Facts about Minecraft version 14. Facts about Minecraft

If the Minecraft hobby has passed you by, then we have made an adaptation of a large and thorough NY Times article about this game. Below you will find out why you need to drag these stupid cubes at all, what is the point of the game, and why children who play Minecraft will grow up smarter than you and become great programmers.

Jordan wants to set a hidden trap.

An 11-year-old boy with black horn-rimmed glasses was inspired by the sci-fi thriller “The Maze Runner” and now wants to build the same maze for his Minecraft friends. Jordan has created an Indiana Jones-style obstacle course with a waterfall and collapsing walls, but his goal is an unpredictable trap that will catch his friends by surprise. Really, how to do it? This problem haunts him.

And then a light bulb goes on in Jordan’s head – animals! Minecraft has its own zoo of animals, which the player is free to eat, tame, or simply avoid. One of the animals is the mooshroom, a red and white cow-like creature that wanders aimlessly around the map. Jordan uses these cows' erratic movements to hide the trap. He sets up pressure plates that activate traps, and then brings in some cows who start circling the area and accidentally trigger the traps. Jordan took advantage of a cow's strange behavior to create what is essentially a generator. random numbers inside Minecraft. In computer engineering parlance, Jordan hacked the system, forcing it to do something new and clever.

“It’s like planet Earth, a whole world that you build yourself,” explains the guy, leading us from the beginning of the maze to the exit. – My art teacher always said that games develop creative thinking only in the creators of these games. The only exception is Minecraft." Jordan leads us to the exit, and above it is imprinted the slogan “The journey itself is more important than what awaits you at the end.”

Since its release 7 years ago, Minecraft has become a sensation, spawning a new generation of players. With 100 million registered players and its status as the third best-selling game in history (after Tetris and Wii Sports), Microsoft shelled out a whopping $2.5 billion for Minecraft in 2014. There have been blockbuster games before, but as Jordan rightly points out, this is a different story. Mineraft is part meeting place, part tech tool, part theater stage where kids build machines, design worlds, and make YouTube videos. And it is not perceived as a game in the usual sense - while Google, Apple and other giants are trying to simplify computer interfaces, Minecraft, on the contrary, encourages the player to explore the world, break it and put it back together. It forces you to use your brains and work with your hands.

Minecraft takes us back to the 70s, to the era of early PCs like the Commodore 64 and kids who learned to code in Basic to write software for themselves and their friends. And today, when the President of the United States encourages children to learn to code, Minecraft has become a way for them to approach coding from the back door. Not because it is necessary, but because it is interesting. And if the children of the 70s became the ones who paint the canvas of the current digital world, then what will the children of the Minecraft generation bring to the world?

“Children,” writes social critic Walter Benjamin, “love to play where there is work that they understand. They are irresistibly attracted by waste from construction, gardening, housekeeping, weaving and carpentry.” According to Colin Fanning of the Philadelphia Museum of Art, European philosophers have long considered a game with blocks, which Friedrich Froebel perfected about three hundred years ago (he is called the creator of the concept kindergarten), useful game. Starting to build with blocks, children learn to synthesize complex objects from simple parts, which later allowed them to better see patterns in the world around them.

Pedagogical pioneers like Maria Montessori used wooden blocks for teaching children mathematics. During the last century's cataclysms like World War II, some architects like Carl Theodor Sorensen proposed turning ruins into playgrounds where children could play and build at the same time. And Swedish teachers, afraid that children would lose touch with the physical world, introduced sloyd (in the original: sloyd) at school - carpentry lessons that are still taught in Swedish schools.

In Minecraft, children start the game free to do whatever they want: there is a pristine environment around which the player is free to build whatever they want. And it all starts with wooden blocks, which the player makes from trees that come to hand. In this regard Minecraft more looks not like video games, but like Lego bricks, which in the post-war era replaced traditional wooden construction sets. Although today Lego is less about fantasy and more about brands - store shelves are littered with themed sets like Hogwarts Castle from Harry Potter or the rebel base from Star Wars.

“You buy a kit, read the instructions, assemble the model and put it on the shelf,” explains iconic game designer Peter Molyneux in the Minecraft movie. “Lego used to be a box of pieces that you took, threw on the floor and made magic out of them.” Now Minecraft does it."

As a Swede, Mojang founder and Minecraft creator Markus Persson brought Swedish sloyd into the digital realm. Persson, 36, was a child of the computer age who taught himself to write code on his father's Commodore 128 at age seven, and by age 20 was developing games and tinkering with code for an online photo storage service in his CD-lined bedroom.

First Minecraft version he released in 2009. The game principle was simple, like the corner of a house - every time the player starts the game, it generates a new landscape for him with mountains, forests and lakes. Next, the player is free to dig the ground, mine stone ore, or process wood to make the coveted block. From these blocks he can erect buildings, or combine them to get new item. Combine a couple of stone blocks with wood and get a pickaxe. With it you will get to the bottom of gold, silver and diamonds (just don't dig too deep, to the earth's core). Or use it to kill that spider over there, and use its web to make a string for a bow or crossbow.

