Games on the theme one many. Card index of didactic games on speech development for the middle group

Game "What is round?"

Tossing the ball to children in various ways, the teacher asks a question to which the child who catches the ball must answer.
Teacher:
1. What is round?
2. What is long?
3. What is tall?
4. What is green?
5. What is cold?
6. What is smooth?
7. What is sweet?
8. What is wool?
9. What is prickly?
10. What is spicy?
11. What is easy?
12. What is deep?

*Game “Who was who?”

The teacher, throwing the ball to one of the children, names an object or animal, and the child, returning the ball, answers the question of who (what) the previously named object was:
A chicken is an egg, a horse is a foal, a cow is a calf, an oak tree is an acorn, a fish is an egg, an apple tree is a seed, a frog is a tadpole, a butterfly is a caterpillar, bread is flour, a wardrobe is a board, a bicycle is iron, a shirt is cloth, boots are skin, a house - brick, strong - weak, etc.

* Game “Say Kindly”

The teacher, throwing the ball to the child, calls the first word, and the child, returning the ball, calls the second.
Table - table, key - key.
Hat - cap, squirrel - squirrel.
A book is a little book, a spoon is a spoon.
Head - head, picture - picture.
Soap - soap, mirror - mirror.
Doll - doll, beet - beet.
Braid - braid, water - water.
Beetle - beetle, oak - oak.
Cherry - cherry, tower - turret.
Dress - dress, chair, armchair.
A feather is a feather, glass is a piece of glass.
A watch is a watch, a mustache is a mustache.

*Game “One - Many”, “Many - One”

The teacher, throwing the ball to the child, calls the word in the singular, and the child - in the plural (and vice versa). You can use nouns, adjectives, verbs.
House - houses Pencil cases - pencil case
Book - books Leaves - leaf
Tree - trees Cakes - cake
Table - tables Christmas trees - Christmas tree
Chair - chairs Dogs - dog
Window - windows Okontsa - window
Strong - strong Trees - sapling
Phone - phones coming - coming

*Game “Add a word”

The teacher throws the ball to the child and asks him to add a word to the sentence, placing it in accordance with the genitive, dative, accusative, instrumental, prepositional case.
Natasha draws with green (pencil).
The squirrel jumps on the branches (trees).
The boat floats along the (river).
Near the school, Vitya saw (Anya).
Ira composed a fairy tale about (fox).

*Game “Choose the word with the opposite meaning”

The teacher, throwing the ball, asks to name the word opposite in meaning to the given one. You can use nouns, adjectives, verbs (singular and plural), adverbs (also based on phrases).
For example, day - night, laughs loudly - quietly cries, lightly - heavily, black dress - white dress, etc.

The game “Who moves how?”

The teacher, throwing the ball to the child, asks a question, and the child, returning the ball, must answer the question.
Teacher: Children:
Birds, butterflies, beetles, flies fly...
Fish, dolphins, whales swim...
Snakes, caterpillars, worms crawl...
Hares, grasshoppers, toads...etc are jumping.

*Game “Who is doing what?”

When throwing the ball to the child, the teacher names a profession, and the child, returning the ball, must name a verb denoting what the person in the named profession does.
Teacher - student: builder - builds, cook - cooks, porter - wears, worker - works, artist - draws, photographer - takes photographs, seller - sells, hunter - hunts, hairdresser - cuts, painter - paints, doctor - treats, teacher - teaches, the washerwoman washes, the pianist plays, the shepherd grazes, etc.

*Game “Hot - Cold”

The teacher, throwing the ball to the child, pronounces one adjective, and the child, returning the ball, calls another - with the opposite meaning. You can invite children to make sentences with words.

*Game “Animals and Their Cubs”

When throwing the ball to the child, the teacher names an animal, and the child, returning the ball to the teacher, names the baby of this animal.

a tiger has a tiger cub, a bear has a bear cub, a cow has a calf
a lion has a lion cub, a camel has a camel, a horse has a foal
the elephant has a baby elephant the wolf has a wolf cub the pig has a piglet
a deer has a fawn, a hare has a little hare, a sheep has a lamb
The elk has a calf, the rabbit has a baby rabbit, the chicken has a chicken
The fox has a little fox, the squirrel has a little squirrel, the dog has a puppy

*Game “Who Talks How”

The teacher throws the ball to the children one by one, naming the animals. Children, returning the ball, must respond as one or another animal gives a voice.
Teacher: Children:
The cow moos
Tiger roars
The snake hisses
Mosquito squeaks
The dog barks
The wolf howls
The duck quacks, etc.

