McEdit - creating your own Minecraft maps. McEdit - creating your own Minecraft maps McEdit

We present to you one of the most useful programs for Minecraft. MCEdit is not only a map editor, but also necessary thing for all those who like to experiment. What functions does this program have? The simplest thing is to create cubes and balls of any size from absolutely any blocks that can be placed anywhere. MCEdit has delete and replace functions. They allow you to quickly clear a building site and replace all blocks of earth in a selected square, for example, with blocks of stone. Using special filters you can change the location of biomes. Do you want there to be snow near your house, rain in the backyard, and Ghasts and Snozombies spawning in the basement? Then you definitely need to use filters and this is not all the possibilities. You can clone buildings, move them to the right places, change spawn, change the location of players, change the contents of chests and much more!

On our website you can download MCEdit for Minecraft versions: 1.5.2, 1.6.4, 1.7.2, 1.7.10, 1.8, 1.8.1 and others. A video review will help you understand how to use the program. He should answer all your questions.

Training video

Windows 32 bit

Windows 64 bit

Today I will talk about the MC Edit program, with which you can create your own maps and mount downloaded objects! I’ll start from the very beginning so that you don’t have any difficulties when working with the program!

So what is MC Edit? Mcedit is an open source world editor for anyone Minecraft versions. Mcedit was first created to allow players to create their own Minecraft maps and customize pre-made worlds! MC Edit allows you to work with tools for laying blocks in various shapes, integrated with Minecraft server to create a landscape! There is support for multiplayer worlds and editors for certain blocks! You can download the program from the official website!

Let's get to work!

So, after you have downloaded MC Edit from the link above, installed it on your computer, launch the program from the shortcut on your desktop - mcedit.exe, we see this window:

Click "Open a Level..." And select the level.dat file in the save folder of your Minecraft client!

Your Minecraft map opens before us, which we have to edit!

Let's look at the controls: Movement is carried out using the W A S D buttons, as in the usual lane! The camera is rotated by holding RMB, selecting a region is done by LMB!

On the right - we have a window for working with the selected region, there we can: remove the selection, delete selected blocks, copy this region, paste it to another location and export the diagram to the computer!

The second icon on the hotbar allows you to create mountains from different materials, in this case I have stone. The choice of material is made on the panel on the left!

Next comes cloning - that is, transferring the selected region to another location, which I talked about earlier!

We'll skip the next button and move on to import! This button allows you to import ready-made diagrams or your own blanks!

Well, the last buttons allow you to transfer the player’s spawn!

In the upper left corner click on the menu - MCEdit

There we click “save” and the world will begin to be generated! After successful completion, press Alt+F4 to exit!

Now let's go into the game and choose our world!

That's all, actually! I think you have mastered the basics of working with this program and I helped you at least a little!

Happy card making, dear readers!

Map Editor is a tool that allows you to edit maps in Grand Theft Auto V. You have a free camera in your arsenal to move around the city, and you can call on any game objects (with a preview function!), Move them to any place using the keyboard or mouse. All edited maps are saved in XML format or in a simple trainer format (objects.ini).

Control:

  • F7 - call the modification menu;
  • W, A, S, D - rotate the camera around, and inside the map editor menu, if there is an active object - drag / expand the object;
  • Q/E - movement up/down, or rotation along an axis (with an active object);
  • F - call the object creation menu;
  • P - call the menu for creating pedestrians;
  • B - call the car creation menu;
  • Up arrow - place a marker;
  • Shift - speed up camera rotation, drag or rotate an object faster;
  • Alt - slow camera movement, drag or rotate an object more slowly;
  • Ctrl - with an object selected, switches the movement mode to rotation, and the arrow above the object will change color: yellow for movement, red for rotation;
  • LMB - select an object;
  • RMB - drag an object using the mouse;
  • Mouse wheel - rotate an object when the cursor is hovered;
  • C - copy the selected object;
  • Delete - deletes the selected object.

At any time you can save or load the map in XML or as object.ini files. When you select Load or Save from the main menu, you will be prompted to give the map a name. Please note that all downloaded maps will save all changes, so create new maps to edit game world GTA 5.

You can use the autoload map feature by creating an "AutoloadMaps" folder in GTA 5\scripts. All files with the extension .xml or .ini will be loaded when the game starts.

Installation instructions for Map Editor

  1. The ScriptHookV.Net plugin must also be installed on your computer.
  2. Download the archive with the mod.
  3. Copy all files from the archive to the Grand folder Theft Auto V\scripts.
  4. Launch the game!

Updated to version v2.13:

  • new transport added
  • bugs fixed
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