7 days to die cheat menu. Console Commands
Important Buttons
"F1" button- call console
"F3" button- Shows detailed information(only when debugmenu is enabled).
"F4" button- Switch to windowed mode.
"F5" button- Switching the view from the 1st / 3rd person.
"F6" button- Opens the spawn menu (only when debugmenu is enabled).
"F7" button- Disables HUD.
"F8" button- Shows FPS. When enabled, debugmenu shows more detailed information.
"U" button- Opens a window where you can get any items that are in the game (only when the creativemenu is enabled).
"H" button- Allows you to fly, using SPACE to move up, and press "C" to go down (only if creativemenu is enabled).
"G" button- Allows you to enable god mode. In this mode, you take no damage, but the effects still apply (only with debugmenu enabled).
Esc button- When debugmenu is enabled, in addition to the main menu, an additional control panel will also open on the right.
Team | abbreviated | Description | Example |
---|---|---|---|
help |
Help on command | help ban | |
admin add |
Add admin rights (0 - Full rights) (1000 - Player) | admin add 171 0 | |
admin remove |
Remove admin rights | admin remove 171 | |
aiddebug | Enables/disables AIDirector debug output | ||
ban add |
Ban player | ban 171 10 hours griefing ban 282 1 year hacking |
|
ban list | Banned list. | ||
ban remove |
Unban a player | ban remove 171 | |
buff |
Applies the effect to the current player. Names from 7 Days To Die\Data\Config\buffs.xml file | buff CoffeeStaminaBoost | |
buff player |
Applies an effect to the specified player. Names from 7 Days To Die\Data\Config\buffs.xml file. | buffplayer 171 CoffeeStaminaBoost | |
chunkcache | cc | Shows all loaded chunks in the cache. | |
clear | Clears the console | ||
cp add |
Add an access level to a command | cp add gettime 0 | |
cp remove |
Remove command access level (by default 0) | cp remove gettime | |
cp-list | List of commands and access levels | ||
creativemenu | cm | Turns the creative menu on/off | |
deathscreen |
Shows the screen of death | ||
debuff |
Removes the effect from the current player | debuff brokenLeg | |
debuffplayer |
Removes the effect from the specified player | debuff 171 brokenLeg | |
debug menu | dm | Enables/disables the debug menu | |
enable scope |
es | Toggle debug scope. | |
exhausted | Makes the player tired | ||
exportitemicons | exportitemicons Saves all item icons to the 7 Days To Die\ItemIcons folder Extremely useful for Wiki editing! | ||
getgamepref | gg | List of current game settings on the console (airdrop frequency, daylight length, etc.). | |
getgamestat | ggs | List of current game settings on the console (land claim size, difficulty, etc.) | |
gettime | gt | Displays the current game time in the console | |
givequest | Start the quest by the internal name of the quest. From the file 7 Days To Die\Data\Config\quests.xml . | givequest quest_BasicSurvival8 | |
giveself |
Get certain subject. The item drops at the feet with maximum (600) quality. Use the option to specify the quality. Item names are used from the 7 Days To Die\Data\Config\items.xml file | giveself machete | |
giveselfskillxp |
Get experience points for the desired skill | giveselfskillxp Mining Tools 1000 | |
giveselfxp |
Get the required amount of total experience points | giveselfxp 1000 | |
kick |
Kick a player from the server. You can specify a reason | kick 171 bye | |
kickall | Kick all players from the server. You can specify a reason | kickall bye | |
killall | Kill all players | ||
lights | Enables\Disables the display of the radius around all light-emitting objects (candles, fires, etc.) | ||
listents | le | List of all entities currently in the game. (zombies, players, animals). | |
listplayerids | lpi | Prints to the console a list of all players with their ID | |
listplayers | lp | Prints to the console a list of all players with indications (IDs, positions, health, stats, IP address, etc.) | |
listthreads | lt | List of all threads.. | |
loggamestate |
lgs | Writes information about the current state of the game (memory usage, objects, threads, etc.) to the file 7 Days To Die\7DaysToDie_Data\output_log.txt . |
loggamestate START |
loglevel |
