Meaning of the word get carried away. Why playing computer games makes us better Experts: games help in learning English

Does an intellectual need to humble his thoughts on the path to God, how to respect human freedom, do heresies exist today and why not everyone will be saved, argues professor of the Moscow Theological Academy, patrolologist Alexei SIDOROV.

Recently, Harvard Divinity School professor Karen King expressed in a conversation with an author of Smithsonian magazine that she, in principle, does not recognize the term “heretical” and is ready to consider the Gnostic sects of the 1st - 4th centuries. as movements in Christianity. Is it fair to say that during the time of the ancient Christians there were many different denominations?

- What is attractive about Gnosticism today? Mysticism? Nice names? Immoralism?

First of all, about immoralism or immorality. In Gnosticism there were sects of both libertinistic and purely ascetic nature, which categorically denied everything corporeal; there were more of the latter, as far as I can tell. But both extremes are alien to Orthodoxy, in whose moral teaching it has always been and is given great attention body and bodily, as God's creation. At the same time, it is prescribed to treat sin very harshly, which, after the Fall, mixed with the carnal principle in man, simultaneously destructively destroying his spiritual principle. Therefore, Orthodox asceticism and Gnostic “hyper-asceticism” are not only completely different categories, but also radically opposite.

As for interest in Gnosticism, today there is indeed an increased interest in this ancient heresy, but, as it seems to me, it is noticeable among relatively few and, in general, marginal intellectuals. At one time, I, unfortunately, also paid tribute to this intellectual delights(that is, “super-flattery”, lies), having read more than one hundred works in different languages, interpreting various aspects of this heretical movement. I see the main reason for this interest in the fact that the human vain mind, which has lost the main guideline of existence as a result of the Fall, always wants something “like that”; instead of striving towards God, it is carried away by the “whirling of thoughts”, which gave rise to ancient Gnosticism. But the same “whirling of thoughts” captivates modern man: he gives himself over to the “bead game” with pleasure. You can play this game all your life, but it completely obscures the main question of our earthly and rapidly passing earthly life: how to escape? And if we do not pose such a question and do not give an answer to it, then all our life here is lived in vain and loses all its meaning. And the answer to this main question of human life is found only in Orthodoxy, where the unity of “theory” (that is, speculation) and “practice” (that is, moral life) is an unshakable postulate. I'm hard and from experience I know, because I myself have been “circling with thoughts” for quite a long time.

Christ the triumphant tramples on the asp, the basilisk, the lion and the serpent. Gospel setting, ca. 800 Oxford, Bodleian Library

In what forms should apologetics take place today? Should it more “hardly” affirm the Orthodox point of view or, on the contrary, call for dialogue and clarification of positions?

Without apologetics, it is impossible for the Church to exist, and Orthodox thinking is always apologetic to some extent. After all, the Orthodox Church has always lived, lives and will live either in a world that is indifferent or hostile to it. After all, the Lord Himself said: “Do not be afraid, little flock.” There are always very few Orthodox Christians and they are surrounded by the ever-changing sea of ​​life. And how it will change sometimes depends on us: on our apologetics both in life and in word. It is important what forms this apologetics takes. Personally, I don’t accept the word “rigidity.” Of course, heresies and errors must be exposed, but exposed primarily with love and meekness. Naturally, it happens that those who are mistaken stubbornly do not want to deviate from their error, and then it is unlikely that one should “throw pearls before swine.” However, if it is possible to turn a person to repentance, that is, to change his entire way of life and thinking, then “rigidity” can only do harm. It should always be remembered that integrity And rigidity- these are different things. Both in history and today there have been and are still encountered, for example, both strict and gentle confessors, but both are principled, and therefore they turn many to repentance. Likewise, an apologist can be strict or soft, but he must always be principled. Undoubtedly, it is necessary to expose heresies, both present and past. Although in the strict sense of the word there are almost no “past” heresies: they have a steady tendency to always be revived, albeit in a somewhat new guise. In particular, the same Gnosticism, which in modern times is being revived in various forms of anthroposophy and theosophy. Origenism is also akin to it (especially the doctrine of “apocatastasis” - the salvation of all), which is trying to be revived in modern times. The apologist must clearly realize that the new guise of the old heresy does not change its essence at all.

What books would you recommend to a modern intellectual who is skeptical, or even hostile, towards the Church, but who does not know the Church?

