Skyrim Legacy Notice. Mixed Unit Tactics v3.0 - TES V: Skyrim - Companions
All those codes that will make the game easier for you
To open the console, press [~] (tilde) and enter the following cheat codes:
tgm - invulnerability mode
tcl - walk through walls
tmm 1 - open the world map (all points on the map)
killall - kill all (friends/enemies) in line of sight
psb - get all spells, dragon calls and talents
qqq - exit the game
advlevel - raise the level. Does not add ability points
tfc - "free" camera mode
tdetect - theft without consequences. Turn off NPC vision.
tcai - disable and enable artificial intelligence. Once cast, everyone stops fighting.
set timescale to 0 - stop time. Default: 20. If you enter 10000 instead of 0, then one day will pass in a few seconds
SexChange - change gender to the opposite. Your face won't change :)
Showracemenu - open the character creation window, where you can change: race, gender, appearance and name of the character. After changing race, early versions game, the level of your character will become 1. It will also reset all pumped skills. In version 1.3.10.0 of the game, after changing the race, the level of the character remains the same. Don't forget to save your game before using this command command
player.setav invisibility 1 - enable invisibility. After that, neither enemies nor friends will notice you. To disable invisibility instead of 1 enter 0
player.modav carryweight X - Increase the character's maximum carry weight by X
player.setav speedmult X - set movement speed X%. Applied after running while holding down the key. Default: 100%.
player.setscale X - increase the height of your character, where X: 1 - 100%, 2 -200%, etc.
setgs fJumpHeightMin 100 - 100% jump height (default).
player.setav Stamina X - set max. amount of stamina in X units. If set to a high value, the character will not get tired while running.
player.setav attackdamagemult N - increase weapon damage by N times
player.setav leftweaponspeedmult N - increase the attack speed of the weapon in the left hand by N times
player.setav weaponspeedmult N - increase the attack speed of a weapon in the right hand and two-handed weapons by N times
player.setav LeftitemCharge N - charge the weapon in the left hand for N charges
player.setav RightitemCharge N - charge the weapon in the right hand for N charges
player.additem 0000000F N - get N gold
player.additem 0000000A N - get N lockpicks
player.placeatme 0010BF90 - Summon a Spectral Horse. Can be used indoors
player.setcrimegold 0 - Remove the bounty on your head
player.addspell 00092C48 - Lycanthropy. Skill for turning into a wolf / werewolf. Appears in the "Talents" section. Use the [z] key to activate. You can't cancel the skin. The reverse transformation into a person will occur automatically, after a certain period of time
player.addspell 000B8780 - vampirism. Adds the Sanguinare Vampiris disease. 3 days after infection, you have a 10% chance that you will become a vampire. If 3 days after using this code in the "Magic" section - " Active effects"Vulnerable to fire" will appear - you are a vampire. And if nothing happened - use the player.removespell 000B8780 command, after which again player.addspell 000B8780
player.removespell 000B8780 - will be cured of vampirism, the disease "Sangvinare Vampiris", which appears at the first stage of transformation (after being bitten). After turning into a vampire, this code does not work.
setstage 000EAFD5 10 - recover from vampirism. Always heals, but only works once, since healing happens after the quest is completed (this code ends the quest)
player.moveto (without brackets) - teleport to the specified object (character)
coc qasmoke - will move to the test location. Everything is here game items and devices for the manufacture of any items
coc riverwood - exit the test location, move to "Riverwood". If you enter another name instead of "riverwood", then a teleport to the specified location will occur. How to find out the names of locations for teleportation, read a little below.
player.setpos [axis] [number] (without brackets) - move your character to the specified coordinates. Instead of an axis, you must specify x,y or z. And instead of a number - offset along the selected axis
prid (without brackets) - select an object by its ID. An analogue to the following action: open the console - click on the object. After this command, the inscription "" (object ID) should appear in the console. After that, you can apply all the cheats written below without selecting the object. With this cheat code, you can select a very distant object and apply the necessary action to it. For example, resurrect someone or view the contents of the inventory.
In order to work the following codes it is necessary to approach the creature (animal or character) from the front "at close range" or required object, open the console and click on it with the mouse, while the inscription "" (object_ID) should appear in the console. Then enter these cheats:
stopcombat - stop combat with the specified friendly character
Before using this command, apply player.setcrimegold 0 If there are several enemy NPCs near you, then to stop the battle, you need to apply this cheat to everyone at once, without closing the console.
If at least one NPC attacks you (you did not apply this code to him), then all others will begin to attack.
If all else fails - take the attackers out of the city (before that, it is recommended to turn on the tgm invulnerability mode) - use the tcai command (so that everyone freezes and does not move anywhere) - take a comfortable position (so that everyone is in sight) - without closing the console apply the stopcombat command to everyone in turn. After the command has been applied to all characters, enter tcai and tgm again (if you enabled these modes).
All characters hostile to you are shown as red dots on the compass at the top and until these dots disappear they will attack you.
On constant enemies (monsters and story NPCs), those who always attack you, this command does not work.
kill - kill selected character/animal
resurrect 1 - resurrect
resetai - restore default dialogs - erase the memory of the selected NPC. This command must be used only if you killed someone, resurrected and after that he refuses to talk to you
openactorcontainer 1 - open the inventory of the selected creature. You can exchange items
removeallitems - Clear the inventory of the specified character. equipitem item_id - equip the selected character with the specified item (see item IDs below). With this cheat, you can dress any character, give him weapons and put on armor.
inv - show the contents of the inventory (list) of the selected object
duplicateallitems player - copy all items from the inventory of the specified NPC or object to your inventory
resetinventory - reset the contents of the inventory. Equip the selected character in the default outfit, the original
setownership - get ownership of the specified item
unlock - open the lock of the specified object
disable - hide the specified object
enable - show the object that was hidden with the disable cheat
markfordelete - delete the selected object or character. Attention! With this code, you can remove not only some kind of chest, but also invisible objects that can be selected with the mouse and which are necessary for the normal functioning of the game. Be careful when using this command. Objects created by you are deleted immediately, and others - after saving and loading the game. There are no reverse commands. It is not recommended to use this command, as you may remove a wall, floor, or entire building. It is recommended to use the disable command to remove items as it only hides the item and does not remove the object.
Taking control of an NPC
With the help of the following cheats, you can take control of any monster or character. Do everything strictly in the specified sequence. switch to "third-person view" [f] (it won't work otherwise); we approach the required character or monster; open the console, click on it with the mouse and enter the following code;
and close the console.
To return to regular game and get control of your main character type in console: tc and player.tc
Notes: After taking control of an NPC, you can only move it and cannot attack. If you press attack, then your main character will attack, and not the one under your control. How to make NPCs attack is unknown. If you find a solution to this problem - write in the comments.
satellites
In Skyrim, almost any character can be made your partner, companion. To do this, do the following:
Approach the required character;
Open the console and click on it (highlight);
Enter setrelationshiprank player 3
Enter addfac 0005C84D 1
After that, this character will have a dialogue: “Follow me. I need your help."
Strengthening skills
All of the codes below increase a particular skill by (base value * N%). That is, if base damage from a weapon you have 15 units, and you entered 200 as a value, then the initial damage will be (15 + 15 * 2) = 45 units. To turn off the modifier, enter 0 as the value. The exact same formula is used to calculate the duration of spells.
Example: player.setav DestructionPowerMod 100 - increase the damage of all destruction spells by 100%
OneHandedPowerMod - one-handed weapon
TwoHandedPowerMod - two-handed weapon
MarksmanPowerMod - bows
BlockPowerMod - shield
SmithingPowerMod - blacksmithing
HeavyArmorPowerMod - heavy armor
LightArmorPowerMod - light armor
PickPocketPowerMod - Pickpocketing
LockpickingPowerMod - hack
SneakPowerMod - Stealth
AlchemyPowerMod - alchemy
SpeechcraftPowerMod - eloquence
AlterationPowerMod - change
ConjurationPowerMod - sorcery
DestructionPowerMod - destruction
IllusionPowerMod - illusion
RestorationPowerMod - restoration
EnchantingPowerMod - enchantment
Note. Changes to these modifiers are displayed in the description of spells and weapons.
Remove squares when entering cheat codes
Go to the game folder and find the following file:
Skyrim\Data\Interface\fontconfig.txt We replace the following line:
map "$ConsoleFont" = "Arial" Normal
map "$ConsoleFont" = "FuturaTCYLigCon" Normal
Note. If after that the fontconfig.txt file does not want to be saved or offers to save a copy of this file, then do the following: in the properties of this file, check if the “Read Only” checkbox is ticked; if it's worth it, remove it, change the file, save it and check this box back.
Install English language in console
Go to C:\Users\<имя_пользователя>\Documents\My Games\Skyrim and open the Skyrim.ini file. After the lines:
Language=RUSSIAN
add (not replace) the following line
sConsole=ENGLISH
Now in the console you will have English instead of Russian.
Note. If after adding this line the language in the Skyrim console remains the same or you cannot find the Skyrim.ini file (start folder or not), then delete the line sConsole=ENGLISH (if added) and set the default English language in the operating system.
Leveling up all skills
With the help of these cheat codes for Skyrim, you can quickly upgrade all the skills and get all the perks. To do this, we need the following cheats:
advskill N X - increase skill N by X experience points. Core team for pumping all skills and perks
player.setav N X - set X skill level N. This cheat does not add "ability points", but is necessary when your skill level reaches 100
player.setlevel N - set character level N (1-255). Can be used to lower a character's level after applying the advskill cheat
List of all skill names for advskill and player.setav commands
Usage example:
advskill Destruction 100 - Increase "Destruction" by 100 experience (not levels)
player.setav Block 50 - set skill level 50 "Block"
Alchemy - alchemy
Alteration - change
Conjuration - sorcery
Destruction - destruction
Enchanting - enchantment
Illusion - illusion
Restoration - restoration
Marksman - Shooting
Block - block
HeavyArmor - heavy armor
LightArmor - light armor
Lockpicking - Hacking
Onehanded - one-handed weapon
Twohanded - two-handed weapon
Pickpocket - pickpocketing
Smithing - blacksmithing
Sneak - stealth
Speechcraft - eloquence
To pump all the perks of all skills, do the following:
With the help of the advskill cheat (description above), we raise any skill to level 100
Then apply the code player.setav [skill name] 0 (without brackets) - set the level of the specified skill to 0
Repeat steps 1 and 2 until you have upgraded all the perks.
If after that you still don’t understand how to add “ability points” to level up perks, then enter this several times (in turn):
advskill destruction 999999
player.setav Destruction 0
After these manipulations, you will receive required amount"Ability Points" and you can spend them on pumping all the perks available in Skyrim.