At first, the game was just fun for overgrown nerds, but in 2011, all the children in the world got hooked on Minecraft, and sales soared. And even after 5 years, at a price of $27 per copy, Minecraft remains one of the best-selling games - about 10 thousand copies fly off store shelves every day! According to official Microsoft statistics, the main age of Minecraft players today is 28 years old. 40% of them are women.

Over time, Persson improved his game. First came the survival mode, in which the player had to build defensive structures to repel regular attacks from monsters. Residents of Minecraft Country were then able to share their maps with friends. Following this, Persson discovered game code(players started making mods) and added multiplayer. Today, for $5 a month, children play in the same world with hundreds of thousands of other players, and the concept between solo play and multiplayer has completely disappeared.

The game became a hit, but Persson felt like a squeezed lemon - he was fed up with the overwhelming popularity and the fans who constantly demanded to add/remove/change something, and then criticized the same changes. In 2014, Marcus finally got fed up with the game and handed Mojang over to Microsoft for a modest fee of $2.5 billion. And as compensation, he bought himself a mansion for $70 million, in which he refuses to remember his brainchild.

Persson left, but the blocks remained. There was also complete freedom of action. As I watched my children play, I saw replicas of the Taj Mahal, the Starship Enterprise from Star Trek, and the castle with the Iron Throne from Game of Thrones built. But then it turned out that real freedom was hidden not in the blocks, but in “redstone” - an element that is mined from red ore and is the game analogue of electrical wiring. My 8-year-old son Zev showed me the automatic doors he made using Redstone, and 10-year-old Gabriel came up with a game within a game. He constructed a giant catapult that, using redstones, threw anvils at other players, and they dodged the projectiles flying at them, running merrily within the playing area.

Persson developed Redstone with an eye to conventional electronic circuits. By adding on and off switches to this block you can make "logic gates" as they are called computer developers. Place two switches next to each other, connect them with redstone and you have logic element"AND": If switch 1 and 2 are on, current will flow through the wire. You can also build a logical element “OR”, in which it is enough to use only one of the switches. If we look inside a regular microchip, we see a similar architecture.

This winter I was visiting a 14-year-old boy named Sebastian. He showed off his machinery to me, the largest of which was trading platform- a giant wall near which players could sell things by placing them in a special chute. This wall was full of AND gates, and it took Sebastian several days to design the wall and find a bunch of AND gates for it. “Move here,” Sebastian tells me, diving into the shaft under the device. Inside, like an architect at a construction site, he shows me the insides of his apparatus. “Leverages are connected to these wires different sides walls - one with this one, the other opposite. When both are turned on, they activate a piston that attaches the redstone to this block at the top of the distribution tower.”

To work with the “red stone” you need logical thinking, perseverance and the ability to find holes in the system. For example, five-year-old Natalie installed an automatic door in her castle, but it did not open. Natalie frowned briefly, and then began to look for a bug in the system - it turned out that she had connected one of the red stones incorrectly, and it was sending current to the other side of the circuit.

This is what programmers call computational thinking. And this is one of the most important learning Minecraft effects. Unbeknownst to themselves, children learn the daily struggle with bugs, familiar to every programmer. After all, it is not the gods who burn the pots, but the gods who find and correct errors in the code. From this point of view, Minecraft is an ideal educational game for modern children - it touches on elements of science, mathematics and engineering, but teaches it through play. This is in contrast to the government's "teach kids to code" initiative, which the US government spent millions of dollars on. The funny thing is that Persson himself and his followers never considered Minecraft as a pedagogical tool. “We were just making a game that we wanted to play,” says current Mojang chief developer Jens Bergsten.

The next useful skill that Minecraft players acquire is the ability to work on the command line. In a world where lines of code have replaced sleek interfaces, the average person will break out into a sweat at the sight of a dozen simple lines of code. But without learning to work with the command line, you will never tame your computer. In Minecraft, children learn this, again, not because it is necessary, but because it is fun. Call the command line “/”, type “time set 0” into it and see the sun’s tail going beyond the horizon. Learn the command chains and you can perform magic like Harry Potter.

The next hero of the article is seventh-grader Gus from Brooklyn, whom we met this spring. While watching Gus play with his friends, I notice how he types the command “/give AdventureNerd bow 1 0 (Unbreakable:1,ench:[(id:51,lvl:1)],display:(Name:“Destiny”) )". She gives his character an indestructible magical bow called Destiny. Gus's desktop is full of virtual stickers with the commands he uses most often. Several commands are combined into a block, which leads to a chain of actions. Exactly the same as clicking on the icon the desired program runs blocks of code in its depths.

“Minecraft is one of those places where young people can interact with more experienced people much older than them,” says Mimi Ito, creator of Connected Camps at the University of California, which studies the relationship between learning and computer games. “These connections become key: the kids get the opportunity to look at the professional side of things, and that’s something they don’t show at school.” And don’t let the form of such interaction between adults and children unfamiliar with each other scare you - according to Ito, when the group is given an interesting task, age fades into the background.