Although this is not entirely correct, I would like to answer the question: are there medications that are suitable for everyone? We do not know through which book the Voice of God will call us (if it calls us). At one time, I was inspired to study Christianity by Plotinus, a very sophisticated and “elite” philosopher, with whom I was actively involved. Then the book of Father Pavel Florensky “The Pillar and Ground of Truth” and “Confession” of Blessed Augustine played a big role. All these thinkers are very different, but apparently for some reason it was through them that it was necessary to convert me to Orthodoxy. And another person can be led to the only Truth by a very simple book: he will reveal, for example, “The Law of God” - and his life will change. The main thing is that a person - whether an intellectual or a “not so intellectual” - sincerely seeks this Truth; even if he is mistaken, the Lord will lead him to the right path. The books you need will come on their own. And if he is not looking, but simply admires his intellect and therefore questions everything, then this is the case about which the Lord said: “Leave the dead to bury their dead.” Each person has a great gift from God - free will. And if the Lord respects her and does not overstep human freedom, then all the more we must respect her in every possible way.

IN ъ travel visa for b young animal, in b flowing hair, snowy b south, railway ra h travel, from ъ film capacity, sky b breaking glass, times ъ angry look, p b soothing aroma d removable faucet, creative about ъ unity, about ъ objective assessment, large volume ъ eating, carried away b playing with children, breaking through b in enemy defense, come late at night b yu, feel the fal b w b, open the door wide b, you will return b It's only at dawn, it's past midnight b, blush like red _ , attract b everyone's attention.

Answer:

IN ъ travel (visa) – separation ъ e ,

V b yuchnoe (animal) – here at the root of the word dividing is written b before the letter yu ,

V b falling (hair) - here dividing is written at the root of the word b before the letter yu ,

(snowy) in b south - here dividing is written at the root of the word b before the letter yu ,

(railway) ra зъ drive - separating ъ e ,

With ъ container (film) - separating ъ here it is written after a prefix consisting of one consonant, before the initial root letter e ,

sky b existing (glass) - here dividing is written at the root of the word b before the letter yu ,

once ъ violent (species) - dividing ъ here it is written after a prefix ending in a consonant, before the initial root letter I ,

n b sweet (aroma) - here at the root of the word is written dividing b before the letter I ,

By d removable (faucet) - separating ъ here it is written after a prefix ending in a consonant, before the initial root letter e ,

(creative) about ъ unity - separation ъ here it is written after a prefix ending in a consonant, before the initial root letter e ,

about ъ active (evaluation) - disjunctive ъ here it is written after a prefix ending in a consonant, before the initial root letter e ,

(big) about ъ em - dividing ъ here it is written after a prefix ending in a consonant, before the initial root letter e ,

carried away b xia (playing with children) - b after a sibilant serves as an indicator of the infinitive form of the verb,



(make) a breach b(in enemy defense) - b

(come late) night b yu - here a separator is written after the root b before the letter yu ,

(feel) the halyard b w b – b after l denotes the softness of this sound, b after a sibilant it serves as an indicator that the noun is feminine,

open the door wide b - b after a sibilant serves as an indicator of an adverb,

return b Xia (only at dawn) - b after hissing it serves as an indicator of the form of the 2nd person unit. numbers of the verb bud. vr.,

(time past) midnight b - b after a sibilant it serves as an indicator that the noun is feminine,

turn red as red _ - absence b after a sibilant it serves as an indicator that the noun is masculine,

attract b(everyone's attention) - b after a sibilant it serves as an indicator of the infinitive form of the verb.

Exercise. Distribute the words into groups in accordance with the rules for writing b and b. Fill in the missing letters.

Subjective approach, service sub..ordination, volumetric model, adjutant uniform, inter..game training, inter..tier space, take counter..measures, flowing water, newest computer ..yuter, market conditions..juncture, super...natural heat, should be careful..xia, super...active substance, modern youth.., bring charges..to join forces, must teach. .xia, trans..American highway, lobby interior, intravenous injection..injection, two..tiered undergrowth, trans..European express, arctic coast..e, removable tool, timely clarification.. , unnecessary luxury.., permission to...drive, w..hair, shriveled fabric, beating butterfly, to..drive into the gorge..e, smelly aroma, full of ..activity, friendly hugs, unnecessary...carity, rearguard battles, appointed..that time, in..southern night, failed counter..attack, government courier..er, sand car ..er, travel halfway around the world, adjutant of the marshal, international alliance, rearguard columns, tariff bars..ers, rifle battalion..on, chicken bun..on, vol..er for young animals, published interview..yu, deep can..on, gold medal...on, objective decision, prepare..for the exam, exhibition pavilion..on, laid out pa..ance, theatrical prize. .era, saf..yan boots, wire-haired ter..er, fe..ton style, fast feld..jaeger, carried away by..game, pre..anniversary competition, present..pass, pre..morning fog, with...saved material.

