Garden of the Gnomes walkthrough level 42. Passing levels in Gardenscapes

A series of games dedicated to the young detective Nancy Drew is very popular all over the world. Detective quests with interesting story and sometimes very challenging puzzles resonated with players of all ages. This article will focus on one of the most famous parts of the game - “The Ghost of Castle Malloy” (“Nancy Drew”). Passing the most difficult puzzles that you will encounter during the game and several important advice are provided for your attention.

For those who are not familiar with the quests in this series, the game provides a tutorial that can be started by reading the book in Nancy's room. The passage of the game “Nancy Drew: The Ghost of Malloy Castle” can develop differently, depending on what difficulty level you choose. There are two options: "Junior Investigator" and "Senior Investigator". The "junior detective" will receive easier puzzles and, in addition, he has the opportunity to take clues from a special machine that predicts the future. You need to pay for tips with tokens.

The game is controlled with the mouse. Click in front of Nancy with the left mouse button and point the character in the direction of movement. Active locations that can be navigated to are highlighted.

You also need to know that in the game “The Ghost of Castle Malloy” (“Nancy Drew”) the passage is free, while the plot is linear.

Slot machines in the Banshee Scream pub

Already at the very beginning of the game, something starts to go wrong: first Nancy gets into a small accident, and then she is not allowed into the castle and is sent to spend the night in a pub. Judging by the advertisement, there are no places in the pub, but it is worth going there for the slot machines.

To be able to play the Banshee Scream Pub Slots, check the little cash back windows on each machine and you'll get some coins. Now you can play. The first puzzle that the passage of “Nancy Drew: The Ghost of Castle Malloy” will throw at you is “Answers” ​​(“Vigilant Detective”). This is a fairly simple mini-game, the only problem is that it has a time limit. Don't forget to save before you start playing it, otherwise, if you lose, you will forever miss the opportunity to receive the prize - the pipe. Pictures with differences change every time. An example of one of them is shown in the photo below.

Now put the coins into the nearby machine. The game of darts will begin. In Nancy Drew: The Haunting of Castle Malloy, completing Darts is one of the easiest parts of the game. Here you need to use all the darts to score exactly 201 points. The dart will shake and move. Release the mouse button when the dart is slightly above the central circle - this will give you 50 points. As a reward you will receive a blue dog doll.

Puzzles in the library

Depending on your playthrough of Nancy Drew: The Haunting of Castle Malloy, the next puzzle you'll encounter on your way after the machines may be the Scales. You will come across it when you get into the castle library. In it you need to balance three bowls using weights. The total weight of all three weights should be one hundred grams.

So, “Nancy Drew: The Ghost of Malloy Castle,” walkthrough “Libra.” The solution to the puzzle is as follows:

  1. The first bowl is brass (45), copper (47), (8).
  2. The second bowl is silver (55), iron (40), (5).
  3. Third bowl - zinc (37), lead (60), oak (3).

As a reward you will receive the missing piece of the mosaic. This mosaic is located on one of the columns near the bridge. It is assembled using the “tag” method, so there should be no difficulties with it.

It will lie there on the bookshelf. If you click on its base, a secret drawer with gears will slide out. To move on to the next part of the game “Nancy Drew: The Ghost of Malloy Castle”, completing “Gears” is required. You will have to put the mechanism into action, which will require two missing parts. You will receive the first gear by completing the mosaic with otters (see below), and you will find the second one near the entrance to the barn with sheep.

Puzzles in the children's room

In the children's room, in bookcase, you will find a strange box with a mosaic. The box will depict otters, as well as explanatory inscriptions from which we can conclude that the left mouse button moves the tiles, and the right mouse button rotates them. Actually, your task is to assemble the mosaic.

Let's say we numbered the tiles in the following order:

  1. First row: 1,2,3.
  2. Second row: 4,5,6.
  3. Third row: 7,8,9.

The assembly algorithm will be as follows:

  • turn tile 4;
  • swap tiles 3 and 2;
  • rotate tile 2;
  • turn tile 6;
  • swap tiles 9 and 8;
  • turn 8;
  • swap 9 and 1;
  • turn 1;
  • turn tile 9, then tile 7, then 3.

The box will open and you will receive the first gear. The other puzzle in this room involves a dollhouse. You will return to it several times as you find new dolls (you will have to make one of the dolls yourself, more on that below). There shouldn't be any difficulties with the solution: just follow the instructions shown on the screen with the dolls on the left.

"Nancy Drew: The Ghost of Castle Malloy." Walkthrough: "Dwarves"

This puzzle awaits you in the gnomes' garden. Solving it will not be difficult if you get a book with ancient Irish poems, and Madame Isabella gives you a hint. Here's a quick solution:

  1. The first gnome figurine must be rotated three times.
  2. The second one needs to be turned once.
  3. Turn the third one twice.
  4. Don't touch the fourth one.
  5. Turn the fifth three times.
  6. Sixth - twice.
  7. We don't touch the seventh.

