The Witcher 2 find the second ship. Quest "mystical river"

This walkthrough translated into Russian and published with permission from the site GRY-OnLine.pl. Full or partial copying of this material is strictly prohibited and is punishable in accordance with the Law of the Russian Federation “On Copyright and Related Rights”. The original English version can be found at Guides.gamepressure.com.

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Introduction

This is a walkthrough of the game" The Witcher 2: Assassins of Kings Extended Edition" contains a very detailed, richly illustrated description of all the main and side quests in the game. Here you can find large number information that is not in the official walkthrough. Each quest is divided into stages, including all options for completion. There are also comments about the consequences of a particular decision, and detailed maps areas with important places marked on them.

The guide has been created in a clear and legible format, with easy navigation. Basic and side quests with maps divided into appropriate chapters.

Arthur "Arxel" Yastinski

Translation into English: Jakub "cilgan" Lasota

Translation into Russian: Alexander "Gaara" Zavarzin

Explanation

For example, ( M3, 2) means you need point #2 on map 3.

All comments regarding choices or consequences will be highlighted.

Colors:

Red will be used to refer to NPCs and monsters, blue for locations, green For various items, And orange for quest names.

Long tasks
(quests lasting for several chapters)

Bringing back memory

During your travels, in certain moments Your memory will come back to you in the form of short animated inserts containing episodes from the past. You will also find various entries, thanks to which you can talk about your visions and past with some characters. Below is a list of points at which the memory will return.

Prologue

The first memory will come after describing all the events (completing quests) during a conversation with Roche, in the process of the quest" dungeons of La Valette castle ". Geralt will remember the pogrom in Rivia, during which he spoke out against a raging crowd. Unfortunately, he was stabbed with a pitchfork by a peasant named Rob. Beautiful Yennefer died trying to save Geralt .

Chapter 1

The second memory will come back after talking with Ciaran on the prison barge during the quest " assassins of kings ". Geralt will remember his stay with Yennefer on Apple Island which will end with her kidnapping.

In addition, a new dialogue with Buttercup .

Also after this event or finding records you will be able to talk to some characters:

We select records in the destroyed hospital during the quest " in the clutches of madness "We can talk to Vernon Roche .
We find the book " Wild Hunt "in the elf bath during the quest" rose of memory"We can talk to Buttercup .
Death Cedric during the quest" where is Triss? "We can talk to Vernon Roche .

Chapter 2

The next vision will visit you after you are captured by Shilard's people (Iorveth's path) during the quest " where is Triss? ", or after talking with the dying assassin (Roche's path) during the quest " assassins of kings ". Geralt will remember several dates and places where the Wild Hunt appeared.

The next memory will appear after you dispel the ghostly haze (the side is not important), after completing the quest " eternal battle ". Geralt remember how he helped Summer when he was wounded by a monster.

In addition, after these events or after finding records, you will be able to talk with some characters:

Let's take the book Song of the Hunt"in the tent during the quest" Where is Triss? "(Iorveth's path), or after completing the quest" blood curse "(Roche's path) – we can talk to Buttercup .

Chapter 3

During this chapter you will not have any memories, but you will be able to talk to The Incredible Lockhart about the sword Addan Date– we can get it during the quest" order for gargoyles ".

Epilogue

The last memory will come up during a conversation with Summer. You will remember that you exchanged your own soul for Yennefer .

Mystic River

Chapter 1

We get the quest by examining corpse of the captain of the Petra Zille

Stage 1: Find the shipwreck site

Near the Kayran's lair you will find shipwreck (impossible not to notice) ( M8, 13). There you will find a corpse and captain's key of the Petra Zille .

This key can open the chest on the opposite side of the ship. Inside you will find diary And report captain.

After reading the notes, you will decide that the captain tried to send a report, but, according to unknown reasons, never did it. Geralt, being a good Samaritan, decides to find the royal mailbox and send a report.

Step 3: Find a mailbox

The mailbox can be found in two places:

By Ludwig Moers. Description in stage 4, option A.
At the Loredo residence. Description in stage 4, option B.

In the first case, you can immediately go there. In the case of the Loredo residence, things are a little more complicated.

Stage 4, option A: throw the report into the Royal Mail box of Ludwig Moers.

