General test of update 9.20 for wot. What is a test server and why is it needed

Release date update 9.20 in Wold of Tanks

Update 9.20 WOT, officially released on the RU cluster on August 29, or rather on the night of Monday to Tuesday (August 28-29) 🐇

📊 Approximate release dates for RU update 9.20 in Wold of Tanks:

  • Preparation of news by WG - July 25th.
  • Official WG announcement - July 26-27.
  • Exit to ST - 27 July.
  • Launch of the new season global map- July 24-30.
  • Wargaming's birthday is August 2 (age 19).
  • Release of the first public test of patch 9.20 - August 2-3.
  • The birthday of the World of Tanks project is August 12 (7 years), surprises and gift activities… https://vk.com/wall-131902035_1369
  • Release of the second public test of patch 9.20 - August 16th.
  • The release to the base is the end of this summer.

Vehicles converted to HD (9.20 WoT):

  1. Bat.-Châtillon 25 t
  2. Churchill III
  3. T-44-85
  4. SU-14-1
  5. Pz.Kpfw. 38H 735(f)
  6. VK 30.01 (D)
  7. Pz.Kpfw. IV Ausf. D
  8. Matilda Black Prince
  9. M5A1 Stuart
  10. M48A1 Patton (turret change)
  • 12 combat vehicles will be remastered in HD quality in the next update.
  • 31 cars are still to be transferred in total.

If you suddenly want to install future HD tank models of update 9.20 on the current client, then we have specially assembled and provide this opportunity (size 317 M):

How to install?

Download, unzip the file and drop it into the root folder with the game, agree to merge if necessary.

Patch 9.20 Changelog

List of changes in update version 0.9.20 ST1 compared to 0.9.19.1.1 / ST1: Changes in 0.9.20 vs 0.9.19.1.

New type of battle "General Battle"

New battle type pitched battle» for the Random Battle mode

Rules:

  • 60 players on the map, 30 in each team;
  • Only Tier X vehicles are available;
  • Fight time 15 minutes;

Win condition:

  • capture the enemy base;
  • destroy all enemy equipment.

Matchmaker:

  • Battle of the "General battle" type is formed from the general queue of the "Random battle" mode.
  • Only level 10 vehicles can participate in battles of the "General battle" type.
  • Getting into the battle type "General battle" occurs randomly, by analogy with other types of battle: "Assault" and "Encounter battle".
  • The battle type "General Battle" is enabled by default for all players. Enabling/disabling is done in the settings: Settings -> Game -> Types of Random Battles -> Grand Battle.
  • Each team is conditionally divided into 3 subgroups, 10 people each.
  • The player cannot choose a subgroup, belonging to a specific subgroup is determined by the matchmaker.
  • The composition of the teams in the Grand Battle is regulated general rules matchmaking 2.0.
  • The composition of each subgroup by vehicle type will be as similar as possible to the composition of a similar subgroup from the opposite team.
  • The number of self-propelled guns in this type of battle is limited to 4 units per team.
  • The difference in the number of platoons between teams is no more than 2 platoon players.
  • If at least one player in a platoon has the "General battle" battle type enabled, then such a platoon can get into this type of battle, regardless of whether it is marked for other members of the platoon.

Map:

  • In this update, the General Battle takes place on only one Nebelburg map.
  • Map size: 1.4 x 1.4 kilometers.
  • The appearance of players on the map is regulated by their subgroup.
  • Each subgroup has its own starting position.
  • There are two bases: one for each team (as in a Standard battle).

Interface:

  • Loading screen, stats screen (by Tab), post-battle stats screen, and team line-up panel adapted for 60 players.
  • The whole team is divided into 3 subgroups.
  • The composition of each subgroup can be viewed in detail by clicking on the corresponding subgroup.
  • Changed the top element of the user interface. In addition to the total number of vehicles destroyed by the team, this element also displays the percentage of each team's total hit points.

Awards, achievements and statistics:

  • In each battle of the "General Battle" type, players will be able to receive bonds. Also, players will be able to get bonds in regular Random Battles, where only vehicles of the 10th level (the so-called "twelfth level";) participate.
  • The number of bonds received as a reward depends on the experience earned in battle.
  • The player will be able to complete Combat missions, Personal combat missions, as well as receive all the rewards available in Random Battles.
  • In the Grand Battle, players will be able to receive badges of class and marks on the barrel, just like in regular random battles.
  • Battles of the "General battle" type are not taken into account in the summary of the player's achievements and do not affect the statistics of random battles;
  • Statistics for this battle type will be displayed in Achievements -> Statistics ->
  • Statistics on the success of a particular vehicle in the "General Battle" battle type will be displayed in Achievements -> Vehicles -> Battle Type "General Battle".