Ito has found that the Minecraft hobby encourages children to develop other talents. For example, 15-year-old Eli just wanted to change a few game textures, but in the end he got to the point where he mastered Photoshop combined with drawing and now posts entire mods on the gaming forum, where both adults and children help him. “Criticism there is always constructive,” says Eli. “The gaming community is very helpful.”

You may laugh, but playing Minecraft also develops stress resistance. Mojang makes changes to the game weekly, and one morning you might wake up and find that after a fresh update your gigantic railway no longer works. Ito sees this as a valuable experience - in a practical and philosophical sense, children become stronger.

“Minecraft creaks and you try to fix it,” she says. – This is a different type of thinking. If your iPhone application does not work, then you just sigh. If something doesn't work in Minecraft, you sigh and then start fixing the problem. Not because you have to, but because you want it. It’s similar to the aesthetic of home brewing – you can buy a pint of lager at the store, but it’s more fun to brew it yourself.” With Minecraft now in its 7th year, Georgia Tech's Ian Bogost is looking forward to welcoming the first students who grew up playing the game into his classrooms.

Ava, a 5th grader I met on Long Island, started playing Minecraft 2 years ago. She launched into “survival mode,” not really knowing what to do next. “I thought this skeleton was kind, so I asked how he was doing,” Ava says. “Then I died.” The fact is that Minecraft is a complex and incomprehensible game. Unlike blockbuster games, there are no pop-ups or hints, no one leading you by the hand to show you how to turn your head, run or squat. Minecraft doesn't explain anything: not that skeletons can kill you, not that you can reach lava (which will also kill you) if you dig too deep, not even that you can craft a pickaxe.

During the development of the game, Persson did not have the money to write instructions. It’s unlikely that he would have guessed how ingenious the decision to abandon hints turned out to be: today, players on forums hourly share secrets and strategies of the game (there are about 5 thousand articles about Minecraft on Gamepedia), book publishers publish entire volumes with the secrets of the game, and they sell well. For example, one of the books about the red stone overtook such literary hits as “The Goldfinch” by Donna Tartt. In his review, writer and critic Robert Sloan calls Minecraft "a game of secret knowledge."

The most important assistant in learning Minecraft is YouTube. Having found death at the hands of a skeleton, Ava went there to look for answers, because the easiest way to learn new things is by watching how a master does it. YouTube has become a second home for Minecraft players - let's play, instructions, tutorials and just fun videos are posted here. Today, the word “Minecraft” is the second most popular search term on YouTube (after “music”), and the total number of themed videos has exceeded 70 million. For young players, these videos have become an opportunity to abandon the television diet in favor of what you personally like. “I don’t understand this,” Ava’s mother complains on my second visit. – Why are you watching someone else play? Why don’t you play yourself?”

Ava recently launched a gaming channel on YouTube with her friends. Her father bought her a microphone, and her sister drew a sign that said “Recording in progress” (on the other side “Recording not in progress, but please be quieter”). While I'm sitting in her room, Ava calls her friend Patrick on Skype and they start recording. This is pure improvisation - they joke about Ava drowning in lava traps, like real radio hosts or sports commentators. If something goes wrong, they start again. Seeing this in person, I better understand the words of the head of the gaming division of YouTube, Ryan Waite, about the blurred boundaries between the player and the viewer.

Some Minecraft broadcasters have become really famous and make good money from it. These stars are mainly not children, but young people. For example, 25-year-old Stumpy Cat from Brighton has 7 million subscribers on his channel. His colleague Mumbo Jumbo from Brighton only has a million. But this million accumulated very quickly when the guy uploaded a video with 20 homemade mechanisms for opening doors. “Of course, it’s not the new Gangam Style, but it still turned out well,” says Mumbo Jumbo, whose real name is Oliver Brotherhood. Now Oliver spends 50 hours a week on the game itself and recording thematic videos. It's actually work.

“I told my mom I was quitting my job as a postman,” Mumbo Jumbo recalls. – When asked why, I showed her my channel and my first 40 thousand subscribers. That's more traffic than the corporate newspaper she consults for." Oliver will be studying programming in college next year. In his opinion, programming is very similar to Minecraft - you experiment, learn, make mistakes and ask for advice on the forum. By the way, the guy was accepted into college even before the final exam results - his YouTube channel became his admission ticket to the university.

Last year, 12-year-old London launched a separate server for his friends and acquaintances. A couple of days later he saw that some merry fellow broke into their holiday and blew up all their buildings to hell. Then London did a little magic with the settings and opened individual access to the server for friends. Now try to imagine this in some World Of Warcraft, where the server settings are controlled exclusively by the developers. Microsoft allows you to play on shared server, rent your own, or create individual game and play over Wi-Fi with a friend. And here the most interesting part begins - how will children take advantage of this freedom? Will their world be equal for both creators and destroyers? And what to do with rule violators?

Sociologist Seth Frey from Darmouth College studied the behavior of hundreds of children on Minecraft servers for three years and came to the conclusion that the game improves their social intelligence. “Kids are running around with their blocks and you think it's just a game,” explains Seth. “But in fact they are solving one of the most complex issues in the history of mankind - how to establish interaction between different social groups so that everyone feels comfortable.” In the experiment that Seth conducted, most of the participants were teenage boys with all their complexes and problems of puberty. “These are the worst people on Earth,” Seth says, either joking or seriously. “And in my opinion, this experiment in socialization should have failed. It’s all the more surprising that everything worked out.”