This is the easiest option. Go to Ludwig Mers (M7, 15), and on his desk you will notice a mailbox. You can throw the captain's report into it and try to take out the letter that is already there. Unfortunately, Ludwig will react to this - apply Axiy sign.

Attention! You must complete this stage of the quest before you take sides in the quest" At the Crossroads: Scoia Taeli / Vernon Roche ".

Stage 4, option B: drop the report into the Loredo Royal Mail box.

Dropping a letter in the box at Loredo's residence will not be a problem. Difficulties will arise if you want to get the contents of the box, since it is locked. The key can only be obtained by killing Loredo during the quest" Death to the traitor! ".

Attention! The chance to gain access to Loredo's box will only appear twice: during the course of the quest " Indecent proposal ", and later, after choosing a side Roche in the quest" Death to the traitor! ".

Step 5: After leaving Flotsam, find the second shipwreck

After reading the letter from the box, you decide that you need to find the crash site of the second ship.

Chapter 2

Following the notes obtained in the first chapter, you will find the location of the second shipwreck in Pontara Valley . Find it there box, in which lies diary from the ship "Eila Tarn" . From it you will learn about the treasures hidden under Lok Muinne .

Attention! Try not to use materials, found in the chest, as they will be useful for creating Vranov armor .

How to find the ship - Iorveth side

Go beyond Vergena and head towards the gorge where you will meet a troll ( M13, 10). Continue south and turn right at the intersection. There you will find shipwreck (M13, 12).

How to find the ship - Roche's side

After you dispel the darkness, during the quest " Siege of Vergen ", you will pass nearby shipwrecks (M23, 15).

Chapter 3

Exploring Lok Muinne, you will find sewer entrance (M31, 16). Inside you will find a chest ( M33, 3). Open it up key, taken from the captain's body in the first chapter.

Stage 5: find a magician - a blacksmith who will make the Vranov armor.

The only blacksmith in the area who knows magic is Bras of Ban Arda . You can find it on the main square ( M31, 20). This will end the quest.

Attention! To create the armor, you will need two important parts, which can be found in chests throughout this quest, in the second and third chapters: reinforcement of the corvid shell (chapter 2) and armor from Iisgit (Chapter 3).

Attention! Strengthening the Corvids' Shell can be purchased from Brasa of Ban Arda (M31, 20).

Old scores

Chapter 2

Iorveth's side

Fisticuffs: Vergen "will come to you Zilgard

Roche side

Once you win three battles in the quest " Against blue stripes "will come to you Barton and challenge. You can refuse the duel or accept the challenge and defeat him - in these two cases the knight will promise that you will meet again. This will happen in the third chapter.

Chapter 3

Iorveth's side

We receive the quest from Zilgart (M31, 12).

Stage 1: defeat Zilgart

If you chose Iorveth's side and in the quest " Fisticuffs: Vergen Zilgart Lok Muinne (M31, 12

Reward: 250 XP

Roche side

We receive the quest from Barton (M31, 31).

Stage 1: defeat Barton

If you chose Roche's side and in the quest " Against blue stripes "won or refused to fight with Barton, you will meet him in one of the buildings in Lok Muinne (M31, 31) – he will automatically challenge you to a fight. Defeating him will not be any problem if you press the right buttons and do not make mistakes.

Reward: 250 XP

Memory of old years

Chapter 2

Iorveth's side

Get to huts over a cliff (M13, 15) you can after you reach the Kaedweni camp by going through the curtain. On the left side of the house you will see several barrels - destroy them Aard or Igni, thereby clearing the entrance to the basement.

Inside you will find three altars with candles. You must light them in the correct sequence, otherwise you will be attacked ghost. Each of the altars has symbols resembling arrows (pointing down, up or connected).

Attention! You can find out the correct order by examining several graves located near the house ( stage 3, option B).

The correct order is (example in the screenshot above):

Candle on the left (down arrow)
Candle on the right (arrows connected)
Candle in the middle (up arrow)

The door will open to a secret room in which you will find Malget's notes . You will be able to decipher them only in the third chapter.

Roche side

Notes from Malget you can pick up as you progress through the quest" little sisters ". You can also go straight to the house, following the instructions above. You can decipher the notes Detmold (M25, 7) - we can sell them to him or keep them for ourselves, however, without them we will not be able to complete this quest in the third chapter.

