General test here 1. World of Tanks test server
Update 9.20.1 is getting closer to its official release and we're starting to new series general tests. Participate in testing and evaluate the changes that the developers have been working on recently. Here's what will be available on the public test server:
- Rebalance of Tier X light tanks, as well as British and American vehicles.
- Recycled personal combat missions with a new interface and mechanics that allow you to complete them faster.
- Additional rewards for high performance in battle are new ways to obtain bonds.
The changes can be found in detail in recent publications:
How to get to the general test?
Bonuses and medals
From 9.20.1, when winning medals in the “Epic Achievements” and “Battle Hero” categories, the player will receive additional incentives in the form of bonds. Please note: coupons will not be awarded for cumulative medals. The number of bonds is not final and may change.
Improvements for pitched battles
The following changes have been made to the “General Battle” battle type:
- The message about victory or defeat in battle has changed.
Added a new type of battle victory or defeat message to make it easier for players to understand when and why a battle ended. The message has separate animations for winning, losing and drawing. Additional text shows why the fight ended. When a battle ends when a base is captured, the capture progress bar goes into a "locked" state shortly before a message appears to indicate that the outcome will not change.
This innovation applies to all random and ranked battles, as well as to a general battle. - Updated reward tooltips, which describe various conditions receipt. In standard, oncoming combat and assault, the conditions are the same, but in general battle the requirements are higher.
- Improved combat interface (HUD) in general battles.
The background transparency of player list panels has been reduced to make the information easier to read against a light background (sky, water, etc.).
IN top panel Border markings have been added to improve perception.
Improvements for Training Ground mode
Changes:
- Irrelevant options have been disabled in the context menus of vehicle upgrade windows, the research tree, and the vehicle carousel.
- Balanced rewards (credits and experience) for victories and defeats during the passage training ground.
- Rewards for completing the training ground are now displayed in the notification center.
- Added a notification to players that they will not receive a reward when completing the training ground again.
- The crew recruitment window has become more informative.
Corrections:
- Fixed a bug where some interface elements were displayed incorrectly in color blind mode.
- Fixed errors that occurred when saving and restoring settings (vehicle panel and sights) when the player entered the training ground and exited this mode.
- Fixed the rendering of some game hints (unmasking when shooting, the need to return to the capture circle).
- Fixed a rare bug where the “Skip Tutorial” button was not displayed correctly.
- The results of battles in the mode have been removed from the notification center.
- Fixed display of the EULA license window when restarting the game client.
- Descriptions of vehicle characteristics in training ground loading screens are now correct.
- Fixed a bug due to which the music tracks of the battle, Hangar and the final video of the training ground overlapped each other.
- Added reward descriptions to the victory screen.
- Fixed bugs in bot behavior.
- Fixed errors in displaying map boundaries.
New game models in HD quality
Sound
We switched to new version Wwise 2017.1.1, which will expand the possibilities for further audio improvements.
Technique changes
- Changed the name of the second turret from Centurion Action X* to Centurion 32-pdr.
- Added OQF 32-pdr Gun Mk. II with 50 units of ammunition. to the Centurion 32-pdr tower. The flight speed of projectiles from the new top gun is 878/1098/878 m/s, the speed of shells from the old top gun is 1020/1275/1020 m/s. The basic performance characteristics of the guns are as follows:
- elevation angle 18 degrees;
- declination angle -10 degrees;
- spread 0.34 m per 100 m;
- recharge time 6.5 s;
- mixing time 2.3 s.
- damage 280 units;
- penetration 220 mm.
- damage 280 units;
- penetration 252 mm.
- damage 370 units;
- penetration 47 mm.
- The OQF 20-pdr Gun Type A Barrel with 60 units of ammunition has been removed. from the Centurion Action X* tower.
- The OQF 20-pdr Gun Type B Barrel with 60 units of ammunition has been removed. from the Centurion Action X* tower.
- The carrying capacity of the FV221A chassis has been changed from 63,000 to 64,000 kg.