Three years ago, the Darien, Connecticut, municipal library launched a public Minecraft server that could only be played by library card holders. In the first month, they added 900 new readers under the age of 20, according to John Blueberg, the library's director of development. “And this is a real community,” John shares. “As a rule, I receive up to a dozen calls a day like ‘Hello, this is Dasher 80, some idiot blew up my house while I wasn’t here, figure it out,’ or ‘Hello, someone robbed me.’ We used to deal with conflict resolution ourselves, but then we noticed that if the children were given a little freedom, then towards the end of the day you would have other messages on your answering machine like ‘This is Dasher 80, we have sorted out the problem, ignore my previous message.’”

Many parents and experts believe that Minecraft is an additional dimension, a digital sandbox in which children learn to socialize and respect other people's space (even virtual) without the supervision of elders. Previously, the street played the role of this sandbox, but in Minecraft, although children are at home, they communicate with friends using new technologies. In a sense, Minecraft is not so much a game as it is a social network.

Life on a Minecraft server constantly requires more advanced technical skills from children. 11-year-old Leia was furious about griefers (as vandals are called in the game) and one day asked the server administrators for moderation rights. For several months Leia worked as a police officer. A program called "command spy" allowed her to watch recordings of players' actions: she moved all the bad guys into a virtual "time out" zone and soon she was promoted. “I'm supposed to give punishments to anyone who breaks the rules,” she told me at the time. In fact, Leah played the role of system administrator on the server.

But not everyone fits in so easily Minecraft world. Shy 17-year-old Tori has been playing Minecraft for 2 years, but mostly in single player mode. When she decided to try playing online, other players, having learned that she was a girl, posted “BITCH” blocks. Her fellow players consoled her and said that this happens everywhere. For example, a study of Halo players found that girls were bullied twice as often as boys. And from a regular survey, where 874 people identified themselves online gamers, 63% of girls said they had been bullied. Some parents get angry because of this and forbid their daughters to play online games, some daughters do not pay attention to this and simply hide their gender or put animals on their avatars. Like Leia.

How long will Minecraft's popularity last? This directly depends on Microsoft management. The company's executive directors have little control over the game. All major issues regarding the development of the game are resolved by Mojang in Sweden. They can improve the game, or they can, on the contrary, negate all the magic by making a new interface or changing the combat system. Once Mojang tried to change the battle system, but this caused a storm of criticism - children did not want their sandbox to be turned into a regular field for fights.

But so far there is no reason to worry, and Minecraft is reaching the masses. Teachers are starting to try to bring elements of Minecraft into both math and history lessons. Many libraries already install Minecraft on their computers. For example, the Bronx Library Center recently installed Minecraft servers. A local librarian gave the kids, who didn't have their own PCs and came to play in the library, a task to build the Parisian Arc de Triomphe in 45 minutes. Three guys started working together, while the fourth, younger one, developed his own design. The trio teased each other all the time, and after 45 minutes, when the arch was ready, they stuffed it with dynamite, admired the fireworks from the cubes and went off to play another game.

In the corner, the fourth boy continued to work on his Arch. He told me that he often stays late playing Minecraft with friends. They built the Statue of Liberty, the World Trade Center, and even a replica of the library we were in. He clicked the blocks with his cursor, creating an inverted staircase to mimic the rounded arch of the Arch. He sat back in his chair to enjoy the work he had done. “I haven’t blinked in I don’t know how many minutes,” he said. The model was finished and looked quite realistic.

“I’m actually proud of it,” he said with a smile.

The original material can be read at the link.

For those who want to know more

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Minecraft is an incredibly popular computer game that is loved by many children. However, some parents cannot share the joy of their sons and daughters regarding this game. There are a huge number of reasons why children love Minecraft, and the same reasons make parents fall into a stupor and scratch their heads thoughtfully. These are 5 things kids really love about Minecraft. But you don’t even suspect that most modern parents simply don’t understand them.

Minecraft language

How can you even explain the language of Minecraft? Friends come to visit your child, they gather in the room and start talking about noobs and endermans, laughing and giggling while the parents listen and think that it would be better if they talked about sports. Many parents aren't even into sports, but they can at least participate in this conversation.
Parents want to be involved in their children's lives, but as soon as they start talking about Minecraft, they immediately begin to think it's Latin. And when parents ask their children to explain one concept, it immediately becomes necessary to explain another concept, and then another. And by the time you understand why your child needed to kill the Ender Dragon, half of your day has already passed. As a result, it all ends with the child telling the story, and the parents simply nodding and hoping that they didn’t just agree to buy some add-on.

