Fallout 4 detailed description. Ending for "The Institute"

The main character tells the story of the distant 1945, when his grandfather fought and America dropped nuclear bombs on Hiroshima, thereby ending the war. Since that time, people have decided to use thermonuclear energy for domestic purposes. A few years later, cars only ran on this fuel, scientists invented robotic butlers and security guards. Life has changed in better side- people from the company Vault-Tec They built underground complexes designed for permanent human residence. Some citizens, for their services to society, were allocated places in such shelters.

At the center of the events is a young family who lives in the suburban settlement of Sanctuary. After some time, all radio channels and frequencies reported that nuclear bombs had been dropped. All the civilians who were there were sent to shelter 111. Few managed to survive, however, those who managed to get there still saw the explosions. The main character, along with his wife and baby, underwent some procedures, after which all the people were placed in special capsules, which instantly plunged everyone into suspended animation.

Some time passed when main character, through a dream, sees that strangers are killing his wife and stealing his child, and when he finally wakes up, he realizes that this was not a dream. On the way to the surface, the protagonist sees that all the residents of Vault 111 have been dead for quite some time. Coming out, you can’t believe your eyes - everything was destroyed to the ground, and the place that was once called home began to look like old ruins. Approaching the house where he used to live, the main character meets his robot butler, Coatsword, who reports that more than two hundred years have passed since the start of the nuclear attack. If you are tired of the intense gameplay of Fallout 4, we recommend playing the game 100 Doors of Revenge

Fallout 4 can easily claim to be one of the best games of the last decade. The thing is that this RPG has truly limitless possibilities, as well as bewitching magic, thanks to which you don’t want to leave this post-apocalyptic world. But the time has come to sum up the many hours of wandering through the wasteland of Fallout 4. A description of the game, abilities, weapons, plot, partners and much more awaits you in this short review.

Plot plot

An incredible adventure will begin at that terrible moment when the whole world freezes in anticipation of a grandiose war. A government agent will knock on the door of our hero or heroine, who will warn about the place of salvation in the event of a nuclear strike. And this will at least come in handy, because literally a few minutes after his departure we will watch the whole world go to hell. At the last second, we, along with our significant other and little son, will hide in the doors of shelter 111, avoiding death from the blast wave. But it turns out that here we will be frozen in a cryochamber, because government programs have not been canceled in Follaut 4.

The description will continue as soon as we open our eyes next time. Our hero will watch as unknown people deal with his wife (or spouse), take away the child, and again lose consciousness. Having come to our senses, we go in search of our son and this is where the adventures begin. It turns out that more than a hundred years have passed since the end of the war and the world that we remember has ceased to exist. It was replaced by a poisonous and unfriendly wasteland fallout 4.

Walkthrough

Description of all the adventures will take more than one hour. But during the journey our hero will visit many interesting places both in Boston itself and on its outskirts. We will learn about the rules of life in a post-nuclear world and learn to survive in it. After spending a little time searching, the hero gets on the trail of a mercenary who is supposedly missing. But all roads lead to a certain secret Institute that kidnaps people and creates “synthetics,” and that’s where we’ll head. And there we will find answers to the questions that appear during the passage of the story Fallout lines 4, the description of which is in this block.

Having killed one of the agents and taken his beacon, using a teleport we go underground, where our destination is. There we will find out the whole truth: Sean, our son, who is already 60 years old, heads the Institute. Why was he kidnapped? What was needed was the child's DNA, untouched by radiation, which Sean possessed, frozen with his mother. Why didn't they kill the main character? The whole point is that he was considered a donor of valuable material. How did we get out of the cryochamber? Yes, our aged son let us out. And he did this mainly as an experiment. Will we be able to survive in this world and get to the truth? The game has several endings, depending on which side the main character takes.

