Cow give me milk game. Cow games
Elena Chuvilina
Didactic game“Cow, give me some milk” for young children
Didactic game “Cow, give me some milk.” Speech development.
Didactic task. Improve intonation expressiveness of speech; develop in children fine motor skills hands
Game task. Ask the cow for milk.
Game rule. Ask kindly so as not to anger the cow.
Progress of the game
The teacher draws attention to the picture where the animals are “grazing in the meadow.” Shows the children a cow (toy) and asks: “What does the cow eat in the field? What does a cow give to people? Children answer: “Grass”, “Milk”. The teacher suggests calling the cow, but doing it affectionately: “Cow, dear, give me some milk.” If the children call expressively, then she answers: “Moo-oo! Milk to someone!” In turn, each child places their palms in the “pot” and drinks the milk. If the children ask not affectionately and expressively, then the cow answers them: “Moo-oo-oo! I don’t understand!” Then the children have to ask the cow for milk again.
Another version of the game. In the same way, the teacher pays attention to other animals and birds in the yard. Reminds them that they need to be addressed affectionately and expressively. For example, to a lamb for wool, to a goose for a feather, to a hen for an egg. Children, having received a gift from an animal, must show what they will do with it. Knit socks from woolen threads (show circular movements with your hands). Draw with a feather (hand movements in the air). Roll it with the egg (palm on palm).
Publications on the topic:
Didactic game “Big and Small” for younger children preschool age Goal: stimulation of cognitive and speech activity of children.
Didactic game “Name the constellations” Guys, astronomers - scientists who observe and study stars - have discovered new constellations in the sky and ask us to help come up with names for them.
The illustration is taken from the book “ABC for the little ones”, artist Yu. Isaikin. Didactic game “Get a nut.” Physical development.
Didactic game "Cat and Mouse" for children of primary preschool age Didactic game "Cat and Mouse". Physical education. Didactic task. Teach children to imitate the light running of a mouse; walk, high.
Didactic game “Small and big balls”. Mathematics. Didactic task. Teach children to distinguish between color and size (big - small...
Didactic game “We are soldiers” for children of primary preschool age Didactic game “We are soldiers.” Physical development. Didactic task. Teach children how to walk correctly while maintaining good posture.
Didactic game “On our site” for young children Didactic game “On our site.” The world around us. Didactic task. Teach children to navigate the site kindergarten, call.
Didactic game “Pick up clothes” for young children Didactic game “Pick up clothes.” The world around us. Didactic task. Teach children to distinguish between different materials; select on this basis.
A thematic selection of games and exercises for young children, theme: “Cow”
Goals:
Expand children's knowledge about cows.
Teach children to compare objects, find similarities and differences.
Enter the words “bull”, “calf”, “shepherd” into the dictionary.
Form stable ideas about size, color, quantity.
Continue teaching children to draw straight lines with a pencil.
Learn to make crafts using glue and cereal.
Develop attention, fine and gross motor skills, sense of rhythm.
Continue to teach children to listen carefully, understand and respond emotionally to poetic speech.
Equipment:
Toys: cow, bull, calf, trucks.
Cow figurines.
Construction material - bars.
Multi-colored cardboard flowers.
Green pencils. Leaf background with sky, earth and cow. Yellow sun circles, colored silhouette images of a cow and a calf.
Pictures-backgrounds depicting one and two cows with a white window for numbers above the cows. Number cards “1” and “2”.
Pyramids in the form of buckets.
Green threads, scissors.
Clothespins, cardboard silhouettes of cows.
Drums. Dudochka.
A background picture with a picture of a cow and a diagram of a house (a white square and a triangle), and a white circle in the sky. Similar sized blue squares, red triangles and yellow circles.
A picture with a drawn cow, PVA glue with a brush, buckwheat.
A sheet of green cardboard with a winding path, a rectangle, a large blue circle, and five small green circles pasted on. Five silhouette flowers for each child.