- The dispersion of the gun due to the movement of the FV221 chassis has been increased by 12%.
- The dispersion of the gun due to the movement of the FV221A chassis has been increased by 14%.
- The dispersion of the gun due to rotation of the FV221 chassis has been increased by 12%.
- The dispersion of the gun due to rotation of the FV221A chassis has been increased by 14%.
- Dispersion of the OQF 17-pdr Gun Mk. VII when rotating the Centurion 32-pdr turret is increased by 25%.
- Turret traverse speed of Centurion Mk. II changed from 30 to 26 deg/s.
- The traverse speed of the Centurion 32-pdr turret has been changed from 36 to 30 deg/s.
- Elevation angle of the OQF 17-pdr Gun Mk. VII in the turret of a Centurion Mk. II changed from 15 to 18 degrees.
- Declination angle of the OQF 17-pdr Gun Mk. VII in the turret of a Centurion Mk. II changed from -8 to -10 degrees.
- Changed the name of the first turret from Centurion Action X** to Conqueror Mk. II.
- Changed the name of the second turret from Conqueror Mk. II on the Conqueror Mk. II ABP.
- Added OQF 32-pdr Gun Mk. II with 50 units of ammunition. into the Conqueror Mk. II. The basic performance characteristics of the guns are as follows:
- elevation angle 15 degrees;
- declination angle -7 degrees;
- spread 0.33 m per 100 m;
- reload time 5.9 s;
- mixing time 2.1 s.
- Added OQF 32-pdr Gun Mk. II with 50 units of ammunition. into the Conqueror Mk. II ABP. The basic performance characteristics of the guns are as follows:
- elevation angle 15 degrees;
- declination angle -7 degrees;
- spread 0.33 m per 100 m;
- reload time 5.9 s;
- mixing time 2.1 s.
- Added APCBC Mk. 3 for the OQF 32-pdr Gun Mk. II. The performance characteristics of the projectile are as follows:
- damage 280 units;
- penetration 220 mm;
- speed 878 m/s.
- Added APDS Mk. 3 for the OQF 32-pdr Gun Mk. II. The performance characteristics of the projectile are as follows:
- damage 280 units;
- penetration 252 mm;
- speed 1098 m/s.
- Added HE Mk. 3 for the OQF 32-pdr Gun Mk. II. The performance characteristics of the projectile are as follows:
- damage 370 units;
- penetration 47 mm;
- speed 878 m/s.
- The OQF 20-pdr Gun Type A Barrel with 65 units of ammunition has been removed. from the Centurion Action X* tower.
- The OQF 20-pdr Gun Type B Barrel with 65 units of ammunition has been removed. from the Centurion Action X* tower.
- The OQF 20-pdr Gun Type A Barrel with 65 units of ammunition has been removed. from the Conqueror Mk. II.
- The OQF 20-pdr Gun Type B Barrel with 65 units of ammunition has been removed. from the Conqueror Mk. II.
- Removed AP Mk. 1 for the OQF 20-pdr Gun Type A Barrel.
- Removed APC Mk. 2 for the OQF 20-pdr Gun Type A Barrel.
- Removed HE Mk shell. 3 for the OQF 20-pdr Gun Type A Barrel.
- Removed AP Mk. 1 for the OQF 20-pdr Gun Type B Barrel.
- Removed APC Mk. 2 for the OQF 20-pdr Gun Type B Barrel.
- Removed HE Mk shell. 3 for the OQF 20-pdr Gun Type B Barrel.
- Load capacity of the Conqueror Mk. I changed from 65,004 to 65,504 kg.
- Reload time for the 120 mm Gun L1A1 gun for the Conqueror Mk turret. II ABP changed from 10.5 to 11.3 s.
- Turret traverse speed of the Conqueror Mk. II changed from 36 to 30 deg/s.
- Turret traverse speed of the Conqueror Mk. II ABP changed from 34 to 32 deg/s.