Hall of Fame:

  • The updated Hall of Fame is now in the game client.
  • A new section has been added to the "Achievements" screen - "Hall of Fame", which has undergone many changes.
  • Now you can evaluate your results in Random Battles not only for your account as a whole, but also for each vehicle separately, as well as view the best players.
  • You can compare your achievements with friends, clanmates and other players for different time intervals.
  • In addition, you can evaluate your effectiveness using the new " World Ranking of Tanks" (WTR), which shows the level of play on individual machines in comparison with all players on the server.
  • The Hall of Fame and the new WTR rankings are in open beta. We are waiting for your feedback and suggestions, because work on this continues.

Crew stun mechanic improvements:

  1. Added the duration of the inflicted stun to post-battle statistics.
  2. Improved the mechanics of dealing damage and stunning through obstacles. Now the self-propelled guns will not inflict damage through obstacles more than 2 meters thick if the target is completely hidden behind them. In this case, the blast wave can slightly bend around the corners of obstacles. To do this, from the point of impact to the edge of the obstacle must be less than 2 meters, however, the damage from the explosion will be reduced.

Changes have been made to rides in hard-to-reach places on the following maps:

  1. Karelia
  2. Steppes
  3. Lassville
  4. Monastery
  5. mines
  6. Sacred Valley
  7. Pass
  8. Al Halluf
  9. arctic

Balance changes to military equipment

Changes in technical characteristics and balance in update 9.20

Germany

  • Gun reload time 12.8 cm Kw.K. 44 L/55 changed from 12 sec. up to 13.3 sec.
  • Durability changed from 3200 to 3000 units.

8.8 cm Pak 43 Jagdtiger

  • Dispersion of the gun from movement of the Jagdtiger 8.8 suspension reduced by 6%
  • Dispersion of the gun from the rotation of the Jagdtiger 8.8 suspension reduced by 6%
  • Jagdtiger 8.8 suspension traverse speed changed from 22 to 26

China

A full branch of tank destroyers has been added:

  1. T-26GFT
  2. M3GFT
  3. SU-76GFT
  4. 60GFT
  5. WZ-131GFT
  6. T-34-2GFT
  7. WZ-111-1GFT
  8. WZ-111GFT
  9. WZ-113GFT

USSR

Added tank: (for testing by supertesters) * T-44 light

T-54 first sample

  • Dispersion of the gun from the movement of the T-54 suspension of the first sample is reduced by 9%
  • Dispersion of the gun from the rotation of the T-54 suspension of the first sample is reduced by 9%
  • Decreased dispersion of the 100 mm D-10T-K gun when turning the turret by 25%
  • The aiming time of the 100 mm D-10T-K gun for the T-54 turret, the first sample, was changed from 2.4 sec. up to 2.2 sec.
  • The viewing range of the T-54 turret, the first sample, has been changed from 360 m to 380 m.
  • Improved turret armor
  • Armor penetration of the UBR-412 shell for the 100 mm D-10T-K gun changed from 183 mm to 190 mm
  • Armor penetration of the UBR-412P shell for the 100 mm D-10T-K gun changed from 235 mm to 247 mm
  • Changed the depression angle of the 100 mm D-10T-K gun from -6 degrees to -7 degrees
  • Changed the ammo capacity of the 100 mm D-10T-K gun from 34 to 56

T-44-100

  • Reload time for the 100 mm LB-1 gun changed from 8.1 sec. up to 7.5 sec.
  • The aiming time of the 100 mm LB-1 gun was changed from 2.2 sec. up to 2 sec.
  • Improved turret armor

T-44-100 (R)