Audio recordings: mooing of a cow, “A bull is coming to us” by E. Zheleznova, “The cow has no other worries,” “33 cows.”
Surprise moment “Whose voice?”
Find out who came to visit us by his voice. (Cow mooing sounds). Who is that mooing? Cow. But someone else is in a hurry to visit us.
Listening to the song “A bull is coming to us”
A bull is a bull. If the cow is mom, then the bull is dad. What then is the name of the child of a cow and a bull? Calf.
Reading a poem by M. Druzhinina
Among the fir trees and pine trees
The calf lost its mother.
-Where is m-ma-a-ma?
I don't understand!
-Here I am, my dear!
M-moo-oo!
Didactic exercise “Which cow, which calf?”
The teacher and children examine the cow and the calf and compare them.
Guys, look: the calf is small, and the cow is (big).
A calf has a short tail, and a cow has a long tail.
The calf has thin sides, while the cow has thick sides.
The calf does not have horns, but the cow has horns (cool).
the calf is small, it does not have an udder, but the cow is large: it has an udder with something (with milk).
Application and drawing with pencils “Green grass for a cow and calf”
Here's a picture. It depicts heaven and earth. Show me the sky, the earth.
Morning came and the sun shone in the sky. Place a yellow circle on the sky - that's the sun. Now glue the sun-yellow circle.
It became light and warm when the sun shone in the sky. A mother cow and a baby calf went out onto the meadow to graze. Show me the cow, show me the calf. Who's big? Cow. Or is it small? calf. Let them graze - put them on a green meadow. Now glue it on.
If only the grass would grow, the cow would eat it. Let's draw grass for the cow. What color will we paint the grass? Green. We take the pencil correctly and draw short vertical strokes.
Onomatopoeia and articulation exercise “Cow”
Let's moo loudly like a cow: moo. Now let’s moo quietly, like a calf: moo. Let's chew like a cow. (Chewing movements of the lower jaw).
Didactic game “How many cows?”
Show one cow in the picture. Find the number “one” and place it on the window above one cow. The number “one” shows that there is only one cow.
Can you count how many cows are there in the other picture? Two cows. Find the number “two” and place it on the window above the two cows. The number "two" shows. That there are two cows.
Didactic game “House for a cow”
Let's build a house for the cow.
This figure is called a “square”. Take your square and find a place for it in your picture. What color is the square? Blue square.
This figure is called a triangle. Take your triangle and find a place for it in your picture. This is the roof of the house. What color is the triangle? Red triangle.
The cow house is ready. But we have one more figure left. Here she is. What is the name of this figure? This is a circle. What color is the circle? Yellow.
Where should we put the yellow circle? Is there a place for him in our picture? We will make a sun from a yellow circle. Take your circle and make a sun.
Construction of the “Calf Fence”
But listen to what happened today. While the owner was milking her cow, a calf ran away from the yard. The owner spent half a day looking for him, but it turns out that the calf was walking along the road. But this is very dangerous. He could have been hit by a car. We need to help the owner. Let's look at a fence for the cow and calf. Then the calf will not go anywhere without its mother. How to build a fence? Let's prepare the bricks for work. Now let's arrange the bricks so that we get a fence. (Children place bricks vertically on a narrow edge). Just like that, brick by brick, and the fence is ready.
Who did we build the fence for? (Children's answers). Now the calf won’t run away anywhere!
Outdoor game "Cow and Calf"
Sweet at dawn
Children sleep in cribs
But the calf needs
Run after mom into the herd.
Let's run like calves after their mothers. We hold the handle and run. "Moo-moo."
Didactic game with buttons “Cow eats flowers”
Children place buttons in the empty centers of flowers, selecting them by size and color.
(This is a picture for very young children).
(And this is for older children).
Dynamic pause “Gather flowers for the calf”
A little white bull walks
With a black spot on the side.
Wants to eat a daisy flower,
I saw a bug on it -
And shouts "moo-moo-moo-moo"
Guys, I should tear up the grass
It's very difficult on your own.