- The armor of the turret and hull has been strengthened.
- The tower's armor has been strengthened.
- The tower's armor has been strengthened.
- Added OQF 32-pdr AT Gun Mk. II with 30 units of ammunition. to the Avenger tower. The basic performance characteristics of the guns are as follows:
- elevation angle 20 degrees;
- declination angle -10 degrees;
- horizontal guidance angles -60 and 60 degrees;
- spread 0.35 m per 100 m;
- reload time 7.8 s;
- mixing time 2 s.
- Added APCBC Mk. 3 for the OQF 32-pdr AT Gun Mk. II. The performance characteristics of the projectile are as follows:
- damage 280 units;
- penetration 220 mm;
- speed 878 m/s.
- Added APDS Mk. 3 for the OQF 32-pdr AT Gun Mk. II. The performance characteristics of the projectile are as follows:
- damage 280 units;
- penetration 252 mm;
- speed 1098 m/s.
- Added HE Mk. 3 for the OQF 32-pdr AT Gun Mk. II. The performance characteristics of the projectile are as follows:
- damage 370 units;
- penetration 47 mm;
- speed 878 m/s.
- Challenger turret traverse speed changed from 14 to 16 deg/s.
- Avenger turret traverse speed changed from 16 to 18 deg/s.
- The tower's armor has been strengthened.
- The engine power of the Rolls-Royce Meteorite 202B has been changed from 510 to 650 hp. With.
- The declination angle of the OQF 20-pdr AT Gun Type A Barrel gun has been changed from -5 to -9 degrees.
- The declination angle of the OQF 20-pdr AT Gun Type B Barrel gun has been changed from -5 to -9 degrees.
- The declination angle of the 105 mm AT Gun L7 gun has been changed from -5 to -10 degrees.
- Added B.L. gun 5.5-in. AT Gun with 30 units of ammunition. to the FV4004 Conway tower. The basic performance characteristics of the guns are as follows:
- elevation angle 10 degrees;
- declination angle -10 degrees;
- horizontal guidance angles -90 and 90 degrees;
- spread 0.38 m per 100 m;
- reload time 14.4 s;
- mixing time 2.4 s.
- Added AP Mk. 1 for gun B.L. 5.5-in. AT Gun. The performance characteristics of the projectile are as follows:
- damage 600 units;
- penetration 260 mm;
- speed 850 m/s.
- Added HE Mk. 1T for B.L. gun 5.5-in. AT Gun. The performance characteristics of the projectile are as follows:
- damage 770 units;
- penetration 70 mm;
- speed 850 m/s.
- Added HESH Mk. 1 for gun B.L. 5.5-in. AT Gun. The performance characteristics of the projectile are as follows:
- damage 770 units;
- penetration 200 mm;
- speed 850 m/s.
- FV4004 Conway turret traverse speed changed from 16 to 18 deg/s.
- The declination angle of the 120 mm AT Gun L1A1 gun in the FV4004 Conway turret has been changed from -5 to -10 degrees.
- Added Rolls-Royce Griffon engine. The basic performance characteristics of the engine are as follows:
- power 950 l. With.;
- 20% chance of fire.
- Removed Rolls-Royce Meteor Mk engine. IVB.
- The dispersion of the 183 mm L4 gun when rotating the FV4005 Stage II turret has been reduced by 12%.
- FV4005 Stage II turret traverse speed changed from 12 to 16 deg/s.
- The declination angle of the 183 mm L4 gun in the FV4005 Stage II turret has been changed from -5 to -10 degrees.
- The horizontal guidance angles of the 183 mm L4 gun in the FV4005 Stage II turret have been changed from 45 to 90 degrees in both directions.
- The ammunition capacity of the 183 mm L4 gun in the FV4005 Stage II turret has been changed from 12 to 20 shells.
- The maximum forward speed has been changed from 35 to 50 km/h.
- The maximum reverse speed has been changed from 12 to 15 km/h.