*Game “Whose house?”

Throwing the ball to each child in turn, the teacher asks a question, and the child returns the ball and answers.
Teacher:
Who lives in a hollow? Who lives in a birdhouse? Who lives in the nest? Who lives in the booth? Who lives in the hive? Who lives in the hole? Who lives in the den? Who lives in the den?

*Game “Sound Chain”

Teacher: We will connect a chain of words. The ball won't let you put a point.
The teacher says the first word and passes the ball to the child. Next, the ball is passed from child to child. The ending sound of the previous word is the beginning of the next one.
For example: spring-bus-elephant...

*Game “A syllable and a syllable - and there will be a word - we will play the game again”

Option 1. The teacher says to the children: I will say the first part of the word, and you will say the second:
sa-har, sa-ni. Then the teacher throws the ball to the children one by one and says first
syllable, children catch it and throw it back, calling out the whole word.

*Game “Throw the ball and name the animals”

Depending on the theme of the game, options are possible: name fruits, vegetables, berries, etc.
Option 1.
The teacher names a generalized concept and throws the ball to each child in turn. The child, returning the ball to the teacher, must name the objects related to this general concept.
General concepts: vegetables, fruits, berries, trees, pets, wild animals, migratory birds, wintering birds, furniture, dishes, clothing, shoes, toys, tools, transport.
Option 2.
The teacher names specific concepts, and the children name generalizing words.
Teacher: cucumber, onion, turnip, and children - vegetables.

Game "Catch the word"

The adult calls the child words. The child must
clap your hands if you hear a word that is different from the rest.

House, house, house, treasure, house.
Mouth, mouth, sandwich, mouth, mouth.
Winter, winter, summer, winter, winter.
Snow, snow, snowfall, snow, snow.
Bunny, bunny, bunny, bunny,
little wolf

Antonyms

day - night;
big - small;
black – white;
good - bad;
heavy - light;
cheerful - sad;
bitter - sweet;
hot – cold;
dirty – clean;
healthy – sick;
short – long;
speak - remain silent;
remember - forget;

Antonyms

wet – dry;
new - old;
sharp - dull;
smart - stupid;
wide - narrow;
close - distant;
fast – slow;
high – low;
full – empty;
thin - thick;
open – close
loud - quiet;
many - small;
right - left; difficult - easy

Game "Catch the word"

Leaf, leaf, leaf, whistle, leaf.
Sea, sea, sea, mountain, sea.
Face, face, egg, face, face.

Frame, frame, lama, frame, frame, Roma.
Pooh, pooh, rooster, pooh, pooh, pooh, pooh.
Pine, cone, bear, cone.

Braid, braid, goat, braid.
Bangs, bangs, crack, bangs.

Silk, silk, click, silk.
Drain, drain, drain, stack, drain, drain.

ANTONYMS

brother - sister;
boy - girl;
mom - dad;
man - woman;
grandfather - grandmother
input – output
grief - happiness
city ​​- village
good - evil
joy - sadness
above - below
beginning – end
smile - tears
youth - old age
truth is a lie
straight - curved
deep - shallow
useful - harmful

ANTONYMS

weak – strong
brave - cowardly
throw - catch
take - give
go to bed - get up
freeze - warm up
buy – sell
help - hinder
lose - find
break - build
laugh - lap
inside - outside
in front - behind
above - below
affectionately - rudely
early - late

ANTONYMS

winter – summer
spring – autumn
friend - enemy
heat - cold
breakfast - dinner
peace - war
son - daughter
morning - evening
descent – ​​ascent
same – different
full - hungry

ANTONYMS

child - adult
east – west
north – south
dawn - sunset
light - darkness
meeting - parting
departure - entry
lazy - hardworking
neat – sloppy
dexterous - clumsy

ANTONYMS

rough – smooth
bright – dim
warm - cool
moving away - getting closer
raise - lower
cloudy - clear
first – last
fresh – salty
ugly - beautiful
fragile - durable
frequent – ​​rare

Say the opposite

Take a lot - give little;
Cheerful grandfather - sad grandmother;
Younger brother - older sister;
early morning - late evening;
noisy city - quiet village