Let's collect flowers for the calf. Each child is given the task of collecting flowers of a certain color.
Eat, eat, little calf, you will grow big and strong.
Finger gymnastics “Bull and Shepherdess”
Chok-chok-chok, chok-chok, chok!
A bull runs towards the shepherdess.
(“We’re running,” tapping the table with our fingertips)
He really wants to butt heads,
Maybe he's very bored.
(On each hand we put out “horns” from the index finger and little finger and turn the hands in different directions)
The shepherd is not afraid -
Give the bull some water to drink.
(Leave one hand in the described position, stroke its back side with the fingers of the other hand in a circular motion)
He'll take him by the horns
And he’ll take you to the grass.
(We grab the “horned” hand with the other hand and move it to the side)
Dramatization of A. Barto's poem "Bull"
The bull is walking, swaying,
(Children, as shown by the teacher, “make horns”, putting their fists to their foreheads with their index fingers extended forward and walk, swaying from foot to foot)
Sighs as he walks:
(Deep inhalation and noisy exhalation)
“Oh, the board is running out!
(Throw your hands up, shake your head)
Now I’m going to fall!”
(Fall - lie on the floor)
Didactic game “Guide the cow along the path”
Oh how I love my little cow.
I feed Burenushka fresh grass.
You go home, my little cow,
I will give you spring water to drink.
Here is a picture in front of you.
Here is a rectangle - the cow's house. Place the cow in this house. Morning has come. The cockerel crowed: Crow! The cow came out of the house and walked along the path. Guide the cow along the path. A cow came to the lake to drink some water. Touch the lake with your fingers - the blue circle. Let the little cow get drunk. And now the cow wanted to eat. Let's plant flowers for her. Take the flowers and place them on top of the green circles. How many flowers have you planted? Lots of flowers. Eat the cow. I ate and went home. Walk the cow along the path to her home. Rest, little cow.
Didactic exercise “Milk Buckets”
Children collect and fold a pyramid in the form of buckets.
You can make many healthy and tasty products from milk.
What does a cow give us?
And sour cream and kefir
Cream, fermented baked milk and cheese,
Cottage cheese, butter, yogurt,
Milk for delicious porridge,
Our Buryonka gives us!
Finger painting “Milk Bucket”
Children use white paint to paint the milk in the bucket with their fingers, trying not to go beyond the outline.
Musical and rhythmic exercise “A cow has no other worries”
Children beat the drums to the song of the same name.
Finger game "Cow"
Little cow, little cow,
(Shaking our head)
Horned little head.
(We show the horns on our heads with our index fingers)
Don't butt small children
(We shake our fingers)
Better give them milk!
(Place your palms together in a “bowl”)
Game with clothespins "Cow"
Using clothespins we will make legs for the cow - two in front and two in back. Count how many legs a cow has? Only four legs. And don't forget to attach a tail to the cow. How can she drive away flies without a tail?
Handmade “Spots on a cow”
Apply glue to the spots on the cow and sprinkle buckwheat on top. You will get a very beautiful cow.
Didactic game “Let’s prepare hay for the cow”
There is no green grass in winter, but what will a cow eat in winter? In winter, the cow will eat hay. Hay is dried grass. Now we will prepare hay for the cow. These green threads will be grass. Take scissors in your hands and cut the threads into pieces. That's how much hay we got. We need to transport it by car. Place hay in the back of trucks.
Reading nursery rhyme
Early in the morning the shepherd boy: “Tu-ru-ru-ru!”
And the cows sang to him in harmony: “Moo-moo-moo!”
You, little brownie, go and take a walk in the open field,
And when you come back in the evening, you’ll give us milk to drink.
Every morning the shepherdess plays the pipe, and the cows hear and go to the shepherdess. But one day this is what happened:
Oh, doo-doo, doo-doo, doo-doo!
The shepherd has lost his dudu!