- The tower's armor has been strengthened.
Added machine for testing by supertesters:
- Kanonenjagdpanzer 105.
- The dispersion of the gun due to the movement of the Rheinmetall Panzerwagen chassis has been reduced by 22%.
- The dispersion of the gun due to rotation of the chassis of the Rheinmetall Panzerwagen has been reduced by 22%.
- The dispersion of the 105 mm Kanone gun when rotating the turret has been reduced by 17%.
- The reload time of the 105 mm Kanone gun has been changed from 10 to 9 s.
- The aiming time of the 105 mm Kanone gun has been changed from 1.9 to 1.6 s.
- Damage dealt by projectile Exp. APDS of the 105 mm Kanone gun, changed from 360 to 320 units.
- Damage dealt by projectile Exp. HE of the 105 mm Kanone gun, changed from 440 to 420 units.
- Damage dealt by projectile Exp. HEAT of the 105 mm Kanone gun, changed from 360 to 320 units.
- Ammunition increased from 30 to 35 shells.
World of Tanks. Second general test of update 1.0.1. The second stage of testing is almost entirely devoted to Italian tanks and the “Front Line”
List of changes relative to the first test 1.0.1
"Front line"
Account progress in mode
The mode provides 30 levels of player progression
The player increases his level by participating in battles in the Frontline mode.
At the end of each battle, the player receives Valor Points.
The number of Valor Points received depends on the rank the player finished the battle in:
Private: all players start the battle with this rank;
Sergeant: +150 Valor Points;
Lieutenant: +250 Valor Points;
Captain: +600 Valor Points;
Major: +900 Valor Points;
General: +1200 Valor Points.
Upon reaching each level of progress, the player receives a reward and a Supply Point.
Valor System
Having reached maximum level, the player can reset progress to the first level.
In total, the player can reset progress three times.
For each progress reset, the player receives a unique reward.
Each time progress is reset, combat reserve levels are reset to zero.
After each reset, the player can again receive a reward for each level of progress.
Changes in vehicle parameters
44
Pantera ( VIII level):
The dispersion of the Cannone da 90/53 gun in the P.44 Pantera prima variante turret has been changed from 0.36 to 0.35 m.
The dispersion of the Cannone da 90/74 gun in the P.44 Pantera prima variante turret has been changed from 0.36 to 0.35 m.
The dispersion of the Cannone da 90/53 gun in the P.44 Pantera seconda variante turret has been changed from 0.35 to 0.34 m.
The spread of the Cannone da 90/74 gun in the P.44 Pantera seconda variante turret has been changed from 0.34 to 0.33 m.
Prototipo Standard B (level IX):
The spread of the Cannone da 90 Rh gun in the Prototipo Standard A (W 2) turret has been changed from 0.34 to 0.33 m.
The spread of the Cannone da 105 Rh V1 gun in the Prototipo Standard A (W 2) turret has been changed from 0.36 to 0.35 m.
The spread of the Cannone da 90 Rh gun in the Prototipo Standard B (R 1) turret has been changed from 0.33 to 0.32 m.
The spread of the Cannone da 105 Rh V1 gun in the Prototipo Standard B (R 1) turret has been changed from 0.36 to 0.35 m.
The dispersion of the Cannone da 105 Rh V1 gun when rotating the Prototipo Standard B (R 1) turret has been reduced by 12%.
The dispersion of the Cannone da 105 Rh V1 gun when rotating the Prototipo Standard A (W 2) turret has been reduced by 12%.
The aiming time of the Cannone da 105 Rh V1 gun for the Prototipo Standard B (R 1) turret has been changed from 2.5 to 2.3 s.
The aiming time of the Cannone da 105 Rh V1 gun for the Prototipo Standard A (W 2) turret has been changed from 2.5 to 2.4 s.
The reload time inside the drum for the Cannone da 105 Rh V1 gun for all turrets has been reduced from 3.25 to 3.0 s.