Fallout 4. Description of perks

As in any RPG, the hero will have to pay a lot of attention to leveling up his character. The S.P.E.C.I.A.L. system, familiar to us from previous parts of the series, has been significantly simplified and is much easier to understand. As before, there are several basic skills in the game, such as strength, endurance, charisma, luck, dexterity, perception and intelligence. Each skill has its own specific perks, and their number depends on how much the hero has upgraded a particular skill. For example, a character with an intelligence stat of 7 will be able to level up the first seven perks in this column.

We will pump up the hero in battle, searching for bobbleheads or magazines, completing the main and side quests that Fallout 4 is so rich in. Description of the perks, of which there are already 70 in the game, will take a lot of time. But I would like to note that any of them is quite useful and upgrading it is worth the effort.

Companions

You don't have to travel alone through the vast expanses of Fallout 4. Companions, the descriptions of which you will find below, will bring a lot of benefits. First of all, each partner, except the dog, has its own character and history. Also, any companion, if you become friends with him enough, can help the hero learn a perk or ability.

Your companions have their own equipment and skills and will help you in battle more than once. Features of satellites worth remembering:

  • You can only take one on a trip.
  • After saying goodbye to your partner, you can find him at the place of the first meeting or in the settlement to which you assigned him.
  • The companion is immortal, but with heavy damage he is knocked out.
  • A partner can be used by giving the command to bring an item, carry out reconnaissance, and so on.
  • The companion has unique abilities and perks.
  • If you have a fairly good relationship with your partner, you can start an affair.

But that's not all the possibilities Fallout games 4, the description of which is in front of you. It’s not for nothing that the game is called “a world without limits” by its developers. So its passage will bring pleasure and will not seem like time spent in vain.

Since then Fallout 4 announced, gamers PC wondering: what are the minimum system requirements for PC? And although Bethesda has not officially announced minimum system Fallout requirements 4 on PC, but we can get a good picture that they are going to be based on some previous releases of this type of next-gen games. The main thing is that Bethesda has already confirmed that the game will have an extension of 1080px and a frame rate per second of 30fps, on game consoles, which confirms the information that on PC these characteristics will be different.

Based on these data, it can be assumed that minimum requirements Fallout 4 on PC will likely be quite impressive. So the first set of potential requirements Fallout 4 on PC, which we should look at, will be the minimum system requirements for the new open world extravaganza - RPG: The Witcher 3.

Fallout 4 minimum system requirements:
Windows 7/8/10 (64-bit);
Intel Core i5-2300 2.8 GHz / AMD Phenom II X4 945 3.0 GHz (or equivalent);
8 GB RAM;
30 GB of hard disk space;
NVIDIA GTX 550 Ti 2 GB / AMD Radeon HD 7870 2 GB (or equivalent);

How Fallout 4, The Witcher 3 has experience on PC Very high level, but leaves the mark at 1080p/30FPS. Obviously, two various games from two different studios there could be some minor differences in requirements, but we think it's quite safe place to start analyzing if you are thinking about your own characteristics for Fallout 4.

Although we haven't heard anything from the official developer Bethesda, for popular PC, O system requirements We can provide approximate indicators based on data from the very authoritative foreign site game-debate.com. Here is their list of what they expect as recommended (not minimum) system requirements.

Game is another masterpiece of the company Bethesda Softworks, which was eagerly awaited by millions of players around the world. just blew up the gaming world after the presentation at the exhibition gaming industry E3 2015, it was after this presentation that millions of players were eagerly awaiting the release of this great game.

For convenience, use summary :

Description of Fallout 4

A person who is not familiar with the world probably does not understand what caused such a stir and what is so special about this game, we will try to explain all this in this article, so let’s begin.

The Fallout 4 game is a continuation of the world-famous Fallout series of games. As in previous games in the series, the main action takes place on the ruins of a world destroyed by nuclear war. It is survival in these extreme conditions that players enjoy so much; the fight against mutants, robots, bandits, adherents of various cults and simply the fight against a hostile environment lies at the heart of this game. wonderful game. Plunging into the world of Fallout 4, the player will receive an exciting storyline, large number interesting quests, opportunities to create your own unique weapons, your settlement, the opportunity to join one of the factions in order to bring your truth to the world of Fallout 4.