Game "One - Many"

house - houses, chair - chairs,
brother - brothers
son - sons,
haystack - haystacks,
place - places,
sea ​​- seas
forest - forests,
meadow - meadows,
eye - eyes,
stake - stakes,
friend - friends

Game "One - Many"

Bunny - bunnies,
Teddy bear - cubs,
Chicken - chickens,
Duckling - ducklings,
Piglet - piglets,
Lamb - lambs,
Foal - foals,
Calf - calves

Game "One - Many"

Nest - nests,
Letter - letters,
Ring - rings,
Day - days
Stump - stumps,
Resident - residents,
Messenger - messengers,
Cucumber - cucumbers,
Ear - ears,
Metro - metro,
Cocoa - cocoa,

Game "One - Many"

Coat - coat,
Cockatoo - cockatoo,
Coffee - coffee,
Piano - piano,
Trousers - trousers,
Jeans - jeans,
Scissors - scissors,
Cereals - flakes,
Eskimo - popsicle,
Cafe - cafe,
Necklace – necklace

Game "Many-one"

you can also play the reverse game: adult
names the plural, but the child names the singular.
It is very useful for a child to train parental education
case in the plural: “We had one hare, but now there are many -
...hares”, “We had one popsicle, now there are many -...popsicles”, etc.

Game "He, She, It, They"

Rules of the game: the driver throws the ball to the child, calling the word

Sun
- House..
- He.
- Cat.
- She.
- It.
- Cars.
- They. Rules of the game: the driver throws the ball to the child, calling the word
(noun), the child returns the ball, calling the pronoun,
suitable words for this word: he, she, it, they.

Dog
runs.
- He
runs.
- The cherry is ripe.
- She will sing.
- The egg is rolling.
- It's rolling
The chairs are standing.
- They are standing.

"Say kindly"

Daughter, daughter, daughter
Son - son, son
Dad - daddy, daddy
Grandfather - grandfather, grandfather
Grandmother - granny
Sister - little sister
Grandson - grandson
Granddaughter - granddaughter
Brother - little brother

"Say kindly"

Progress of the game: ask the child to complete the sentences with the correct word.

Start the phrase, and the child will finish it.
The plate is clean, and the plate is... (clean).
The teapot is beautiful, and the teapot is... (pretty).
The frying pan is round, and the frying pan is... (round).
The knife is sharp, and the little knife is... (sharp).
The soup is delicious, and the soup is... (delicious).
Fish salad is delicious, but potato salad is... (tastier).
The tomato soup is spicy and the gravy is...(spicier).
The plate is beautiful, but the dish is... (more beautiful).

Game "Give me a word"

The magpie has white sides, which is why it is called... white-sided.
The tit has a yellow breast, ... yellow-breasted.
The woodpecker has a long beak, ... long-billed.
The bullfinch has a red breast,...red-breasted.
The sparrow has thin legs,... thin-legged.

Game "Give me a word"

There's only one answer
Some know, some don't
Salt lies in (salt shaker)
Bread lies in (breadbox)
Sugar lies in (sugar bowl)
The oil is in the (oil can)
The salad lies in the (salad bowl)
The herring lies in the (herring box)
And in the dining room, and in the kitchen, in the restaurant - and everywhere:
If they boil it, it’s in a saucepan, if they fry it, it’s in... (a frying pan).

Game “What are they for?”

Spoon - for eating soup;
Knife - …
Plate - …
Frying pan - …
Fork - …
Cup - …
Pot - …
Kettle - …

Didactic game “Which one, which one?”

Goal: to teach how to form adjectives from nouns.
Material: ball.
Garden and apple. Apple orchard.
Garden and pear. Pear garden.
Pear and jam. Pear jam.
Peach and juice. Peach juice.
Pomegranate and juice. Pomegranate juice.
Apple and pie. Apple pie.
Apple and puree. Applesauce.
Pineapple and jelly. Pineapple jelly.

Didactic game “Find out by description”

Goal: learn to write descriptive riddles about berries and fruits.
Ask the children to independently create a descriptive riddle about berries or fruits: “Oval, hard, yellow, sour, put in tea” (Lemon).

Didactic game “My favorite fruit (berry)”
Goal: learn to write descriptive stories about berries and fruits.
Invite children to compose descriptive stories about fruits and berries according to the plan:
What is this?
Where does it grow?
Appearance.
What does it taste like?
What is made from it?