Chapter 3

Step 1: Learn more about Malget's notes

You can find out more about the records by interviewing the right person on the square. If you are on a quest" In the name of a great goal! "decide to make your way through the sewer ( M31, 16), Guardian will speak to you as soon as you enter. Unfortunately, you won't understand anything.

On Roche's side, you will end up in the sewer during the quest " for Temeria!", if you decide to save Triss.

For transcription of recordings you should contact Brasu of Ban Arda , which is located on the main square ( M31, 20). After examining them, he will tell you that with their help you can get into the secret vault. However, first we should talk to the guard - we can find out how to do this by paying or using Axiy sign. You will find out the password: " Nanna Kanpa Zi Uddu-ya Ia Ia Gat Exa Nanna Zi Uddu-Zi Gat Kanpa Nibbit". First you should read everything that comes after "Nanna Kanpa", skip "Nanna Zi", and read the rest in reverse order.

Step 2: Give the guard the correct password

Go to sewerage (M31, 16), find Guard (M33, 2), tell him the password and go through the portal that opens. In the correct order it sounds like this: " Zi Uddu-ya Ia Ia Gat Exa Nibbit Kanpa Gat Uddu-zi".

Stage 3: open the door using fireplaces

A small puzzle in which you need to light all the fires. Each one affects the other two (according to the numbers in the screenshot):

1 : 2 and 4

2 : 5 and 7

3 : 1 and 2

4 : 3 and 6

5 : 1 and 7

6 : 3 and 5

7 : 3 and 6

Initially, the fires numbered 1, 4 and 5 are lit. To light them all, light them in order 1 6 2 1 . The door will open, go through it to the magician. There are two options for completing this quest:

You can ask him to reset all your skills - in this case you can redistribute them.
You can kill the magician.

Stage 4: Defeat the Guardian

Fighting a mage can be challenging even on the lowest difficulty level. Manager you can only hurt steel sword however, he also calls gargoyles(always two at a time) that should be killed silver sword. If you have Heliotrope sign, this is a great opportunity to take advantage of it, otherwise it will be a little more difficult. When gargoyles appear, the magician becomes invulnerable. The Guardian can use powerful spells that will immediately remove the effect Sign Quen. After killing him, be sure to search the body before going through the portal - you will find Operator's staff .

Attention! If you pay off everything torches on columns, the magician will not be able to summon gargoyles.

“City of the Sun” is an educational center whose main task is to acquire, accumulate and disseminate knowledge about the unique features and common features of the original cultures of the peoples of the world. Our Educational Center has existed since September 2003. Its founder and leader is philosopher, cultural scientist and art historian Galina Prokofyevna Zubets.

The name of our Educational Center comes from the title of the work of the Italian philosopher Tommaso Campanella “City of the Sun”. But it’s not just the title that unites us with this philosophical treatise. There is also a deeper connection. On the one hand, it was Italian culture and our deep interest in it that led to the creation of the “City of the Sun”. On the other hand, from the very beginning we were aware of a certain proximity and consonance of our own ideas with the many ideas expounded by Campanella in his famous work.

The study of culture in the “City of the Sun” is multifaceted in content (history, philosophy, art, religion, science, everyday life) and diverse in form (travel to cities and countries, excursions in museums and outdoors, viewing and production of documentaries and feature films, visiting theaters and staging plays, performing and watching dances, studying foreign languages, preparation of reports, exhibitions, concerts, publication of books).

The activities of the “City of the Sun” are quite dynamic. Initially it was the only club - the Italian one, but over time others began to appear. Now some clubs and studios exist permanently (Moscow Connoisseurs Club, Russian Provincial Lovers Club, Theater Club and Theater Studio, Cinema Museum, Artistic Creativity Club, Publishing Center). Other clubs arise periodically to increase the intensity of studying the culture of a particular country (Italian, German, Chinese, Czech, Brazilian, Uzbek, Spanish, Polish, Bulgarian, Turkish, Indian, Vietnamese, Laotian and others). What clubs will appear in the future? - time will tell.