telnet/web. Choose what types of logs will be displayed in the connection. By default, all types of logs are displayed. Log types: INF, WRN, ERR, EXC, or ALL. | loglevel INF false | |
meme | Displays memory information and invokes the garbage collector. | ||
memcl | Displays memory information on the client and invokes the garbage collector. | ||
pplist | Shows SteamID -> ID information | ||
removequest | Delete a specific quest from the 7 Days To Die\Data\Config\quests.xml file. | ||
repairchunkdensity |
rcd | Used to check if the block densities in a chunk match the actual block type. If there is a mismatch, it may cause the chunk to display incorrectly or not be displayed at all with the error message "Failed setting triangles. Some indices are references out of bounds vertices.". It can also fix inconsistencies within a chunk. and are the coordinates of any block within the chunk to check. Adding "fix" to the end of the command removes any inconsistencies. | rcd 0 100 fix |
saveworld | sa | Manually saves the world. | |
say |
Sends a message to all players on behalf of | ||
setgamepref |
sg | Changes game settings. The list can be viewed using the "gg" command (getgamepref). | sg ZombiesRun 0 |
setgamestat |
sgs | Changes game settings. The list can be viewed using the "ggs" command (getgamestat). | sgs LandClaimExpiryTime 10 |
settempunit |
stu | Change the temperature units to Celsius or Fahrenheit. (According to the Fahrenheit standard) | |
settime day set time night settime |
st | Game time change. st [Day] [Hour] [minutes] You can also enter the "help settime" command for information. | settime 1300 settime 6 15 0 |
showalbedo | albedo | Enable\Disable albedo display in gBuffer. | |
showchunkdata | sc | Shows the data of the current chunk. | |
showclouds | The artist's team to show one layer of clouds. | ||
shownexhordetime | Displays the time of the wandering horde. | ||
shownormals | norms | Enables/disables the display of normal maps in gBuffer. | |
showspecular | spec | Enables/disables Display of mirror values in gBuffer. | |
shutdown | Quit the game | ||
sounddebug | Turns on/off the debug display of the SoundManager | ||
spawnairdrop | Calls the plane (airdrop) | ||
spawnentity |
se | Summons various animals and zombies to the player. You can use F6 (Debug Mode) | |
spawn scouts | Summons a zombie screamer | ||
spawnscreen | Show spawn screen | ||
spawnsupplycrate | Summons an airdrop box directly above the player's head. | ||
spawnwanderinghorde | Spawn of a wandering horde, the horde goes to the point where the command was issued from | ||
spectrum |
Force a lighting spectrum. Choices are Biome, BloodMoon, Foggy, Rainy, Stormy, Snowy. At the moment, the choice of "biome" and can lead to the crash of the game. | ||
starve | Causes hunger. (Food indicator is set to 0) | ||
staticmap | Toggles the Navazgane map between static and dynamic | ||
switchview | sv | Change from 1st person view to 3rd person view and vice versa. You can use F5 (Debug Mode) | |
systeminfo | Shows information about the current system (CPU, operating system etc.). | ||
teleport teleport teleport teleport offset |
tp | Teleports you to the specified coordinates. The value [y] can be omitted. Use values |
tp -200 77 300 tp -200 300 tp 171 tp offset 3 1 0 |
teleport player teleport player |
tele | Teleports the player to the specified coordinates or to another player. The value [y] can be omitted. Use values |
tele 171 -200 77 300 tele 171 365 tele<Игрок> <Вы>= The player you have: D. |
thirsty | Causes thirst. (Water value is set to 0) | ||
trade area | If a player is in the trader's area, they will be kicked out, but may re-enter if the trader is not closed. | ||
updatelighton |
Commands for UpdateLightOnAllMaterials and UpdateLightOnPlayers. | ||
version | Shows the game version and loaded mods. | ||
water | Water settings. For details, enter "help water". | ||
weather | Weather settings. For details, enter "help weather". Turn off rain: weather rain 0 , Remove clouds: weather clouds 0 | weather rain 0 | |
weathersurvival |
Toggles weather survival. | ||
whitelist add |
Add player to whitelist | ||
whitelist remove |
Remove player from whitelist | ||
white list | whitelist |
Good day to all survivors!