Even when you finish Fallout 4, you'll still have plenty to do. For this the company Bethesda Softworks released several most interesting additions, through which you will discover new opportunities, locations and much more. For example, the player will be allowed to fully equip his personal Vault, or will be allowed to stand at the head of a gang of raiders in order to capture the Commonwealth.

Fallout 4 plot

The plot of the game Fallout 4 is based on the story of one family, the action begins on the day the Great War began. The main character is a family man who has a beautiful wife (if you choose female character, then you will have a handsome husband) and a baby. You are sitting quietly at home, enjoying the family idyll, because according to your time it is October 23, 2077, a quiet day off. But the calm is interrupted by civil warning sirens and a terrible message from the TV announcer: war has begun! You grab your wife and child and rush to the nearest shelter for civilians, which is numbered 111, already going down inside you see how your world is dying, the mushrooms of nuclear explosions are very clearly visible.

In shelter 111, your entire family is placed in a cryo-sleep chamber, promising to defrost it soon, but something goes wrong and when you wake up, you see a group of unknown people, having defrosted your wife (husband), take your son away from her and kill her . And cryo sleep begins again.

The next awakening brings only cold rage and the desire to find your son and bury your wife's killers. It is with this thought that you leave Vault 111, into a world destroyed by nuclear war. It is from this moment that the main passage of Fallout 4 begins.

Features of the game Fallout 4

Myself gameplay remained almost the same as in the games Fallout 3 or Fallout: New Vegas, just like there, the main character is controlled both from the first person and from the third, you can also interact with other characters, as well as the environment. The V.A.T.S. mode, beloved by many, has been preserved, this is when a slowdown occurs and you choose which part of the opponent’s body to shoot at. Just like in previous games in the series, quests and murders give you experience points, and when added together they give the main character levels, perks and characteristics. There are also bobbleheads and magazines in the game.

But besides this, the developers have introduced a lot of new things into the game, for example settlements. In Fallout 4 there are many settlements that the main character can take under his wing, manage them, build different buildings, water purification stations, electric generators, and manage the defense of the settlement. In addition, the interaction of the main character with his partners has been significantly developed; in Fallout 4, partners give the main character special skills and you can even enter into battles with them. romantic relationship.

Now in Fallout 4 there is no ceiling for the level of the main character, and now he is not silent as before, all his lines are finally voiced.

There are 4 main factions in Fallout 4, and if at the beginning of the game it doesn’t really matter which faction the main character joined, then in the future it will be very important and having chosen one of the sides, it will no longer be possible to turn away from the path of this faction. These factions are:

  • Minutemen - ;
  • Institute - ;
  • Subway - ;
  • Brotherhood of Steel - .

Fallout 4 Add-ons (DLC)

Company Bethesda Softworks took the creation of the game Fallout 4 very seriously and, in addition to the game itself, released 6 add-ons, some of which could become full games. This applies to the add-on Far Harbor and the Nuka-World expansion, both add a ton to the game game content, such as: weapons, mutants, huge locations and a lot of new opportunities. The remaining DLC ​​will be useful to those who like to build settlements and create new items. Let's talk about everyone DLC Fallout 4 a little more detail:

  • DLC Automatron - the first addition to Fallout 4, was released on March 22, 2016, not a particularly large addition, which was aimed primarily at designing your own robots. This addition did not cause much excitement;
  • Wasteland Workshop DLC - this add-on was released almost a month after the first, the content that was released in this add-on allowed us to make fun of mutants and residents of the Commonwealth a little, but like the first DLC it did not gain fame. You can find out more about this add-on in the main article - “Fallout 4: Wasteland Workshop DLC”;
  • DLC Far Harbor - this addition was released on May 19, 2016 and immediately received approving ratings from players who were waiting for new quests, locations, weapons, mutants and exciting stories. This addition was exactly what millions of players expected from Bethesda Softworks. You can find out more about this add-on in the main article - “Fallout 4: Far Harbor DLC”;