To change the amount of magic, lives and stamina, use the following cheats:
player.setav Health X - set max. number of lives in X units
player.setav Magicka X - set max. amount of magic in X units
player.setav Stamina X - set max. quantity of stock in X units
Armor sets (sets)
To get the necessary set of armor, enter the cheat codes in the following form:
player.additem [armor_code] [amount] (no brackets)
Example: player.additem 00013938 1 - get 1 glass boots
Dwemer armor set:
0001394D - armor
0001394E - gloves
0001394C - boots
0001394F - helmet
00013950 - shield
Daedric Armor Set
0001396B - armor
0001396A - boots
000D7A8C - fire suppression boots - +50% fire resistance
000D7A8B - Boots of Silence - Silent Movement
000D7A8A - mammoth boots - +50 pts. thunderstorms
0001396D - helmet
0001396C - gloves
0001396E - shield
000D7AF9 - ground shield - +70% electricity resistance
000D7AF6 - heat shield - + 70% cold resistance
0010DFA3 - shield of denial - + 22% magic resistance
Glass armor set
00013938 - boots
00013939 - armor
0001393A - gloves
0001393B - helmet
0001393C - shield
Imperial armor set
000136D5 - armor
000136D6 - boots
000136D4 - bracers
00013EDC - helmet
000135BA - shield
Elven armor set
000896A3 - armor
0001391A - boots
0001391C - gloves
0001392A - gilded armor
0001391D - helmet
0001391E - shield
Leather armor set
0003619E - armor
00013920 - boots
00013921 - bracers
00013922 - helmet
Draconic Shell Armor Set
00013965 - boots
00013966 - armor
00013967 - gloves
00013969 - helmet
00013968 - shield
Draconic Scale Armor Set
0001393D - boots
0001393E - armor
0001393F - gloves
00013940 - helmet
00013941 - shield
Ebony Armor Set
00013960 - boots
00013961 - armor
00013962 - gloves
00013963 - helmet
00013964 - shield
Orc armor set
00013956 - boots
00013957 - armor
00013958 - mittens
00013959 - helmet
00013946 - shield
Forsworn armor set
000D8D50 - armor
000D8D4E - boots
000D8D55 - bracers
000D8D52 - helmet (horns)
Nightingale armor set
000FCC0F - armor
000FCC11 - gloves
000FCC0D - boots
000FCC12 - hood (helmet)
Blade armor set
0004F912 - shield
0004B28F - helmet
0004B288 - boots
0004B28D - gloves
0004B28B - armor
Wolf Armor Set
000CAE15 - armor
000CEE7C - boots
000CEE7E - gloves
0004C3D0 - helmet
Stormcloak officer armor
0008697E - armor
00086981 - boots
00086983 - gloves
00086985 - helmet
Ancient nordic armor
00018388 - armor
00056A9D - boots
00056A9E - helmet
00056B17 - gloves
Thieves Guild Armor
000D3AC4 - gloves
000D3ACE - hood
000D3ACC - armor
000D3AC2 - boots
Thieves Guild Leader Armor
000E35D7 - armor
000E35D9 - hood (helmet)
000E35D8 - gloves
000E35D6 - boots
Unique armor with bonuses
0007C932 - "The Robe of the Archmage" (armor) - + 100% to the speed of magic recovery; all spells cost 15% less magicka
000F9904 - Scholar's Circlet (helmet) - All spells cost less magicka
000FC5BF - Bloodlust Thrarch (Shield) - Hitting with a shield deals 3 damage. damage over 5 seconds
000E41D8 - "Shield of Ysgramor" - + 20% magic resistance; +20 pts health
000295F3 - "Yngol's Helmet" - + 30% cold resistance
Accessories with bonuses
000С8911 - "Amulet of Akatosh" - + 25% to the speed of magic recovery
0002D773 - "Goldur's Amulet" - +30 units. magic, health and stamina
00100E65 - "Necklace of immunity and diseases" - 100% immunity to diseases
000C891B - "Mary's Amulet" - Restoration spells cost 10% less magicka. Essential for a wedding.
Masks (helmets) with bonuses
00061CB9 - "Krosis" - + 20% to hacking, archery and alchemy skills
00061C8B - "Morokey" - + 100% to the speed of magic recovery
00061CA5 - "Nakrin" - spells of the school of destruction and restoration consume 20% less mana; +50 mana
00061CC9 - "Vokun" - spells of the school of illusion, change and witchcraft consume 20% less mana
00061CC2 - "Otar" - resistance to fire, electricity and cold increases
00061CC0 - Ragot - +70 stamina
00061CAB - Volsung - 20% discount on all products; breathing underwater; +70 load capacity
00061CC1 - "Khevnorak" - immunity to diseases and poisons
00061CCA - "Wooden Mask"
00061CD6 - "Konarik" - When health is low, gives a chance to heal the wearer and deal damage to nearby enemies
Weapon sets
To get the necessary weapon, enter the cheat codes in the following form: player.additem [weapon_code] [amount] (without brackets).
Example: player.additem 000139A8 1 - get 1 glass bow
glass weapons:
000139A3 - one-handed ax
000139A4 - two-handed ax
000139A9 - one-handed sword
000139A7 - two-handed sword
000139A8 - mace
000139AA - war hammer (two-handed)
000139A5 - bow
000139A6 - dagger
Daedric weapons
000139B4 - ax
0001DDFB - inferno ax - +30 units. fire damage; sets the target on fire
0001DFCB - ax of thunderstorms - +30 pts. electrical damage; takes 15 units. of magic
000139B5 - bow
0001DFEF - Bow of Petrification - Chance to paralyze the target for 6 seconds
0001DFE6 - Inferno bow - +30 pts. fire damage; sets the target on fire
0001DFE9 - winter bow - +30 pts. cold damage; takes 30 units. stamina
0001DFF2 - bow of storms - +30 pts. electrical damage; takes 15 units. of magic
0001DFFC - Sacred Bow - Undead level 40 and below flee for 30 seconds
000139B6 - dagger
000139B7 - two-handed sword
000139B8 - mace
000139B9 - sword
000139B3 - battle ax
000139BA - war hammer
imperial weapons
000135B8 - sword
00013841 - bow
Dwarven weapons
00013994 - ax
00013995 - bow
00013996 - dagger
00013997 - two-handed sword
00013998 - mace
00013999 - sword
00013993 - battle ax
0001399A - war hammer
Elven weapons
0001399C - battle ax
0001399E - dagger
0001399F - big sword
000139A0 - mace
000139A1 - sword
0001399D - bow
000139A2 - war hammer
Ebony Weapon
000139B1 - sword
000139AD - bow
000139B2 - war hammer
000139B0 - mace
000139AC - battle ax
000139AB - ax
000139AF - two-handed sword
000139AE - dagger
Orc weapons
0001398B - battle ax
0001398C - ax
0001398D - bow
0001398E - dagger
0001398F - two-handed sword
00013990 - mace
00013991 - sword
00013992 - war hammer
Forsworn Weapons
000SS829 - ax
000CADE9 - sword
000CEE9B - bow
000AE087 - heather geys (5 extra damage to nords)
nightingale weapon
000F6527 - blade
000F652C - bow
Blade Weapons
0003AEB9 - sword
Ancient nordic weapons
0002C66F - sword
000236A5 - two-handed sword
0001C864 - hammer
0002C672 - ax
dragon weapon
one-handed
XX 014fcb - Dragonbone Dagger
XX 014fce - Dragonbone Sword
XX 014fcf - Dragonbone battle ax
XX 014fcd - Dragonbone mace
two-handed
XX 014fcc - Dragonbone two-handed sword
XX 014fc3 - Dragonbone Ax
XX 014fd0 - Dragonbone warhammer
XX
0176f1 - Dragonbone Bow
Unique weapon with bonuses
000F1AC1 - "Dragon Scourge" - +40 units. damage to dragons and +10 HP. electricity damage vs all
000F5D2D - "Pale Blade" - +25 units. cold damage; subtract 50 stamina from the target; weaker creatures and humans flee for 30 seconds
000956B5 - "Vuutrad" - Especially deadly against elves
000B3DFA - "Crayon's Eye" - A fiery explosion deals 40 damage. damage in a 4.5 m radius and sets targets on fire
000A4DCE - "Bloody Thorn" - Fills a soul gem if the enemy dies within 3 seconds
00053379 - "Fierce" - +15 units. cold damage; takes 15 units. enemy's stamina
000F8317 - "Cooler" - +30 units. cold damage; chance to paralyze the target for 2 seconds
0001C4E6 - Ax of Sorrow - Subtracts 20 damage. enemy's stamina
00035369 - "Staff of Magnus" - Absorbs 20 damage. magic per second, if the enemy has no magic - absorbs its health
0010076D - "Staff of Hevnorak" - For 30 sec. deals 50 damage. lightning damage per second. applied to the surface
000AB704 - "Staff of Holdir" - Calms weak enemies for 60 sec. or captures their souls if they die
000E5F43 - "Staff of Jurik Goldurson" - inflicts 25 damage. damage and takes 50 damage. of magic
00094A2B - "Phantom Blade" - +3 units. extra damage by ignoring armor
000AB703 - "Curse of the Red Eagle" - Sets undead level 13 and below on fire, and turns them to flight for 30 seconds
0009FD50 - "Rage of the Red Eagle" - +5 units. fire damage and sets the target on fire
000B994E - Valdar's Lucky Dagger - +25% Critical Chance
0006A093 - "Staff of Tandil" (staff) - Creatures and people of level 12 and below do not fight for 60 seconds
Notes:
Additional weapon damage was indicated for a first-level character without upgraded skills. All descriptions and names were taken from the game. "Yurik Goldurson's Staff" - that's what it is called in the game, not "Yurik". Perhaps this is a localization error. Only the latest (most powerful) weapon versions were added.
Unforgeable Armor
Example: player.additem 000D8D50 1 - Get 1 Rogue Armor
Light armor
Forsworn Armor
000D8D50 - Outcast Armor
000D8D4E - Outcast Boots
000D8D55 - Outcast Gloves
000D8D52 - Forsworn Headwear
Armor Penitus Oculatus
000D3EA0 - Armor Penitus Oculatus
000D3EAA - Penitus Oculatus Helm
000D3EAB - Penitus Oculatus Bracers
000D3EA7 - Penitus Oculatus Boots
Linwe's Armor
00108544 - Armor Linvi
00108546 - Hood Linvi
00108545 - Linvi gloves
00108543 - Boots Linvi
fur armor
0010594B - Fur armor (Pt.1)
0010594D - Fur armor (Pt.2)
0010594F - Fur armor (Pt.3)
0006F393 - Fur armor (Pt.4)
0006F398 - Fur boots
000A6D7F - Fur boots
0006F39B - Fur bracers
000A6D7D - Fur gloves
0006F39E - Fur helmet
Stormcloak Officer's Armor
0008697Е - Stormcloak officer's armor
00086983 - Stormcloak Officer Bracers
00086981 - Stormcloaks officer's boots
00086985 - Stormcloak officer's helmet
Thieves Guild Armor
000D3AC3 - Thieves Guild Armor
000D3AC4 - Thieves Guild Gloves
000D3AC5 - Hood of the Thieves Guild
000D3AC2 - Boots of the Thieves Guild
(Improved Armor: Thieves Guild Enhanced Armor - Only one piece of armor can be exchanged after the quest "The Scoundrel's Caprice")
000D3ACC - Thieves Guild Armor
000D3ACD - Thieves Guild Gloves
000D3ACE - Hood of the Thieves Guild
000D3ACB - Thieves Guild Boots
Guild Master's Armor
000E35D7 - Armor of the head of the Guild
000E35D9 - Hood of the Guildmaster
000E35D8 - Guildmaster Gloves
000E35D6 - Boots of the Guildmaster
nightingale armor
Each piece of armor has multiple variants with different IDs
000FCC0C-
0005DB85 - Nightingale boots
000FCC0D-
0005DB86-
000FCC0E - Nightingale Armor
000FCC0F-
0005DB87-
000FCC10 - Nightingale gloves
000FCC11-
0005DB88-
000FCC13 - Nightingale hood
000FCC12-
Armor Tsuna
000C0165 - Tsuna Armor
000C0166 - Tsuna Boots
Armor of the Dark Brotherhood
000D2844 - Shadow Armor
000D2845 - Shadow Boots
000D2843 - Gloves of Shadows
000D2842 - Hood of Shadows
0005ABC4 - Hood of Shadows with mask
Dark Brotherhood Ancient Armor
000E1F15- Ancient Armor Shadows
000E1F14 - Ancient Shadow Boots
000E1F16 - Ancient Gloves of Shadows
000E1F17 - Ancient Hood of Shadows
Heavy armor
wolf armor
000CAE15 - Wolf Armor
000CEE7C - Wolf boots
000CEE7E - Wolf Gloves
0004C3D0 - Wolf helmet
Falmer armor
000B83CB - Falmer armor
000B83CD - Falmer boots
000B83CF - Falmer gloves
0004C3CB - Falmer helmet
0005C06C - Falmer shield
Armor of Blades
0004B28B - Blade Armor
0004B288 - Boots of Blades
0004B28D - Gloves of Blades
0004B28F - Helm of Blades
0004F912 - Shield of Blades
Artifacts
000295F3 - Yngol Helmet
000F9904 - Scholar's Circlet
0002AC61 - Skin of the Savior
Unforgeable weapons
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Example: player.additem 0009F25D 1 - Get 1 Celestial Steel Dagger
Domain Blades
A player receives such blades when he becomes a thane in a particular holding. All indicators of such blades vary depending on the level of the player, namely: material (10 options), type (7 options for each material) and enchantment (8 more options). Thus, the player can get one blade from a huge number of different options, which will each have its own ID.