Many of those who play 7 Days To Die do not even suspect that cheats or console commands are available in the game.
Cheats in 7 Days To Die, like in all other games, allow you to do things that are not available to ordinary players.
For example, you can easily change morning to evening. Or if the horde is already on the nose, and your base is not ready at all, then you can easily go back a couple of days without losing anything.
The console commands in 7 Days To Die also allow you to summon hordes of zombies, or certain zombies and animals, and destroy them in one fell swoop.
You can easily add 100,500 total experience points to yourself to distribute later, or get the right amount of experience for a certain skill.
In general, everything is in your direct hands, well ... or almost everything :)
Good luck experimenting with cheats :)
Important Buttons
"F3" button- shows detailed information (only when debugmenu is enabled).
"F4" button- switch to windowed mode.
"F5" button- Switching the view from the 1st / 3rd person.
"F6" button- opens the spawn menu (only when debugmenu is enabled).
"F7" button- disables HUD.
"F8" button- shows FPS. When enabled, debugmenu shows more detailed information.
"U" button- opens a window where you can get any items that are in the game (only when creativemenu is enabled).
"H" button- allows you to fly, while in order to move up, use the SPACEBAR, and to go down the "C" button (only when debugmenu is enabled).
"Q" button- allows you to enable god mode. In this mode, you take no damage, but the effects still apply (only with debugmenu enabled).
Esc button- When debugmenu is enabled, in addition to the main menu, an additional control panel will also open on the right.
List of CONSOLE COMMANDS or CHEATS (cheat) for 7 Days To Die
In order to call the console, the buttons are used: " ~ ", "F1" or " F2". What determines which button is used to call the console has not yet been determined. There was an option that it depends on the version of the game, but it disappeared after a survey in the VK group. If you have ideas on this subject, write them in the comments, we will interesting to know your guesses.
So we suggest you familiarize yourself with the list of console commands:
- ban- Ban records management
- buff- Applies the effect to the current player
- buff player- Applying an effect to the specified player
- creative menu (cm)- enable/disable creative menu
- deathscreen- Shows the screen of death
- debuff- removes the effect from the current player
- debuffplayer- removes the effect from the specified player
- debugmenu (dm)- enable/disable debug menu
- exhausted (es)- Makes the player tired
- gettime(gt)- Displays the current game time in the console
- giveguest- Allows you to start the quest by the internal name of the quest. Example: givequest questname
- giveself- Allows you to get a specific item.
- Example: giveself itemName qualityLevel (default quality = 600)
- giveselfskillxp- Allows you to gain experience points for the desired skill.
- Example: giveselfskillxp Mining Tools 10000
- giveselfxp- Allows you to get the required amount of total experience points.
- Example: giveselfxp 10000
- help- Conclusion complete list console commands in the console.
- kick- Allows you to kill the user with the ability to specify a reason.
- Example: "kick playername reason"
- kickall- Allows you to kill all users with the ability to specify a reason.
- Example: "kickall reason"
- kill- Kill the given entity
- killall- Kill all players
- listplayerids (lpi)- Displays a list of all players with their IDs in the console
- listplayers (lp)- Displays a list of all players in the console
- removequest- Allows you to delete a specific quest.
- Example: removeguest questname
- saveworld (sa)- Allows you to save manually.
- say- Allows you to send a message to all connected game clients
- settempunit(stu)- Allows you to change temperature units.
- Example: "settempunit c" or "stu c"
- settime (st)- Allows you to change the time in the game.
- Example 1: "settime" - you will have 08:00 am in the game.
- Example 1 "settime 6000" - this would be 22:00 pm.