Material: text of the poem.
One day, early on, it suddenly began to rain…mushroom rain.
And at that very moment, a mushroom picker left the house for the forest.
To bring the catch, I took a basket for... mushrooms.
He walked for a long time into the wilderness of the forest - he was looking for a clearing there... for mushrooms.
Suddenly, under the tree on a hummock, he sees a small... mushroom.
And our lucky... mushroom picker was instantly delighted.
How can he not have fun if there is a mycelium in the ground here!
I began to look under the fir trees, under the birches and oaks,
Collect all edible...mushrooms in your basket.
And when he collected a lot of them, he went home,
And all the way he dreamed of how he would cook soup... mushroom soup.
He collected a lot of mushrooms, and mushrooms, and mushrooms,
And those who search for a long time will come across... a mushroom spot!
(T. Kulakova)

Didactic game “Whose, whose, whose?”

Goal:: to develop the ability to form possessive adjectives.
Trail (whose?) – fox, wolf….
Ears (whose?) – fox, wolf….
Head (whose?) – fox, wolf….

Didactic game "Who was who"

Goal: expand and activate vocabulary. Learn to form the instrumental case of nouns. Fix the name of the baby animals.
Material: subject pictures depicting adult domestic animals and their cubs.
- Who was the bull? - The bull was a calf.
- Who was the dog? – The dog was a puppy.
-Who was the goat?- The goat was a kid
Etc.

Didactic game “Guess who it is?”

Goal: to teach how to select an object for action.
(The adult asks a riddle, and the child guesses it.)

Guards, chews, barks? -….
Grunts, digs? -….
Neighing, running, jumping? -….
Meows, laps, scratches? -….
Moos, chews, walks? -….
(Then the child makes similar riddles.)

Material: subject pictures of migratory birds, ball. An adult throws a ball and says a word.
Singing Singing
Chirping Chirping
Flying away Flying away
Feeding Nursing
Floating Floating
Screaming Screaming
Starving Starving

Material: ball.
Birch. Berezonka, birch, birch, boletus.
Aspen. Aspen, aspen, boletus.
Oak. Oak, oak, oak, club.
Rowan. Rowan, mountain ash, rowan.
Maple. Maple, maple.
Pine. Pine, pine, pine.
Spruce. Christmas tree, Christmas tree, spruce forest, spruce tree.

Didactic game “Related words”


Forest (what?) – spruce, pine, cedar….
Cone (what?) – spruce….
Needles (what?) – spruce….

Didactic game “Name which one”

The cabinet is made of wood, which means it is wooden.
The bed is made of iron,...
The sofa is made of leather,...
The chair is made of plastic,...
Boots made of rubber - rubber boots.
Wool hat – wool hat.
Leather gloves – leather….

Didactic game “What dish is this?”

What soup made from... (beans, peas, fish, chicken, beets, mushrooms, vegetables)?
What porridge is made from... (millet, rolled oats, semolina...)?
What kind of jam is made from... (apples, plums, apricots, raspberries...)?
What juice from... (carrots, pears, oranges...)?
What kind of dishes are... (glass, metal, ceramic, porcelain, clay, plastic)? Give examples. Why is it called that? (Glass - made of glass.)

Didactic game “Choose related words”

Purpose: to practice the formation of related words.
Snow - snowball, snowflake, snowy, Snow Maiden, snowman...
Winter – winter, winter, winter, winter hut….
Frost – frosty, freeze, freeze….
Ice - icebreaker, ice floe, ice, glacier, ice....

Didactic game “Form words”

Material: ball.
Iron nail. Iron nail.
Wooden board. Wooden board.
Metal scissors. Metal scissors.
Boots made of rubber. Rubber boots.
Leather gloves. Leather gloves.
Paper napkin. Paper napkin.
Clay pot. Clay pot.
Glass glass. Glass glass.
Plastic bottle. Plastic bottle.

Didactic game “Finish the sentence”

Goal: to strengthen children's ability to compose sentences using conjunctions in order to... Develop imagination.
Material: subject picture “Christmas tree holiday”, ball.
Mom took out a box of Christmas tree decorations in order to...(decorate the Christmas tree, decorate the room).
We decorated the Christmas tree to...
Santa Claus came to the holiday to...
The girls put on snowflake costumes to...
The Snowman came to us for the holiday in order to...