Progetto M40 mod. 65 (X level):
The spread has been changed from 0.34 to 0.33 m.
Spread when turning the turret has been reduced by 14%.
Aiming time changed from 2.3 to 2.1 s.
Reload time inside the magazine has been reduced from 2.75 to 2.5 s.
How to take part in testing
DOWNLOAD THE SPECIAL INSTALLER
Run the installer, which will download and install test version client 1.0.1 (10 GB for SD version and additional 7 GB for HD version). When you run the installer, it will automatically offer to install the test client in a separate folder on your computer; You can also specify the installation directory yourself.
If you have the previous test version (1.0) installed, then when you launch the general test launcher it will be updated: 1.01 GB for the SD version and an additional 430 MB for the HD version.
Please note: Installing in a folder containing legacy test client files may cause technical problems.
Run the installed test version.
Only those players who registered in World of Tanks before 23:59 (Moscow time) on April 7, 2018 can take part in the test.
GENERAL INFORMATION
Due to the large number of players on the test server, there is a restriction on user entry. All new players who want to take part in testing the update will be placed in a queue and will be able to log onto the server as it becomes available.
If the user changed the password after 23:59 (Moscow time) on April 7, 2018, authorization on the test server will be available only with the password that was used before the specified time.
Peculiarities
Payments are not made to the test server.
In this testing, earnings of experience and credits do not increase.
Achievements on the test server will not transfer to the main server.
We would also like to inform you that during testing of 1.0, scheduled technical work will be carried out on the test servers (25 minutes per server):
First server - 05:00 (Moscow time)
Second server - 05:30 (Moscow time)
Third server - 06:00 (Moscow time)
Pay attention! The test server is subject to the same rules as the main game server, and therefore penalties for violating these rules apply in accordance with the License Agreement.
Reminder: download World client of Tanks, as well as its test versions and updates, are most reliable in a special section on the official game portal. By downloading a game from other sources, you expose your computer to the risk of malware infection. The development team is not responsible for links to the game client and updates (as well as their content) on third-party resources.via
World of Tanks test server
While playing World of Tanks, we have all repeatedly asked ourselves questions about which branch of tanks to download next, which premium tank to buy, what awaits us at the tenth level of this or that development tree, and so on. Even more similar questions arise for beginners who have just come to tanks. And of course, we have all repeatedly heard about the test server, which will somehow help us make a choice and answer all questions about leveling up and choosing equipment. So what is the World of Tanks test server, what are its advantages and how to get on it?
General information about the test server
So, first of all, it’s worth understanding that the test server always opens a few weeks before the release of a game update. This gives developers a great way to check a new version of the game for all sorts of flaws, malfunctions, bugs and much more. After all, users playing on the World of Tanks test server may encounter similar performance problems, if any, and write about it on the forum. This way you can avoid large quantity troubles when the update is launched on main servers World of Tanks. In addition, players have the opportunity to familiarize themselves with a number of upcoming innovations with their own eyes and try out new elements of the tested version.
However, players have found another use for the test - this is an opportunity to drive various vehicles, try out premium tanks and decide on future plan pumping or purchasing a specific car.
Why is this possible? Everything is very simple, on the test server each player is awarded:
20 thousand game gold;
100 million free experience;
100 million credits.
Thanks to such generous “gifts”, you can upgrade any tank you are interested in in a few minutes and go into battle with it, in order to learn about its advantages and decide whether it is worth going to it on your main account.
Regarding gold, it is enough for a maximum of two premium tanks of the 8th level, but more often for one, so many create several accounts on the test server in order to try out several vehicles and choose the only one, which they will then buy on a “basis” and will accumulate on it gives you in-game currency and experience.
But remember, everything you purchase on the test server will never transfer to your main one. account, because this is just a way to try out the upcoming update, decide on future goals, get an idea about a certain type of equipment, or dispel your misconceptions.