Yes, you need to collect cows and play the pipe, but there is no pipe! The shepherdess is looking for a pipe (The teacher acts out a search scene, invites the children to help the shepherdess find the pipe. The pipe is found).
Dynamic pause “Shepherd and cows”
Children-cows go to graze along the path, avoid obstacles, and “watering holes.”
Cow race. Game for girls and girls! The cow had good life. But everything changed when the UFO nation came and wanted to kidnap the cow. Help the cow avoid the UFO by collecting coins to buy her freedom. How to Play Use ASWD or arrow buttons or control buttons to move the cow. Improves buffs so when you get them in the game you can use better buffs.
Cow race
Hot summer with pets. Game for girls and girls! Hot summer with pets – fun game for our little friends about caring for pets. It is very hot today in the country where our heroes live. Perhaps it is best to spend such a day near some body of water. Girls, join our cute heroes and help them choose outfits and accessories for relaxing by the river. And so that the bunny and calf don’t get bored by the river, start building sand castles with them. Good luck! Play with the mouse.
Flight of a cow. Game for girls and girls! "Cow Flight" is a cool skill game for girls. Well, what can you do here?! The cow has long dreamed of rising to the sky. And then such a chance presented itself. Girls, so that the flight of the cow does not stop even before it begins, you will control its transport. To do this you will need a mouse. Make sure that Burenka does not crash into obstacles and help her collect coins. By the number of points you score you will judge the degree of your dexterity. Good luck!
Calf care. Game for girls and girls! Calf care - best game for girls from a series of games about caring for animals. Good cows come from calves that are well cared for at their tender age. This, girls, is what you will do now. Calves, like children, love care and affection. Brush their teeth. Their bodies may contain various insects and even their metabolic products. Clean the calf's fur and bathe it with an insecticide. Feed the calf delicious, healthy food and milk. Now you can have fun dressing the calf in beautiful clothes. Play with the mouse.
Nimble cow. Game for girls and girls! Dexterous Cow is a multi-level skill game for girls. In this game, girls, you have to play on the side of the cow. You must help her get to her destination. This must be done within the time allotted by the game. In addition, moving along the suspended road in a wheel, the cow must still have time to collect the specified number of cans of milk. To control the cow you will need the arrow keys. Good luck!
Bomb attack from the one-eyed cow. Game for girls and girls! Girls, help an innocent cow escape from a bomb attack from another planet, a one-eyed cow. To do this, you will have to use the right/left arrow keys. Good luck!
Who milks a cow faster? Game for girls and girls! Who can milk the cow the fastest is a fun game for girls for two. Actually, you can milk a cow alone, improving your milking result over and over again. In this case, you will need the keys A, S, D. To improve the milking result, there is one little secret. Try milking a cow in different ways and you will find it. Just remember, we were given hands to do something with them. But this game is more interesting to play together. By comparing milking times, you will find out which of you milks the cow faster. In this case, the second player will need the keys J, K, L. Good luck everyone!
Caring for a cow. Game for girls and girls! Girls, we have no doubt that you love milk. But, if you are not weak in caring for cows, then hurry up to our online farm. Our dirty Burenka needs a good shower. And in order for the cow to give a lot of milk, it must be fed to its full. It is equally important to milk the cow on time. Girls, hurry up! Play: with mouse.
Back from captivity. Game for girls and girls! Cool for you girls logic game- Back from captivity. At night, sheep, cows and pigs were stolen from the barn by alien creatures. And now you girls need to help the animals escape from captivity. In some cases, you will have to free animals from under fences constructed from various objects, in other cases you will have to destroy these structures along with the guards. And in each case you will have to use a slingshot. Good luck!
Farm protection. Game for girls and girls! Here, girls, you have to defend the farm together with the cow! And the events developed as follows: As soon as the farmer left the farm, whole hordes of bees began to attack his farm. So what could the poor animals do? After all, the bees tried to sting them. One of the smartest cows armed herself with a bow and tried to repel the attacks of aggressive bees. Girls, it’s time for you to pick up the mouse and intervene in this situation. The main thing is not to allow bees close to the fence, this will make it difficult for you to see. Good luck!