During its existence, the “City of the Sun” has organized and carried out dozens of trips to many countries in both hemispheres. The purpose of these expeditions is not only personal acquaintance with the original culture of various peoples, but also the collection of material for subsequent educational activities. In the vast majority of cases, these are not template trips organized by tour operators for the mass consumer, but full-fledged unique trips independently prepared by the members of the “City of the Sun”. As a rule, within several months before the start of the planned trip, the route and logistics are carefully developed, the advantages and disadvantages of the transport system of the intended region, and possible travel patterns are identified. In addition, climatic and geographical features, attractions that are planned to be visited are studied, and the peculiarities of the worldview, life and creativity of ordinary and world-famous representatives of the peoples inhabiting the region planned for travel are studied. Upon returning, expedition members prepare illustrated stands, photo reports, and organize evenings where everyone can hear stories about the trip, receive valuable advice, watch photographs and films, listen to music and even taste national cuisine.

No less interesting are walks around Moscow, trips to the cities of the Russian province or searches for traces of abandoned estates.

The theater club helps students purchase free (or inexpensive) tickets to the best theater productions in Moscow.

The Cinema Museum displays films that are masterpieces of both domestic and foreign cinema; documentaries about the cities and countries that members of the “City of the Sun” plan to visit, as well as those that were filmed during their travels.

The Publishing Center “Cities of the Sun” published: 1) a collection of poems and prose by a team of professional and non-professional writers, “A Breath of Oxygen”; 2) an investigative guidebook “Walking along Pirogovka” by Galina Zubets; 3) collection of poems “Eclecticism” by Alexander Komkov; 4) guidebook “Familiar and Unfamiliar Alatyr” by Anna Ilyinova; 5) The book “Lomonosov Places in Moscow” by Galina Zubets.

The educational center continuously collects and disseminates information about the most striking events in the cultural life of Moscow (exhibitions, festivals, tours).

The “City of the Sun” exists not only to improve education and expand horizons. This is a school of a creative, open attitude to life, in which “Gorodosolntsevtsev” have the opportunity to realize their talents, learn to set new goals, look for ways to achieve them, overcome difficulties, support each other, make independent decisions and take responsibility for their choices. The City of the Sun is a school of philosophy of life.

City of the Sun - school of philosophy of life

“City of the Sun” – a small oasis in the completely encroaching desert popular culture, an island of relaxation from hard work and freedom from everyday routine. Anyone who is thirsty can freely come into it and find joy in communicating with those who understand him.

A list of all publicly accessible materials on this site can be found in the section

An epic task that goes on for three chapters (once again, for those who don’t understand, the task begins in the first chapter, continues in the second, and the task can only be completed in the third chapter), and upon completion of which we will be able to obtain the legendary corvid armor.

The task is so unique that completing it will be a reason for many to start the game from the beginning.

Chapter I

1. In Kayran’s lair (which can be found on Kayran’s instructions), we will find a destroyed ship, in which we will find the “Metra Zille” key in the remains of a person (the key will be useful to us in both the second and third chapters save it).

2. There, we will find a chest. By opening this chest with the key, we will receive the logbook and the report of the ship's captain.


3. The captain did not have time to send the report, and we need to do it for him. There are several mailboxes in Flotsam; we put the report in them.


4. We go to Ludwig Mers and open his chest (we convince him to open it with the Axiy sign), in the chest we need Ludwig’s report.


Important! After completing this step, the message “Find the second ship, up the Pontaro River” will appear, but we will find the second ship only in the second chapter.

5. We also need a letter for Detmold. It can be obtained from Loredo's chest, but only with the help of the key, which can be obtained by killing Loredo i.e. at the very end of the first chapter.

Important! There are two endings to the first chapter. If we choose Roche’s side, we will kill Loredo directly according to the “Death to the Traitor” task, but if we choose Iorvet’s side, then there will be only one moment for this at the very end of the “Floating Prison” task, when we already board the ship, Loredo will say us that if we sail away, the elves will be burned alive. Geralt will jump, and we will have a choice: either save the elves or kill Loredo. Unfortunately, to complete the quest you will have to leave the elves to die and take care of Loredo yourself.

Chapter II

In the second chapter, we will find the second wrecked ship (while sailing along Pontam, they say that the place will be marked according to the assignment). In it we will find the report of the captain of the Eila Tar and materials for creating armor.