Didactic game “Name the toy”

Purpose: to practice the formation of relative adjectives.
Wooden toy (what kind?) – wooden (matryoshka, pipe)
Clay toy (what kind?) – clay (whistle)
Ceramic toy (which one?) – ceramic (doll)

Didactic game “Who needs what”

Purpose: to practice using the dative case of nouns.
A hockey player needs a stick
The figure skater needs skates
The sleigh driver needs a sled...
Skis are needed - ...a skier
The washer is needed -…. hockey player

Didactic game “Say in one word”

Material: ball.
The magpie has white sides, which is why it is called... (white-sided).
The tit has a yellow chest, so it is called ... (yellow-breasted).
The bullfinch has a red chest, which is why it is called... (...).
The woodpecker has a red head, which is why it is called... (...).
The crow has black wings, so it is called... (...).
The woodpecker has a sharp beak, which is why it is called... (...).
The owl has a large head, so it is called... (...).
The waxwing has a clear voice, which is why it is called... (...).
The woodpecker has a long beak, which is why it is called... (...).
The magpie has a long tail, which is why it is called... (...).
The owl has large wings, which is why it is called... (...).

Didactic game “Add the word – enemy”

Goal: to train children in the use of antonym words. Promote understanding and memorization of proverbs.
Material: ball.
The native side is the mother, and the alien side is... (stepmother).
There is warmth from the Motherland, and from a foreign land ... (cold).
The dog barks at the brave, but bites... (the cowardly).
A bad world is better than a good one...(quarrel).
Peace builds, but war...(destroys).
A person gets sick from laziness, but from work...(he gets healthier).

Didactic game “Form words”

Material: ball.
The soldier loves his homeland. Loving soldier.
A border guard guards the border. Border guard.
A sailor fights at sea. Fighting sailor.
An infantryman fights for his homeland. Fighting infantryman.
The tankman wins the battle. The winning tanker.
Citizens live in Russia. Living citizens.

Didactic game “Finish the sentence”

Material: ball.
Wool jacket. He (what?) - Woolen.
Silk dress. It …
Knitted T-shirt. She …
Leather jacket. She …
Fur coat. She …
Coat for grandma. It …
Clothes for the street. She…
Boots made of rubber. They …
Calico scarf. She …
Sundress for summer. He …
Raincoat for spring. He …
T-shirt for children. She …
Pants for Men. They…

Didactic game “Whose, whose, whose, whose?”

Head (whose?) – lion’s
Tail (whose?) – lion’s
The body (whose?) is that of a lion
The ears (whose?) are those of a lion.

Etc.

Didactic game “Count the animals”

One walrus, two walruses, ... five walruses.
One seal, ... five seals.
One dolphin, two dolphins... five dolphins, etc.

Didactic game “Form words”

Material: ball.
Field of cornflowers. - Cornflower field.
The smell of the meadow. - Meadow smell.
Rose oil. - Rose oil.
Poppy seeds. – Poppy seeds.
The scent of flowers. – Floral aroma.
Bouquet of lilies of the valley. – Lily of the valley bouquet.

"Who has.."

Who has paws? - A dog, a cat.
Who has hooves? - A cow, a pig, a goat, a horse.
Who has horns? Who has wool? Who has a mane?
Who has a piglet? Who has an udder?

"Give me a word"

The children have cheerful faces, they are now (how?)... (having fun).
They have loud voices, they speak (how?)...(loudly).
Katya has a ringing laugh, she laughs (how?)…(ringing).
Masha has fast legs, she runs (how?)…(fast).
The sleds are heavy, it’s hard to carry them (how?)...(hard).
The felt boots are warm, you can walk in them (how?)…(warm).

Program content

  • Teach children to compare the number of objects using the words: “many”, “few”, “one”.
  • Arouse in children an interest in educational toys and a desire to play with them.
  • Continue to develop fine motor skills.
  • Improve your ability to avoid distractions when completing a task.

Demonstration material and equipment : toy - bear, doll, bag with cubes, 2 bowls.

Progress of the game

I invite the children to see what toys are on my table.

Guys, look what's on my table. That's right, toys. What toys are on my table?

Children call toys.

That's right guys, this is a bear and a doll. And the doll's name is Katya.

What is the doll's name?

Children's answers.