  • Decreased dispersion of the 100 mm LB-1 gun when traversing the turret by 15%
  • The reload time of the 100 mm LB-1 gun for the T-44-100 (R) turret changed from 8.1 sec. up to 7.5 sec.
  • The aiming time of the 100 mm LB-1 gun for the T-44-100 (R) turret changed from 2.2 sec. up to 2 sec.
  • Improved turret armor
  • Armor penetration of the UBR-412 shell for the 100 mm LB-1 gun changed from 183 mm to 190 mm
  • Armor penetration of the UBR-412P shell of the 100 mm LB-1 gun changed from 235 mm to 247 mm
  • T-103
  • MN-1 engine power display changed from 1000 hp to 1000 hp up to 900 hp, which now corresponds to the actual engine power.
  • Dispersion of the gun from the movement of the T-44 suspension reduced by 9%
  • Dispersion of the gun from the movement of the T-44M suspension reduced by 10%
  • Dispersion of the gun from the rotation of the T-44 suspension reduced by 9%
  • The dispersion of the gun from the rotation of the T-44M chassis was reduced by 10%
  • Dispersion of the 122 mm D-25-44 gun changed from 0.43 m to 0.42 m
  • Decreased dispersion of the 100 mm LB-1 gun when traversing the turret by 14%
  • The reload time of the 122 mm D-25-44 gun for the T-44-100 turret changed from 19.2 sec. up to 15.2 sec.
  • The reload time of the 100 mm LB-1 gun for the T-44-100 turret changed from 8.1 sec. up to 7.5 sec.
  • The aiming time of the 122 mm D-25-44 gun for the T-44-100 turret changed from 3.4 sec. up to 3.2 sec.
  • The aiming time of the 100 mm LB-1 gun for the T-44-100 turret changed from 2.3 sec. up to 2.1 sec.
  • Armor penetration of the UBR-412P shell of the 100 mm LB-1 gun changed from 235 mm to 247 mm
  • Armor penetration of the UBR-412 shell for the 100 mm LB-1 gun changed from 183 mm to 190 mm
  • Dispersion of the 100 mm D-10T2S gun changed from 0.35 m to 0.39 m
  • Dispersion of the 100 mm D-54 gun changed from 0.39 m to 0.33 m
  • Reload time for the 100 mm D-10T2S gun for the T-54 turret mod. 1949 changed from 7.8 sec. up to 7.4 sec.
  • Reload time for the 100 mm D-54 gun for the T-54 turret mod. 1949 changed from 8.2 sec. up to 8.5 sec.
  • Aiming time for the 100 mm D-10T2S gun for the T-54 turret mod. 1949 changed from 2.3 sec. up to 2.5 sec.
  • Aiming time for the 100 mm D-54 gun for the T-54 turret mod. 1949 changed from 2.9 sec. up to 2 sec.
  • Enhanced turret and hull armor
  • Armor penetration of the UBR-412P shell of the 100 mm LB-1 gun changed from 235 mm to 247 mm
  • Armor penetration of the UBR-412 shell for the 100 mm LB-1 gun changed from 183 mm to 190 mm
  • Changed the depression angle of the 100 mm D-10T2S gun from -5 degrees to -6 degrees
  • Added M-50TI engine
  • Removed M-50T engine
  • Dispersion of the gun from the movement of the IS-7 suspension reduced by 16%
  • The dispersion of the gun from the rotation of the IS-7 chassis was reduced by 16%
  • Decreased spread of the 130 mm S-70 gun when traversing the turret by 25%
  • The aiming time of the 130 mm S-70 gun for the IS-7 turret changed from 3.1 sec. up to 2.9 sec.
  • Durability changed from 2150 to 2400 units.

ISU-152

  • Added gun 152 mm D-4S
  • Removed gun 122 mm A-19 mod. 1937
  • Removed 122 mm D-25S mod. 1944
  • Removed gun 152 mm BL-10
  • Removed UBR-471 projectile
  • Removed BR-471D projectile
  • Removed UOF-471 projectile
  • Removed shell 53-OF-551
  • Removed UBR-551 projectile
  • Removed UBR-551P shell
  • Durability changed from 1010 to 1200 units.
  • The cost of researching the BL-9S gun has been changed from 44000 to 24000
  • The cost of researching the next vehicle in the branch Object 704 has been changed from 176500 to 192500

Object 704

  • Added gun 152 mm D-4S
  • The cost of researching the next vehicle in the branch Object 268 has been changed from 301000 to 239000

Object 268

  • UGN increased from 6L/6R to 11L/11R
  • Change the speed of the 152mm_UBR551M projectile for the 152mm_M64 gun from 760 to 950 m/s (this is BB)