heavenly weapons
0009F25D - Celestial steel dagger
0009F25C - Celestial steel sword
0009F260 - Celestial Steel Battle Ax
Blade Weapons
0003AEB9 - Sword of Blades
000F1AC1 - Dragon Bane
Forsworn weapons
000CADE9 - Sword of the Outcasts
000CEE9B - Forsworn Bow
Weapons from Volundrud
0008ADFB - Ceremonial ax
0008ADFC - Ceremonial sword
0008FFDE - Okin
0008FFDF - Edouge
Ancient and good ancient nordic weapons
0002C66F - Ancient Nordic sword
0002C672 - Ancient Nord Battle Ax
0005BF14 - Good Ancient Nordic Sword
0005BF15 - Nice Ancient Nordic Battle Ax
nightingale weapon
0007A917 ---| Nightingale Blade
000F6524 ---| Nightingale Blade
000F6525 ---| Nightingale Blade
000F6526 ---| Nightingale Blade
000F6527 ---| Nightingale Blade
0007E5C3 ---| Nightingale Bow
000F6529 ---| Nightingale Bow
000F652A ---| Nightingale Bow
000F652B ---| Nightingale Bow
000F652C ---| Nightingale Bow
Other
00029B91 - Greatstaff of Soothing
00046E0B - Magic Staff of Gatnor
000B3DFA - Crayon's Eye
000E57F0 ---| Spider Control Wand
000C19FF ---| Spider Control Wand
Luke
0003B562 - Longbow
0006B9AD - Dravin's Bow
000AB705 - Bow of the Hunt
000C0186 - Froakie's Bow
000F82FC - Mage's Beach Bow
00013985 - Hunting Bow
One-handed weapon
000F5D2D - Pale Blade
00013983 - Balgruuf's battle ax
000AE087 - Heather Geis
00079B1D - Sacrificial Blade
000426C8 - Sharpening
000ECD54 - Alesandra's Dagger
00043E1E - Borvir's Dagger
0001C1FE - Dagger of the Dragon Priest
000ECD53 - Dagger of Rundi
000C1989 - Blade of the Bolar
0009CCDC ---| Blade of Woe
000964C9 ---| Blade of Woe
000D0758 - Fang of Cavozein
0001C492 - Wren
000A4DCE - Bloodthorn
0003B0B7 ---| Lunar Steel Sword
0003B0BA ---| Lunar Steel Sword
0003B0BD ---| Lunar Steel Sword
00053379 - Fierce
0009F25E - Sword of Vilkas
000AB85D - Sword of Queen Freydis
00068976 - Hjalti's sword
000F71DD - Soul Sword
You can only get the sword by completing the Deadly Field quest, and only if both brothers are still alive. - cooler
0001F25A - Knife
0001F25B - Fork
Two-handed weapon
0006AF63 - Trollscourge
0002ACD2 - Volendrang
000956B5 - Wuutrad
000223FB - Forester's friend
000461DA ---| Giant's Cudgel
000C334F ---| Giant's Cudgel
Other from other
000461DA ---| Serrated Pickaxe
000C334F ---| Serrated Pickaxe
001019D4 ---| Serrated Pickaxe
000E3C16 - Pickaxe
0002F2F4 - Cleaver
List of small arms
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Example: player.additem 0001398D 1 - Get 1 Orc Bow
Crafted Weapon
Luke
0001398D - Orc Bow
00068C57 - Nordic Hero Bow
00013995 - Dwemer bow
0001399D - Elven bow
XX 026232 - Nordic Bow (Dragonborn)
000139A5 - Glass bow
000139AD - Ebony Bow
XX 026231 - Stalhrim Bow (Dragonborn)
000139B5 - Daedric bow
XX 0176F1 - Draconic bone bow(Dragonborn)
Crossbows
XX 000801 - Crossbow (Dawnguard)
XX 00B647 - Dwemer Crossbow (Dawnguard)
Special Weapon
Luke
0003B562 - Longbow
00013985 - Hunting Bow
000302CA - Ancient Nordic bow
00013841 - Imperial bow
00038340 - Falmer Bow
000CEE9B - Forsworn Bow
0005D179 - Flexible Ancient Nordic Bow
000F82FC - Mage's Beach Bow
00083167 - Flexible Falmer Bow
Unique weapon
Luke
000C0186 - Froakie's Bow
0006B9AD - Dravin's Bow
000CC392 - Angi's Bow
000A5DEF - Goldur's Blackbow
000AB705 - Bow of the Hunt
XX 00CFB6 - Zephyr (Dawnguard)
00017059 - Death of Firiniel
XX 02C01A - Dwarven Black Bow of Destiny (Dragonborn)
XX 018ED5 - Stag Prince's Glass Bow (Dragonborn)
Artifacts
Luke
0007E5C3 - Nightingale bow
XX 000800 - Bow of Auriel (Dawnguard)
Ammunition
Arrows
000CAB52 - Practice Arrow
000E738A - Rusty Arrow
00038341 - Falmer Arrow
000CEE9E - Outcast Arrow
0001397D - Iron Arrow
00034182 - Ancient Nordic Arrow
0001397F - Steel arrow
XX 017720 - Riekling Spear (Dragonborn)
000139BB - Orc Arrow
000139BC - Dwemer Arrow
XX 02623B - Nordic Arrow (Dragonborn)
000139BD - Elven Arrow
XX 0098A1 - Solar Elven Arrow (Dawnguard)
XX 0098A0 - Elven Blood Curse Arrow (Dawnguard)
000139BE - Glass Arrow
0007B932 - Arrow of the Dwemer Sphere
000139BF - Ebony Arrow
XX 026239 - Stalhrim Arrow (Dragonborn)
0010b0A7 - Summoned Arrow
000EAFDF - Nordic Hero Arrow
000139C0 - Daedric Arrow
XX 0176F4 - Dragonbone Arrow (Dawnguard)
bolts
XX 00590C - Test Bolt (Dawnguard)
XX 000BB3 - Steel Bolt (Dawnguard)
XX 00D099 - Dwemer Bolt (Dawnguard)
List of two-handed weapons
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Example: player.additem 0001359D 1 - get 1 iron two-handed sword
Crafted Weapon
swords
0001359D - Iron two-handed sword
00013987 - Steel two-handed sword
0001398F - Orc two-handed sword
00013997 - Dwemer two-handed sword
0001399F - Elven two-handed sword
XX 01CDAF - Nordic two-handed sword (Dragonborn)
000139A7 - Glass two-handed sword
000139AF - Ebony two-handed sword
XX 01CDB6 - Stalhrim Two-Handed Sword (Dragonborn)
000139B7 - Daedric two-handed sword
XX 014FCC - Dragon Bone Two-Handed Sword (Dawnguard)
Axes
00013980 - Iron ax
00013984 - Steel ax
0001398C - Orc Ax
00013994 - Dwarven Ax
0001399C - Elven Ax
XX 01CDAD - Nordic Ax (Dragonborn)
000139A4 - Glass ax
000139AC - Ebony ax
XX 01CDB4 - Stalhrim Ax (Dragonborn)
000139B4 - Daedric Ax
XX 014FC3 - Dragon Bone Ax (Dawnguard)
Hammers
00013981 - Iron warhammer
0001398A - Steel war hammer
00013992 - Orc warhammer
0001399A - Dwarven warhammer
000139A2 - Elven warhammer
XX 01CDB3 - Nordic warhammer (Dragonborn)
000139AA - Glass war hammer
000139B2 - Ebony warhammer
XX 01CDBA - Stalhrim Warhammer (Dragonborn)
000139BA - Daedric War Hammer
XX 014FD0 - Dragon Bone War Hammer (Dawnguard)
Special Weapon
swords
000236A5 - Ancient Nordic two-handed sword
0005BF13 - Good ancient Nordic two-handed sword
0009F25E - Celestial steel two-handed sword
0010C6FB - Silver two-handed sword
Axes
0001CB64 - Ancient Nordic Ax
0005BF12 - Good ancient nordic ax
0009F25F - Celestial steel ax
0005BF12 - Ax-Bloodsucker
Hammers
XX 00DD55 - Warhammer of the Dawnguard
Unique weapon
swords
XX 026B0B - Storm Fang (Dragonborn)
XX 01AEA4 - Bloodskal Blade (Dragonborn)
Axes
000223FB - Forester's friend
000BE25E - Executioner's Ax
Hammers
000D2AFE - Curse of the Aegis
0006AF63 - Trollscourge
XX 01A578 - Defender's Baton (Dragonborn)
000C334F - Giant's Cudgel
Quest weapon
swords
000946FC - Balgruuf's two-handed sword
Hammers
00022265 - Shagrol's War Hammer
Artifacts
swords
0004A38F- Ebony Blade
Axes
0001C4E6 - Ax of Sorrow
000956B5 - Wuutrad
Hammers
XX 011BAD - Dawnguard Rune Hammer
0002ACD2 - Volendrang
Daedric Artifacts
The Daedric Artifact IDs below must be used in the cheat code as follows: player.additem [amount] (no brackets)
Example: player.additem 000240D2 1 - get 1 dagger "Mehrunes' Razor"
Weapon
000240D2 - "Mehrunes Razor" (dagger) - Chance to kill the enemy when dealing damage
000233E3 - "Mace of Molag Bal" (mace) - Subtracts 25 damage. stamina and magic. Fills a soul gem if the enemy dies within 3 seconds
0004E4EE - "Shine of Dawn" (sword) - +10 units. damage. When killing undead, there is a chance of a fiery explosion that drives away or destroys nearby undead
000EA29C - "Ebony Blade" (two-handed sword) - The target does not perceive a weapon attack as an attack
0001C4E6 - "Ax of Sorrow" (two-handed ax) - Subtracts 20 points. enemy's stamina
0002ACD2 - "Volendrang" (two-handed hammer) - Subtracts 50 units. stamina
0002AC6F - "Wabbajack" (staff) - Random effect on each use
0001CB36 - Sanguine Rose (staff) - Summons a Dremora for 60 seconds
00035066 - Skull of Corruption (staff) - +20 pts. damage. Dreams gathered from sleeping humans increase damage to 50
Armor
0002AC61 - "Skin of the Savior" (light armor) - + 50% resistance to poisons and + 15% magic
00052794 - "Ebony Mail" (heavy armor) - You move more quietly, and enemies who get too close take 5 poison damage per second
000D2846 - "Mask of Clavicus Vile" (heavy helmet) +10 to eloquence. Magicka recovery rate +5%. Favorable prices +20%
00045F96 - "Spell Breaker" (shield) - After blocking, absorbs up to 50 damage. spell damage
Other
0002C37B - "Ring of Namira" - +50 units. reserve of strength. Consuming corpses increases your health and regeneration rate.