YouTubers

It’s not enough that Minecraft itself is strange for parents, but there are also a million YouTube stars who talk about this game, show off their achievements, and share jokes that only those who play Minecraft can understand. And we're not talking about any specific YouTuber here. Parents who have had to rip a tablet out of the hands of a child who has been listening to someone talk about a game for hours on end will understand the problem. Yes, many of these YouTubers earn more in a month than their parents do in a whole year, and maybe this annoys parents just a little, but it's not about money. It's about sanity, and hour-long videos of teenagers recording loud, annoying Minecraft movies in their rooms cause adults to say such banal things as "What is this world coming to?" and so on. And this is terrible, because it makes parents feel the way their parents felt before - old and out of date. And the circle is closed.

Addiction

Many parents don’t understand one thing: is there really nicotine or some other drug added to Minecraft? Every parent whose child plays Minecraft understands how difficult it is to get them to turn off the game. It comes to tears, screams and even fists. Children even begin to swear at their parents. Moreover, both small children and teenagers do this. Sometimes you get the feeling that if zombies break into your children's real house, they won't care, but if this happens to their Minecraft house, the world will end. For many parents, this game looks like some kind of pixelated disgrace, but children cannot agree with this.

Disorientation

If you're trying to bond with your child by playing Minecraft, you'll want to remember the barf bowl. No, the game is not disgusting or disgusting, but it is disorienting. You start to feel dizzy from everything that is happening around you, you don’t understand what to do, and you find yourself in some room with a pickaxe in your hands. And then your child begins to laugh at you as if you are a complete idiot, and not an adult with a higher education and a prestigious job. And then the child himself sits down at the computer, his blue eyes begin to dart around the screen while he corrects the situation you created, and he begins to say: “See? Do you see? But you still don't see the difference between what you did and what he does.

Trying to understand makes everything worse

Like any good parent, when your child starts playing Minecraft, you try to better understand the game by reading about it online. Here's an excerpt from one such article, called "A Parent's Guide to Minecraft": Minecraft is a sandbox game created by Swedish programmer and gamer Markus "Notch" Persson. The game world is generated procedurally, and its essence lies in collecting resources, creating objects, building and (if the player wishes) battles.” Many parents have encountered strange texts in their lives, but this is just crazy.

Conclusions

The conclusion can be drawn as follows: most children like this game, while some parents simply cannot understand it. And the saddest thing is that many parents initially believed that they would not have problems with understanding. Not just Minecraft, but everything that concerns their children. When people become parents, they don't think they'll ever have to say "that's the way it is these days" or "why can't you play normal games?" as these are some of the most unpleasant things they've ever been told. their own parents when they were young. However, this is what parenting is all about. It's a reality where you get older and try to understand your children, wishing they would just do what you understand.