I put a bowl in front of the toys .

Guys, what did I put in front of the toys?

Children's answers.

I show the children a bag of blocks and say:

I have a lot of cubes in my bag, but Katya and the bear have nothing.

Guys, how many cubes do I have in my bag?

Children's answers.

How much do Katya and the bear have?

Children's answers.

Now I'll pour some cubes for them.

I pour a lot of cubes into the doll’s bowl, and 2-3 cubes for the bear. .

Look, children, Katya has a lot of cubes, but the bear has few.

How many cubes does Katya have?

How much does the bear have?

Children's answers.

Katya needs to share it with the bear. (I pour over the cubes)

Now the bear has a lot of cubes, and Katya has few.

Tell me, how many cubes does the bear have? How much does Katya have?

Children's answers.

I lean over to the bear and ask: “Bear, who do you want to give your cubes to?” After a pause I tell the children:

Mishka wants to give cubes to Seryozha!

Seryozha, take the cubes from the bear. Now you have a lot of cubes, but the bear has nothing.

Seryozha, how many abs do you have? How much does the bear have?

Child's answer.

Give the bear one cube.

How many cubes did you give the bear?

Child's answer.

Seryozha, how many abs do you have?

That's right, a lot. What about the bear?

That's right one.

With Nastya? Fine.

Keep one cube for yourself, and give the rest to Nastya.

How many cubes did you keep for yourself? How much did you give Nastya?

Child's answer.

Thus, children share the cubes, keeping one for themselves, while reflecting their actions in speech. At the end of the game they return all the cubes to the doll and the bear. The toys thank the children and leave.

Lesson notes

Subject: One. Many.

Target: Learn to find many similar objects in the environment and isolate one object from it.Tasks: Introduce the concepts of “one” and “many”. Work on the ability to coordinate the numeral “one” with nouns in gender and case. Get acquainted with the concept of “right” and “left” hand. Form spatial representations.
Materials: a basket with balls of different colors according to the number of children + 1 ball for the teacher.

Progress of the lesson.

1. Children sit on the carpet and play with their fingers to the rhyme “Let's count our fingers.”

1, 2, 3, 4, 5 we will count fingers.
(we bend our fingers)
Here is a fist, and here is a palm.
(Show fist and palm)
A cat sits on your palm and sneaks away slowly,
(The other palm moves along the palm, fingering it)
Maybe a mouse lives there?
The cat is guarding the mouse. Meow! (Like a cat scratching her palm with her fingers, and quickly hide her hands from the cat at the last word)

2. The teacher has a basket with balls of different colors according to the number of children +1 to the teacher.

- What is in my basket? ( Balls)
- How many balls do I have in the basket? ( Many)
- I'll take one ball. I have one red ball.
- Sasha, take the ball. How many balls did you take? What kind of ball do you have? You have one green ball. Repeat. (Hand out all the balls )
- How many balls were in the basket? Many.
- Now how much is left? None.
There were a lot of balls, we took one at a time, and not a single ball was left.

3. Physical exercise.

Take the ball in your right hand. (The teacher stands facing the children and shows all movements in a mirror image)

Transfer the ball to your left hand.

Raise the ball above your head.

Hide it behind your back.

Hold the ball in front of you.

Jumping in place with a ball in your hands to the poem:
Girls and boys jumped up and down like balls.
They jumped, got tired, stood up on their toes,
They slowly spun around and sank onto the mat.


4. Let's collect the balls in a basket.

- How many balls are there in the basket? ( None )
- I will put 1 red ball in the basket.
- Sasha, put the ball in the basket. How many balls did you put in? (Collect all the balls in a basket) - How many balls are in the basket? (Many )

-We put one at a time, and there were a lot of them.


5. Game "Train".

We were sitting, we were tired,
And now we stand up together.
They stomped their feet,
Hands patted.
We'll assemble a locomotive,
to take us on a visit. Children move in a group one after another to the song “The locomotive is moving, the locomotive is moving,” with their hands on the shoulders of the person in front. The locomotive “drives up” to a corner of nature. - What items do we have a lot? Which item is one? (Many cones, one squirrel ) Take that one object and place it on the table. “Drive up” to the construction corner. - What kinds of objects are there a lot? Which one? (Many blue cubes, one red.) Take 1 cube from those that are many and place it on the table. “Drive up” to the doll corner. There are toys at the table. - How many bears? (One) How many dogs? (One) How many dolls? (One) How many cats? ( One) How many toys are there in total? (Many) Take 1 toy and put it on the table. etc.
“Drive up” to the table. - What is on the table? What are they for? - These are toys, needed to play. How many toys are on the table? (Many)
- What else can you say “many”, “one”?