Object 140

  • Enhanced turret roof armor

USA

M46 Patton

  • Improved turret armor
  • Removed 90 mm Gun M41
  • Removed 105 mm Gun T5E1M2
  • Removed AP M77 projectile
  • Removed HE M71 projectile
  • Removed HVAP M304 projectile
  • Removed AP T32M2 projectile
  • Removed APCR T29E3M2 projectile
  • Removed HE M11A2 projectile
  • Improved turret armor

France

In update 9.20, a vehicle was added (to replace the AMX 50 Foch (155): * AMX 50 Foch B

AMX 50 100

  • Changed the depression angle of the 90 mm DCA 45 gun from -6 degrees to -9 degrees
  • Changed the depression angle of the 90 mm F3 gun from -6 degrees to -9 degrees
  • Changed the depression angle of the 100 mm SA47 gun from -6 degrees to -9 degrees

AMX 13 75

  • Changed the ammo capacity of the 75 mm SA49 gun from 42 to 44
  • Bat.-Châtillon 25 t
  • Bat.-Châtillon 25 t AP
  • Changed the ammo capacity of the 100 mm SA47 gun from 30 to 42

AMX AC ml. 48

  • Dispersion of 120 mm AC SA46 gun changed from 0.33 m to 0.37 m
  • Dispersion of the 120 mm AC SA46 gun when turning the barrel is reduced by 42%
  • Added magazine loading system for the 120 mm AC SA46 gun for the AMX AC mle turret. 48
  • Aiming time for the 120 mm AC SA46 gun for the AMX AC mle. 48 changed from 2.9 sec. up to 2.7 sec.
  • Improved hull armor
  • Changed the ammo capacity of the 120 mm AC SA46 gun from 64 to 66

AMX50 Foch

  • The dispersion of the gun from the movement of the chassis of the AMX 50 Foch was reduced by 9%
  • The dispersion of the gun from the movement of the chassis of the AMX 50 Foch bis was reduced by 10%
  • The dispersion of the gun from the rotation of the chassis of the AMX 50 Foch was reduced by 9%
  • The dispersion of the gun from the rotation of the chassis of the AMX 50 Foch bis was reduced by 10%
  • Dispersion of 120 mm AC SA46 gun changed from 0.33 m to 0.35 m
  • Dispersion of the 120 mm AC SA46 gun when turning the barrel is reduced by 30%
  • Added magazine loading system for the 120 mm AC SA46 gun for the AMX 50 Foch turret
  • The aiming time of the 120 mm AC SA46 gun for the AMX 50 Foch turret changed from 2.3 sec. up to 2.5 sec.
  • Improved hull armor
  • Changed the ammo capacity of the 120 mm AC SA46 gun from 64 to 68

AMX 50 Foch (155)

  • Added radio station SCR 619F
  • Added Saurer 1000F engine
  • Removed SCR 619 radio
  • Removed Saurer engine
  • Improved hull armor
  • Changed the elevation angle of the 155 mm AC SA58 gun from +12 to +18 degrees
  • Changed the depression angle of the 155 mm AC SA58 gun from -5 to -6 degrees
  • Tank cost changed from 6100000 credits to 5 gold
  • The car was transferred from pumped to promotional

AMX 30 1er prototype

  • Decreased dispersion of the gun from the movement of the AMX 30 1er prototype by 11%
  • The dispersion of the gun from the movement of the chassis of the AMX 30 A pré-série has been reduced by 12%
  • AMX 30 1er prototype gun dispersion reduced by 11%
  • AMX 30 A pré-série gun dispersion reduced by 12%
  • Gun dispersion 105 mm mle. F1 for AMX 30 A pré-série turret changed from 0.33 m to 0.37 m
  • Gun dispersion 105 mm mle. F1 for AMX 30 1er prototype turret changed from 0.34 m to 0.38 m
  • Gun dispersion 105 mm mle. F1 when turning the AMX 30 A pré-série turret reduced by 40%
  • Gun dispersion 105 mm mle. F1 when turning AMX 30 1er prototype turret reduced by 30%
  • Gun reload time 105 mm mle. F1 for AMX 30 A pré-série turret changed from 9.9 sec. up to 8.7 sec.
  • Gun reload time 105 mm mle. F1 for AMX 30 1er prototype turret changed from 10.2 sec. up to 9 sec.
  • Improved turret armor