- Example 2: "settime 10 12 33" - 10 days 12 hours and 33 minutes
- shownexhordetime- shows the time of the next horde
- shutdown- exit the game
- spawnairdrop- calls the plane, which will throw off the box with the help.
- spawnentity (se)- spawn of various animals and zombies.
- spawn scouts- spawn zombie screamer
- SpawnScreen- Show spawn screen
- spawnsupplycrate- Summons an airdrop box directly above the player's head.
- spawnwanderinghorde- wandering horde spawn
- starve- makes the character hungry (sets the satiety indicator to 0)
- staticmap- Switches Navezgane between static and dynamic modes. It's hard to say what it does.
- switchview (sv)- change from 1st person view to 3rd person view and vice versa
- teleport (tp)- allows you to teleport to the specified coordinates.
- thirsty- Causes thirst. (Water value is set to 0)
- trade area It's not yet clear what it is...
- version- Displays in the console current version games and downloaded mods
- weathersurvival- enable or disable the influence of the weather on the player (by default it seems to be off)
- whitelist- Whitelist management
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Console Commands Part One
Buff - adding various buffs to the player
debuff - removes various buffs from the player.
creativemenu (cm) - enable creative menu.
exhausted - makes the player tired
starve - causes a state of hunger
thirsty - causes a state of thirst
giveselfxp - adding experience to the player.
giveselfskillxp - adding experience to a certain skill (for example: giveselfskillxp Pistols 5000)
settempunit c or F (stu) - selection of temperature measurement system - Celsius or Fahrenheit.
settime (st) - setting the time (for example, to set 10 days 12 hours and 33 minutes: settime 10 12 33)
shownexthordetime - shows the next horde time
spawnairdrop - Summons a plane that will drop the box with help.
spawnentity (se) - spawn of various animals, zombies and cars.
spawnscouts - call zombie screamers
spawnsupplycrate - Spawns a crate directly above the player's head.
spawnwanderinghorde - spawn wandering horde
switchview (sv) - change from 1st person view to 3rd person view and vice versa
weathersurvival on or off - enable or disable weather effects on the player
Console Commands Part Two
1 In the game, pressing "~" can bring up the console. There are many commands for the console, they can be found on the request "console commands for 7 days to die". I will focus on only two - debugmenu (dm) and creativemenu (cm).
2DM. The menu in the console turns on or off. With the menu enabled in the console, pressing "Esc" or "F1" to the right of the "Quit" button brings up the debug menu.
This menu will help you if you get stuck somewhere and the only way free - to die of hunger and dehydration. The menu has a button "Set position" and under it two windows for numbers. Your X and Y coordinates are written in the windows. You are automatically placed on the surface according to the height. The center of the map is coordinate 0,0. West and South - the coordinate is written with a minus, on the map the coordinates are signed by the cardinal point. Those. the coordinate on the map 800N 945W in the menu will be 800 -945. Other commands:
Add Light - sets the light source at the crosshair point.
Day - slider, you can rewind the days.
Time - rewind the time of day
Speed - acceleration of the passage of time.
Physics active - disables physics in the game (blocks do not fall).
Debug Shader - shows lying items and spawn locations, to disable, you need to restart the game. In theory, it shows spawn zones that can be turned on / off with a fist.
Keys:
F3 - Shows information about the state of the game.
F5 - turns on the third person view.
F6 - Brings up the spawn menu.
3 cm. The menu in the console turns on or off. When the menu in the console is enabled, when you press "U", a separate inventory appears, which contains all the items and blocks in the game.
Convenient when you want to furnish your home like in abandoned houses, for example, put a toilet bowl, stove or ceiling lamp.
Russifier and more for the game 7 Days To Die
In the “Russifiers” section, you will accordingly find modifications that translate the game interface, item names, etc. into Russian.
This modification is primarily needed for those who do not know at all in English or you just feel more comfortable playing when everything in the game is in Russian.
Since the developers said that the Russian language is as difficult for them as Chinese, then the translation of the game from the developers should be expected, in their words, only after the release of the game, that is, it is not known when.
