How does the game rock paper scissors work? Rock, paper, scissors (Children's counting rhyme, game)

“Rock-paper-scissors” is a game familiar to many from childhood. It is the most popular hand game in the world. Sometimes it is used as a random selection technique for some purpose (just like tossing a coin or drawing a straw).

Rock-paper-scissors: rules

The rules of the game "Rock-Paper-Scissors" do not require special training, you only need your hands and a counting rhyme. During the game, participants show at will one of the three figures shown in the picture below.

  1. All participants need to form a fist with their hand and extend it forward.
  2. The players recite the rhyme: Rock... Scissors... Paper... One... Two... Three. Sometimes the ending of a counting rhyme may sound like “tsu-e-fa.” In this case, it is important for players to agree in advance on the ending option used in the game at a given time.
  3. During counting, players pump their fists.
  4. On the count of “three”, all participants in the game show with their hand one of three signs: scissors, paper or stone.

In this case, each figure defeats the previous one.

So, for example, a player who chooses “rock” wins “scissors” because “rock” is capable of dulling “scissors”. If a participant in the game chooses “scissors,” then he wins over the player who chose “paper,” since “paper” can be cut with “scissors.”

The player whose choice fell on the “paper” can win against the “rock”, because the “paper” covers the “stone”.

If all participants in the game choose the same piece, then the game is considered a draw and the game is replayed.

The player who wins three rounds is considered the winner.

The classic game of rock-paper-scissors is designed for two players. But game options are also possible with a large number participants. Then a draw is counted if the players have chosen all three pieces. This choice is called “porridge”.

How to win the game of rock-paper-scissors?

Many of us believe that the outcome of this game depends more on luck and chance. However, there are also elements here; you can predict its ending if you carefully observe the pieces that the opponent shows. Thus, you can notice that in the subsequent game the player is more likely to show what could win in last game. If a participant in the game showed “rock” for the first time, then in the second game he is more likely to show “paper”. Therefore, to win the next round, it is advisable to show “scissors”.

Rock, paper, scissors: winning strategy

Experienced participants in the game note that beginners most often show the “stone” as the first piece, as they want to look stronger in the eyes of their opponent. Therefore, by showing “paper” in the first round, you are more likely to win.

Rules of the game

Players count together out loud, “Rock... Scissors... Paper... One... Two... Three,” while pumping their fists. On the count of “Three”, they simultaneously show with their hand one of three signs: stone, scissors or paper. The signs are shown in the picture.

The winner is determined according to the following rules:

  • Rock beats scissors (“stone dulls or breaks scissors”)
  • Scissors beat paper (“scissors cut paper”)
  • Paper conquers stone (“paper overcomes stone”)

If the players show the same sign, then the game is considered a draw and the game is replayed.

IN classic version The game is played by two people, but it is possible to play with more participants. In this case, a draw is counted in a situation where at the same time at least one player showed “rock”, at least one player showed “paper” and at least one player showed “scissors”.

Story

Despite the fact that the outcome of the game seems random, if you have certain skills, the outcome of the game can be predicted. After several games, you can recognize certain non-random “patterns” in your opponent’s behavior. This is also due to the fact that during the second round the person subconsciously reveals what could have defeated him in the past. So if the opponent threw out “stone” the first time, then the second time it is advisable to show “scissors”: he will most likely choose “paper”.

The game holds world championships with a significant prize fund, which are covered by leading publications. Exists international federation And official rules holding competitions.

Notes

Links

Wikimedia Foundation. 2010.

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Only God knows how many controversial situations in childhood, it was solved using the game “Rock, Paper, Scissors.” Why are there kids, there are a lot of grown-up kids who find an easy way out in a matter of seconds and a discarded sign. So what is hidden behind the simple throwing of fingers: chance or a proven strategy? Scientists firmly know the answer and give their winning recipe.

Just recently, a team of Chinese researchers from Zhejiang University notified the world about the bold findings of their psychological tests. Scientists conducted 5 experimental cycles from December 2010 to March this year. Each cycle included 12 sessions with 6 participants. In total, the total number of subjects reached 360 people. The gender ratio was 217:143 with a female preponderance (simply girls were more active in signing up). A student or graduate student could participate in the study only once. People were out of sight of each other, in front of monitor screens. This eliminated verbal and visual contact. Each participant spent from one and a half to two hours playing 300 games with a random opponent. The incentive to win was a small monetary reward for each round won.

So what do you need to know to win? After observing a huge number of "battles", scientists found that a player who defeated his opponent in the current game was more likely to repeat his actions in the next round, and less likely to change anything.

On the other hand, if a player loses two or more times in a row, he will stop showing the bad hand and try to break the very sign that just allowed his opponent to beat him.

Thus, if player A was on a losing streak, and player B had just thrown away the scissors, thereby cutting A's paper, then A would likely have thrown a stone, which would have a decent chance of winning, since B would likely stick the same winning tactics. The psychology of behavior is simple: if you win, you don’t change; if you lose, you switch.

Lost? Discard the sign that beats your opponent's last winning sign.