"Nancy Drew: The Ghost of Castle Malloy." Walkthrough: "Swamp"

The instructions that can be found in the secret room behind the fireplace will help you navigate the swamp. There will be indicated the secret meaning of the stones that will be placed along the path through the swamp. Everything is quite simple: additional stones near the two main ones indicate the direction where you need to move and the number of steps you need to take.

You will come out to a hut in which you will find a lot of interesting things, including a dummy for a sheep doll.

Wedding bouquet

You will be asked to help create a wedding bouquet. They will provide a list of the necessary flowers, but it will not be easy to cope without a book on medicinal herbs. Fortunately, this book lies in a hut near the swamp.

So, start looking for flowers:

  1. Pick three roses from the gnomes' garden. They bloom next to the figurines on the left.
  2. At the exit from the garden, on the way to the flowerbed, you will find a yellow flower - this is a yarrow symbolizing courage.
  3. The symbol of prosperity, verbena, grows near a column with a mosaic.
  4. If you follow the path to the left from the arch to the very end, you will come across a forest edge. There grows spurs, a symbol of health.
  5. In the swamp, without crossing the stream, pick a symbol of protection - a pink foxglove flower.
  6. Cross the swamp and head to the hut. There, on the table with dried herbs, you can take a bunch of sage.
  7. Lavender is the hardest to find. Exit the hut and move towards the passage in the wall. You will find yourself in a pasture with sheep. Go down and then right: you will find an active point. The point will lead you to the stones forming a circle. Look at the bottom of the base of any of the stones and turn left. In front of you will be a symbol of happiness - lavender.

Making a sheep doll

One of the most difficult tasks in the game “The Ghost of Castle Malloy” (“Nancy Drew”) is completing the “Sheep Corral” quest. After this, you can start creating a doll from a mannequin.

You will find the doll mannequin in the hut behind the swamp. To complete the doll you will need sheep wool. And in order to collect wool, you will first have to complete Donnal's quest: drive ten sheep into the sheepfold.

When you see a sheep, use the pipe that will be shown at the top of the screen. You need to act quickly: sheep scatter easily. Having received 10 sheep on the counter, hurry to the sheepfold. To prevent the sheep from running away, go into the sheepfold.

Now you can return to the hut in the swamp. Examine the mannequin again: it turns out that there is not enough wool in the box. So, you need to cut some more.

You need a little wool, but you will have to collect three whole bags - only with this condition will Donnal allow you to shear the sheep yourself.

Go to the sheepfold and call the sheep using the pipe. Watch the behavior of the sheep. You will determine their emotional state yourself; the rest of the information (the sheep’s family and the color of its group) is indicated on the control panel. There are instructions on the left - read them carefully. Look in the table for numbers corresponding to the family and color and add them to the number, which indicates the behavior of the sheep.

When you have three bags, take some wool for the doll. Return to the hut and simply click on the mannequin. The doll is ready.

Celtic stones in the pasture

Two books will help you a lot in solving the riddle of the Celtic stones - “Signs of the Zodiac” and “Celtic Holidays”. Read them carefully and start next task from the game “Nancy Drew: The Ghost of Malloy Castle” - walkthrough “Stones”. The solution to the puzzle is:

  1. From a book about Celtic holidays you will learn that the stone under which the board lies symbolizes the beginning of the year, that is, Beltane. Memorize the first letters of all four holidays using the Ogham alphabet.
  2. It turns out that Beltane, according to the astrological calendar, is celebrated during the period of Taurus, the time of year is summer (a tree with an abundance of foliage), and below there will be rune B.
  3. Go right to the next stone. Do this: Lughnasadh - Leo - autumn (tree with falling leaves) - rune L.
  4. Samhain - Scorpio - zama (tree without foliage) - rune S.
  5. Imbolc - Aquarius - spring (a few leaves on the tree) - rune I.

Obtaining instructions for a flying pack

This task is very difficult. For many who played “The Ghost of Castle Malloy” (“Nancy Drew”), the passage came to a dead end at this very point.

You will find the flying pack in a hut near the swamp. It’s just not clear how to use it. You need instructions that you will have to print yourself. To do this, you will need four special plates with a binary code. You will receive them from dollhouse, columns at the arch and through solving the riddle of Celtic stones.

For fun, you can try to figure out for yourself with the help of a certificate what is stored in the desk drawer with the scales. It should look like this:

  • 01000011 - blue(WITH);
  • 01001101 - red (M);
  • 01011001 - yellow (Y);
  • 01001011 - black color (K).