AMX 30B

  • Dispersion of the gun from the movement of the AMX 30 B suspension reduced by 25%
  • AMX 30 B gun dispersion reduced by 25%
  • Gun dispersion 105 mm mle. F1 changed from 0.3m to 0.36m
  • Gun dispersion 105 mm mle. F1 on turret traverse reduced by 33%
  • Gun reload time 105 mm mle. F1 for AMX 30 B turret changed from 8.9 sec. up to 7.8 sec.
  • Gun aiming time 105 mm mle. F1 for AMX 30 B turret changed from 2.1 sec. up to 2 sec.
  • Improved turret armor
  • Armor penetration of the OCC-105-F1 shell for the 105 mm mle. F1 changed from 320mm to 300mm
  • Armor penetration of the OFL-105-F1 shell for the 105 mm mle. F1 changed from 260mm to 248mm

Replacing F64_AMX_50Fosh_155 with F64_AMX_50Fosh_B
If F64_AMX_50Fosh_155 is researched:
research the Saurer_F155 engine
explore radio station SCR_619_F155
research tank F64_AMX_50Fosh_B
change crew specialization from F64_AMX_50Fosh_155 to F64_AMX_50Fosh_B (including deleted crew available for recovery)
transfer unallocated experience on the F64_AMX_50Fosh_155 tank to the F64_AMX_50Fosh_B tank
transfer camouflages, inscriptions, emblems from F64_AMX_50Fosh_155 to F64_AMX_50Fosh_B with the same validity period

If F64_AMX_50Fosh_155 is in the hangar:
unload additional equipment to the warehouse
drop off the crew to the barracks
replace Saurer engine with Saurer_F155 engine
replace SCR_619 radio with SCR_619_F155 radio
add the F64_AMX_50Fosh_B tank with a slot to the hangar
Stats remain at F64_AMX_50Fosh_155, marks on the barrel are not transferred

Adding drum loading system to F37_AMX50_Foch
Optional equipment unload to warehouse.
Adding a drum loading system to F36_AMX_AC_Mle1948
Unload additional equipment to the warehouse

Japan

Type 5 Heavy

  • Type 5 Heavy suspension traverse rate changed from 22 to 17
  • Type 5 Heavy turret traverse speed changed from 20 deg/s to 18 deg/s
  • Reduced hull armor
  • O-I Experimental
  • Removed 10 cm Cannon Type 14 gun
  • Removed APHE Type 95 projectile
  • Removed APHE Type 95 Toku Kou projectile
  • Removed HE Type 14 projectile
  • turning speed O-I towers Experimental changed from 22 deg/sec to 20 deg/sec
  • Improved hull and turret armor
  • Maximum forward speed changed from 40 km/h to 25 km/h
  • Reduced hull and turret armor

Type 4 Heavy

  • Type 4 Heavy suspension traverse speed changed from 20 to 15
  • Changed Type 4 Heavy Kai suspension traverse rate from 22 to 17
  • Type 4 Heavy turret traverse speed changed from 18 deg/s to 17 deg/s
  • Added AP Experimental Type 2 Toku Otsu projectile

Download new version World of Tanks will be available through the launcher or via a direct link on the official website. The Supertest will be available for download on September 14, and the first general test will start on September 21st.

Update 9.20.1 release dates

Update phase 9.20.1
release date
Development of a plan for the release of update 9.20.1 September 12, 2017
Publication of the announcement on the World of Tanks website September 13, 2017
Update 9.20.1 release date for supertest September 14, 2017
Beta testing of patch 9.20.1 September 18, 2017
General test of update 9.20.1 September 21, 2017
The second general test of update 9.20.1 October 5, 2017
Release date of update 9.20.1 for World of Tanks October 17, 2017

As you can see from the schedule for the release of World of Tanks 9.20.1, throughout September and the first half of October, testing of changes will continue on the supertest, closed beta test and open general test in two stages.

Vehicle changes in update 9.20.1

  • XM551 Sheridan,
  • Rheinmetall Panzerwagen,
  • T-100 LT,
  • T71, Type 59,
  • challenger,
  • FV4004 Conway,
  • FV4005 Stage II,
  • Centurion Mk. I
  • Centurion Mk. 7/1,
  • FV4202,
  • Caernarvon,
  • conqueror.