120 Facts About Minecraft You May Not Know (But That Doesn't Mean All)


1. A bow at maximum tension can break a boat and a trolley
2. Milk removes the effects of poison and potions
3. If soul sand is placed on top of ice, it will slow down even more
4. If you shoot through lava, the arrows will also cause fire damage
5. A pumpkin on the head scares away endermen (they don’t attack even if you look directly at them)
6. The dragon egg can be obtained by moving it with a piston
7. Slugs always jump only in a straight line and cannot swim.
8. TNT explosion removes lava
9. If you right-click on the mushroom cow with a bowl in your hand, you will get stewed mushrooms
10. If there is a torch under a falling block of gravel or sand, then the blocks of gravel or sand will be destroyed when they fall
11. Fishing is better in the rain
12. If an object is thrown into water flowing over ice, it will float incredibly fast
13. Pressure plates block the spread of water and lava
14. You can’t see the player’s name through chests and signs
15. If an enderman is killed by an iron golem, a pearl always falls out
16. You can catch fish underwater too
17. Hell's fence and normal fence don't connect
18. Obsidian and adminium cannot be moved by pistons
19. Health is not restored if the food scale is less than 79%
20. If a cat is sitting on a chest, the chest cannot be opened.
21. If creepers and skeletons are not in attack mode, they cannot see the player through the glass
22. Using a cactus you can destroy an object
23. Rain has a small chance of filling the cauldron.
24. If there is a web near the creeper, then the countdown to the explosion lasts longer
25. During growth, seedlings destroy glass in their path
26. During the day and in a fully lit room, spiders are friendly unless attacked.
27. If you set fire to a cow or pig, fried meat will fall out
28. The lava cube does not take damage from falling
29. Some time ago it was possible to milk an octopus
30. TNT explosion destroys 70% of objects around
31. An egg has a 1/256 chance of spawning four chickens at the same time
32. A trolley can be controlled like a car if there is a saddled pig sitting in the trolley and you are on it
33. Signs, fences, ladders, gates and hatches block the path of water horizontally and vertically
34. Water and lava flow to the nearest depression
35. Zombie pigs are not affected by lava and fire
36. If you throw an egg at a calm spider, it will still remain neutral
37. You can sleep during a thunderstorm, even if it’s daytime.
38. Wolves don't attack creepers
39. Enderman cannot be damaged by an arrow, an egg or a snowball
40. Lava cubes and efreet glow in the dark
41. If a spider falls during the day and gets fall damage or gets pricked by a cactus, it will become neutral again
42. Half blocks do not break the redstone chain
43. It takes 4 minutes and 10 seconds to break obsidian with your hand.
44. If zombies and skeletons stand on the sand of souls, then in the morning they will not burn
45. If there is a fire under a wooden pressure plate, it can be activated with an arrow
46. Fireball can deal a critical hit
47. Eating spider eye will poison you
48. Unlike small slugs, small lava cubes deal damage to the player
49. If a huge slug sits in a trolley, then the trolley is not visible, and you can only push it with another trolley
50. The sounds that the ghast makes belong to a cat C418
51. A chest can be opened if another chest or a non-solid block is located above it (steps, half-blocks, glass, fences, etc.)
52. Red torches are the only source of light (other than natural) that does not melt ice and snow
53. Turntables can be used as fuel
54. When you sneak, it affects the distance at which you can be reached
55. Most of the sounds that endermen make are the voices of people saying "Hi", "Hello" and "What's up", only run backwards, slowed down and distorted
56. Tamed wolves can attack if you shoot yourself with a bow
57. When using a night vision potion on spiders and endermen, you can still see their eyes
58. If you cut wool with scissors, they are not damaged.
59. Water destroys cobwebs
60. When using an item for other purposes, its strength is reduced by two units instead of one
61. To create an iron golem, the pumpkin must be placed last
62. Ice and water are not visible from above through the ice
63. Roses are less common than yellow flowers
64. Rain and snow are not visible through breaking glass
65. Endermen appear more often on a new moon
66. Pumpkins are harder to find than diamonds.
67. If you shoot a charged TNT, the arrow will come back
68. Repairing two items gives a 10% bonus
69. An object thrown onto the rails will stop the trolley
70. There is a one in 10,000 chance that the title will say Minceraft and not minecraft
71. The door cannot be placed on ice
72. Through breaking glass, the sky is always blue, even if there are clouds on it
73. Ender Dragons destroy chests, but do not destroy trolleys with chests
74. A potion of harm will heal the skeleton
75. Healing potions will harm the skeleton
76. Monsters do not appear on half blocks
77. Ghasts don't blow up cobblestones
78. Steps interrupt the sprint, but half blocks do not (in new version fixed)
79. If you hit a spider during the day, it will start attacking you
80. Pistons and sticky pistons move any rails
81. In Hell, lava spreads over 7 blocks, while in the upper world it spreads over 4
82. If the Enderman touches the water, he will become passive again
83. Iron golems and wolves can become hostile in peaceful mode
84. If the z or x coordinate is divisible by 16, then you are on the border of the chunk
85. When the game is paused, the hostile enderman still moves
86. When killing an Ender Dragon, the sword does not receive damage (fixed in the new version)
87. If there is a way out of the room, the snow golem will try to leave
88. There are green clothes for settlers, but they are not used
89. No spider can climb on ice
90. Lava coming to the surface occurs most often in the taiga and snow biomes
91. Cats do not take fall damage
92. Despite the lack of arms, creepers climb stairs
93. A sheep has a 0.5% chance of appearing with pink wool
94. Hellish growths can be placed in the upper world, but they grow only in Hell
95. When moving vertically (jumping, going up and down stairs, swimming), food has no effect
96. If half blocks and cakes lie on ice, the sliding effect remains
97. Creepers are afraid of ocelots
98. If you use bone meal on a grass block, flowers and tall grass will grow
99. The cake will disappear if you break the block underneath it
100. Most diamonds are found at level 12
101. When you press f3, Hell (the Lower World) is called Hell (actually, Hell), and the Edge is called Heaven
102. Silverfish are the smallest mobs in the game
103. Zombies pick up fallen objects and put on armor
104. There is a chance that a settler will appear near the portal to Hell
105. Wither is immune to all flying objects
106. Hostile mobs will not spawn in underground caves of mushroom biomes
107. If you leave the seed field empty, the current time on the computer will be used
108. In order to cure a zombie settler, you need to throw a potion of weakness at him and give him a golden apple
109. Animals can be lured to the Land
110. All cows in Minecraft are female (because they all give milk)
111. There was a block in the game called “crying obsidian”, which Jeb planned to use as a spawn location, but then beds began to serve this function, and the block was removed from the game
112. In reality, a golden apple would weigh 154 tons. Almost like a blue whale
113. Wooden half blocks do not burn
114. A fully charged bow does more damage than a diamond sword
115. Snowballs inflict half a heart's worth of damage to ender dragons and efreets
116. Reed grows faster on sand than on land
117. Creepers are a failed model of a pig
118. The ability to throw eggs was added after one player said he would eat his USB if Notch did it (and he did)
119. The skeleton rider has a spawn chance of approximately 1/100
120. If a creeper has almost caught up with you and you press E, you will die Now, we've all heard the story about the supposed legend of Herobrine. You know, that "spirit" that is said to haunt and stalk you in what you thought were safe single-player worlds? Now, I know what you're probably thinking to yourself: "Hey Herobrine isn't real Notch said he's fake and always will be!!" But... what if I told you that Herobrine is real... However, not in the way you might think.