Elsa works on a dairy farm. Game for girls and girls! Even princesses can be interested in how life goes on a dairy farm. Therefore, Elsa decided to stay at her uncle's farm and help him care for the cows. Elsa is a real princess and she has never had to take care of pets. So, girls, you will take care of the cows together. Good luck! Play with the mouse.
Cool cow. Game for girls and girls! Funny Cow - a skill game for girls, free, about a funny cow. In this cool game They are waiting for you girls unusual adventures cows. According to the plot of the game, she must collect cups of fresh milk. To collect them, the cow must be able to run, jump onto high places, and jump over ravines. She will do this with your help. You can control its movements using the arrow keys and the spacebar. On its way, avoid collisions with the snail and various insects. Good luck!
Didactic game
The originality of the didactic game, according to A. I. Sorokina, is
combination of educational content, learning elements and pleasing children
gaming activity. The educational value of the didactic game lies in
that it is included in the teacher’s repertoire of pedagogical tools, gradually
is acquired by children and becomes the content of their independent activity.
Of course, in the first younger group children are not yet old enough to
in order to come up with educational games on their own, but they can
successfully use games created by teachers and older children,
gradually mastering the surrounding world.
Of great importance in the didactic game of children 2-3 years old is
autodidactic, that is, self-teaching beginning: they select details and
fold objects entirely (pyramid, matryoshka); arrangement of such items
directs children's thoughts to achieve the desired result. Playing with
plot educational toys(for example, with nesting dolls), children give
their human qualities, take care of them, put them to bed. Thus,
an object (toy) can perform a broad didactic function.
Didactic games specially organized by the teacher are good
fit into the training regime. This manual presents scenarios
didactic games that can be used in classes in different areas
knowledge and various types children's activities. Every area and every
the activity has its own specifics, a number of features, taking into account which the teacher
will be able to most fully reveal the abilities of children, open up ways of action for them
with objects, give an idea of various phenomena.
Physical education, as one of the aspects of personal development, is associated with
health, physical and mental state of the child, therefore, at physical education
in classes and leisure, a didactic game allows you to achieve emotional
satisfaction in various types of motor activity, educates
need for physical activity.
Mental education allows the teacher to open the child’s path to knowledge
reality. The didactic game not only reinforces the knowledge acquired
children, but also develops independent thinking, sensory abilities,
activates speech development, stimulates the development of curiosity.
Moral education is associated with the child’s mastery of norms of behavior, it
promotes familiarization with the moral values of society. In a didactic game
ideas about relationships between people are formed, the first experience appears
interaction that orients the child towards an adult, a peer.
Labor education is designed to satisfy the child’s need for
self-affirmation, in knowledge of one’s own capabilities. Didactic game
allows you to arouse in children interest and respect for the work of people. Always for the child
attractive game situation associated with labor, because through play he strives
become independent from an adult.
Artistic and aesthetic education gives the teacher the opportunity to develop
in the child the qualities of a creative personality (aesthetic perception and attitude towards
life, creative imagination and thinking), the foundations of which are laid in
very early childhood.
Didactic game in creative activities (design,
visual, musical activities, familiarization with artistic
literature), according to T. With. Komarova, easily integrates a variety of
content (word, movement, music, image) that helps children
emotionally perceive and comprehend the images included in the game, understand them
aesthetic character.
Widespread use of didactic games in the upbringing and teaching of children 2-3
pet promotes them comprehensive development, makes it more attractive
activities in which the teacher involves them.
Didactic game scenarios
Physicalupbringing
Game"Cat and Mouse"
Didactic task.
Teach children to imitate the light running of a mouse; walk, lifting high
legs.
Game task.Play cat and mouse.
Game rule.
Move so as not to wake (or, if necessary, wake) the cat.