Did you win? Don't keep showing the same sign, instead throw out your losing opponent's last hand.

Still not completely clear? Here's what winning strategies will help you remain invincible:

If you won the last game...

If you lost the last game (and your opponent is not aware of this technique)…

  • ...after throwing away the stone, move on to scissors in the next fight
  • ...throwing out the scissors, move on to paper in the next fight
  • ...throwing away the paper, move on to the stone in the next fight

If you lost the last game (and your opponent is aware of this technique)…

  • ...throw away the stone, go to the paper in the next fight
  • ...throwing away the scissors, move on to the stone in the next fight
  • ...throwing away the paper, move on to the scissors in the next fight

You can familiarize yourself in more detail with the research methodology provided by Chinese scientists to the public. Of course, it is designed on English and contains layouts and formulas that are difficult to understand for people far from mathematics.

And in conclusion, I will add that the blame for losing cars, houses and wives in “rock, paper, scissors”, first of all, should be placed on your own passion, and not on the Chinese minds and the author of these lines.

Have you tried these tips in practice? Maybe in your life there is interesting stories related to this game? Share in the comments.

Rock, paper, scissors game

Rock, paper, scissors is a game known all over the world. We suggest you play with the computer. If you know the rules of the game, you can start.

Game description

The game is popular due to its simplicity, unpredictability and the fact that it does not require special equipment or props. The entire game takes place with the help of human hands. The game can be played by two or more players. Players simultaneously clench one of their hands into a fist, shake their fists for 2-3 seconds, saying “one-two-three” or “tsu-e-fa”, then unclench their fists and show each other one of three signs using their fingers - rock, scissors or paper. The stone is a clenched fist, the scissors are the straightened index and middle fingers, the paper is an open palm.

As a rule, children play the game for fun and to lift their spirits; adults use it as a convenient way to randomly select a person (on a par with tossing a coin or drawing matches).

Rules of the game

The winner is determined according to the rules:
- stone defeats scissors (stone dulls scissors)
- scissors beat paper (scissors cut paper)
- paper conquers stone (paper conquers stone)
- a draw if all players show the same sign at the same time

They play until one player remains. He will be the winner.

Play online

Below you see images of rock, paper, scissors. Left-click on the picture depicting the item you want to select. After this, the computer will select its item. The one who is more cunning wins.

Rock, paper, scissors is a popular children's hand game known in many countries around the world. Sometimes used as a technique for randomly selecting a person for some purpose (along with coin toss, drawing straws, etc.)

Rules of the game

Players count together out loud, “Rock... Scissors... Paper... One... Two... Three,” while pumping their fists. On the count of “Three”, they simultaneously show with their hand one of three signs: stone, scissors or paper. The signs are shown in the picture.

The winner is determined according to the following rules:

* Stone defeats scissors (“stone dulls or breaks scissors”)
* Scissors beat paper (“scissors cut paper”)

If the players show the same sign, then the game is considered a draw and the game is replayed.

In the classic version, the game is played by two people, but it is possible to play with more participants. In this case, a draw is counted in a situation where at the same time at least one player showed “rock”, at least one player showed “paper” and at least one player showed “scissors”.

The game was invented in China. According to the book of Wuzazhu (Chinese: 五雜組/五雜俎, pinyin Wǔzázǔ) written by Xiè Zhàozhì (謝肇淛) during the late Ming Dynasty, the warlords of the late Han Dynasty played a game called shǒushìlìng,手勢令), which is recognized as equivalent to the modern “Rock, paper, scissors”. Shoushilin can be translated as "hand commands".

There is no mention of the game being used in Western Europe before direct contact with Asia. Western writers at the end of the 19th century simply referred to it as an Asian game.

Regional varieties

In some regions, this game is called “Bu-Tse-Fa”: accordingly, when playing, instead of “one... two... three...” they say “bu... tse... fa...”. In some regions they also pronounce "tsu... e... fa...", "tsu... zi... ko", "chu... wa... chi..." or other three syllables instead of "one... two... three...".

In some countries[source not specified 201 days][which?] the game is called “Ant - man - elephant”: an elephant crushes a man, a man crushes an ant, an ant bites an elephant.

There is a version of the game that includes a well. It appears like a stone, only the fingers are not tightly clenched, thus forming a “well”.

The counting table goes like this:

Rock, paper, scissors,
And a well, too
One, two, three!

Rock, paper, scissors,
And a well in the yard
One, two, three!

The rules are simple - paper beats the well (it covers), and the well beats rock and scissors (they sink).