Let me explain. About 3 years ago I played the old version...alpha or beta, I can't remember. It was a simple time then. I've been to more early age, and I didn't think about how harmful an innocent game like Minecraft would be. As for memories, however, there weren't many... I remember my first world, my first house, you know, things normal players will remember when they first started playing the game. Now, I had a friend who told me about this little Herobrine rumor going around. I thought it was quite funny because I thought he was joking with me. So I shrugged. I have to admit, I was a little intrigued by this stupid ghost. You would probably be too much if you thought that some evil guy with no eyeballs was going around attacking people in such a colorful game.

In those days, I never remembered actually seeing Herobrine... but I did see someone who almost acted like him... but looked like a different person. This "player" was all black. You couldn't see a single detail at all... He was just pitch black. I never thought much about him because he never directly approached me... and he never acted hostile in a sense... he was kind to look so as to speak. Some time passed and since then I upgraded to a much bigger step, like public 1.4, for example, it kind of... disappeared. It's gone. I was a little older by then, but still didn't think of it as "evil". I remembered how fun the old days were... So I would like to try and find a way to play on the older versions, but I never could...

That is, however, so far the new Minecraft launcher has never come into place. You could actually go back in time... So I did. Keep in mind that my game was not a mod, you couldn't really mod old version, or at least I couldn't. I started before version 1.2.5, a beta version I believe. Everything was fine, of course, until a few days later. That's when the "ghost" ghost known as Herobrine showed himself to me. After While walking home from the mine, I passed through a small forest east of the site of my wooden shack. Because even lighting wasn't a thing yet, it was really dark for me... until there was light. A very dim light showed in the corner of my eye. When I returned after seeing it, I saw that it was a cliche Redstone torch. I thought it was just a little prank Mojang put in so everyone would shut their mouths about Herobrine. I examined the torch carefully, but, thinking it was a bit of a joke, I continued walking. When I reached my house, a sign appeared where my door was "Another trick." I thought. This sign was a little strange. He said one world: "zero". Now, if I'm not mistaken, the null usually says something like "Not Available" or something. So, with my not-so-unsuspecting-mind, I thought this was supposed to be another joke, but kind of bugged out. I slept the night away until the morning came. As I walked out the front door I heard what sounded like crying, sobbing, screaming... or perhaps a growl. But, while the sound was playing, the noise it made became corrupted and turned into a muttering glitch noise. I looked around, to the left, to the right, behind me... No one was there, but... from nowhere I heard the sound of falling damage. I quickly turned around and I saw Herobrine. I was shocked. Before I could do anything, however, my game froze and the screen turned into a dirt background before Minecraft randomly quits itself. In fear, I wondered what in the world I was just seeing!?

I've had enough. I'm on email Mojang as soon as I could, asking why they would introduce such a stupid prank into such a horrifying scene... There was no response until 2 months... but they didn't say sorry or anything. They gave a message along the lines. "We can't say anything to discuss the issue of" Herobrine. "I don't want to play those carefree days of older Minecraft anymore. So I updated to 1.7.2. I started new world. I spawned a plains biome and I went to explore the new biomes that were made for this update. I never got around to any of the interesting ones, so I decided I'd give up. in the end I just suffered 3 nights without a roof over my head. After I built it, I logged out. I didn't play again for a few days because of course school is one of the priorities. When I eventually got around to free time, I entered my world. However, I was not in front of my new home. No. Instead of me being deep underground. so deep that I could see the rock particles. I turned up the brightness so I could see better. There was a narrow corridor ahead of me. it didn't have any light, so I decided to go down a little. After at least 5 minutes, I was tired and I wanted to turn back, but out of nowhere, I realized a wall of stone was blocking my path. If someone were to put it there, what would be there to prevent escape?

It wasn't long now until I discovered, again, another Redstone torch stencil. I thought to myself, "Oh great one." I continued my way through this narrow 1 block wide tunnel. More torches began to appear, perhaps illuminating their path. I was at a dead end, but the sign was there to welcome me. As I started to read the sign, I heard another broken noise, almost sounded like a depressed voice was saying asking for help... the sound was cut out later. I was afraid to turn around... the sign was already enough with these newly presented letters, unreadable with the Swedish text. I quickly took the photo manually before exiting my game.

I opened the screenshot and then Google Translate. I slowly typed in words one after another. Then I clicked "Translate". What I read made my heart cold. He said: "Help Null is here Tell everyone about me!!" I hesitated before thinking about playing the game again. But I've come to the conclusion that if I don't "help" now, I may not get a chance later. I went back in. I was greeted with being high in the sky, nothing in my inventory, and there was one piece of bedrock holding me up. I looked back... and there he was... the name you've all heard before: "Herobrine."

I stared at it until the screen got bugged and turned static. I'm stuck in place. He started using the chatting system... However, none of the name badges showed who posted the message. I took screenshots of every sentence he made before he decided to crash me again. Once again, I opened Google Translate. The messages got more creepy the more I translated. He stated the following:

"I need help."

"Do you remember playing during the golden age of Minecraft?"

"If so, do you remember the person you met every now and then.

"" The one who was black as the night itself. "

"Don't take this monster lightly."

"I'm trapped."

"You can blame him."

"I'm sure you've heard stories about me. How did I torture innocent players?"

"Every one of them is false."