Answer:

1)Sub ъ active approach ъ dark model, hell ъ Utah uniform, between ъ tiered space, market con ъ juncture, over ъ natural heat, before ъ bring charges against ъ join forces, intravenous ъ section, trance ъ European express, with ъ removable tool, timely ъ clarification, permission to ъ rides, with ъ shivering fabric ъ go to the gorge b e, full about ъ activity, friendship ъ yatiya, unnecessary in ъ sparseness, about ъ travel halfway around the world, hell ъ Marshal's captain, oh ъ effective solution, fast field ъ huntsman, before ъ anniversary competition ъ show a pass,

2) two ъ tiered undergrowth,

3) official subordination, inter-game training, take countermeasures, superactive substance, trans-American highway, failed counterattack, pre-dawn fog, saved material,

4)l b flowing water, newest computer b yuter, inter b lobby level, arctic coast b e, c b frizzy hair, b b flying butterfly, p b a soothing aroma in b southern night, government chicken b er, sandy car b er, international al b jans, ar b ergard columns, tariff bar b ers, ox b er for young animals, published int. b yu, spread out pass b Jans, theater prem b era, saf b yana boots, wire-haired ter b er, fel b etonic style,

rifle battle b he, chicken bull b he's deep down b he, gold medal b he was an exhibitionist b He,

5) you should take care b xia, it is necessary to teach b xia, carried away b with the game,

6) modern youth b, unnecessary luxury b,

7) appointment b that time, ready b get ready for the exam.

Modern youth are becoming more and more interested in computer games And game consoles. Everyone has their own reasons for this. Some want to show off their keyboard skills in front of their classmates and friends. Others try to assert themselves in this way. Still others lack impressions, but games allow them to at least virtually see something new. Still others, by playing computer games, want to acquire skills that may be useful to them in life. And among the fifth, it has grown into a real mania: as soon as the next new product appears, the gamer will not calm down until he finishes it. But why? “EasyUseful” will help you figure it out.

Are there any benefits from computer games?

It is impossible to give a definite answer to this question. There is an opinion that computer games develop reactions and fine motor skills. Unfortunately, this is not entirely true. The only thing a player can learn is to hit the keys accurately without looking at the keyboard or gamepad (remote control for the game). However practical benefit Only developers benefit from their hobby, and even people who engage in public playthroughs for money - the so-called “let’s playrs” and “streamers.”

The time has passed when fashion game you could copy it from a friend onto your own disk or download a pirated version on the Internet. Today, in this way you can get only the most simple games or outdated versions. To protect themselves from cyber pirates, developers put their latest, highly advertised creations up for sale on major trading platforms gaming industry– such as Steam, GOG and some others. A company only needs to spend money on good anti-hacking protection - and thousands of players are deprived pirated versions, will go buy a new product.

Here's another way for manufacturers to make money: you can add a store to the game, where for virtual money the player gets access to various closed features gameplay. These could be additional artifacts, new locations, or so-called skins - design options. If there is not enough in-game currency, the gamer can buy additional ones by paying very real rubles.

In addition to manufacturers, they make money from games professional players. Let's Players pass various games by popular demand from viewers and filmed it. “Streamers” do the same thing, but at the same time they communicate with their viewers directly during the process, as if they were reporting. In both cases, viewers are unobtrusively invited to support the player financially (in slang - “donate”, from the English donate - donate money), and in return he will release more videos. Sometimes letplayers and streamers sign contracts with developers and play games for promotional purposes to increase their popularity.

There is a myth that an ordinary player can also benefit by playing, for example, in an online casino. Alas, for the most part, such establishments, like real casinos, only defraud a gullible person of money, after which they block access to the site under one pretext or another.

Games and mental disorders

There are hundreds of thousands of “toys” on sale. Some of them - logical or attentive - do not harm players if they do not spend long hours in front of the screen. Many games, on the contrary, develop logical thinking and the player's outlook. There are games that do not increase a person’s knowledge, but help in the development of imaginative thinking and teach them to focus on little things.

Unfortunately, many people, especially teenagers and young people, often find such games boring and ask for spectacular spectacles, speed, and shooting. Not everyone will like to perform monotonous actions when putting together a puzzle. Because of this, various kinds of horror (from the English horror), shooters (from the English shoot) and thrillers (from the English thrill - trembling, trembling) are born - video games, the plot of which is designed to put maximum pressure on the player’s psyche.