6. Bottom line.

Which game did you like best? You and I counted which items were many and which were one at a time.

Irina Derina
Card index of didactic games on speech development for the middle group

Didactic games for speech development.

Didactic game"Find the error"

Goals develop auditory attention.

Progress of the game: The teacher shows a toy and names a deliberately incorrect action that this animal allegedly performs. Children must answer whether it is right or wrong, and then list those actions that a given animal can actually perform. For example: “The dog is reading. Can a dog read? Children answer: "No". What can a dog do? Children list. Then other animals are named.

Didactic game"Say the word"

Goals: learn to clearly pronounce polysyllabic words loudly, develop auditory attention.

Progress of the game: The teacher pronounces the phrase, but does not finish the syllable in the last word. Children must complete this word.

Ra-ra-ra - the game begins...

Ry-ry-ry - the boy has sha.

Ro-ro-ro - we have a new Vedas.

Ru-ru-ru - we continue playing.

Re-re-re - the house is worth it.

Ri-ri-ri - there is snow on the branches.

Ar-ar-ar - ours is boiling.

Ry-ry-ry - he has a lot of children.

Didactic game“Which one, which one, which one?”

Goals: learn to select definitions that correspond to a given example or phenomenon; activate previously learned words.

Progress of the game: The teacher names a word, and the players take turns naming as many signs as possible that correspond to the given subject. Squirrel - red, nimble, big, small, beautiful.

Coat - warm, winter, new, old...

Mom is kind, affectionate, gentle, beloved, dear...

House - wooden, stone, new, panel...

Didactic game"Finish the sentence" I

Goals: learn to complete sentences with a word of the opposite meaning, develop attention.

Progress of the game: The teacher begins a sentence, and the children finish it, only they say words with the opposite meaning.

Sugar is sweet and pepper is…. (bitter).

In summer the leaves are green, and in autumn (yellow).

The road is wide and there is a path. (narrow).

Didactic game“Who can name more actions?”

Goals: learn to select verbs denoting actions, develop memory, attention.

Progress of the game: The teacher asks questions, the children answer with verbs. For each correct answer, children receive a chip.

– What can you do with flowers? (pluck, smell, look, water, give, plant)

- What does the janitor do? (sweeps, cleans, waters, clears snow from paths)

Didactic game“What happens?”

Goals: learn to classify objects by color, shape, quality, material; compare, contrast, select as many items as possible that fit this definition; develop attention.

How to play: Tell me what It happens:

green - cucumber, crocodile, leaf, apple, dress, Christmas tree….

wide - river, road, ribbon, street...

The one who can name the most words wins.

Didactic game"Game of Riddles"

Goals: expand the stock of nouns in the active dictionary.

Progress of the game: Children are sitting on a bench. The teacher asks riddles. The child who guessed it comes out and asks the riddle himself. For solving a riddle, he receives one chip. The one who collects the most chips wins.

Didactic game"Choose a word"

Target: teach children to clarify meaning using adjectives.

Rules: select the most accurate words.

Progress of the game: The teacher brings the Marina doll and asks the children to play words with her. Marina will tell a story, and the children must select clarifying words to make its meaning more clear.

Marina: I bought a watermelon. But it didn't fit in the bag because it was... (big). I barely brought it home, cut it and was happy because it turned out like this (red). I cut it into slices and treated it to my brother Lesha. Lesha ate a piece and smacked his lips. I realized that the watermelon was very (delicious).

The teacher invites each child to tell about their purchase. The children, with the help of the teacher, tell their stories, and Marina chooses the words. If the word is chosen incorrectly, the teacher raises the yellow card.

Didactic game"Give me a word"

Target: development of thinking, reaction speed.

Progress of the game: teacher, throwing the ball to each child in turn, asks: – The crow is croaking, and the magpie? The child, returning the ball, must answer: – The magpie is chirping. Examples questions: – The owl flies, but what about the rabbit? - The cow eats hay, and the fox? - The mole digs holes, and the magpie? - The rooster crows, and the chicken? - The frog croaks, and the horse? - The cow has a calf, and the sheep? – The bear cub has a mother bear, and the baby squirrel?