High-quality crackers are very rare at the moment, but they exist and one of them is presented on our website. As other russifiers are released, this list will be updated.
Good day to all survivors!
Many of those who play 7 Days To Die do not even suspect that cheats or console commands are available in the game.
Cheats in 7 Days To Die, like in all other games, allow you to do things that are not available to ordinary players.
For example, you can easily change morning to evening. Or if the horde is already on the nose, and your base is not ready at all, then you can easily go back a couple of days without losing anything.
The console commands in 7 Days To Die also allow you to summon hordes of zombies, or certain zombies and animals, and destroy them in one fell swoop.
You can easily add 100,500 total experience points to yourself to distribute later, or get the right amount of experience for a certain skill.
In general, everything is in your direct hands, well ... or almost everything :)
Good luck experimenting with cheats :)
Important Buttons
"F3" button- shows detailed information (only when debugmenu is enabled).
"F4" button- switch to windowed mode.
"F5" button- Switching the view from the 1st / 3rd person.
"F6" button- opens the spawn menu (only when debugmenu is enabled).
"F7" button- disables HUD.
"F8" button- shows FPS. When enabled, debugmenu shows more detailed information.
"U" button- opens a window where you can get any items that are in the game (only when creativemenu is enabled).
"H" button- allows you to fly, while in order to move up, use the SPACEBAR, and to go down the "C" button (only when debugmenu is enabled).
"Q" button- allows you to enable god mode. In this mode, you take no damage, but the effects still apply (only with debugmenu enabled).
Esc button- When debugmenu is enabled, in addition to the main menu, an additional control panel will also open on the right.
List of CONSOLE COMMANDS or CHEATS (cheat) for 7 Days To Die
In order to call the console, the buttons are used: " ~ ", "F1" or " F2". What determines which button is used to call the console has not yet been determined. There was an option that it depends on the version of the game, but it disappeared after a survey in the VK group. If you have ideas on this subject, write them in the comments, we will interesting to know your guesses.
So we suggest you familiarize yourself with the list of console commands:
- ban- Ban records management
- buff- Applies the effect to the current player
- buff player- Applying an effect to the specified player
- creative menu (cm)- enable/disable creative menu
- deathscreen- Shows the screen of death
- debuff- removes the effect from the current player
- debuffplayer- removes the effect from the specified player
- debugmenu (dm)- enable/disable debug menu
- exhausted (es)- Makes the player tired
- gettime(gt)- Displays the current game time in the console
- giveguest- Allows you to start the quest by the internal name of the quest. Example: givequest questname
- giveself- Allows you to get a specific item.
- Example: giveself itemName qualityLevel (default quality = 600)
- giveselfskillxp- Allows you to gain experience points for the desired skill.
- Example: giveselfskillxp Mining Tools 10000
- giveselfxp- Allows you to get the required amount of total experience points.
- Example: giveselfxp 10000
- help- Display a complete list of console commands in the console.
- kick- Allows you to kill the user with the ability to specify a reason.
- Example: "kick playername reason"
- kickall- Allows you to kill all users with the ability to specify a reason.
- Example: "kickall reason"
- kill- Kill the given entity
- killall- Kill all players
- listplayerids (lpi)- Displays a list of all players with their IDs in the console
- listplayers (lp)- Displays a list of all players in the console
- removequest- Allows you to delete a specific quest.
- Example: removeguest questname
- saveworld (sa)- Allows you to save manually.
- say- Allows you to send a message to all connected game clients
- settempunit(stu)- Allows you to change temperature units.
- Example: "settempunit c" or "stu c"
- settime (st)- Allows you to change the time in the game.
- Example 1: "settime" - you will have 08:00 am in the game.
- Example 1 "settime 6000" - this would be 22:00 pm.
- Example 2: "settime 10 12 33" - 10 days 12 hours and 33 minutes
- shownexhordetime- shows the time of the next horde
- shutdown- exit the game
- spawnairdrop- calls the plane, which will throw off the box with the help.
- spawnentity (se)- spawn of various animals and zombies.