Progress of the game
The teacher lets the mouse-children out for a walk while the cat (toy) sleeps. The mice come out
walk” (running to music). The teacher advises the mice to run easily so that they are not
heard the cat.
If a cat wakes up (menacing chords sound), then they need to run awaygo into the hole (on the chairs).
Here comes a new mouse (toy). The teacher invites the children to show the new mouse
how to walk stealthily so as not to wake up the cat. The guys show - everyone is sneaking together,
walking quietly.
Soon the mice decide to wake up the cat. They walk, raising their legs high and stomping. Cat
wakes up and “catches” mice
Game "We are soldiers"
Didactic task.
Teach children how to walk correctly while maintaining good posture.
Game task. Play soldier.
Gamingrule.Act on the orders of the commander, do not make mistakes in the direction of movement.
Progress of the game
The teacher brings a drum and says that to the sound of the drum there will be a parade, all soldiers
they will go to the parade and show how strong and brave they are. The teacher givesdrum signal
(fraction), a march sounds (audio recording) and the children walk. The parade is hosted by the commander (toy
bear). He gives commands (by the way, march at a step) and waves a flag. Children go in the direction
to the commander, then towards the drum at the command of the commander.
The teacher sings the song “We are soldiers” (music. Yu. Slonova, lyrics. IN . Malkova):
Like our soldiers, we go
And we wave flags and sing.
One, two, three! We're going
One, two, three! We're eating.
Game "Get the Carrot"
Didactic task.
Teach children to jumpb on two legs: with advancement, in place.
Game task.Give the squirrel a nut.
Game rule.
You can “pluck” a nut by touching it.
Progress of the game
The teacher brings a squirrel (toy) to the group. The squirrel asks the children to play with her. Under
To cheerful music, children jump like squirrels, trying to jump easily, on their toes.
The teacher invites the children to treat the squirrel with nuts that hang on the branches. Children
jump up, trying to pick a nut (jumping up from a place), then approach the squirrel and
OThey give her imaginary nuts.
Child and the world around
Game "Pick up clothes"»
Didactic task. Learndistinguish children visually andtouch different materials;
select clothes for dolls based on this criterion.
Game task. Choose clothes for dolls.
Game rule. Choose the right clothes, do not confuse.
Progress of the game
The teacher brings to the groupuppu dolls Varya and Borya. Tells the children: “The Koopas can’t find their
clothes. After the walk, Varya and Borya threw their clothes on the sofa and forgot about them.” Asks
children help the dolls.
The game “Match a Pair” is played. Children must select clothes for each doll And fold B
separate locker (box). Varya has a striped cap on her headU made of wool, U Bori - blue
fabric cap. Children select clothes (scarf, coat, trousers, dress, jacket): from wool to
a strip - for Varya, from a smooth blue fabric - for Bori and put it in cabinets.
The dolls thank the children and sing a song:
We are very happy today -
Everything is hanging in the closet as it should:
There is both a dress and a coat.
Nobody scolds us.
Innurse(shows).
We selected for Varya
Scarf made of striped fabric.
Bori has a beautiful scarf,
Dark navy blue.
Game "Who's behind the Christmas tree"
Didactic taskcha. Teach children to name animals and highlight their characteristic features
peculiarities.
Game task. Guess what animals came to celebrate the New Year.
Game rule. Animals will not show up if they are named incorrectly.
Progress of the game
The teacher shows the children riceunok, which depicts a Christmas tree, because of which
The tails of animals stick out: foxes, hare, wolves. Reports that the animals came to meet the Christmas tree
New Year and began to discuss what gifts Santa Claus had prepared for them. The animals hid behind
Christmas tree and loudly argue about what gifts they will have. The teacher asks the children to guess who
hid behind the tree.
Children, together with the teacher, reason and discoverthat you can recognize animals by their tails.