  • DLC Contraptions Workshop — this addition pleased those players who focused on creating and improving settlements; they had many opportunities for this. You can learn more about this add-on from the main article - “Fallout 4: DLC Contraptions Workshop”;
  • DLC Vault-Tec Workshop— the penultimate DLC was released on July 26, 2016, and again pleased construction lovers. This DLC gave players the opportunity to build their own Vault, which was given the number 88. You can find out more about this addition in the main article - “Fallout 4: DLC Vault-Tec Workshop”;
  • DLC Nuka-World— On August 30, 2016, the latest addition to Fallout 4 was released, with this addition the developers put an end to Fallout stories 4. The game has a new, huge location, and many new features. The main character was given the opportunity to become the head of a large raider group and take over the entire Commonwealth. This addition is truly great. More information about this add-on in the main article - “Fallout 4: DLC Nuka World”.

Conclusion

Now let's move on to the conclusions. If you carefully read this article, then you probably already realized that We are absolutely delighted with Fallout 4 and its DLC . And indeed, the game turned out to be the same old good Fallout , with its unique atmosphere of a world destroyed by nuclear war, its strange nuclear humor and many new features. Fallout 4 has its own open world and even after complete passage game and all add-ons, does not allow the player to close the game and not open it again, but on the contrary, everything beckons and beckons. Play by rights became best game 2016(according to Dice Awards), and also received many prestigious awards and nominations. Fallout 4 is an incredibly addictive and intriguing game. All RPG fans should definitely play this game.

Developers Fallout 4 from Bethesda in its new game We completely redesigned the character leveling system and made it much simpler. If during times In Fallout 3, we talked about how to properly “boost” a character, but now it’s more correct to talk about which starting build is better to choose. This article will be devoted to this topic.

How to choose the best starting character build for Fallout 4?

Initial information

Although in In Fallout 4 there is no one true and universal build; moreover, almost all options will be playable, right choice initial investment in S.P.E.C.I.A.L. - the capabilities of your character are still very important point game mechanics. Almost all mistakes made during character development in the “prologue” can be corrected, but this is a long process and you may encounter certain inconveniences.

Fallout 4 offers its owners seven main character parameters: strength (S), perception (P), endurance (E), charisma (C), intelligence (I), agility (A) and luck (L) - the S.P.E.C.I.A.L. system. Each parameter has 10 levels for pumping, as well as 10 types of perks that have their own levels. The level of the ability and the selected perk affect the gameplay. There are three main ways to strengthen your character: first, you can complete quests, kill enemies and receive experience points for this; secondly, you can collect various magazines; and thirdly, look for the so-called “dolls”.

Now let's talk about the relationship between investing in stat points and investing in perks. For example, a character with upgraded intelligence receives more experience than all other branches, and the “Alternatively Gifted” perk will allow you to receive 3-5 times more experience for any action than usual, but this is only if you have not upgraded the “intelligence” branch. Various natural comparisons suggest that if you have not leveled up your intelligence above level 4, then you should definitely take the “alternatively gifted” perk and, conversely, with high intelligence, it will be irrational:

Another useful branch in terms of XP gained is charisma. The fact is that for a successful high difficulty persuasion you can get the same amount of experience as for killing a Deathclaw or a mutant Behemoth! IN world of Fallout 4 there are quite a few places where you will need persuasion, so charisma is an extremely useful character stat.

You just need to remember that it determines the chance of success and you can, having made two successful convictions of high complexity, fail a conviction of low complexity and vice versa. For full success, you will have to replay the dialogues, but you can pump up certain perks in order to gain some advantage in conversations with women or men, and, therefore, reload less often.