Chapter III

1. We go down to the Lock Muinne dungeons, go left, then right, and find a locked chest, which we open with the “Petra Zille” key. In it we find:

  • armor from Iisgit;
  • Deireat's sword;
  • rune of fire;
  • drawing of corvid armor;
  • everything you need for forging

2. We find the local blacksmith Bras, in a tavern on the city square.

3. We ask him to make the armor of the corvids (from the armor of Iisgit, and the found corvid tools).

This completes the quest.

As you can see, the Mystic River quest is very epic, but the armor is also considered legendary. I searched a lot for information on this task on the Internet, but I only find questions. Apparently no one has completed it yet, so the characteristics of the armor are still unknown.

In the section on the question The Witcher 2 where can you find the 2nd ship in the 2nd chapter from the Mystic River quest (chose the path - For Roche) asked by the author Marvin the best answer is You will meet the ship when you complete the quest “Assault on Vergen”. The required ship is located in the gorges. There is no way to get to this quest. There will be a ship on the way, you shouldn't miss it.
Source: Own experience))

Reply from 2 answers[guru]

Hello! Here is a selection of topics with answers to your question: The Witcher 2 where you can find the 2nd ship in the 2nd chapter of the Mystic River quest (chose the path - For Roche)

Reply from Yergey Bodylo[expert]
At the end of the second chapter, you and Roche will move to Vergen through the gorges. In one of the gorges you will meet Trolikha, next to her there will be the skeleton of a ship, on it there is a chest, in the chest everything you need to continue the task “mystical river” in Loc Muinne, that is, notes that are hidden somewhere in the canals under the city treasures, and a corvid boost, which if you want to use to restore “corvid armor,” you must save and not use as a regular armor boost. Further, the passage of this quest is the same as in cases of passage for Iorveth.


Reply from Dmitry[guru]
read the walkthrough, I played both Vernon and the elves... but I didn’t complete the quest, I was told that it would last the entire game


Exercise " Mystic River" is secret, and its progress is not displayed in the diary. By completing this quest correctly, you can receive best armor in the game.

Chapter 1

Obtained after examining the corpse of Captain Silius (M8, 13).

Step 1: Find the shipwreck

Near the Kayran's nest you will find a wrecked ship (impossible to miss) (M8, 13). Here you will find the body and key of Captain Silius.

This key will be useful to open the chest on the opposite side of the wrecked ship. In it you will find the captain's diary and a message.

Step 2: Read the diary and message

After reading the notes, you will decide that the captain tried to send a message, but for unknown reasons he was unable to do so. Geralt, being a Good Samaritan, decides to go to the post office and send a message.

Step 3: Find your mailbox

The mailbox can be found in two places:

In the first case, you can go there straight away. The case of the Loredo residence is somewhat more complex.

Step 4, Choice A: Drop the message in the Royal Mail box at Louis Marse.

This is a much simpler option. Head to Luis Marse(M7, 15), you will notice a mailbox on his desk. Throw the captain's message at it, and you can also try to get out of it the letters that are already there. Louis will react to this - try to calm him down with Axiem.

Advice! You must complete this stage of the quest before you decide to support one of the parties in the quests At the Crossroads: Scoia'tael/Veron Rocher.

Step 4, Choice B: Drop the letter in Loredo's Royal Mail box

Dropping a letter in the box at Loredo's residence will not be difficult. It will be more difficult to get the contents of the box because it is locked. The key can only be obtained by killing Loredo in the mission Death to the traitor!

Advice! You will only have two opportunities to get to Loredo's box: in the mission Indecent proposal and later, after choosing the path Roche in the task Death to the traitor!

Step 5: When you leave Flotsam, look for another shipwreck

After reading the letter from the box, you decide to find the crash site of the second ship.

Chapter 2

According to the records obtained in Chapter 1, you will find the second crashed ship in Pontara Valley. Find there box, in which you will find Aela Tharn's Diary. From it you will learn about the treasures hidden under Lok Muinne.

Advice! Try not to waste materials, located in the chest, because they are needed to create corvid armor.

How to get there - Iorveth's path

Exit Vergena and head towards the ravines, where you will meet a troll (M13, 10). Continue south and turn right at the intersection. There you will find a place shipwreck(M13, 12) .

How to get there - Roche's way

After you get rid of the darkness, in the task Siege of Vergen you will just pass by the place shipwreck(M23, 15) . It can also be achieved in the quest

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