- spawn scouts- spawn zombie screamer
- SpawnScreen- Show spawn screen
- spawnsupplycrate- Summons an airdrop box directly above the player's head.
- spawnwanderinghorde- wandering horde spawn
- starve- makes the character hungry (sets the satiety indicator to 0)
- staticmap- Switches Navezgane between static and dynamic modes. It's hard to say what it does.
- switchview (sv)- change from 1st person view to 3rd person view and vice versa
- teleport (tp)- allows you to teleport to the specified coordinates.
- thirsty- Causes thirst. (Water value is set to 0)
- trade area It's not yet clear what it is...
- version- Displays the current version of the game and loaded mods in the console
- weathersurvival- enable or disable the influence of the weather on the player (by default it seems to be off)
- whitelist- Whitelist management
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Recently, games in the Survival genre have come into fashion, where you need to survive at all costs, fight off the enemy, in order to repeat the same thing the next day. One of these is 7 Days to Die. Console commands for this brainchild provide for facilitating the task of surviving in the harsh conditions of the game. How to survive after the apocalypse will be discussed in the article.
Plot
The end of the world has come, the planet is filled with zombies, and the player will have to look for means to survive. Literally everything is required to be found: starting with a small nail and a stick to make at least some semblance of a club for protection, ending with extremely complex mechanisms. Objective: Build a full-fledged shelter in seven days to survive the wave of zombies. Otherwise, a wave of zombies will sweep away the main character.
Moreover, it is necessary to observe sanitary standards, because if you eat spoiled food, you can get sick and, as a result, look for medicines, otherwise the hero will die.
Many resort to tricks in 7 Days to Die. allow you to quickly get a certain item, avoiding long difficult wanderings in search of components. And also adjust the current time.
7 Days to Die: Console Commands for Things and More
As in many games, to enter, you need to activate the console command input mode using the ~ (tilde) key. So, the most important in 7 Days to Die cantilever commands to get the things you need:
- Spawnsupplycrate - spawns a crate with useful things. The command should be used while in an open area. If you summon a box while indoors, it may fall on the roof of the building, making it difficult to reach.
- Spawnairdrop - creates a drop of the above box, but only on the player's head, and randomly - you will need to get to it. It will be possible to notice the falling box by the signal smoke, which will stand in a column, indicating the place of the fall.
There are also some non-thing commands that will also be useful:
- Settime - allows you to set the time in the game. For example, 7000 is 07:00 (the morning of the first day). That is, seven hours have passed since the beginning of the game. Accordingly, 48,000 is midnight of the second day, that is, 48 hours have passed.
- Weathersurvival on or off - allows you to enable or disable the effect of the weather on the player. Accordingly, if the cheat is not used, the character will get wet in the rain, which is fraught with a cold, and freeze from the wind or snow, which can result in hypothermia or frostbite. Conversely, during the heat, you need to dress the character accordingly so that heat stroke does not occur.
7 Days to Die: console commands for experience and leveling perks
A number of commands contribute to the development of the character himself and the skills of owning something.
For example:
- Giveselfxp - adds experience to the player, increases the level.
- Giveselfskillxp - will add experience points to the selected skill. If you specify the Pistols perk and enter the number 8,000, then the pistol skill will increase by the specified number of points.
Conclusion
In 7 Days to Die, console commands are not a solution for a smooth passage of the game, because in the process of searching the player stumbles upon different types enemies and looking for ways to fight them (the most dangerous zombie jumpers and zombie hornet). And also the character builds his shelter, taking into account the presence of these enemies.
If in 7 Days to Die console teams are able to provide the necessary items to erect a fortified house in a day and “quietly drink tea” the rest of the time in anticipation of the seventh day, then an enemy that the player did not know existed will find weakness in home defense.
And you also need to understand that the choice of the place where the shelter will be built is also important. If you build in a lowland, all the undead will literally “roll” there. Therefore, it is desirable to erect a fortification on a hill, so that it would be more difficult for the dead to reach, and the viewing radius would be appropriate.