Didactic game“Catch and throw – name the colors”

Target: selection of nouns for an adjective denoting color.

Fixing the names of primary colors, development of imagination in children.

Progress of the game: the teacher, throwing the ball to the child, names an adjective denoting color, and the child, returning the ball, names a noun that matches this adjective teacher: - Children: Red - poppy, fire, flag. Orange - orange, carrot, dawn. Yellow - chicken, sun, turnip. Green - cucumber, grass, forest. Blue - sky, ice, forget-me-nots. Blue - bell, sea, sky. Purple - plum, lilac, twilight.

Didactic game"The Fourth Wheel"

Target: strengthening children’s ability to identify common features in words, develop ability to generalize.

Progress of the game: The teacher, throwing the ball to the child, names four words and asks them to determine which word is the odd one out. For example: blue, red, green, ripe. Zucchini, cucumber, pumpkin, lemon. Cloudy, stormy, gloomy, clear.

Didactic game"One is many"

Target: fastening in speeches children of different types of noun endings.

Progress of the game: The teacher throws the ball to the children, calling singular nouns. Children throw the ball back, naming plural nouns. Example: Table - tables, chair - chairs. Mountain - mountains, leaf - leaves. House - houses, socks - socks. Eye - eyes, piece - pieces. Day - days, jump - jumps. Sleep - dreams, gosling - goslings. Forehead - foreheads, tiger cub - tiger cubs.

Didactic game"Pick up the signs"

Target: activation of the verb dictionary.

Progress of the game: teacher asks a question “What can squirrels do?” Children answer the question and find picture for the question asked. Approximate answers: Squirrels can jump from branch to branch. Squirrels know how to make warm nests.

Didactic game"Close - Far"

Target: development of auditory attention, hearing acuity.

Progress of the game: The teacher behind the screen produces sound with a large or small toy. Children determine the size of the toy by the strength of the sound. (big or small)

Didactic game"Call me kindly"

Target: strengthening the ability to form nouns using diminutive suffixes, dexterity development, reaction speed.

Progress of the game: the teacher, throwing the ball to the child, calls the first word (for example, ball, and the child, returning the ball, calls the second word (ball). Words are possible group by similarity of endings. Table-table, key-key. Beanie hat, squirrel squirrel. Book-book, spoon-spoon. Head-head, picture- picture. Soap-soap, mirror-mirror. Doll-doll, beet-beet. Braid-braid, water-water. Beetle-beetle, oak-oak. Cherry-cherry, tower-tower. Dress-dress, chair-chair.

Didactic game"Finish the sentence" II

Target: develop ability to use speeches complex sentences.

Progress of the game: invite children to finish offers:

Mom put the bread... where? (Into the bread bin)

Brother poured sugar... where? (Into the sugar bowl)

Grandma made a delicious salad and put it... where? (Into the salad bowl)

Dad brought candy and put it... where? (Into the candy bowl)

Marina didn't go to school today because... (fell ill)

Mom went to the market to... (buy groceries)

The cat climbed a tree to... (to escape from the dogs)

Didactic game"Broken Phone"

Target: develop children's auditory attention.

Rules: The word must be conveyed in such a way that children sitting nearby cannot hear. Whoever passed the word incorrectly, i.e. damaged the phone, moves to the last chair.

Progress of the game: Whisper a word into the ear of a player sitting next to you. Progress of the game. Children choose a leader using a counting rhyme. Everyone sits on chairs placed in a row. Leading quietly (in ear) says a word to the person sitting next to him, he passes it on to the next one, etc. The word must reach the last child. The presenter asks last: “What word did you hear?” If he says the word suggested by the presenter, then the phone is working. If the word is wrong, the driver asks everyone in turn (starting from last) what word did they hear? This way they'll know who messed up "ruined the phone". The loser takes the place of the last one in the row.

Didactic game"Highlight the word"

Goals: teach children to clearly pronounce polysyllabic words loudly, develop auditory attention.

Progress of the game: The teacher pronounces the words and invites the children to clap their hands when they hear words that have a sound "z" (mosquito song). (Bunny, mouse, cat, castle, goat, car, book, bell)

The teacher should pronounce the words slowly and pause after each word so that the children can think.

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