In previous lessons, the kids had already met these animals and learned their basic
signs: who has a short tail, who has a long and fluffy tail, etc. Children guess
hidden animals and call them. If the animal is guessed correctly, then it “comes out” from behind the tree
(the teacher puts the toy on the table) and greets the children.
Game “What grows in the garden”
Didactic task. Learn to distinguish vegetables by taste and appearance.
Game task. Guess what vegetables the hedgehog put in the soup.
Game rule. Dosteat vegetables and identify them according to taste,having considered them appearance And
on o touch.
Progress of the game
The teacher brings the hedgehog to the group and says: “The hedgehog grew a crop in his garden
vegetables Hedgehog is a good cook. He decided to make soup. I cut the vegetables, put them in a saucepan, and
then I went to make a phone call. When the hedgehog returned, he could not remember what vegetables he
cut on a board. Help the hedgehog identify the vegetables for the soup."
The teacher gives the children to try cut vegetables: carrots, cabbage, turnips. Vegetables are possible
put in a deep pan so that children take the vegetable without seeing ittouch and determined by
taste.
game "On our area"
Didactic task.
Teach children to navigate the kindergarten area, call
familiar objects, run errands.
Game task.Introduce the hedgehog to the kindergarten area.
Game rule.
Don't confuse the names of items; come up with an assignment (based on the prompt
teacher).
Progress of the game
ANDThe game is played on a walk.
The teacher “notices” a hedgehog (toy) near the veranda and informs the children about it. Guys
surround the hedgehog, examine it.
The teacher asks the children to introduce the hedgehog to the area and show all the most interesting things around.
Children take turns taking the hedgehog and showing him everything they want, naming the object: veranda, slide,
sandbox, sports facilities, swings, etc. D. Hedgehog , in order to “remember faster,” gives children
instructions: move the bucket from the sandbox to the veranda; swing a doll on a swing;
train the bear on the crossbar; dig the sand with a shovel and make a little Easter cake He asks
give the children instructions too. At the end of the game, the hedgehog gives the children several apples, which
The teacher treats them to an afternoon snack.
Speech development
IGra"Horse"
Didactic task.
Activate children's speech, improve speech understanding
adult; teach onomatopoeia.
Game task.Play with the horse, show off your toys.
Game rule.
Don't make mistakes , naming toys; carry out orders.
Progress of the game
The teacher brings a horse (toy) to the group and shows how it gallops.
Insleeper
I I love my horse,
I'll comb her fur smoothly,
I'll comb my tail
AND I'll go on horseback to visit.
A. Barto
The horse went to visit. (Merry music sounds and the horse gallops.) The horse came to the children in
guests. I came to Sasha. (The horse nods to the child.) I came to Masha... Shall we treat the horse?How
shall we feed? Sasha will give the horse some grain. (The teacher shows, then the child imitates
teacher- puts his palms with imaginary grain.) Lena and Olya will also give the horse
grains... The horse is very happy, he says “thank you” to us. How does she scream?“Ich o-go!”
Children localize how the horse screams. The horse approaches the children one by one and nods its head.
Children stroke the horse and clap their hands; the horse is galloping.
The teacher places several toys on the table in advance, then invites the children to show
the horse has his own toys. Children show and name toys. If a child makes a mistake, then
The horse kicks its hoof displeasedly.
INcaregiver Tired horse, it's time for her to sleep. Rock your horse OSH!. Rock your horse, Zhenya.
That's it, she's sleeping.
Game "Bunny and Squirrel"
Didactic task.
Strengthen children's ability to navigate in space;
improve understanding of adult speech; expand your vocabulary.
Game task. Guess where the toys are located; determine the right place to go
plant the toy.
Game rule.
Don't make mistakes in your actions.
Progress of the game
The teacher calls the children to the Christmas tree, under which sits a bunny. Didactic
game "Who and where?"
The teacher asks the children: “Where is the bunny sitting?(Under the Christmas tree.)Then he points to the squirrel on
branch and asks: “Where is the squirrel sitting?”(On the Christmas tree.) Then he reports that the squirrel jumped
for mushrooms and asks: “Where is she now?”(Behind the Christmas tree.)