Many young people will smile skeptically: they have heard more than once that “shooters” turn people into serial killers, but they refuse to believe it. Indeed, a psychologically stable, prosperous, sane person has terrible and bloody games will not make you want to go kill people. However, in society there are many people at risk: disadvantaged people, victims of violence, people suffering from nervous and mental illnesses. For them, the massacre on the screen can provoke an aggravation, and the consequences can be dire.

Games take up time

Even for mentally healthy people, computer games pose a number of unobvious threats. Let's give an example from real life: a person often plays an online “toy” (an online game with the ability to play against real rivals), participates in various virtual events. For his activity, he is offered free access to previously hidden opportunities.

The gamer, naturally, agrees, after which he is sent the terms of the promotion. Most often they say that a person must win a certain number of victories in a strictly allotted time. Otherwise, he will be able to try out the update for a certain amount, which is required for the purchase - full or partial. The conditions of the promotion are always harsh: the player is forced to either give up his idea or play literally for days on end.

However, it's not just avid gamers who waste hours of their lives in the online world. Ordinary players also spend a lot of time passing the next level. Even if you play for an hour or two a day, that’s already 14 hours a week, and 60 hours a month. It turns out that you devote almost three days to the game. Is it worth it?

Games with paid content are dangerous

Games with paid content are especially dangerous: even an adult player cannot resist the temptation to “upgrade” his character for a small amount, and let’s not even talk about children. Not wanting to lag behind classmates who have already bought all the best artifacts, the student can spend his pocket money or take his parents’ money without asking.

However, not every child dares to get into their parents’ wallet, but many, as practice shows, willingly agree to the offer of strangers on the Internet to “earn a little extra money.” Of course, such offers come from criminals, and earnings consist of making “bookmarks” (hides) with prohibited substances or sending nude photographs of yourself. When such outrageous cases come to light, parents are amazed to the core that their quiet excellent student or high-grade athlete agreed to such a monstrous income in order to buy virtual nonsense in the game.

How to get rid of gambling addiction

If you feel that your passion for computer games is turning into an addiction, try to break this vicious circle at the first dangerous signs. As soon as the games lose their appeal for you, you can return to them again, but as a winner. They have lost power over you, now you and only you are the master of your life.

What is the root cause of the morbid passion for computer games? Most often, a person becomes interested in them in the following cases:

  • when you're bored;
  • with a lack of communication;
  • with inability or unwillingness to build normal relationships.

In the first case, a sharp refusal to play games will help. Other hobbies, sometimes completely unexpected, can fill the void. Are you so passionate about the game that you began to perceive its characters as real people? Wonderful! What happened to them after you left? Take a thick notebook and a pen (during this period it is very important to generally minimize the use of any technical devices) and sketch out a plot. Oh, this is already interesting! Well, let’s add details... “Look, I didn’t even suspect that they could do something like this...” After a while you will have in your hands a unique fan fiction (a fan’s work based on a book or game), incomparably more exciting than any game.

In the second case, there is only one cure - to find friends and a new social circle outside the world of games. Today there are many interest groups in social networks, yes and in real world. It will be useful to sign up for training, dancing, right-hemisphere painting classes, or a programming club. All of these classes are for both adults and children, so they will be useful for former gamers of any age. Spend more time with family and friends, or better yet, become a volunteer and help people and animals in need. Once you feel needed in the real world, you will no longer want to return to the virtual one.

In the third case, to get rid of the addiction to games, you will need a good psychologist and a change of team. This is a long and, no doubt, difficult process, at the end of which you will be surprised at the changes that have happened to you.

What is so attractive about the game? In it, you can always press pause, go through the unsuccessful episode again, and if all else fails, remove the hated disc out of sight. The habit of gaming freedom often leads to the fact that real life seems too complicated, and a person withdraws into the gaming world. Do not be afraid to go to a psychologist: this does not label you as mentally ill. A competent specialist will help you during conversations, therapeutic tasks and, by the way, games, just not computer games, to regain self-confidence and interest in life.

The best computer games in the point-and-click genre.

Some of the most beloved and memorable computer games are graphic adventures. They can take different forms and vary significantly in quality, but the stories, puzzles and sense of humor in such games are usually at the highest level.

The following games are the best combination of all three, whether you're investigating a sinister occult murder in New Orleans or chasing a killer clown across Paris.