Update 9.20.1 will also bring these changes.

  • Several tank models will be converted to HD.
  • The mechanism for selecting vehicles for creating battles will be redesigned. VBR will recruit tanks in a new way.

Replacing FV215b with Super Conqueror

One of the main changes in the update will be the transfer of the British tier 10 heavy tank FV215b to promotional tanks. Instead, at level 10 of the British branch heavy tanks Super Conqueror will appear in World of Tanks 9.20.1. We told you about replacing FV215b with Super Conqueror in World of Tanks plans for 2017. As you can see the plan is implemented.

How to replace FV215b with Super Conqueror

Important information: If you already have the FV215b tank in your hangar, then when update 9.20.1 is released, you will have a Super Conqueror tank at level 10, which you will receive for free.

The crew of the FV215b tank will be sent to the barracks and prepared for the Super Conqueror. Camouflage, equipment, equipment, emblems, inscriptions and shells will be moved to the warehouse, where you can use them in the future. Below are the characteristics of the Super Conqueror tank.

Updated (11-07-2019, 22:59): third test 1.6


The test server in World of Tanks 1.6 is a regular server where new maps, features, tanks and other innovations of the game are tested. On the test server WOT cannot be entered when the player wanted it - it opens only at a certain time when the game developers will need it.

The test is open!

What is a test server and why is it needed?

Test server is a repository where a copy is stored and reproduced, but with some changes. Of course, before making any changes to the game, they must first be tested.
The first ones see the changes in the staff of WOT developers, then they give access to super-testers. If there are shortcomings, then they are corrected and the version of the new client is tested already under load. They “upload” the test version of the client to the backup server and open access for everyone. Again, the development staff is looking for errors and shortcomings. After - fix and "roll out" a new version of the client.

How to get to the WOT test server

To get to the test server, you need to download a special installer 1.6 or install Wargaming Game Center. After that run it. He will offer to download a test client - download it and install it. Next folder will be created. World_of_Tanks_CT(in the directory where the player specified during installation).

Everything is ready to launch! Click on the label test client and get to the authorization page and enter the game. We go under our nickname and password, and select one of the two test servers.

Test features. Servers

  • Each player is credited with 20,000 gold at a time, 100,000,000 free experience, 100,000,000 silver.
  • Everything that you earn and buy on the test server will never be transferred to the main one.

What's new in 1.6?

  • High-level British light tanks;
  • Changing the conditions of personal combat missions;
  • Change in appearance;
  • Disable damage to allies.

New British light tanks







Video review of the general test 1.6

Update test servers World games of Tanks 1.5 are dedicated servers where the playability of maps, vehicle characteristics, general updates ordinary wot players. The test server is available only at a certain time, entry is possible only when the developers are ready to check the performance of game innovations.

Release date - updates 1.5

Download World of Tanks 1.5.1 general test

As soon as the link to download the test client 1.5 appears, it will be published right here! Tentatively, we should expect in the late afternoon after 18:00 Moscow time. The release date for client 1.5 is expected to be April 2019, as indicated in the table below.

How it works?

Consider what a test server is. In principle, this is a virtual resource where a modified copy of the game is located. The main purpose is to test and verify the capabilities of any innovations before including them in the main patch.
WG developers get access to test domains first. Then super-testers are connected to search for shortcomings and bugs. After the fix, additional testing is carried out with the maximum load of the game client.

To do this, a copy of the game is "uploaded" to a backup domain, where anyone can get. After that, the detected shortcomings are again eliminated, after which changes are made to the main game client.

How to become a member of the WoT test?

Anyone can take part in testing the game. To do this, you need to download the installer with version 1.5 After that, the installer will prompt the user to download a test game client. After the download is complete, a new WORLD of TANKS folder is created on the desktop, with a directory of graphics settings specified by the player.

Key features

There are two main rules for test takers:

  1. Members receive: 20,000 game gold, 100,000,000 credits and free experience.
  2. Experience earned on the test server, game currency and purchased equipment are not transferred to the main client.

Test target for patch 1.5.1

Players will have to test the following innovations:

  • Changes for the LBZ tank: Object 279 early;
  • Converted to HD 3 maps:
    Empire's Border
    widepark,
    Highway
  • Changes and edits on the maps: Ruinberg, Overlord, Redshire, Sandy River and Paris;
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