How to download and install the client for the game on the World of Tanks test server
First of all, you need to wait until Wargaming starts working on the update. To do this, you only need to go to the official World of Tanks website a few times a day and view the news feed. As soon as the test client opens, the developers will definitely notify players about this event on home page site, and you can download the client for the game on general test World of Tanks. Such news looks like the one shown in the screenshot below.
Instructions for downloading the test version of WoT
Download the World of Tanks test - this is exactly the problem faced by many players who don’t really want to delve into the details, but want to try everything out as quickly as possible. To download test World of Tanks, just go to the official website in the appropriate section, and after performing some simple operations, get a test client of the game on your computer. But sometimes it happens that when trying to download a test client there was an error, or the server stopped responding. What to do in such a situation? Fortunately, there is a solution to the problem, and it has several ways; in this article we will try to analyze all the possible ways that will help you enjoy the test client.
To download World of Tanks test from other resources, you need to remember a simple rule, which states that all the files that you want to download and install on your computer must be posted on reliable sources, which in turn are confirmed by the developers themselves. Such sources include large fan resources for the game, as well as groups and websites of top clans that have been in the project for a very long time and have a positive reputation.
Various torrents, scam sites and other other sources can be dangerous both for your computer and for your account. In most cases, everything posted there software and the game client may contain malware that can damage the system or transmit your account information to third parties. Therefore, you can download from such resources only at your own peril and risk.
Testing on third-party resources
So what's the plus? third party resources who legally and honestly distribute the game's test client? To be honest, there are a lot of positive things about them. When downloading, they never interrupt connections, they very rarely have failures, they upload immediately full version test client without the need to update it and, accordingly, they have a much higher data transfer speed than on the official website. You can find out a detailed list of fan resources that you can trust on the official website in the “Fan Zone” section.
This way you got acquainted with the ability to download test game even if the connection with the main server is broken. It is also worth noting that sometimes the required file is posted on the game’s fan resources much earlier than the developers officially post it. So now the priorities of sources are visible to the naked eye, now you can accurately determine the place from where you will receive the necessary content.
Updated (01/17/2020, 11:10): test 1.7.1
Test server in game World of Tanks 1.7.1 is a regular server where new maps, features, tanks and other innovations of the game are tested. For test WOT server it is impossible to get there when the player wants it - it opens only at a certain time, when the game developers need it.
What's new in test 1.7.1?
Double-barreled tanks IS-2-II (VIII level) IS-3-II (IX level) ST-II (X level).IS-2-II
IS-3-II
ST-II
What does it look like new branch double-barreled tanks:
As you can see, the new branch begins after KV-3 (VIII) level.
The crews of all three double-barreled tanks will consist of 5 people:
- commander (radio operator);
- gunner;
- driver mechanic;
- two loaders.
- Cyclic (standard): firing with one gun, which is reloaded after each shot;
- Consistent: alternate firing from both guns;
- Volley: simultaneous firing from two guns.
Performance characteristics of new double-barreled tanks (not final)
What is a test server and why is it needed?
Test server is a repository where a copy is stored and reproduced, but with some changes. Of course, before making any changes to the game, they must first be tested.The first to see the changes are the staff of WOT developers, then they give access to super-testers. If there are any shortcomings, they are corrected and the version of the new client is tested under load. The test version of the client is uploaded to the backup server and made available to everyone. Once again, the development staff is looking for errors and shortcomings. Afterwards, they fix and “roll out” a new version of the client.
How to get to the WOT test server
To get to the test server you need to download a special installer 1.7.1 or install Wargaming Game Center. After that, launch it. He will offer to download a test client - download it and install it. Next, a folder will be created World_of_Tanks_CT(in the directory where the player specified during installation).Everything is ready to launch! Click on the shortcut test client and we get to the authorization and login page for the game. Log in with your nickname and password and select one of two test servers.
Features test. Servers
- Each player is awarded 20,000 gold, 100,000,000 free experience, and 100,000,000 silver at a time.
- Everything you earn and buy on the test server will never transfer to the main one.