Broken Sword: The Shadow of the Templars

George Stobbart, an American tourist in Paris, was nearly killed in a café explosion. He takes it upon himself to catch the culprit and, together with journalist Nicole Collard, becomes involved in a conspiracy involving an ancient cult.

This atmospheric adventure brilliantly weaves a fascinating true story into a gripping plot with clever puzzles, a likable hero and a very funny script. Broken Sword is the perfect start to get interested in games of this genre.

The Secret of Monkey Island

Guybrush Threepwood is a charming, energetic and slightly goofy guy who wants to become a pirate, and you will need to help make this dream a reality.

This classic adventure from Lucasfilm Games is filled with colorful characters, absurd puzzles, and quotable dialogue, making it considered by many to be one of the best in its genre. And the mini-game insult swordfighting, during which you exchange ridiculous insults with rival pirates, is worth a special mention.

Gabriel Knight: Sins of the Fathers

Despite the humor, the first part of the adventures of Gabriel Knight is the most serious of all the games I've mentioned before. Playing as the titular knight, voiced by Tim Curry, you investigate a series of sinister occult murders in New Orleans.

The game has an amazing neo-noir feel to it, and the further the knight gets into the investigation, the stranger things become. Just don't touch the remake, but play the original version.

Day of the Tentacle

This adventure takes place in three different eras: colonial America, "our" days (circa 1993), and a distant future ruled by evil tentacles. Each of these eras has an influence on puzzle design.

Three gaming characters can change things in the past to change the future, and trade items across time. But be careful: the game can be insanely difficult, it will force you to use a guide. But humor is a great way to control anger.

Thimbleweed Park

Designed by a Veteran adventure games Directed by Ron Gilbert, this landmark adventure with a huge cast of characters takes place entirely in the fictional town of Thimbleweed Park. The open structure means you can step back from the puzzle that's giving you trouble and try another one.

This allows you to enjoy the leisurely pace of the game. Plus, the puzzles are incredibly enjoyable to solve without the intense brainstorming that most even good adventure games encourage.

This adventure not only contains puzzles, but also tells one of the best game stories in recent years. This story is about a girl with the ability to turn back time, which she uses for both something insignificant like correcting a small mistake, and for more serious things like saving her city from destruction.

The Last Express

Set on the Orient Express in 1914 on the eve of the First World War, this adventure takes you back in time. It covers the political and social issues of the time and also provides an intriguing mystery for you to solve.

The interface and way of navigating the train is a bit confusing, and the fact that the game plays out in real time sometimes makes you feel a little too tense, so this game is for experienced adventurers.

Avoid this game

Police Quest: Open Season

There's something special about Sierra's Police Quest series that gives you the chance to play as a cop, but Open Season is one that's best avoided.

Despite the interesting backstory—you're a Los Angeles detective investigating a series of murders in the city—it's all too clunky, poorly drawn, and terribly written. The idea of ​​following police procedures is fun at first, but you soon forget about it. The game is not worth attention, even taking into account the innovations.

The older generation never tires of scolding virtual games. Most adults believe that this is “just a waste of time and harmful to vision.” Some parents are sure that computer entertainment (or those games created for consoles) spoil both schoolchildren and students. At the same time, few people ask children what they play and why. In the minds of those who don’t know, games are equivalent to three concepts: shooters, blood and pornography. Only this is not true at all. Gamer Svetlana Ostanina told Life about the benefits of immersion in virtual reality, combining study and gaming, as well as learning through e-sports.

On increasing the level of knowledge of a foreign language

For those who are seriously interested in games, p simplified versions uninteresting. No matter how high-quality and detailed the translation of the characters’ remarks may be, it does not always convey all the lexical nuances of their speech, and what is more important, we do not hear the original voice acting. The creators of the game make sure that the voices of the characters are well-developed. That is, for example, the guard had a rough voice, and the sorceress had a high and imperious voice. Russian voice acting is inferior, especially pirated.

It is important for gamers to be completely immersed in the game, especially when it comes to such legendary games, such as The Elder Scrolls ( cycle most popular games in the fantasy style under the general Russian title "Chronicles of Tamriel", including Morrowind, Oblivion, Skyrim. - Approx. Life) or Diablo ( one of the most famous games company Blizzard Entertainment, in which the main character needs to fight demons. - Approx. Life).

My fluency in English is largely due to my love for computer games. Fantasy games don't just help you learn English thanks to a large number dialogues, but also to learn the translation of rare words, vocabulary that is not taught in universities. For example, thanks to Morrowind, I learned that “priest” is priest, “spell” is spell, “staff” is staff, “heather” is heather, “warlock” is warlock, “pickaxe” is pickaxe, and “murderer” is drainheart .