Educator . Suddenly the bunny saw a wolf and ran away. Is he far from the Christmas tree or close? Why?
The squirrel saw a fungus under the tree and picked it off. Is she far from the tree or close? Why?
The teacher shows the dramatization:
A squirrel jumps along the branches from top to bottom,
Squirrel, hold on to the branches with your paws.
Bunny , the bunny with a sideways eye, the bunny jumping barefoot,
To prevent the bunny from trembling, you need to knit slippers.
Then the teacher calls the children one by one and invites them to stage actions with toys.:
a bird jumped onto a branch, a fungus grows under the Christmas tree, a matryoshka stands close to the house, a doll
sits on the sofa, etc. The squirrel and the bunny stand on the table, and if the kids act incorrectly
turn away.
game "Fox" dance"
Didactic task.
Teach children to distinguish by ear the sounds of different instrumentscomrade;
imitate the sound of musical instruments. Develop expressiveness of voice intonation.
Activate children's speech.
Game task.Invite the fox to dance; find out what instrument she dances to.
Game rule.
Clearly name the instrument; expressively imitate its sound.
Progress of the game
The teacher brings musical instruments to the group (pipe, spoons, bell),
names them and asks the children to repeat the names. Then he says that to the playing of these instruments
The fox loves to dance. The teacher plays each instrument in turn and invites
fox (toy): “Fox, dance!” The fox is dancing. The teacher trains the children in
onomatopoeia (doo-doo-doo! knock-knock-knock! ding-ding-ding).
Then the teacher puts the instruments behind the screen and asks the children to call the fox to dance.
A musical instrument plays, the teacher helps the children address the fox: “Fox,
dance to...».
The child continues: “Fipe!” If the tool is named incorrectly, then
The fox doesn't come out to dance.
Game "Cow, give me some milk"
Didactic task.
Improve intonation expressiveness of speech; develop
small motor Iku hands.
Game task.Ask for milk.
Game rule.
Don't make mistakes so as not to anger the cow.
Progress of the game
The teacher shows the children a toy cow, which"grazing in the meadow." Offers
call the cow affectionately: “Cow, little cow, give me some milk.”
If children call expressively, then the cow replies: “Moo-oo] Milk to someone!” Child
“puts up the pot” (palms) and drinks the milk. If baby isn't enough
expressively and affectionately asks, then the cow replies: “Moo-oo! I don’t understand!” Then baby
asks for milk again.
Option andgamesIn the same way, the teacher can invite children to turn to the lamb for
wool, to the hen for the egg, to the goose for a feather. The guys, having received a gift from an animal,
show what they will do with it: knit socks (circular movements with hands); roll an egg
(palm on palm); draw (hand movements in the air).
Formation of elementary mathematical concepts
AND gra "Gegetable shop"
Didactic task. Expand your understanding of shape and size; develop skills
comparison of objects.
Game task. Be good sellers, select the right vegetables for buyers,
Game rule. Don’t make mistakes when sorting goods, don’t anger the hedgehog director.
Progress of the game
The teacher invites the children to a new vegetable store. There are a lot of goods on the counter: beets,
potatoes, carrots, tomatoes. Offers children to work as sellers in a store. Director
In a store, the hedgehog invites sellers and gives them a task: to arrange the goods in baskets so that
customers could quickly buy it: select round-shaped vegetables into baskets. If children
are mistaken, the hedgehog snorts angrily.
Option andgamesYou can invite children to deliver vegetables from the vegetable base in cars around
kindergartens, shops (select vegetables only red in color; pack vegetables in larger
and smaller size).
And rpa “Building a house”
Didactic task. Develop children's ideas about forme; learn to correlate quantities
(one is many).
Game task. Build houses for dogs and cats.
Game rule. Choose building material, which will appeal to dogs and cats.
Progress of the game