Here are the improvements the seven abilities of the main character bring:

  • Strength (S): increases the carried load, melee attack power, and also allows you to improve armor (perks “Gunsmith” and “Blacksmith”);
  • Perception (P): Increases weapon accuracy in V.A.T.S. allows them to capture more targets. The perk is ideal for burglars and snipers;
  • Endurance (E): Increases health and reduces damage taken from ranged, laser, or explosive attacks;
  • Charisma (C): allows you not only to persuade characters you meet, reduces prices in stores, but also gives you the ability to command NPCs and take control of them, including Deathclaws!
  • Intelligence (I): In addition to increasing the total amount of XP received, it opens up the possibility of upgrading conventional and high-tech weapons, allows you to hack terminals, control robots, and also saves the consumption of nuclear charges necessary for power armor. Rightfully the most important ability in the game, and its perk “Nerd's Frenzy” will repeatedly save your life, and make your enemies spread across the floor;
  • Agility (A): gives more action points in VATS and is useful for those who want to use the art of gun-kata like a ninja in the night;
  • Luck (L): Increases the chance of critical damage, the chance of your enemies dying from various stupid reasons, increases the chance of finding more ammo and caps on the battlefield.
Separately, we would like to note that, unlike its predecessors, Fallout 4 will not punish the player if he chooses 10 out of 10 ability points at the beginning of the game, since in the future it will “add” another 1 point for the “doll”.

First, let's talk about options that are not tailored to any specific weapon or playing style, that is, you can use them for your game as you wish.

Fallout 4 build for exploring the game world and quickly gaining experience

Ability points should be scattered as follows: 4 in “Strength”, 4 in “Perception”, 3 in “Endurance”, 3 in “Charisma”, 10 in “Intelligence”, 2 in “Dexterity” and 2 in “Luck”.

The best companion is Piper, since the build is designed for exploration game world, and with her as your partner, you will receive twice as much experience for discovering new places. If you start a romantic relationship, you will receive four times more XP for a limited period of time, but you will have to fuck her like an electric broom.

Perks to get: Nerd's Frenzy, Burglar, Hacker, Science, Gun Fanatic, Freeloader, Gunsmith, Medic, Treasure Hunter, Lead Belly, Fortitude , "Nuclear Physicist" and "Commando" or "Carbine Expert", depending on the type of weapon you prefer. First of all, upgrade your crafting perks to quickly start improving your weapons, and “Nerd’s Frenzy” will allow you to survive in difficult situations. When it doesn’t help either, upgrade your survival or health perks. On the other hand, you can use more deadly weapons!

  • optimized for exploring the game world and quickly gaining experience points;
  • the ability to immediately take a top-end or pre-top weapon and upgrade power armor;
  • you don’t have to buy ammunition, materials and junk;
  • sufficiently large carrying weight;
  • the character is alive while mobile;
  • You are required to shoot very accurately and predict the behavior of enemies.

Build Fallout 4 to quickly gain experience

Ability points should be scattered as follows: 6 in “Strength”, 4 in “Perception”, 2 in “Endurance”, 1 in “Charisma”, 8 in “Intelligence”, 3 in “Dexterity” and 4 in “Luck”.

Perks for first acquisition: “Strong Back” (2 points), “Science”, “Weapons Fanatic”, “Junk Collector” (2 points).

Advantages and disadvantages of this build:

  • optimized for collecting experience points and mobility;
  • a fairly spacious inventory and the required minimum number of action points;
  • you will not be able to modify radiation weapons at the beginning of the game;
  • a lack of charisma will result in an inability to perform the persuasion until at least character level 30.

Build Fallout 4 for crafting and building settlements

Ability points should be scattered as follows: 4 in “Strength”, 4 in “Perception”, 3 in “Endurance”, 6 in “Charisma”, 6 in “Intelligence”, 1 in “Dexterity” and 4 in “Luck”.

Perks for first acquisition: “Gunsmith”, “Blacksmith”, “Strong Back”, “Lone Wanderer” (3 points), “Local Leader” (2 points), “Junk Collector” (2 points), “Science”, “ Mysterious stranger."