At first, when the foreign language level was not high enough, I chose games based on English, but with Russian subtitles. Probably one of my favorite games at that time (I was 11 years old) was Black and White. It was a game - a simulator of God. There was amazing voice acting: British English, beautiful voices that “chew” the words.

It’s very cool when you don’t learn anything, but willy-nilly you remember a huge number of words and some expressions. And everything is easily remembered, because you go through the same level several times, and besides, you want to understand the characters of your favorite game, to know what the plot is about.

On the development of reaction and attention

A separate conversation - shooters ( Popular shooting games. - Approx. Life). They develop a person’s reaction, his attentiveness. To complete a level or kill an enemy in the same Counter Strike: Global Offense ( team game in a counter-terrorist operation. - Approx. Life) you need to be observant. It’s just annoying for almost any player to “hang” in one location for several dozen hours: you have to take your time and look around. You need to somehow collect yourself. It may sound funny, but games have taught me perseverance that I didn't have before.

In general, in my opinion, the way a child plays shows his philosophy. If after the first few failures (or even after the first) he deletes the game or throws away the mouse and joystick and decides out of anger not to play anymore, then this indicates his inability to overcome problems. After all, even such a little thing drives a person crazy. The main thing is that the student does not turn out to be a gambling addict. Parents need to distinguish illness from the normal desire for everyone to take a break from school.

About time management and motivation

I have been interested in computer games since school, and the question has always been about how to devote more time to entertainment, but not to the detriment of studies and some household chores. Our parents never swore at me or my friends (also fans of e-sports and games for one), because we first did all our business, and then sat down to play. At the same time, the craving for virtual games was so strong that we not only completed our homework efficiently, but also quickly. A favorite virtual space is a huge motivation for finishing boring tasks faster, especially for a child.

It was the same at the university. It was especially important to organize my time correctly when I started playing esports. League players of Legend ( an online game in which players of one team must capture all the towers of the other team. - Approx. Life), with whom I play, they agree on a game at a certain time, and you can’t let anyone down.

About teamwork and the ability to communicate in a team

The most important thing in eSports is not only the skill of the player, but also teamwork, or teamplay. If you want to achieve some result, then you need to help your ally in everything. This is especially visible in League of Legend, since each player has his own role - support (a character who helps is healing himself and other players, enhancing the abilities of team members, protecting them from enemy attacks), AD (or shooter, the main a fighter whose abilities deal the most “human” damage to enemies with weapons and in hand-to-hand combat), AP (a battle mage who deals a lot of damage with magical abilities), a tank (a character who has strong armor and a large percentage of health, due to which he is the main attacker or initiator of battles) and a jungler (a hero who helps his team commit mass killings of enemies, but most of the time he is in an area remote from the rest of the team). It is very important to be able to correctly negotiate with strangers, since each player believes that the tactics proposed and familiar to him are the most correct, however, teamplay implies that a person must be able to adapt to others in the name of common victory. The game taught me patience and also expanded my circle of acquaintances. Some help me in real life, both at work and in school.

Experts: games help in learning English. That's all

Manager at the English First school and English teacher Anastasia Melnikova:

Indeed, children who play computer games have a larger vocabulary than their peers. They are also better able to construct phrases - they learn some things completely from games, others they learn purely intuitively. This is auditory memory. Also in English, pronunciation and intonation with which children ask questions are important. Virtual reality it also helps them with this.

One can also positively evaluate the vocabulary that children learn while playing: in the average school, students will not be told how to say “gnome”, “trident” or, for example, “curse” in English. Another question is that children can also pick up jargon, but there are enough of them in the Russian language. You can't keep track of everything.

President of the All-Russian Education Fund Sergei Komkov:

It has been proven more than once that life in virtual world negatively affects the child's personality. The computer should be “dosed”, and games should only be educational, without aggression. Today, in US schools in almost all states there is a position - an Internet nanny who, during breaks and after school, keeps an eye on what children are playing.

The way a child focuses in a game is not projected onto his real life. Attention is not developed by computer games - on the contrary, when a child, concentrated on a virtual task, is suddenly deprived of the game - the parents say that he needs to turn off the computer - then the student begins to become hysterical, in reality he does not have the proper motivation to follow the “details”, as in the game. The worst thing is that the computer acts as a drug, because of which in the United States children come to schools with pistols and shoot their classmates.

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