0002AC60 - "Ring of Hircine" - Additional transformation for rewolves
0001A332 - "Ogma Infinum" (book) - After reading, you can get +5 to the following skills (only 1 of 3 lines is randomly selected):
Blacksmithing, Block, Shooting, One-Handed, Two-Handed, Heavy Armor, Hacking, Light Armor, Sneak, Pickpocket, Speech, Alchemy, Illusion, Affliction, Destruction, Restoration, Enchantment, Alteration
00063B27 - Azura's Star - Infinite Soul Gem
00063B29 - "Black Star" - Soul Stone
0003A070 - "Skeleton Key" - Infinite master key
The screams of dragons
Using the psb cheat code "get all spells, dragon screams and talents" or add only the necessary screams using the cheat:
player.teachword - learn a shout (list of all shout IDs below) Example: player.teachword 20e17 - learn the first word of the "Fire Breath" shout
To learn the 3 word of the dragon's cry, you first need to learn 1 and 2, it will not work in another way. To learn "Iceform" level 3, you must enter the following:
player.teachword 602A3 - first word
player.teachword 602A4 - second
player.teachword 602A5 - third
Dragon shout ID for the player.teachword code (no brackets) first word / second / third - the name of the shout (use only 1 of 3):
46B89 / 46B8A / 46B8B - Dragon's Call
13E22 / 13E23 / 13E24 - Unrelenting Force
602A3 / 602A4 / 602A5 - Ice mold
6029A / 6029B / 6029C - Thunder Call
20E17 / 20E18 / 20E19 - Fire Breath
48ACA / 48ACB / 48ACC - Time dilation
2F7BB / 2F7BC / 2F7BD - Swift Charge
60291 / 60292 / 60293 - Friendship with animals
3291D / 3291E / 3291F - Elemental Rage
32917 / 32918 / 32919 - Ethereal
5D16C / 5D16D / 5D16E - Frost Breath
5FB95 / 5FB96 / 5FB97 - Disarmament
3CD31 / 3DC32 / 3CD33 - Clear Sky
51960 / 51961 / 51962 - Call of Valor
44251 / 44252 / 44253 - Dragonslayer
60297 / 60298 / 60299 - Death sentence
60294 / 60295 / 60296 - Aura Whisper
6029D / 6029E / 6029F - Kin World
3291A / 3291B / 3291C - Fright
To use Dragon Shouts, you first need to activate them with the help of Dragon Souls. That is, kill the dragon or add the required amount using the cheat:
player.modav dragonsouls N - Get N dragon souls. This cheat sets the total number of absorbed dragon souls, and does not add N pcs.
To activate dragon screams, press -- Magic -- Shouts -- select the desired scream you want to activate -- press [r] -- Ok. Now you can use this shout.
player.setav shoutrecoverymult 0 - dragon shouts have no cooldown, cooldown to reuse. If you entered this code after using the shout, you will need to wait until it is restored, after which it will be possible to use this shout all the time without waiting for it to be restored.
In order to get things from the game, you must enter into the console: player.additem N
Mass Paralysis - 00021876
Curse of the Undead - 000218f2
Fire Arrow - 00096598
Ice Spike - 00096599
Lightning - 0009659a
Candle Light - 0009659b
Oakflesh - 0009659c
Zombie Revive - 0009659e
Pet Call - 0009659f
Courage - 000965a0
Rage - 000965a1
Magic Light - 000965a2
Stone Flesh - 000965a3
Corpse Revive - 000965a4
Summon Flame Atronarch - 000965a5
Soul Capture - 000965a7
Fire Rune - 000965a8
Frost Rune - 000965a9
Storm Rune - 000965aa
Mute Footsteps - 000965ab
Calm - 000965ad
Fear - 000965ae
Quick Heal - 000965af
Scaring Undead - 000965b0
J'zargo's Fire Cloak - 000967e3
Life Detection001019ae - 001019ae
Shalidor's Works: Destruction - 001076e7
Shalidor's Works: Illusion - 001076e8
Shalidor's Works: Change - 001076e9
Shalidor's Works: Restoration - 001076ea
Shalidor's Works: Sorcery - 001076eb
Shalidor's Works: Magic - 001076ec
Iron Flesh - 000a449b
Water Breath - 000a449c
Paralysis - 000a449d
Ebony Flesh - 000a449e
Exile Daedra - 000a449f
Summon Frost Atronach - 000a44a0
Summon Storm Atronach - 000a44a1
Ghost - 000a44a3
Order of the Daedra - 000a44a4
Terrible Zombie - 000a44a5
Expel Daedra - 000a44a6
Dead Thrall - 000a44a7
Fire Thrall - 000a44a8
Ice Thrall - 000a44a9
Storm Thrall - 000a44aa
Fire Cloak - 000a44ab
Frost Cloak - 000a44ac
Cloak of Lightning - 000a44ad
Fireball - 000a44ae
Ice Storm - 000a44af
Chain Lightning - 000a44b0
Firestorm - 000a44b1
Buran - 000a44b2
Encouragement - 000a44b5
Rabies - 000a44b6
Invisibility - 000a44b7
appeasement - 000a44b9
Routh - 000a44ba
Mayhem - 000a44bb
Harmony - 000a44bc
Hysteria - 000a44bd
Call to Arms - 000a44be
Scaring Lesser Undead - 000a44bf
Neighbor Healing - 000a44c1
Repel Lesser Undead - 000a44c2
Circle of Protection - 000a44c3
Higher Healing - 000a44c4
Repel Undead - 000a44c5
Scare Elder Undead - 000a44c6
Rage - 000a44c7
Random Scroll - 000a44c8
Random Scroll - 000a44c9
Cure Wounds - 000b64b3
Protective Circle - 000e0cd5
Dragon Skin - 000e0cd6
Spider Scrolls
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Example: player.additem XX 019534 10 - get 10 explosive fire spiders
Description:
Spider Scrolls (a code name for a group of items introduced in addition The The Elder Scrolls V: Dragonborn.) are magical items that can be crafted using the Fill Chamber, a device located in the White Ridge Barrow in Solstheim. The name of the received items does not contain the word "scroll", but they are placed in this category of inventory. Spider Scrolls can be equipped in each hand.
A creature of this category looks like a spider, which Dovahkiin holds in his hand before throwing. The creation and final use of spiders does not require the cost of magic, however, each individual spider scroll (like an ordinary scroll or spell tome) is a one-time use and disappears after the creature is put into operation.
fire spiders
XX 019534 - Explosive Fire Spider (Throws a spider that explodes when an enemy approaches, dealing fire damage.) + Recipe: Ruby, Damaged Albino Spider Belly
XX 01952C - Hidden Fire Spider (Throws a spider that attacks all approaching enemies with fire.) + Recipe: Ruby, Salt, Albino Spider Belly
XX 014480 - Leaping Fire Spider (Throws a spider that attacks the nearest enemy by itself and explodes, dealing fire damage.) + Recipe: Ruby, Albino Spider Belly
ice spiders
XX 0206D3 - Explosive ice spider(Throws a spider that explodes when an enemy approaches, dealing cold damage.) + Recipe: Sapphire, Damaged Albino Spider Belly
XX 0206D9 - Hidden Ice Spider (Throws a spider that attacks with cold all approaching enemies.) + Recipe: Sapphire, Salt, Albino Spider Belly
XX 0206DB - Leaping Ice Spider (Throws a spider that attacks the nearest enemy by itself and explodes, dealing cold damage.) + Recipe: Sapphire, Albino Spider Belly
Thunder spiders
XX 02095F - Explosive Lightning Spider (Throws a spider that explodes when an enemy approaches, dealing shock damage.) + Recipe: Amethyst, Damaged Albino Spider Belly
XX 020960 - Hidden Lightning Spider (Throws a spider that attacks all approaching enemies with lightning.) + Recipe: Amethyst, Salt, Albino Spider Belly
XX 020961 - Jumping Lightning Spider (Throws a spider that attacks the nearest enemy by itself and explodes, dealing shock damage.) + Recipe: Amethyst, Albino Spider Belly
poisonous spiders
XX 01707B - Explosive Poison Spider (Throws a spider that explodes when an enemy approaches, dealing poison damage.) + Recipe: Emerald, Damaged Albino Spider Belly
XX 01CAB0 - Hidden Poison Spider (Throws a spider that poisons all approaching enemies.) + Recipe: Emerald, Salt, Albino Spider Belly
XX 01445E - Leaping Poison (Throws a spider that itself attacks the nearest enemy and explodes, dealing poison damage.) + Recipe: Emerald, Albino Spider Belly
Other spiders
XX 016E1C - Controlling Spider (Creatures and humans affected by the spider fight on the hero's side for 30 seconds.) + Recipe: Any Soul Gem, Albino Spider Belly (Note: One spider is created per run. Any soul gem except Azura's Stars will work. , as they cannot be parsed.)
XX 02749D - Oil Spider (Summons a spider that emits a puddle of flammable oil.) + Recipe: Dwarven Oil, Albino Spider Belly (Note: Craft one spider per run.)
XX 027490 - Glowing Spider (A spider that accompanies the hero and attacks enemies.) + Recipe: Glowing Mushroom, Albino Spider Belly (Note: Was not included in the game.)
XX 0274A5 - Pack Spider (Summons a spider, up to one at a time, that can carry items.) + Recipe: Bone Meal, Albino Spider Belly (Note: Was not included in the game.)
Note:
At the same time, up to 6 spiders can exist in the applied form. Occupying separate slots, spiders can coexist with a summoned creature - or two if Dovakin has the ability of the Witchcraft skill - Twin Souls.
Allied spiders fighting on a par with Dovakin are summoned indefinitely. Unlike basic units, an exploding spider lasts until the moment it explodes, and an activated control spider thrown at an enemy lasts 30 seconds.
Spiders follow the hero when changing location, including fast travel.
If you deal damage to at least one of the spiders, then they all become hostile and attack.
Explosive spider species can be knocked back by shouting "Unrelenting Force".
Located south of Bloodskal Mound, all container eggs containing an albino spider's abdomen will regenerate, but only once.
When using a flawless gem, 6 spiders are created, not 3 (out of the others, 2 and 1, respectively).
Luminous and pack spiders can be obtained in the development room, which can be accessed with console command coc qasmoke.
Books of spells. Part 1
What's happened ( XX
Spells of Change
Candlelight - 0009e2a7
Oak flesh - 0009e2a8
Magic light - 000a26e2
Stone flesh - 000a26e3
Life Detection - 000a26e7
Iron Flesh - 000a26e4
Telekinesis - 000a26e5
Transmutation - 00109112
Water breathing - 000a26e6
Death detection - 000a26ea
Ebony Flesh - 000a26e9
Paralysis - 000a26e8
Dragon Skin - 000d2b4e
Mass paralysis - 000dd646
Equilibrium - 000f4997
Witchcraft Spells
Summoned Sword - 0009e2a9
Call Pet - 0009e2ab
Zombie Revive - 0009e2aa
Bound Ax - 000a26ed
Bone Man's Challenge - XX 0045b0
Summon Flame Atronach - 000a26ec
Fire Pet - 000b45f7
Corpse Revive - 000a26eb
Soul Capture - 0009cd54
Exile Daedra - 000a26ee
Bound Bow - 000a26f1
Summon Frost Atronach - 000a26ef
Summoning the Foggy Man - XX 0045b1
Ghost - 000a26f2
Daedra Command - 000a26f6
Dremora Lord Summon - 0010fd60
Summon Storm Atronach - 000a26f0
Calling a furious man - XX 0045b2
Terrible Zombie - 000a26f7
Expel Daedra - 000a26f8
Fire Thrall - 000a26fa
Dead Thrall - 000a26f9
Ice Thrall - 000a26fb
Thunder Thrall - 000a26fc
Ghost Arrow - 000b3165
Books of spells. Part 2
In order to get these items, you must enter in the console: player.additem
What's happened ( XX?)00e8d6 in ID? Look in the sections, where I explain what it is and what needs to be done to get this or that thing.
Destruction Spells
Flame - 0009cd51
Frostbite - 0009cd52
Sparks - 0009cd53
Fire Rune - 000a2700
Fire Arrow - 000a26fd
Frost Rune - 000a2701
Ice Spike - 000a26fe
Lightning - 000a26ff
Thunder Rune - 000a2702
Chain lightning - 000a2708
Fireball - 000a2706
Fire Cloak - 000a2703
Frost Cloak - 000a2704
Ice Storm - 000a2707
Lightning Cloak - 000a2705
Ice Lance - 0010f7f3
Incinerate - 0010f7f4
Lightning Discharge - 0010f7f5
Wall of flame - 000a2709
Wall of Cold - 000a270a
Storm Wall - 000a270b
Blizzard - 000a270d
Firestorm - 000a270c
Lightning Storm - 000a270e
Illusion Spells
Clairvoyance - 000ff7d1
Courage - 0009e2ad
Rage - 0009e2ac
Calm - 000a2711
Fear - 000a2712
Mute footsteps - 000a270f
Rabies - 000a2714
Encouragement - 000a2713
Invisibility - 000a2715
appeasement - 000a2717
Escape - 000a2718
Hysteria - 000a271c
Call to arms - 000a271b
Harmony - 000a271a
Cataclysm - 000a2719
Restoration Spells
Treatment - 0009e2af
Small Charm - 0009e2ae
Quick Treatment - 000a271d
Healing Hands - 000a271e
Necromancer Healing - XX 00e8d5
Steady Charm - 000a2720
The fire of the sun XX 003f51
Scare Lesser Undead - 000a271f
Heal Wounds - 0010f64d
Great Charm - 000a2722
Treatment of neighbors - 000a2727
Undead Healing - XX 00e8d6
Repel Lesser Undead - 000a2725
Aura of Stendarr - XX 003f4e
Scare Undead - 000a2721
Vampire Scourge - XX 003f4d
Circle of Protection - 000a2728
Higher Healing - 000dd643
Repel Undead - 000a2726
Scare away the elder undead - 000a2729
Curse of the Undead - 000dd647
Protective circle - 000fde7b
Ingredients, Soul Stones, Potions, Arrows
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Example: player.additem 00039BE5 10 - get 10 full health potions
Potions
00039BE5 - fully restores health
00039BE7 - fully restores magic
00039CF3 - fully restores stamina
00073F34 - "Deadly Poison" - 65 units. poison damage
00039D12 - Enchanter's Elixir
00039967 - "Blacksmith's Elixir"
Soul Stones
0002E4F4 - large (empty)
0002E4FB - large (Large)
0002E4FC - great (empty)
0002E4FF - great (Great)
0002E500 - black (blank)
0002E504 - black (Great)
00063B27 - Star of Azura (blank)
00063B29 - Azura's Black Star (blank)
Arrows
00038341 - Falmer
00034182 - ancient nordic
000236DD - dart (can only be obtained after completing the main storyline)
00020F02 - rusty iron
00020DDF - iron
000139C0 - Daedric
000139BF - ebonite
000139BE - glass
000139BD - elven
000139BC - Dwemer
000139BB - orcs
0001397F - steel
XX0176f4 - dragon
Ingots
0005ACE5 - steel
0005ACE4 - iron
0005ACE3 - silver
0005AD93 - corundum
0005AD99 - orichalcum
0005AD9D - ebonite
0005AD9E - golden
0005ADA0 - mercury
000DB8A2 - Dwarven metal
0005ADA1 - purified malachite
0005AD9F - cleaned Moonstone
skins
0003ad52 - Bear Skin
0003ad53 - Skin of the Cave Bear
0003ad54 - Polar Bear Skin
0003ad6d - Sabertooth Hide
0003ad6e - Snow Saber Skin
0003ad74 - Wolfskin
0003ad75 - Snow Wolf Skin
0003ad8e - Goat skin
0003ad8f - Cowhide
0003ad90 - Deerskin
0003ad93 - Horseskin
000d4b35 - Fox Skin
000d4be7 - Snow Fox Skin
000fe6a9 - Werewolf Skin
Gems
00063B46 - amethyst
00063B47 - diamond
00063B45 - pomegranate
00063B43 - emerald
00063B42 - ruby
00063B44 - sapphire
0006851E - flawless amethyst
0006851F - flawless diamond
00068521 - flawless pomegranate
00068520 - flawless emerald
00068522 - flawless ruby
00068523 - flawless sapphire
Other
0003AD5B Daedra Heart
0003ADA3 - dragon scales
0003ADA4 - dragon bones
000E7ED0 - hawk feathers
0003AD60 - Salt of the Void
Ingredients Pt.1
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Example: player.additem 00106E1B 10 - Get 10 Abesin Perch
abesinian perch- 00106E1B (Cold Vulnerability, Fortify Stealth, Poison Vulnerability, Fortify Cooldown)
Scarlet Nirnroot- 000B701A (Health Damage, Stamina Damage, Invisibility, Magic Resistance)
Belyanka- 0004DA22 (Cold Vulnerability, Fortify: Heavy Armor, Magic Recovery, Magic Drain)
demonic mushroom- 0004DA23 (Health Damage, Health Lingering Damage, Paralysis, Health Recovery)
fighting fish- 00106E1A (Health Damage, Skill Up: Change, Slow, Carry Weight Increase)
swamp pod- 0007E8B7 (Electricity Resistance, Lingering Magic Damage, Paralysis, Health Regeneration)
big horns- 0006BC0A (Stamina Recovery, Stamina Boost, Slowdown, Stamina Regeneration Damage)
bearded moss- 00057F91 (Magic Damage, Health Boost, Magicka Regeneration Damage, Skill Boost: One-Handed)
heather heart- 0003AD61 (Magic Recovery, Fortify Skill: Block, Paralyze, Fortify Magic)
thistle branch- 000134AA (Resist Cold, Deplete Stamina, Resist Poison, Fortify: Heavy Armor)
Grapes Jazby- 0006AC4A (Magic Vulnerability, Fortify Magic, Magic Regen, Health Drain)
giant lichen- 0007E8C1 (Electricity Vulnerability, Health Drain, Poison Vulnerability, Magicka Recovery)
Saber eye- 0006BC07 (Stamina Regen, Health Depletion, Magic Damage, Health Regen)
Namira's Rot- 0004DA24 (Magic Damage, Skill Up: Hacking, Fear, Health Regeneration)
blue ermine- 00077E1C (Health Regeneration, Skill Up: Conjuring, Health Up, Magic Regeneration Damage)
Dwemer Oil- 000F11C0 (Magic Vulnerability, Fortify Illusion, Magic Regeneration, Magic Regeneration)
Roasted Sleat Skin- 00052695 (Stamina Regeneration, Disease Healing, Poison Resistance, Health Regeneration)
Pearl- 000854FE (Stamina Recovery, Fortify Blocking, Magic Recovery, Electricity Resistance)
Spriggan resin- 00063B5F (Magic Regeneration Damage, Skill Up: Enchantment, Skill Up: Blacksmithing, Skill Up: Change)
Troll fat- 0003AD72 (Resist Poison, Fortify Two-Handed Weapon, Frenzy, Health Damage)
Ice ghost teeth- 0003AD6A (Weakness to Cold, Fortify: Heavy Armor, Invisibility, Weakness to Fire)
Killer Fish Caviar- 0007E8C5 (Resist Poison, Fortify Skill: pickpocketing, Lingering Health Damage, Stamina Boost)
Nirnroot- 00059B86 (Damage to Health, Damage to Stamina, Invisibility, Magic Resistance)
Red ermine- 00077E1D (Magic Recovery, Magic Drain, Magic Boost, Health Damage)
Mud Crab Claw- 0006BC00 (Stamina Recovery, Disease Healing, Poison Resistance, Fire Resistance)
Saber Fang- 0006BC04 (Stamina Recovery, Fortify Heavy Armor, Fortify Blacksmithing, Poison Vulnerability)
hawk beak- 000E7EBC (Stamina Recovery, Cold Resistance, Carry Weight Increase, Electricity Resistance)
Witch's Claw- 0006B689 (Resist Magic, Lingering Damage Magic, Fortify: Enchant, Fortify Trade)
Bone flour- 00034CDD (Stamina Damage, Fire Resistance, Fortify: Conjuration, Stamina Drain)
Crown of Blood- 0004DA20 (Fire Vulnerability, Fortify: Block, Poison Vulnerability, Magic Resistance)
moon moth wing- 000727DF (Magic Damage, Fortify: Light Armor, Health Regeneration, Invisibility)
Monarch Wing- 000727E0 (Health Regen, Trade Art Up, Stamina Lingering Damage, Magic Damage)
blue butterfly wing- 000727DE (Damage Stamina, Fortify Skill: Conjuration, Damage Magicka Regeneration, Fortify Skill: Enchantment)
Egg- 00023D77 (Magic Resistance, Magic Regeneration Damage, Water Breathing, Stamina Lingering Damage)
Lavender- 00045C28 (Magic Resist, Stamina Boost, Magic Drain, Skill Up: Conjuration)
purple ermine- 00077E1E (Stamina Regeneration, Fortify Skill: Stealth, Lingering Magic Damage, Cold Resistance)
moon sugar- 000D8E3F (Fire Vulnerability, Cold Resistance, Magic Recovery, Magic Regeneration)
fierce mushroom- 0004DA25 (Stamina Damage, Frenzy, Health Regeneration, Skill Up: Blacksmithing)
little gem- 00085500 (Stamina Recovery, Fortify One-handed Weapon, Fortify Recovery, Cold Resistance)
small horns- 0006BC0B (Vulnerable to Poison, Fortify: Recovery, Lingering Damage to Stamina, Damage to Health)
bear claws- 0006BC02 (Stamina Regen, Health Boost, Skill Boost: One-Handed, Magicka Regeneration Damage)
