spent, and the skill is considered learned and begins to work.

Repetition is the mother of learning

Each skill has 5 levels of development. With each level, the effect of the skill and the amount of experience required to further improve it increases:

There are no restrictions on skill training - with due diligence, you can “pump up” all available skills, up to level V each.

Cutting corners

There are several ways you can speed up your skill training.

  • Experience modifiers x2, x3 or x5. With them you get several times more experience per battle, which means the crew will have more experience.
  • The Level V “Mentor” skill increases the crew experience gained by 5%.
  • A premium account increases not only profitability by 50%, but also the experience gained as a result of the battle. This means that the crew’s experience increases.
  • Free experience. When converting free experience into crew experience, it is multiplied by 2. That is, you can fully research a level 1 skill for only 8,500 units of free experience. This procedure is free and does not require additional spending of gold or credits.

Experience- a game resource earned in battles. Divided into:

  • Experience on specific tank- used to study new modules for a given tank and new types of equipment (according to the “Research” tab).
  • The experience of a certain crew member is used to improve mastery of equipment (main specialty) and additional skills.
  • Free experience - can be used to study any modules and types of equipment.
Experience is earned
  • For causing damage to enemy tanks (the difference in tank levels is taken into account).
  • For causing critical damage to enemy tanks (the difference in tank levels is taken into account).
  • For detecting enemy tanks.
  • Firefly for causing damage to targets he illuminated with friendly vehicles.
  • Bonus experience for destroying an enemy tank (only the one who destroyed this tank takes into account the difference in tank levels).
  • Bonus experience for the successful capture of an enemy base (only for invaders, in proportion to the time spent at the base, only complete capture is taken into account).
  • Bonus experience for knocking down the counter at your base (in proportion to the “knocked down” percentage).
  • Bonus experience for "Staying Alive".
  • For "active fighting" They mean shooting within a certain radius from the enemy and shooting by the enemy within a certain radius from the player. Overall, it doesn't work out much, but it does have an impact.
  • The more hits your team removes from the enemy, the more experience everyone will receive. Only the hit points of killed tanks are counted. The coefficient is actually small.
Experience Modifiers
  • Bonus experience for a team victory (+50% experience for each tank).
  • For each tank, the experience gained twice a day for the first victory is doubled. Tanks in the hangar that have not yet received double experience are marked with an X2 icon in the upper right corner. During special promotions, this parameter can be increased to X3 and X5.
  • +50% experience for players with a premium account.
Free experience
  • 5% of the experience gained per battle goes towards free experience.
  • Experience from “elite” vehicles can be converted into free experience for in-game gold.
Crew experience
  • The crew receives the same amount of experience as the tank.
  • The dependence of the level of proficiency on the experience gained is logarithmic: if learning from 0% to 1% requires 1x experience, then from 50% - 10x, and from 99% to 100% - 100x.
Experience is not earned
  • For ricochets and non-penetrations.
  • For receiving damage.
  • For receiving “heroic” titles based on the results of the battle.
  • There is no bonus experience for a draw. For defeat, of course, too.
  • There is no special bonus experience for the entire team “For killing all enemy tanks”.
Share: