Fallout 4 survival guide. One deadly weapon is better than three ordinary ones

Description

This modification returns one of the “chips” to playersFalloutAndFallout 2, also implemented inFallout: New Vegas- these are meetings with many references to various books, comics, films and TV series. The name of the modification is a direct reference to the corresponding perk inFallout: New Vegas. Here you will find references to the series “Friends”, “Game of Thrones”, “SpongeBob”, “The Little Mermaid”, “The Simpsons”, “Family Guy”, etc., References to movie characters: Indiana Jones, James Bond, etc., links to famous people: Mohamed Ali,PSY (“Gangnam Style”), etc. References to different games, both from the Fallout universe and to others.

In addition, this modification will satisfy the desires of those who simply want to explore everything around and those who like to collect collections. There are a number of new weapons, new armor and new clothes, each of them a reference to something.

This modification is being updated and expanded; errors are possible; if any are found, the author asks to report them.

Now about what has already been implemented in the modification at the moment.

New locations:

Rabbit Hole - this place is located southwest of. The only way go through the rooms - collect the "Grenade Easter Eggs" along with the keys that accompany them. Once you get to the end, you will have access toSprtel - Wood 9700 ! If you want, you can also use this place as a home, since neither items nor containers will respawn.

Fan cellar - behind the house near Concord Liberty Museum. This guy was Keys' #1 faith fan! Here you can find a Vera Keys model tuxedo, a workshop poster and a Vera Keys portrait + medallion.

Apartments in Downtown - next to Hubris Comics. Home of a Talon Company Mercenary armed with A terrible shotgun and a knife "Occam's Razor". In addition, you can also find two graffiti drawings here.

Dam maintenance and repair - Near to communal "Solar tides" . A group of raiders are trying to throw a surprise party for their friend, after clearing you can find a Black Hawk revolver and a rocket launcher that shoots confetti, as well as graffiti.

Drug laboratory - located in a trailer in the parking lot Boat storage facilities "Wicked Shipping". A couple of raiders named Walter and Jesse set up a mini-production of a new Jet here called Quantum Jet, after clearing it you can find a recipe to create it using chemicals. vestake.

Gambler's Bunker - Behind the house Fairline Hill Estates. The gambler opened this bunker for his friends and family. Here you can find Dad's fishing gun and poker chips from the casino: Apex, Gomorrah, Bison Steve and Silver Rush along with some ROSE.(Rodents of unusual size - a reference to the whole world of films, books and comics about huge rats)

Fence View Apartments - Next to Hozmagom. Vanilla location, but the author added a new door to another apartment. There you will find Hell Hank and his faithful dog Lady Bird.

Royal gambit- Reference to the show "Arrow". Shipwreck near the island Performance Island.

Bunker - Next to Fort Hagen. When you get close to it, you will pick up a new "Spooky Radio Signal". Examine the bunker to find victims of Jeepers Creepers. A reference to Jeepers Creepers.

Residential House - Not far from. Inside there will be references to the show "Dexter" and the show "Friends" and there is also a collectible Miami postcard

Travel agency Super-Lux - also close to Police Department South Boston . Inside is a reference to the TV series "Steven Universe", a new weapon called Shooting star, and a new facility for construction Sticker Crystal Star.

Green's cellar - near Karst "Old Throat". Inside is a reference toFallout 3 DLC Mothership Zeta.

Apartment "Tinsmith" - located inside Residential building "Water Street". Solve the puzzles to earn a new object to build: the "Hey Assbutt!" graffiti, which is a reference to the show Supernatural. INV4 Added a Master Switch at the end (it's a book with wires coming out of it) that will allow you to control the doors right before the end to prevent getting stuck.

Mafioso's Apartment - apartment on the ground floor Apartments in Downtown behind plywood, which can be broken. Lots of McNally's Irish Liqueur inside.

Super-Duper Marta Truck - located in the Glowing Sea near the destroyed Super-Duper Mart. The only place you can get fish fingers!

Trailer - south of the Wilson Atomatois plant. Here you will find the king of the swamps, nicknamed Old cloudy eye.

Cave dead man- cave northwest of Sentinel area in the Glowing Sea. There are Deathclaws, their young and Tiamat.

Motel room - V Roadside Pines Motel. This is where "Bastard" Jones lives (a reference to the movie Horrible Bosses).

Architect's basement - in the Glowing Sea south of the wreckage Skylines flight 1665. Inside is a reference to the television show How I Met Your Mother and a smaller reference to the comic book seriesDC/ television show "Teen Titans"

West Coast Delivery Truck - on the collapsed section of the overpass east of Lonely Chapel, this truck was on its way to Yader-Mir at the time the bombs fell. Inside you can find collectibles: a Sierra Madre Casino poker chip and an invitation in the name of John-Caleb Bradburton.

Detailed description of searching for various items

Additional tips:

Some devices on the walls may turn out to be containers (for example: air conditioning units)

Paintings can be shot down, and there may be something hidden behind them (for example: a safe)

Wooden boxes and barrels can be shot to get to the items inside.

Requirements and Compatibility

Requires base game.

The mod should not have problems with other mods, if you are using "Beantown Interiors Project", then activate it after this mod.

Installation and removal

Installation:

Download the main modification from here andtranslation from the link below.

Automatic installation usingNMM:

  1. Install and activate the main mod inNMM;
  2. Install and activate transfer toNMM.

Manual installation:

  1. Unpack the archive of the main mod into the DATA folder;
  2. Unpack the mod translation archive into the DATA folder, replacing the WZWildWasteland.esp;
  3. Activate as usual.

Removal:

You can remove the modification either manually or disable it in NMM.

There are only 9 editions in the Fallout 4 universe, which you can find in the vast wasteland. Moreover, each of the magazines gives out its own bonuses, which inherit the theme of the glossy magazine.

"Wasteland Survival Guide" ( Wasterland survival guide) is a handwritten journal that will help you survive in the dangerous environment of post-apocalyptic Boston.

Magazine nameLocationBonus
"Farming in the Wasteland"The destroyed ship "Klokot". In the hold of the ship on the table.Fruits and vegetables restore 50% more health.
"Special Issue: Insect Repellents"House in the crater. In the western part of the location, in the shack on the table next to the lamp.Insects deal 5% less damage.
"Bright side radiation poisoning""Egret Tours" pier. On the store counter next to the terminal.Irradiated food and drinks heal 50% more health.
"Trash House Decorating Guide"Lynn Woods. On the sleeping bag, inside the main hut on the left.Provides access to the construction of new items in the “decoration” section in the workshop.
"Diamond City Guide"Gorski's hut. On a table in the basement of the house.Marks Diamond City on the map.
"Impressive Commonwealth Coupons"Nahant Oceanological Society On a table in the house on the pier, near the room with the robot.Food vendor prices are 10% lower.
"Water Aerobics for Ghouls"Karst "Old Throat". In the cave, accessible through the whirlpool, near the cooking station. The magazine lies on the stones near the pot.+25% to swimming speed.
"Secrets of Self-Defense"Ranger's Hut. On the table in the hut.Melee attacks deal 5% less damage to you.
"Hunt in the Wasteland"Commune "Solar Tides" On the floor in a locked house near the silos.Ability to collect more meat from killed animals.

Pip-Boy is awkward to use

Despite the fact that the Pip-Boy looks very cool, it is a rather inconvenient gadget. In the first two hours in the Wasteland, you will fill your inventory to capacity, so switching between weapons and using health kits with the Pip-Boy will become a very slow and mundane task. It will be especially inconvenient during firefights.

To avoid this, the developers have made 12 quick access slots for weapons or ammunition, which can be used when assigning shortcut keys from the “control settings” menu. One of the quick access slots that you can reach with lightning speed should be used for medicines and food products necessary for health regeneration.

Use three more slots for the types of weapons you use most often, allocate another slot or two for your preferred explosive devices (mines, grenades or Molotov cocktails), and distribute the remaining according to personal preferences, for example, for melee weapons. This way you can remain extremely mobile during battle and not be distracted by searching for something in the Pip-Boy.

Power armor eats the fusion core very quickly

You can improve your power armor and supplement it with modules, but for its operation it requires a synthesis kernel. It's something like a nuclear battery, but it runs out pretty quickly and you can't let it run out in the middle of a hot firefight. Therefore, we recommend using power armor only in large and complex quests, and not wearing it all the time.

You can always throw it anywhere in the Wasteland, no one will use it or damage it, and the location will be marked on your map.

Bonus tip: One Fusion Core is located in Lexington, in the Super Duper Mart building, and another can be found in the ArcJet building.

Collect everything

The specificity of Fallout 4 is such that you will have to collect everything that comes your way, dig through the trash and open locks and safes. Loot is needed in order to eat, have excellent weapons and enough ammo for them to improve power armor, in general, for everything.

If you are going to survive and prosper, if you want to build a base, you will have to collect everything without disdaining anything. Moreover, all rubbish and non-trash can be safely sold to traders for a single price. In a post-apocalyptic economy, you will have to forget about such a phrase as “unnecessary waste” and start using everything that is at hand.

However, in order not to carry loot in your backpack, the developers of Fallout 4 made it possible to store all the collected property in the workbench (no restrictions on size), so put everything you find there, except, perhaps, weapons, food and medicine, and then take it out and use it, when needed.

V.A.T.S. not just for headshots

As you probably already know, V.A.T.S. doesn't pause the game, it just slows down time for a few seconds so you can shoot the most vulnerable part of the enemy's body (highlighted as a percentage). Therefore, keep in mind that raiders can still hit you, and ghouls can reach you in melee if they get close enough.

However, V.A.T.S. more multifunctional device. If you find yourself in a dark room or can't see where they're shooting at you, activate V.A.T.S. and it will automatically highlight the location of enemies. It can also detect mines and traps that may be located in seemingly safe places.

One deadly weapon is better than three ordinary ones

Already at the very beginning of its Fallout walkthroughs 4, you will have a lot of weapons (you will remove them from the corpses of enemies or find them), but there is no point in carrying all these pistols, machine guns, shotguns, sniper and laser rifles and a dozen or two other subtypes of weapons. Simply choose the weapon that best suits your playstyle, ensuring it does the most damage possible, and then start upgrading it at the weapon workbench.

Using a workbench, you can disassemble all unsuitable weapons into parts and use them in some way to modify the “barrel” you like. Make one or two truly deadly weapons.

Know that even the simplest pistol can be a very dangerous weapon if it is properly upgraded. At the initial stage of the game, a powerful pistol or sawn-off shotgun for close combat, an accurate and powerful rifle with a good range, and a pumped-up baton for hand-to-hand combat will be enough for you. Everything else can be disassembled into parts with a clear conscience.

Use Brotherhood of Steel to level up quickly

If you need new level or experience, then go to the Cambridge police station and complete the “Call To Arms” task, after which you will be accepted into the “Brotherhood of Steel” and you will be able to complete tasks for the Fallout 4 characters with the names Scribe Haylen and Knight Rhys.

Both will give out quite simple quests, like “find and bring” or “kill”, sending to the same location. The tasks themselves are suitable for a character who has reached level 3-4, and will help you gain several levels in just an hour. You will also receive experience for killings and for opening a number of new locations.

I advise you to save the points you receive for the “Locksmith” perk line - if you level it up completely, you will be able to open all the locks in the police station and gain access to a whole range of different weapon cartridges, excellent explosives and a number of weapon upgrades .

Some actions exclude others

Alas, but this is so - some of your actions with some Fallout characters 4
will exclude the opportunity to interact with others and complete their quests. For example, Mama Murphy loves Jet. If you feed her with this substance, you will not be able to open the branch of the Puritan Preston Garvey, and his help and the help of his militia may be useful to you.

I won't list every possible option here; remember that in Fallout 4, even the simplest actions and decisions can have much more far-reaching consequences.

Ghouls attack in droves and are very fast

It would be a mistake to think that unarmored ghouls are easy targets and pose no threat. These are very fast opponents who swarm in a crowd and hit with a strong hand-to-hand blow. They can tear you apart if you don't slow them down.
Therefore, if you notice that ghouls are running towards you, immediately start shooting, if not at the head, then at least at the legs to slow them down. You shouldn't run away because they might catch up with you.
If you see that a ghoul is lying on the floor, this does not mean that he is dead. As soon as you get close, they will sense you and start attacking, so shoot them anyway (I personally use VATS so that before going into new location scan the area for the presence of those hidden ghouls or lying mines and traps). If you are suddenly surrounded by a group of ghouls, use melee weapons and shotguns, constantly move and never paint yourself into a corner - have room to change position.

Scout the buildings

Every building in Fallout 4 has at least one alternate entrance, so when completing a quest you don't necessarily have to break down the front door and destroy a bunch of guards guarding it. Keep in mind that finding an alternative route will require hacking perks.

Beware of snipers on rooftops and automatic turrets. If you get too close and hesitate, they will notice you and kill you very quickly. Keep in mind that a destroyed turret will reward you with a ton of ammunition. If you can’t destroy it, then try to find the console and switch it to your enemies. Since the turrets don't move, you can always throw a grenade at them from a safe location.

Don't underestimate melee weapons

And let it look extremely clumsy and not shine and shine like christmas tree, but, nevertheless, it can be very powerful and deadly. Melee weapons are particularly useful for encounters with giant insects, ghouls and ghouls, who attack quickly, in large numbers and at close range. In some situations, even a shotgun won't help as much as a good club or blade.

Therefore, make at least a spiked bat or an electric baton on your workbench so that you can easily handle them, and they will be very useful in corridors and other confined spaces. The style of play will also change, you need to run forward, attack enemies like a caveman and press until the bitter end. Aim for the head.

Look for legendary enemies

This point is new in game mechanics Fallout 4. The developers have prepared for you and me legendary enemies that you will meet while traveling through the Wasteland. They are not highlighted in any special way and will only be revealed during battle, when the character says “this enemy has mutated to legendary.” After which the mutant enemy or animal will become more aggressive and you will have to concentrate your firepower on him to quick kill.

You can also find killed legendary enemies. Search them and, as a reward, you will receive excellent loot in large quantities, it will be marked with an asterisk. This could be a weapon or armor with a special skill that can provide resistance, for example, to super mutants.

In general, in the end, since I play on the survival difficulty level, I would definitely advise you to find sniper rifle and before poking around somewhere, first check out all enemy positions, turret locations, escape routes, and all the rest from afar from different directions useful little things and believe me, after this kind of game you will no longer think that this is a “run and gun” simulator, but a truly complex and interesting game.

Similar in functionality to baby dolls, which improves the abilities necessary for survival in the Commonwealth.

For convenience, use summary :

Description of the Wasteland Survival Guide magazine in Fallout 4

You didn’t think that your work with Moira Brown in the third part of the game was in vain and Moira decided not to release the manual that you and she had been working on for so long.

For those who are not in the know, it is worth saying that in Fallout game 3 was a very large quest, consisting of three parts, to write this guide. So, everything that is written in the issues of this magazine was experienced by our main character in the third part of the game.

Where can I find issues of this magazine?

It is worth saying that a total of 9 issues of this magazine were published. If you want to collect a complete set of all issues of this magazine, then you need to look for them in the following locations:

  • Issue #1 "Guide to Decorating a Home in a Landfill" - This issue is more for those people who like to build settlements, because it opens up a set of decorations for construction. You need to look for this number in the Lynn Woods location;
  • Issue #2 “Insect repellents” —Are you afraid of the mutated insects of the commonwealth? Does it make you shiver when you hear a buzzing sound? Then this number is for you, candles. When you find it you will receive 5% less damage from insects. You need to look for the release in the location “House on the Crater”;
  • Issue #3 “The Bright Side of Radiation” - having received this release, main character You will be surprised to discover that “dirty” food and drink begin to restore more health points. If you need this number, take it to the dining room of the Egret Tours pier;
  • Issue #4 “Wasteland Farming” - This release will cause Commonwealth land-grown fruits and vegetables to begin to restore more health points. This room is located on a ship that ran aground and was subsequently partially destroyed, called “Klokot”;
  • Issue #5 “Diamond City Guide” — with this issue everything is simple, it displays the settlement of Diamond City on the main character’s map. This room can be found in Gorski's hut;

  • Issue #6 “Hunting the Wasteland” — having received this number, the main character will notice that after killing mutants and animals, more meat can be collected from them. Interesting? Then go for this issue to the “Solar Tides” commune, look for a locked house there, and there will be a magazine in it;
  • Issue #7 “Water aerobics for ghouls” — having received this magazine, the main character will increase his swimming speed by 1/4. To get this issue, you will have to swim and run through the caves. Are you ready? Then you need to go to the “Old Throat” karst location;
  • Issue #8 “Secrets of Self-Defense” — because of this issue, the main character will become a better fighter, and you can find this number in the ranger’s hut;

Meet for the first time Fallout series or try new game what does it taste like after the third part? It doesn't really matter, since the Wasteland has changed more than you might think - weapons and ammunition, companions and gameplay, everything works differently and there are many things that seem completely incomprehensible. That's why we've put together 11 tips for new and experienced players regarding the combat system, weapons, loot and dialogue.

However, before moving on to the tips, know that the article has a continuation -.

Pip-Boy is awkward to use

Despite the fact that the Pip-Boy looks very cool, it is a rather inconvenient gadget. In the first two hours in the Wasteland, you will fill your inventory to capacity, so switching between weapons and using health kits with the Pip-Boy will become a very slow and mundane task. It will be especially inconvenient during firefights.

To avoid this, the developers have made 12 quick access slots for weapons or ammunition, which can be used when assigning shortcut keys from the “control settings” menu. One of the quick access slots that you can reach with lightning speed should be used for medicines and food products necessary for health regeneration.

Use three more slots for the types of weapons you use most often, allocate another slot or two for your preferred explosive devices (mines, grenades or Molotov cocktails), and distribute the remaining according to personal preferences, for example, for melee weapons. This way you can remain extremely mobile during battle and not be distracted by searching for something in the Pip-Boy.

Power armor eats the fusion core very quickly

You can improve your power armor and add modules to it, but it requires a synthesis core to function. It's something like a nuclear battery, but it runs out pretty quickly and you can't let it run out in the middle of a hot firefight. Therefore, we recommend using power armor only in large and complex quests, and not wearing it all the time.

You can always throw it anywhere in the Wasteland, no one will use it or damage it, and the location will be marked on your map. Check out our Fallout 4.

Bonus tip: One Fusion Core is located in Lexington, in the Super Duper Mart building, and another can be found in the ArcJet building.

Collect everything

Specifics Fallout 4 is such that you will have to collect everything that comes your way, dig through the trash and open locks and safes. Loot is needed in order to eat, have excellent weapons and enough ammo for them to improve power armor, in general, for everything.

If you are going to survive and prosper, if you want to build a base, you will have to collect everything without disdaining anything. Moreover, all rubbish and non-trash can be safely sold to traders for a single price. In a post-apocalyptic economy, you will have to forget about such a phrase as “unnecessary waste” and start using everything that is at hand.

However, in order not to carry loot in a backpack, the developers Fallout 4 made it possible to store all your collected items in a workbench (no size restrictions), so put everything you find there, except maybe weapons, food and medicine, and then take it out and use it when needed.

V.A.T.S. not just for headshots

As you probably already know, V.A.T.S. doesn't pause the game, it just slows down time for a few seconds so you can shoot the most vulnerable part of the enemy's body (highlighted as a percentage). Therefore, keep in mind that raiders can still hit you, and ghouls can reach you in melee if they get close enough.

However, V.A.T.S. more multifunctional device. If you find yourself in a dark room or can't see where they're shooting at you, activate V.A.T.S. and it will automatically highlight the location of enemies. It can also detect mines and traps that may be located in seemingly safe places.

One deadly weapon is better than three ordinary ones

Already at the very beginning of its passage Fallout 4, you will have a lot of weapons (you will remove them from the corpses of enemies or find them), but there is no point in carrying all these pistols, machine guns, shotguns, sniper and laser rifles and a dozen or two other subtypes of weapons. Simply choose the weapon that best suits your playstyle, ensuring it does the most damage possible, and then start upgrading it at the weapon workbench.

Using a workbench, you can disassemble all unsuitable weapons into parts and use them in some way to modify the “barrel” you like. Make one or two truly deadly weapons.

Know that even the simplest pistol can be a very dangerous weapon if it is properly upgraded. At the initial stage of the game, a powerful pistol or sawn-off shotgun for close combat, an accurate and powerful rifle with a good range, and a pumped-up baton for hand-to-hand combat will be enough for you. Everything else can be disassembled into parts with a clear conscience.

Use Brotherhood of Steel to level up quickly

If you need a new level or experience, then go to the Cambridge police station and complete the “Call To Arms” task, after which you will be accepted into the “Brotherhood of Steel” and you will be able to complete character tasks Fallout 4 with the names Scribe Haylen and Knight Rhys.

Both will give out fairly simple quests, like “find and bring” or “kill”, sending them to the same location. The tasks themselves are suitable for a character who has reached level 3-4, and will help you gain several levels in just an hour. You will also receive experience for killings and for opening a number of new locations.

We advise you to save the points you receive for the “Locksmith” line perk - if you level it up completely, you will be able to open all the locks in the police station and gain access to a whole range of different weapon cartridges, excellent explosives and a number of weapon upgrades .

Some actions exclude others

Alas, but this is so - some of your actions with some characters Fallout 4
will exclude the opportunity to interact with others and complete their quests. For example, Mama Murphy loves Jet. If you feed her with this substance, you will not be able to open the branch of the Puritan Preston Garvey, and his help and the help of his militia may be useful to you.

We will not list all possible options here, remember that in In Fallout 4, even the simplest actions and decisions can have much more far-reaching consequences.

Ghouls attack in droves and are very fast

It would be a mistake to think that unarmored ghouls are easy targets and pose no threat. These are very fast opponents who swarm in a crowd and hit with a strong hand-to-hand blow. They can tear you apart if you don't slow them down.

Therefore, if you notice that ghouls are running towards you, immediately start shooting, if not at the head, then at least at the legs to slow them down. You shouldn't run away because they might catch up with you.

If you see that a ghoul is lying on the floor, this does not mean that he is dead. As soon as you get close, they will sense you and start attacking, so shoot them anyway. If you are suddenly surrounded by a group of ghouls, use melee weapons and shotguns, constantly move and never paint yourself into a corner - have room to change position.

Scout the buildings

Every building in Fallout 4 has at least one alternative entrance, so when completing a quest you don't necessarily have to break into the front door and destroy a bunch of guards guarding it. Keep in mind that finding an alternative route will require hacking perks.

Beware of snipers on rooftops and automatic turrets. If you get too close and hesitate, they will notice you and kill you very quickly. Keep in mind that a destroyed turret will reward you with a ton of ammunition. If you can’t destroy it, then try to find the console and switch it to your enemies. Since the turrets don't move, you can always throw a grenade at them from a safe location.

Don't underestimate melee weapons

And even though it looks extremely clumsy and does not shine and shine like a Christmas tree, nevertheless, it can be very powerful and deadly. Melee weapons are particularly useful for encounters with giant insects, ghouls and ghouls, who attack quickly, in large numbers and at close range. In some situations, even a shotgun won't help as much as a good club or blade.

Therefore, make at least a spiked bat or an electric baton on your workbench so that you can easily handle them, and they will be very useful in corridors and other confined spaces. The style of play will also change, you need to run forward, attack enemies like a caveman and press until the bitter end. Aim for the head.

Look for legendary enemies

This point is new in game mechanics Fallout 4. The developers have prepared for you and me legendary enemies that you will meet while traveling through the Wasteland. They are not highlighted in any special way and will only be revealed during battle, when the character says “this enemy has mutated to legendary.” After which the mutant enemy or animal will become more aggressive and you will have to concentrate your firepower on him for a quick kill.

You can also find killed legendary enemies. Search them and, as a reward, you will receive excellent loot in large quantities, it will be marked with an asterisk. This could be a weapon or armor with a special skill that can provide resistance, for example, to super mutants.


What advice would you give and what survival tactics in the Outlands of Fallout 4 do you prefer? Let us know in the comments below!

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