Honeycomb- 000B08C5 (Stamina Regen, Fortify: Block, Fortify: Light Armor, Deplete Stamina)
Mora tapinella- 000EC870 (Magic Recovery, Health Damage Lingering, Stamina Regeneration, Skill Up: Illusion)
frosty miriam- 00034D32 (Resist Cold, Fortify Stealth, Drain Magic, Damage Stamina Regeneration)
frost salt- 0003AD5F (Fire Vulnerability, Cold Resistance, Magic Recovery, Fortify: Conjuration)
sea acorn- 0007EDF5 (Magic Damage, Water Breathing, Health Regeneration, Skill Up: Pickpocketing)
fly agaric- 0004DA00 (Fire resistance, Fortify two-handed weapon, Frenzy, Stamina regeneration)
fire salt - 0003AD5E (Cold Vulnerability, Fire Resistance, Magicka Regeneration, Magicka Regeneration)
Ingredients Pt.2
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Example: player.additem 000BB956 10 - Get 10 Orange Dragonflies
orange dragonfly- 000BB956 (Stamina Regen, Drain Magic, Fortify Pickpocket, Lingering Damage to Health)
Giant's Finger- 0003AD64 (Stamina Damage, Health Boost, Carry Weight Boost, Stamina Regeneration Damage)
Nightshade- 0002F44C (Health Damage, Magicka Regeneration Damage, Stamina Lingering Damage, Skill Up: Destruction)
spider egg- 0009151B (Damage to Stamina, Damage to Magicka Regeneration, Fortify Skill: Hacking, Fortify Archer Art)
Veil of haze- 0006BC0E (Stamina Recovery, Fortify Destruction Skill, Carry Weight Increase, Magic Resistance)
soothsayer feathers- 0003AD66 (Magic Damage, Fortify: Conjuration, Frenzy, Electricity Weakness)
hawk feathers- 000E7ED0 (Cure Disease, Fortify Light Armor, Fortify One-Handed, Fortify Stealth)
creeping vine- 000B2183 (Magic Recovery, Stamina Regeneration Damage, Carry Weight Increase, Magic Weakness)
Vampire Ashes- 0003AD76 (Invisibility, Magicka Recovery, Health Regeneration, Disease Healing)
Cotton grass- 0003F7F8 (Resist Magic, Fortify Magic, Fortify Skill: Block, Fortify Art of Trade)
Bee- 000A9195 (Stamina Recovery, Stamina Depleted, Stamina Regeneration, Electricity Vulnerability)
bee nest- 000A9191 (Resist Poison, Fortify Light Armor, Fortify Stealth, Fortify Destruction)
Wheat- 0004B0BA (Health Regen, Health Boost, Stamina Regeneration Damage, Magic Lingering Damage)
glowing dust- 0003AD73 (Magic Damage, Magic Regeneration Damage, Fortify Destruction, Electricity Resistance)
glowing mushroom- 0007EE01 (Electricity Resistance, Fort Skill: Destruction, Fort Skill: Blacksmithing, Fort Health)
Daedra Heart- 0003AD5B (Health Regeneration, Stamina Regeneration Damage, Magic Damage, Fear)
silver perch- 00106E1C (Stamina Regeneration, Stamina Regeneration Damage, Health Depletion, Cold Resistance)
blue dragonfly- 000E4F0C (Electricity Resistance, Fortify Skill: Pickpocketing, Health Recovery, Fear)
Cyrodiil Spadetail- 00106E19 (Damage to Stamina, Fortify: Recovery, Fear, Health Drain)
snow berries- 0001B3BD (Resist Fire, Fortify Enchantment, Resist Cold, Resist Electricity)
canine root- 0006ABCB (Damage Stamina, Fortify One-Handed, Fortify Archer, Paralyze)
Salt- 00034CDF (Magic Vulnerability, Fortify: Cooldown, Slow, Magicka Regen)
Salt of the Void- 0003AD60 (Electric Vulnerability, Magic Resistance, Health Damage, Magic Boost)
Taproot- 0003AD71 (Magic Vulnerability, Fortify: Illusion, Magic Regeneration, Magic Recovery)
Crushed mammoth tusk- 0006BC10 (Stamina Regeneration, Skill Up: Stealth, Fire Vulnerability, Fear)
firefly thorax- 0004DA73 (Stamina Regen, Magic Lingering Damage, Magic Weakness, Stamina Boost)
herbal pod- 00083E64 (Resist Poison, Deplete Magic, Fortify: Alteration, Restore Magic)
Falmer ear- 0003AD5D (Health Damage, Frenzy, Poison Resist, Fortify: Hacking)
skewer tail- 0003AD6F (Stamina Regeneration Damage, Health Depletion, Health Damage, Skill Fort: Light Armor)
Histcarp- 00106E18 (Stamina Regen, Magic Boost, Stamina Regeneration Damage, Water Breathing)
human heart- 000B18CD (Health Damage, Magic Damage, Magic Regeneration Damage, Frenzy)
human meat- 001016B3 (Health Damage, Paralysis, Magic Recovery, Skill Up: Stealth)
Garlic- 00034D22 (Poison Resistance, Stamina Boost, Magicka Regeneration, Health Regeneration)
flake- 0006F950 (Magic Vulnerability, Fortify Illusion, Stamina Regeneration, Carry Weight Increase)
Killer Fish Scale- 0003AD70 (Resist Cold, Lingering Damage to Health, Fortify: Heavy Armor, Fortify: Block)
Ectoplasm- 0003AD63 (Magic Recovery, Skill Up: Destruction, Magic Up, Health Damage)
elven ear- 00034D31 (Magic Recovery, Fortify Archer Art, Cold Vulnerability, Fire Resistance)
juniper berries- 0005076E (Fire Vulnerability, Fortify Archer Art, Health Regeneration, Stamina Regeneration Damage)
poison bell- 000516C8 (Health Damage, Stamina Drain, Slow, Poison Vulnerable)
dragon tongue- 000889A2 (Fire Resistance, Fortify Trade, Fortify Illusion, Fortify Two-Handed)
Corus egg- 0003AD56 (Poison Vulnerability, Stamina Boost, Magic Damage, Invisibility)
origma egg- 0007E8C8 (Health Regeneration, Skill Up: One-Handed, Stamina Damage, Magic Vulnerable)
Pine Thrush Egg- 00023D6F (Stamina Regen, Fortify Lockpick, Poison Vulnerability, Electricity Resistance)
Dawnguard
yellow ermine - XX 002A78 (Poison Resist, Health Boost, Skill Boost: Recovery, Stamina Regeneration Damage)
ancestor moth wing - XX 0059BA (Damage Stamina, Fortify Skill: Conjuration, Damage Magicka Regeneration, Fortify Skill: Enchant)
glowing flower - XX 00B097 (Magic Resist, Fear, Health Regeneration, Paralysis)
Corus Hunter Whiskers - XX 0183B7 (Damage Stamina, Fortify Skill: Conjuration, Damage Magicka Regeneration, Fortify Skill: Enchant)
poisonous flower - XX 0185FB (Health Damage, Fear, Carry Weight Increase, Slow)
Hearthfire
salmon caviar - XX 003545 (Water Breathing, Fortify Magicka, Magicka Regeneration, Stamina Recovery)
hawk egg - XX 00F1CC (Magic Resistance, Water Breathing, Magic Regeneration Damage, Stamina Lingering Damage)
Dragonborn
pest - XX 017E97 (Health Drain, Stamina Drain, Magic Drain, Health Damage Lingering)
Burnt Spriggan Wood - XX 01CD6E (Fire Vulnerability, Fortify Skill: Alteration, Magicka Regeneration Damage, Slow)
netcha jelly - XX 01CD72 (Paralysis, Increase in carry weight, Recovery of stamina, Fear)
Ash Jumper Jelly - XX 01CD71 (Health Regeneration, Fortify: Light Armor, Electricity Resistance, Cold Vulnerability)
imperial umbrella moss - XX 01FF75 (Health Damage, Magic Boost, Health Regeneration, Skill Boost: Two-Handed)
Boar Fang - XX 01CD6F (Stamina Up, Health Up, Skill Up: Block, Frenzy)
Trama root - XX 017008 (Electric Vulnerability, Carry Weight Increase, Magic Damage, Slow)
Ashes of spawn - XX 01CD6D (Drain Stamina, Fire Resistance, Fortify: Enchant, Drain Magic)
Ash creeping vine - XX 01CD74 (Stamina Damage, Invisibility, Fire Resistance, Fortify: Destruction)
Felsad tern feathers - XX 03CD8E (Health Regeneration, Skill Up: Light Armor, Disease Healing, Magic Resistance)
Ash grass pod - XX 016E26 (Fire Resistance, Shock Weakness, Fortify Lockpicking, Fortify Stealth)
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Example: player.additem 00065C9A 10 - Get 10 Goat Legs
raw
goat ham- 00065C9A
horsemeat- 00065C9C (Restores 2 health)
Crab Legs (Hearthfire) - XX 003540
Chicken breast- 000F2011 (Restores 2 health)
Salmon- 00065C9F (Restores 2 health)
Boar Meat (Dragonborn) - XX 03BD14 (Restores 2 health)
Ashskipper Meat (Dragonborn) - XX 03BD15 (Restores 2 health)
oyster meat- 000EBA03 (Recovers 1 health)
Horker Meat- 00065C9B (Recovers 1 health)
Ash Hopper Leg (Dragonborn) - XX
03D125 (Restores 2 health)
Venison- 000669A2 (Restores 2 health)
Fresh meat- 0010211A
dog meat-000EDB2E (Restores 2 health)
raw beef- 00065C99 (Restores 2 health)
Raw rabbit leg- 00065C9E (Restores 2 health)
Pheasant breast- 00065C9D (Restores 2 health)
mammoth trunk- 000669A4 (Restores 5 health)
Vegetables and fruits
Green apple- 00064B2F (Restores 2 health)
Cabbage- 00064B3F (Recovers 1 health)
Potato- 00064B41 (Recovers 1 health)
Red Apple- 00064B2E (Restores 2 health)
Leek- 000669A5 (Recovers 1 health)
Carrot- 00064B40 (Recovers 1 health)
Ash Sweet Potato (Dragonborn) - XX
0206E7 (Recovers 1 health)
Tomato- 00064B42 (Recovers 1 health)
Pumpkin- 0010D666 (Recovers 1 health)
Bakery
Braided bun (Hearthfire) - XX
0009DB (Recovers 2 health, Increases carry weight by 5 for 30 seconds.)
Grape Crostata (Hearthfire) - XX
00353A (Recovers 10 health, Magicka increased by 4 for 60 seconds.)
homemade food- 000CD614 (Recovers 25 Health for 600 seconds, Restores 25 Stamina for 600 seconds, Restores 25 Magicka for 600 seconds.)
Potato Bread (Hearthfire) - XX
003537 (Restores 3 health)
Juniper Crostata (Hearthfire) - XX
003539 (Recover 4 Health, Restore 2 Health per second, Lasts 60s)
Custard Cake- 00064B30
sweet roll- 00064B3D (Restores 5 health)
Chicken puff (Hearthfire) - XX
0117FF (Recover 15 Health, Restore 1 Health per second, Lasts 120s)
Lavender Puff (Hearthfire) - XX
011801 (Recovers 5 Health, Increases Magicka by 10 for 60s, Gain 10% Magic Resistance for 60s.)
Apple puff (Hearthfire) - XX
003533 (Recovers 5 health, Arrows deal 5% more damage for 60 seconds.)
Snowberry Crostata (Hearthfire) - XX
00353B (Recover 10 Health, Neutralize 4% Fire Damage, Lasts 60s)
Bread (v.1)- 00065C97 (Restores 2 health)
Bread (v.2)- 00065C98 (Restores 2 health)
Garlic Bread (Hearthfire) - XX
0009DC (Recovers 2 health, Heals all diseases)
Apple pie- 00064B43 (Restores 10 health)
Meat dishes
Horker beef steak- 0007224E (Restores 10 health)
Boiled boar meat (Dragonborn) - XX
03CF72
Beef with spices- 000CADFB (Restores 5 health)
Roasted horse meat- 000722B0 (Restores 10 health)
Fried rabbit leg- 000722C2 (Restores 5 health)
Fried chicken breast- 000E8947 (Restores 5 health)
Grilled killer fish- 00064B3C (Restores 5 health)
Grilled skeever meat- 000E8448 (Restores 2 health)
Roasted goat ham- 0007224C (Restores 10 health)
salmon steak- 00064B3B (Restores 5 health)
Salmon Steak (Hearthfire) - XX
003541 (Restores 5 health)
deer chop- 000722BD (Restores 5 health)
boiled beef- 000721E8 (Restores 10 health)
mammoth steak- 000722BB (Restores 10 health)
Braised Crab Legs (Hearthfire) - XX
00353F (Restores 12 health)
Pheasant roast- 000722C7 (Restores 5 health)
Soups and stews
beef stew- 000F4314 (Stamina increased by 25 for 720s, Restores 2 stamina per second, lasts 720s)
cabbage soup- 000EBA02 (Recovers 10 Health, Restores 8 Stamina)
Cabbage soup with potatoes- 000F431B
Potato Soup (Hearthfire) - XX
00353D (Recovers 10 health, Restores 10 stamina)
Vegetable soup- 000F431E (Recovers 1 Health per second, lasts 720 seconds, Recovers 1 Stamina per second, lasts 720 seconds.)
Cabbage and apple chowder- 000EBA01 (Recovers 15 stamina, Restores 10 health)
Venison chowder- 000F431D (Recovers 15 Stamina, Recovers 1 Health per second, Lasts 720s, Recovers 1 Stamina per second, Lasts 720s.)
Horker Chowder- 000F4315 (Recover 15 Stamina, Restore 15 Health, Restore 1 Health per second, Lasts 720 sec.)
Horker Chowder with Sweet Potatoes (Dragonborn) - XX
03CD5B (Recovers 16 Health, Restores 12 Stamina)
Clam Soup (Hearthfire) - XX
00353E (Recovers 10 health, Restores 10 stamina)
Tomato soup- 000F431C (Recovers 10 health, Restores 10 stamina)
Elsweyr Fondue- 000F4320 (Magic regenerates 25% faster for 720s, Magicka increased by 100 for 720s.)
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Example: player.additem 00064B33 10 - Get 10 Goat Cheese Rounds
Cheese
Goat cheese
Piece of goat cheese - 00064B31 (Recovers 1 health)
Open circle of goat cheese - 00064B35
Goat Cheese Round - 00064B33 (Restores 15 health)
Eidar cheese
Piece of Eidar Cheese - 00064B32 (Recovers 1 health)
Open circle of Eidar cheese - 00064B36 (Restores 15 health)
Eidar cheese circle - 00064B34 (Restores 15 health)
Other
Roasted Leek - 00064B3E (Restores 6 health)
Jug of Milk (Hearthfire) - XX 003534 (Restores 2 health)
Oil (Hearthfire) - XX 00353C (Restores 2 health)
Bag of flour (Hearthfire) - XX 003538 (Recovers 1 health)
Bowl of mammoth cheese - 000669A3 (Recovers 10 Health, Restores 15 Stamina)
Nuts in honey - 00064B38 (Restores 5 health)
Baked potato - 00064B3A (Restores 5 health)
Bee honey - 0010394D (Restores 2 health)
Soul Pod (Dragonborn) - XX 014DC4 (Interrupts Soul Siphon in Soul Cairn, Grants 10% Magic Resistance for 10 seconds.)
Tyanuchka - 00064B39 (Recovers 10 Health, Restores 5 Stamina)
Beverages
Argonian Ale - 0009380D
Argonian Blood Wine (Hearthfire) - XX 003535 (40% Poison Resistance, Lasts 50s, You can breathe underwater for 50s, Stamina regenerates 30% slower for 30s)
Velvet Luck - 00065C37
White Gold Tower - 00065C38 (Restores 25 stamina)
Wine (v.1) - 0003133C (Recovers 15 Stamina, Stamina regenerates 30% slower for 30 seconds.)
Wine (v.2) - 000C5348 (Recovers 15 Stamina, Stamina regenerates 30% slower for 30 seconds.)
Wine "Alto" (v.1) - 0003133B (Recovers 15 Stamina, Stamina regenerates 30% slower for 30 seconds.)
Wine "Alto" (v.2) - 000C5349 (Recovers 15 Stamina, Stamina regenerates 30% slower for 30 seconds.)
Surili brothers wine (Hearthfire) - XX 003536 (Recovers 15 Stamina, Stamina regenerates 30% slower for 30 seconds.)
Jessica's Wine - 000F257E (Restores 5 stamina)
Esbern's Potion - 000E6DF5 (Gives you the "Dragon Bones and Scales" ability)
Ash Honey (Dragonborn) - XX 03572F (Recovers 40 Stamina, Stamina regenerates 50% slower for 30 seconds.)
(Recovers 25 stamina, Prices are 20% better for 30s, Stamina regenerates 30% slower for 30s.)
Matzt (Dragonborn) - XX 0248CE (Restores 10 Stamina, Neutralizes 20% Cold Damage, Lasts 60s, Reduces Target's Magic Regeneration by 25%, Lasts 60s)
Honey with juniper berries - 00107A8A (Recovers 20 Stamina, Stamina regenerates 30% slower for 40 seconds.)
Honning Honey - 000508CA (Recovers 20 Stamina, Stamina regenerates 25% slower for 20 seconds.)
Nordic honey - 00034C5D (Recovers 15 Stamina, Stamina regenerates 30% slower for 30 seconds.)
Fire Breathing Honey - 000555E8 (Recovers 20 Stamina, Stamina regenerates 30% slower for 60 seconds.)
Fire Wine - 0001895F (Recovers 20 Stamina, Stamina Regenerates 30% slower for 45s, Neutralizes 15% Cold Damage, Lasts 45s)
Spiced wine - 00085368 (Recovers 25 Stamina, Stamina regenerates 30% slower for 50 seconds.)
Holy water - 000A9661 (Restores 25 stamina)
Cyrodilic Brandy - 000B91D7 (Recovers 25 Stamina, Stamina regenerates 25% slower for 30 seconds.)
Rock Rider - 00065C39 (Restores 25 stamina)
Stros M "Kai Rum - 000D055E (Restores 25 stamina)
Sujamma (Dragonborn) - XX 0207E6
Sujamma Sadri (Dragonborn) - XX 024E0B (Recovers 25 stamina, Reduces target's stamina regeneration by 30%, lasts 60s.)
Coal wine (Dragonborn) - XX 0320DF (Recovers 25 stamina, Reduces target's stamina regeneration by 60%, lasts 120s.)
Flynn (Dragonborn) - XX 0207E5 (Recovers 25 stamina, Reduces target's stamina regen by 20%, lasts 120s.)
Black-Bird Honey - 0002C35A
Chernovereskovy selected honey - 000F693F (Recovers 25 Stamina, Stamina regenerates 40% slower for 30 seconds.)
Shane - XX 0248CC (Recovers 25 stamina, Reduces target's stamina regeneration by 30%, lasts 60s.)
El - 00034C5E (Recovers 25 Stamina, Stamina regenerates 30% slower for 30 seconds.)
Materials for crafting items
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Example: player.additem 000DB5D2 10 - get 10 skins
Leather
000DB5D2 - Leather
000800E4 - Strips of leather
Ingots
0005ACE5 - Steel ingot
0005ACE4 - Iron ingot
0005ACE3 - Silver ingot
0005AD93 - Corundum ingot
0005AD99 - Orichalcum ingot
0005AD9D - Ebony ingot
0005AD9E - Gold Bar
0005ADA0 - Mercury ore ingot
000DB8A2 - Dwemer metal ingot
0005ADA1 - Purified Malachite
0005AD9F - Purified Moonstone
Dragon Scale and Bone
0003ADA3 - Dragon scales
0003ADA4 - Dragonbone
Ores
00071CF3 - Iron ore
00071CDB - Corundum ore
00071CDC - Ebony ore
00071CDE - Gold ore
00071CE1 - Malachite ore
00071CE0 - Lunar ore
00071CDD - Orichalcum ore
00071CE2 - Mercury ore
00071CDF - Silver ore
XX 02B06B - Stalhrim
Gems
Gems come across when mining various ores, in game containers, as well as on the bodies of some dead creatures. You can sometimes buy from merchants. As the level increases, they become more common, but the probability of finding an expensive stone (for example, a flawless diamond) is still quite low. The Thieves' Luck effect also contributes to more frequent finding of valuable stones. They can be used in blacksmithing when making jewelry or sell. Some gems are needed to complete quests.
IN The Elder Scrolls V: Dragonborn appears new opportunity applications for precious stones- now they are needed to craft spider scrolls. Since the scrolls are disposable, there is a reason not to sell stones, but to save them.