"I was afraid, on being a very angry person."

"But I'm not! I'm one of the good guys!"

"This is the man you saw before."

"He's different."

"Please tell everyone I'm trapped."

"Maybe they have a solution!"

"If you don't help, however..."

"Well then, that's his game for now."

These words that a recently realized character had already said... made me think of a way to help. I was talking to another friend who also played Minecraft. He told me about a YouTuber who played the game and had very similar experiences... and how he is still trying to solve this mystery. It had things related to mine, such as targeting in Alpha, in the Mojang report, the same answer, even some of the same things Herobrine did with it. He had many meetings. A little more than me. Herobrine also seemed very worried during this guy's appearance. Herobrine also provided his clues as to who "Null" is.

To believe or not to believe, the choice is yours. Although I have no evidence, visually, due to the fact that after that he damaged my world, he also took away all the evidence of his presence in this world, the ones that this guy makes recorded leave good solid evidence. Just look around YouTube and you will find a playlist of all 5 sightings he had during this report.

Just remember, guys: "He's looking at you... Trying to warn you of danger, you can't see."

What about zero? "He's looking for you. Trying to endanger you."

I knew there was trouble in paradise the moment I took my son's iPad away while he was playing Minecraft. Before that, he had turned a deaf ear to dinner invitations three times.


My seven-year-old son transformed like a werewolf during the full moon. He bared his teeth, released his claws, started kicking and scratching, and even tried to bite me, something he hadn’t done since he was two years old.

“Can’t you see that I’m building a castle?!” - he shouted.

It was as if he was shooting at me with his gaze, he was so stern. The only thing that saved me from serious injury was simply that he was still small. He wanted to hurt me and if he was bigger, he could have done it. Part of me wanted to laugh at the absurdity of the situation, but I couldn’t—I was too worried. So I sat down, hugged him and held him until he calmed down.
Ryan Heffernan and his seven-year-old son. (Source: News Corp Australia) Minecraft, to describe it in a few words, is a gaming phenomenon that allows players to build entire worlds: castles, houses, trees, animals, fortresses, cities, countries - all from painted cubes in a three-dimensional world. The game also includes world exploration, resource gathering, crafting, and combat.

Once learned, the player can invent and create entire worlds and become their ruler.

He fascinates children. And even some adults. According to Wikipedia, Minecraft has more than 100 million registered players worldwide and is the best-selling PC game, with sales reaching 17 million by the end of last year.

The game is like seeds. Once you start, it is impossible to stop.

At first, I didn't see a direct connection between Lewis' behavior and playing Minecraft; I just thought it was the iPad's culprit. But then, I realized that everything is a little more complicated. I admitted that Lewis had had the iPad for three years, and he had not even come close to such wild behavior.

I immediately decided to get involved in the study of Minecraft and children, to reveal the full breadth of its outrageous side effects. This is the scourge of our children's digital worlds.

But no... What I saw is worthy of praise. Minecraft is as friendly as a child. He teaches skills real world, develops imagination and creative skills, teaches perseverance, this is a whole “generation of architects”, and it is fun for the whole family.
Minecraft gives the player the opportunity to create an entire world. To be sure, I decided to test the theory on one of those rare days when my son was sick. But to be honest, I decided to discuss everything with him first.

- Buddy, remember how angry you were once when I asked you to stop playing Minecraft? - I asked.

- Yes, dad.

- Would you like to feel this way again? This anger?

- No, dad.

“I'm afraid it's Minecraft that makes you feel this way.” But I'm not sure, so I want to let you play Minecraft today because you're sick and bored. But when I ask you to stop playing, I don't want you to get angry. I want you to remain calm and agree that it's time to stop playing.

- I understand, dad. I will try.

He began to play, and I was lost in thought. In general, whenever possible, I try to look at the world through the eyes of my son. And no matter what I told him not to do, I couldn't get around the fact that sometimes it really upset him.

“Pack up your briefcase, take the plate to the kitchen, do your homework, let's go to the hairdresser, go to bed, it's time for school, we're going swimming, no we're not going to the amusement park, we have to go to school today.”

But in Minecraft he is the boss. Only he, he alone, while he builds his world from scratch, controls everything.

So, looking at this outburst from my son's point of view, it looks like this big guy who has complete control over him is taking away the last thing he had complete control over. Minecraft.

After about an hour and a half, I called for the tablet to be put aside. He ignored me again. I went up to him and repeated. This time he reacted and turned off the iPad.

- Dad, I'm angry again. I think it's Minecraft's fault. - he said.

- So, do you agree that it's time to stop?

- Yes, dad. It's time.

After several similar attempts, he was now limited to a maximum of an hour of gaming per day and he no longer experienced such outbursts of anger. Bye…

Note from the site:

As someone who grew up on computer games ah, who considers them one of the types of modern art, who prefers to spend an hour in interesting game rather than drinking beer for an hour, I always could not understand why someone would look for evil in computer games. Now they are accused of juvenile delinquency, aggressive behavior, and disrespectful attitude towards others. But for some reason they forget that all this existed before computer games and was attributed to: films, music, youth magazines and books.

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