In some regions of Russia, there is a complicated version of this game, which usually does not serve as a method for selecting a person, but is a game in itself. For example, a version where 1 point is given for winning with a Rock, 2 points for winning with Paper, and 3 points for winning with Scissors. Then the points are calculated over several games, or until someone gets 10 points

There is an extended version of the game, where in addition to “rock”, “paper” and “scissors” this game contains “axe”, “lemonade”, “screwdriver”, “pencil”, “fire” and “water”. [source not specified 201 days]

The rules for this version of the game are more complex:

* ax defeats paper (“cuts paper”)
* Paper conquers stone (“paper overcomes stone”)
* Rock beats scissors (“rock breaks scissors”)
* Scissors beat lemonade ("scissors pierce a bottle of lemonade")
* Lemonade defeats a screwdriver (“the screwdriver rusts in the lemonade”)
* A screwdriver conquers fire (“a screwdriver does not burn in fire”)
* Fire conquers chocolate (“fire melts chocolate”)

Water is the most winning and at the same time the most risky move:

* Water defeats chocolate, paper, screwdriver and fire
* Scissors, rock, lemonade and pencil beat water

The counting book (introduction) for this version of the game sounds like this:

Rock, paper, scissors,
And a bottle of lemonade
And a box of chocolate
And a screwdriver - you need it too!
Pencil, fire, water...
Tsu-E-Fa!

Rock, paper, scissors,
Pencil, fire, water,
And a bottle of lemonade
AND iron hand!
Tsu-E-Fa!

Or like this:

"Rock, butt, antelope! Tsu-E-Fa!"

In this case, the iron hand replaces the screwdriver, and the chocolate is completely crossed out (fire conquers paper)

This version of the game is more convenient to play when the number of players is five or more (otherwise you have to replay it many times).

In fact, there are much more extended versions of the game. Starting from five elements and ending even with 101!

Five elements

7 elements

9 elements

15 elements

25 elements

hefty 101-element layout
http://www.umop.com/rps101/rps101chart.html

Mentions in art

The characters from the American comedy series "The Big Bang Theory" play a complicated version of this game - "Rock, Paper, Scissors, Lizard, Spock." The rules of the game are described as follows:
“Scissors cut paper. The paper wraps the stone. The rock crushes the lizard, and the lizard poisons Spock, while Spock breaks the scissors, which in turn cut off the head of the lizard, who eats the paper that contains evidence against Spock. Spock vaporizes the stone, and the stone, of course, dulls the scissors. »

According to probability theory, in the classical version, the probability of winning is 0.(3) (as well as losing and replaying). When boosted by Spock and the Lizard, the situation changes: the probability of winning is 0.4 (+6%), the probability of losing is 0.4 (+6%), and replay is 0.2 (-12%). That is, if you use an improved version of the dispute resolution tool, then on average the number of unsuccessful rounds will be less.

In the first chapter of Ian Fleming's Life You Only Come Twice, James Bond and the Tiger play this game.

Interesting information

The game is often mentioned as an example to illustrate the absence of the mathematical property of transitivity (In mathematics, a binary relation R on a set X is called transitive if for any three elements sets a,b,c the fulfillment of the relations aRb and bRc entails the fulfillment of the relation aRc.

Formally, a relation R is transitive if \forall a, b, c \in X,\ a R b \land b R c \Rightarrow a R c.).

Despite the fact that the outcome of the game seems random, if you have certain skills, the outcome of the game can be predicted. After several games, you can recognize certain non-random “patterns” (Stereotype (from ancient Greek στερεός - solid, spatial and τύπος - “imprint”)) in the opponent’s behavior. This is also due to the fact that during the second round the person subconsciously reveals what could have defeated him in the past. So if the opponent threw out “stone” the first time, then the second time it is advisable to show “scissors”: he will most likely choose “paper”.

The game holds world championships with a significant prize fund, which are covered by leading publications. There is an international federation and official rules for the competition.

Scientists have solved the algorithm for winning in "rock-paper-scissors"
http://newsru.com/world/19dec2007/game_over.html

article text

British scientists conducted a study and found that in the popular children's game "Rock, Paper, Scissors" the most winning option is "scissors", reports The Daily Mail.

The rules of the game, popular all over the world, are quite simple: the “stone” blunts the “scissors”, the “scissors” cut the “paper”, and the “paper” wraps the “stone”. The fact is that most often the enemy subconsciously expects the “stone” gesture, so he shows “paper”. Using this logic, you can increase your chances of winning and deceive your opponent’s expectations by showing “scissors,” writes the British newspaper.

Knowledge of this psychological law helped the house of Christie's win a major deal with the house of Sotheby's in 2005. A Japanese client could not decide at which auction she wanted to sell her collection of Impressionist paintings, and invited representatives of the houses to play a game. The management of Christie's followed the advice of the director's 11-year-old daughter, who said that everyone expected to see the “stone.” This helped win the competition.

Another pattern associated with this game is that during the second round, the person subconsciously reveals something that could have defeated him in the past. So if the opponent threw out “stone” the first time, then the second time it is advisable to show “scissors”: he will most likely choose “paper”.

In the USA, there is a national league for the game "Rock, Paper, Scissors", which periodically holds a national championship. According to league representatives, this is the most real sport.

An article about a robot playing rock, paper, scissors...
http://modusponens.info/2010/05/rock-paper-scissors_robots/

official website of the game association

http://www.worldrps.com/

here you can hang out various types this game in flash version
http://www.newgrounds.com/portal/view/319609

and here is a casino where you can play this game for real money in an online casino
http://webazart.ru/casino/news/casino-tropez/index.php?id=259

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