Having solved the code, go to print the instructions in the stone hall. Go to and click on the paper tray so that all four plates appear on the screen. Place a plate representing the color blue to the left of the wheel, then fill it with blue paint. Now you need to place a clean sheet of paper on top of the paint. Press the wheel lever, after which the finished sheet can be sent to dry (do not press the red button yet). The same manipulations must be performed with the remaining plates in the following order: red, yellow, black. When the completely printed sheet goes into drying, you can safely press the red button. Now you have instructions for launching the backpack.

Code to the secretary

Towards the end of the game you will find yourself in a small tower in which there will be a locked secretary. Naturally, the code to the secretary needs to be solved. The key to the solution will be books from the library.

In one of the cabinets, near the horse figurine, there is a book with the strange title “Hydroponics and Aeroponics.” Having written out all the consonants from the title of the book and, as said, excluding all repetitions, you will get one single letter - “G”.

On the table next to the scales is the book “Zoopsychology”. By solving a riddle in this book, you will receive the letter "X".

In the right cabinet you will find the book "Ancient Wisdom". The riddle in it is not that difficult, but it will take a lot of time to solve. It should look like the letter "C".

In the same closet is the book “Nautical Cartography”. Everything is simple there: you need the first letter of the word “Caribbean”, that is, “K”.

But there are five unknowns in the code for the secretary, so one more letter is needed. Fly from the tower west to the island. You will see a rock with an embossed inscription: “L5”.

As a result, you will have the code: “KSGHL”.

Laboratory in the mine

The next puzzle will probably scare away those who are not good with chemistry. We are talking about a stand with chemical elements that you will find in the laboratory at the end of your journey through the game “Nancy Drew: The Ghost of Malloy Castle”. The walkthrough for “Chemicals” (solving the puzzle) is as follows:

  1. Your task is to put all the flasks into containers. And for this you will have to use a mechanical arm.
  2. Remember that when you take a large flask, the bottom should be half a cell away, while the side grip should be one cell wide. For medium flasks, both from below and from the side, the lower part of the grip should be at a distance of half a cell. And for little ones, keep the bottom one cell away and the top half a cell away.
  3. You can compress the upper part of the grip by clicking to the left of the slider on the scale. Move the grip along with the flask towards the desired container. When you move all the elements, you will receive a key.

Rocket launch

You have reached the final puzzle, after which the passage of the game “Nancy Drew: The Ghost of Malloy Castle” will be completed.

When you have collected all the parts of the rocket, the last thing left is to launch it. Open the door at the base of the rocket and untangle the wires. You need to connect the wires according to the following algorithm:

  1. Connect the gray wire to the yellow wire.
  2. Black wire to blue.
  3. Purple - to red.
  4. Brown - to green.
  5. Pink wire to orange.

If everything is done correctly, the indicator under the left switch on the control panel will light green. Set the switch to 90.1 degrees and insert the key. From left to right, click on the levers. The rocket should now take off.

Hi all! Today we will talk about passing the mobile Gardenscapes games New Acres. You will clearly see how to pass difficult levels in Gardenscapes and whether it is possible to get a hacked version of the game on a PC.

Gardenscapes is a new casual match-3 game in which you will help the butler restore an abandoned garden. To expand and decorate your garden, you will have to go through various levels and earn coins, buy items and open new areas. Excellent graphics, enjoyable gameplay and original quests have made the game very popular.

Gardenscapes contains more than a hundred levels, the number of which will constantly increase with the release of new updates. Many users experience difficulties at one level or another when passing the game. We analyzed the requests of players and made a selection of the most difficult levels - 25, 27, 29, 37 and 77.

In the genre of "three in a row" every level has randomness from various combinations, so all the walkthrough videos presented below will only give figurative picture. In some places you will get a good combination right from the start, but in others you may never get a bomb. My personal opinion is that watching someone beat the game is a waste of time.

How to pass level 25 in Gardenscapes

IN Level 25 you need to "find" 14 gnomes that are scattered around playing field. Moreover, they are scattered so that it is necessary to remove all the greenery. 29 moves are allotted for everything. Here is a visual video review of level 25.

Advice! Try to perform combo explosions from several bombs - they charge the lightning bonus faster than single explosions.

How to pass level 27

In this level you need to collect 40 acorns and find 5 gnomes in 43 moves. Here is a video review of level 27. This is where boosters make a difference.

How to pass level 29

In this level you need to bring down all the lemonade (6 pieces) in 27 moves.

You can also play Gardenscapes New Acres on your computer! Our article will tell you in detail how to launch this

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PUPVSHCHNY NBOЈCHTBNY.… th EEЈ – DENPOSH OE NPZHF MBYFSH RP UFEOBN, LBL
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lPZDB OBKDEFE OUEULPMSHLP RMBFZhPTN PDOB OBD PDOPK, UPEDYOOOOSHE
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MYLUYOSCH RP CHLHUH. %C

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