The best companion is without a partner (use the Lone Wanderer perk) or Preston Garvey, as he will increase your damage and resistance to enemy damage when facing large groups of enemies.

Advantages and disadvantages of this build:

  • as the name of the perk suggests, you will need to be a jack of all trades, so you need to pump in a large number of perks;
  • thanks to this, already at the beginning of the game you will be able to modify weapons, armor and power armor;
  • you will also be able to build and unite settlements into a single trade network;
  • quite spacious inventory;
  • lack of agility and endurance will make the character very fragile and not resistant to open confrontation with powerful enemies;
  • the very minimum number of action points.

Fallout 4 build without companion

Ability points should be scattered as follows: 5 in “Strength”, 4 in “Perception”, 1 in “Endurance”, 8 in “Charisma”, 5 in “Intelligence”, 1 in “Dexterity” and 4 in “Luck”.

Perks for the first acquisition: “Strong Back” (2 points), “Party Man” (3 points), “Local Leader”, “Junk Collector”, “Mysterious Stranger”.

The best companion is without a partner (use the fully upgraded Lone Wanderer perk) or Piper, with whom you need to quickly strike up a romantic relationship and leave him at the base, while you get double XP while traveling through the Wasteland alone.

Advantages and disadvantages of this build:

  • simplified passage of quests;
  • you can carry more loads;
  • you will receive a greater reward, XP, than in a normal situation.
  • You will have to pay for this with a minimum of health and the number of action points.
The following builds are tailored to a specific type of weapon, unlike the options above, the “intelligence” branch practically does not swing here. This won't allow you to gain levels quickly, but it will make kills noticeably faster.

General Fallout 4 weapon build

Ability points should be distributed as follows: 8 in “Strength”, 6 in “Perception”, 2 in “Endurance”, 1 in “Charisma”, 2 in “Intelligence”, 5 in “Dexterity” and 4 in “Luck”.

First time perks: Strong Back (2 points), Night Creature, weapon or melee damage perks, whichever you prefer.

The best companion is Nick Valentine, whose skills will allow you not to bother with opening doors and hacking terminals; Nick also behaves well on the battlefield.

Advantages and disadvantages of this build:

  • strong melee combat and balance between survivability and mobility;
  • more experience at night than during the day;
  • You will have to pay for this with a lack of charisma, intelligence and endurance.

Build for a melee character

Ability points should be distributed as follows: 8 in “Strength”, 3 in “Perception”, 8 in “Endurance”, 1 in “Charisma”, 2 in “Intelligence”, 1 in “Dexterity” and 5 in “Luck”.

Perks for the first acquisition: “Major League” or “Grunt!”, “Tree Man”, “Strong Back”, almost all the perks from “Perception” and “Endurance”.

The best companion is the Strongman, who deals huge damage in close combat, or Preston Garvey, whose skills will increase your damage and resistance to enemy damage when facing large groups of enemies.

Advantages and disadvantages of this build:

  • you can carry a large amount of cargo;
  • very strong melee combat, and the emphasis on survival will allow you to take less damage;
  • the build is perfect for heavy weapons, hand-to-hand combat, melee weapons and its various variations;
  • you will not be able to open locks or terminals;
  • you won't be able to use sniper rifles, and the number of action points will be minimal.

Build for fans of stealth or snipers

Ability points should be scattered as follows: 1 in “Strength”, 8 in “Perception”, 2 in “Endurance”, 1 in “Charisma”, 1 in “Intelligence”, 7 in “Dexterity” and 8 in “Luck”.

Perks for the first acquisition: “Sniper”, “Through Shots”, almost all the perks from “Luck” and “Dexterity”.

The best companion is Deacon (high damage in stealth mode), McCready (excellent chance to deliver a headshot).

Advantages and disadvantages of this build:

  • very high shooting accuracy, long breath holding;
  • you can easily detect or hide from enemies, kill them secretly;
  • low weight of the load being carried;
  • high chance of dying in hand-to-hand combat.

Thank you for your attention!

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