00063B46 - Amethyst
00063B47 - Diamond
00063B45 - Pomegranate
00063B43 - Emerald
00063B42 - Ruby
00063B44 - Sapphire
0006851E - Flawless Amethyst
0006851F - Flawless Diamond
00068521 - Flawless Garnet
00068520 - Flawless Emerald
00068522 - Flawless Ruby
00068523 - Flawless Sapphire
skins
0003AD52 - Bear skin
0003AD53 - Cave bear skin
0003AD54 - Polar bear skin
0003AD6D - Sabertooth skin
0003AD6E - Snow Saber Skin
0003AD74 - Wolf skin
0003AD75 - Snow Wolf Skin
0003AD8E - Goat skin
0003AD8F - Cowhide
0003AD90 - Deerskin
000D284D - Deerskin
000CF89E - Deerskin
0003AD93 - Horseskin
000D4B35 - Fox skin
000D4BE7 - Snow fox skin
XX 011999 - Skin of the valley deer (Dawnguard)
XX 01199A - Vale Saber Skin (Dawnguard)
Hearthfire
Crafted Items
XX 003035 - Iron fittings
XX 003011 - Door hinge
XX 00300F - Nails
XX 003012 - Castle
XX 005A69 - Glass
XX 003043 - Clay
XX 00306C - Quarry stone
XX 00303F - Goat horns
XX 005A68 - Straw
Other
XX 011CF7 - Claw of the bone hawk
XX 002994 - Bone Hawk Feathers
XX 002993 - Bone Hawk Skull
0003AD57 - Corus Chitin
XX 0195AA - Shell beetle chitin
XX 01CD7C - Netch Hide (Dragonborn)
00034CDD - Bone meal
0003AD5B - Daedric Heart
0006F993 - Log
Potions Pt.1
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Example: player.additem 000F84AE 10 - get 10 fugitive potions
Runaway Potions
000F84AE - Escape Potion
000F84AF - Runaway's potion
000F84B0 - Fugitive potion
000F84B1 - Elixir of the Fugitive
000F84B2 - Great Elixir of the Fugitive
000F84B3 - Superior Elixir of the Fugitive
Potions of the Berserker
0003EB2B - Potion of the Berserker
00039974 - Berserker Potion
00039980 - Berserker's potion
00039AA6 - Berserker Elixir
Potion of Glib Speech
000D6948 - Potion of Glib Speech
000D6949 - Glib Potion
000D697F - Potion of Glib Speech
000D6980 - Elixir of Glib Speech
Burglar Potions
00039930 - Burglar Potion
00039945 - Cracker's potion
00039946 - Burglar's potion
00039948 - Burglar's Elixir
Warrior Potions
0003EB2A - Warrior Potion
00039954 - Warrior potion
00039955 - Warrior's potion
00039956 - Warrior Elixir
Potions of a thief
000F84A7 - Thief's Potion
000F84A8 - Thief's potion
000F84A9 - Thief's potion
000F84AA - Thief's Elixir
000F84AB - Thief's Great Elixir
000F84AC - Superior Thief Elixir
Potions of the Forager
000F84C1 - Potion of the Producer
000F84C2 - Gatherer's potion
000F84C3 - Gatherer's potion
000F84C4 - Miner's Elixir
000F84C5 - Great elixir of the miner
000F84C6 - Superior Miner's Elixir
Potions of a badass
000F84B5 - Badass Potion
000F84B6 - Badass potion
000F84B7 - Bully potion
000F84B8 - Bully Elixir
000F84B9 - Great Bully Elixir
000F84BA - Superior Badass Elixir
Potions Arrow
000F84BB - Arrow Potion
000F84BC - Arrow potion
000F84BD - Arrow potion
000F84BE - Arrow Elixir
000F84BF - Great Arrow Elixir
000F84C0 - Superior Arrow Elixir
Skirmisher Potions
0003EB30 - Skirmisher Potion
000398FD - Skirmisher's Potion
00039903 - Skirmisher's potion
00039904 - Skirmisher Elixir
Potions Pt.2
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Example: player.additem 00039CFB 10 - get 10 enchantment potions
Enchanter's Potions
00039CFB - Enchanter's Potion
00039D02 - Enchanter's potion
00039D0A - Enchanter's potion
00039D12 - Enchanter's Elixir
Potions of the Defender
0003EB32 - Potion of Defender
0003989B - Protector's potion
000398AB - Potion of the Protector
000398AC - Elixir of the Protector
Potions of Change
0003EB36 - Potion of Change
0003988E - Change potion
00039899 - Change potion
0003989A - Elixir of change
Illusion Potions
0003EB39 - Illusion Potion
0003994E - Potion of Illusion
00039950 - Potion of Illusion
00039951 - Illusion Elixir
Potions of the sorcerer
0003EB37 - Sorcerer's Potion
000398AD - Sorcerer's potion
000398EC - Sorcerer's potion
000398ED - Sorcerer's Elixir
Smith's Potions
0003EB2E - Blacksmith's Potion
0003995D - Blacksmith's potion
00039962 - Blacksmith's potion
00039967 - Blacksmith's Elixir
Merchant's Potions
0003EB35 - Merchant's Potion
00039970 - Merchant's potion
00039971 - Merchant's potion
00039973 - Merchant's Elixir
Potions of Light Legs
0003EB33 - Potion of Light Legs
0003EB0E - Potion of light legs
00039969 - Potion of light legs
0003996F - Elixir of Light Legs
Healer's Potions
0003EB3A - Healer's Potion
0003995A - Healer's potion
0003995B - Healer's potion
0003995C - Healer's Elixir
Potions of Accuracy
0003EB2C - Potion of Accuracy
00039949 - Potion of Accuracy
0003994B - Potion of Accuracy
0003994E - Elixir of Accuracy
Potions of Destruction
0003EB38 - Potion of Destruction
000398EE - Potion of Destruction
000398F1 - Potion of Destruction
000398F3 - Elixir of Destruction
Pickpocket Potions
0003EB31 - Pickpocket Potion
00039957 - Pickpocket potion
00039959 - Pickpocket potion
00039958 - Pickpocket Elixir
Potions of the Knight
0003EB2F - Knight Potion
000398F4 - Knight's potion
000398F5 - Knight's potion
000398F6 - Knight's Elixir
Potions Pt.3
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Some IDs have XX characters, what it is and how to get this item, see "What is XX in Item IDs"
Example: player.additem 0003EB11 10 - get 10 vigor potions
Vigor potions
0003EB11 - Vigor Potion
00039B0C - Vigor drink
0003EB14 - Vigor potion
000FFA02 - Vigor Elixir
Water breathing potions
0003AC2E - Water breathing potion
0003AC2F - Water breathing potion
0003AC30 - Potion of water breathing
0003AC31 - Elixir of water breath
Potions of invisibility
0003EB3E - Brief Invisibility Potion
0003EB40 - Potion of invisibility
0003EB3F - Medium invisibility potion
0003EB41 - Potion of long invisibility
Potions of Auxiliary Magic
0003EAF7 - Potion of Extra Magic
0003EAFA - Augmented Magic Potion
0003EAFB - Drink of additional magic
0003EAFC - Augmented Magic Potion
000FF9FD - Elixir of Extra Magic
Stamina Potions
0003EAE5 - Weak Stamina Potion
0003EAE1 - Stamina Potion
0003EAE7 - Strong Stamina Potion
00039CF3 - Strong Stamina Potion
0003EAE6 - Ultimate Stamina Potion
00039CF3 - Perfect Stamina Potion
Potions of Improved Stamina
0003EAFD - Improved Stamina Potion
0003EB00 - Improved stamina potion
0003EAFE - Improved Stamina Drink
0003EAFF - Improved Stamina Potion
000FFA01 - Elixir of improved stamina
Skooma
XX01391D - Redwater Skooma
00057A7A - Skooma
00057A7B - Skooma Kordira
0003F4BD - Double distillation skooma
000DC172 - Balmora blue
Unique Potions
0005F6DF - Vermina's Apathy
000AED90 - Sleepy Tree Gum
XX018EF3 - Potion of Blood
0005566A - Horse Endurance Potion
XX0390E0 - Water Walking Potion
000E6DF5 - Esbern's Potion
0005661F - Unknown potion
000E2D3D - Curse of the Ice Ghost
000A9661 - Holy water
000B91D7 - Cyrodiil Brandy
000663E1 - Phantom potion
000D055E - Stros M "Kai Rum
00076F17 - Falmer Blood Elixir
00058CFB - Lotus extract
XX015A1E - Soul Pod Extract
000F9642 - Ice Ghost Essence
Poisons
00065A6F - Weak poison
00073F35 - Poison
00073F36 - Strong poison
00073F37 - Pernicious poison
00073F38 - Deadly Poison
Potion Pt.4
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Example: player.additem 00065A70 10 - Get 10 Anti-Magic Poison
Anti-Magic Poisons
00065A70 - Poison of anti-magic
00073F3D - Lingering anti-magic poison
00073F3E - Continuous anti-magic poison
00073F3F - Long-lasting anti-magic poison
00073F40 - Incessant anti-magic poison
Poisons of Decay
00065A71 - Poison of breakdown
00073F45 - Lingering poison of breakdown
00073F46 - Long-lasting poison of prostration
00073F47 - Prolonged Poison of Decay
00073F48 - Endless Poison of Prostration
Rabies Poisons
00065A69 - Weak rabies poison
00073F5A - Rabies Poison
00073F5B - Strong rabies poison
00073F5C - Virulent rabies poison
00073F5D - Deadly rabies poison
Paralysis Poisons
00065A6A - Weak paralysis poison
00074A38 - Paralysis Poison
00074A39 - Strong paralysis poison
00074A3A - Virulent Poison of Paralysis
00074A3B - Deadly paralysis poison
Poisons of fear
00065A68 - Weak Poison of Fear
00073F5E - Poison of fear
00073F5F - Strong poison of fear
00073F60 - Virulent Poison of Fear
00073F61 - Deadly poison of fear
Poisons of breakdown
00065A66 - Weak breakdown poison
00073F41 - Poison of breakdown
00073F42 - Strong poison of breakdown
00073F43 - Virulent poison of breakdown
00073F44 - Deadly Poison of Prostration
Potions Pt.5
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Example: player.additem 0003EAF2 10 - get 10 health potions
Health Potions
0003EAF2 - Health Potion
0003EAF4 - Health potion
0003EAF6 - Health drink
0003EAF5 - Health potion
000FF9FC - Elixir of Health
Other
000AE723 - Potion of Healing Disease
000E41B8 - Frostbite Poison
00065A64 - Antidote
Potions of Healing
0003EADD - Weak Healing Potion
0003EADE - Healing Potion
0003EADF - Strong Healing Potion
0003EAE3 - Strong Healing Potion
00039BE4 - Superior Healing Potion
00039BE5 - Perfect Healing Potion
Potions of magic
0003EAE0 - Weak Potion of Magic
0003EAE1 - Potion of Magic
0003EAE2 - Strong Magic Potion
0003EAE4 - Strong Magic Potion
00039BE6 - Ultimate Magic Potion
00039BE7 - Perfect Magic Potion
Magic Resistance Potions
00039E52 - Magic Resistance Potion
00039E53 - Magic resistance potion
00039E54 - Potion of Magic Resistance
00039E55 - Elixir of Magic Resistance
Magic Rejection Potions
00065A6E - Weak rejection of magic
00073F56 - Rejection of magic
00073F57 - Strong rejection of magic
00073F58 - Pernicious aversion to magic
00073F59 - Deadly magic aversion
Anti-Magic Poisons
00065A65 - Weak anti-magic poison
00073F39 - Anti-Magic Poison
00073F3A - Strong anti-magic poison
00073F3B - Noxious anti-magic poison
00073F3C - Deadly anti-magic poison
Poisons of non-replenishment
00073F90 - Weak non-replenishment poison
00073F91 - Poison of non-replenishment
00073F92 - Strong non-replenishment poison
00073F93 - Pernicious poison of non-replenishment
00073F94 - Deadly poison of non-replenishment
Potions of magical powers
0003EB0D - Potion of magical powers
0003EB0E - Potion of magical powers
0003EB0F - Drink of magical powers
0003EB10 - Potion of magical powers
000FFA00 - Elixir of magical powers
Potions of Strength
0003EB02 - Potion of Strength
0003EB05 - Potion of strength
0003EB03 - Drink of strength
0003EB04 - Potion of Strength
000FF9FE - Elixir of Strength
Potions Pt.6
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Example: player.additem 00039B4A 10 - get 10 fire resistance potions
Fire resistance potions
00039B4A - Potion of Fire Resistance
0003EAE9 - Fire resistance potion
00039B4B - Potion of fire resistance
0003EAEF - Elixir of Fire Resistance
Cold Resistance Potions
00039B8A - Cold Resistance Potion
0003EAED - Cold Resistance Potion
00039BDF - Potion of Cold Resistance
0003EAF0 - Elixir of Cold Resistance
Electricity Resistance Potions
00039BE1 - Electricity resistance potion
0003EAEE - Electricity Resistance Potion
00039BE3 - Electricity resistance potion
0003EAF1 - Electricity Resistance Elixir
Regeneration Potions
0003EB09 - Regeneration Potion
0003EB0A - Potion of regeneration
0003EB0B - Drink regeneration
0003EB0C - Potion of Regeneration
000FF9FF - Elixir of Regeneration
Frost Rejection Potions
00065A6C - Weak frost aversion
00073F4D - Frost aversion
00073F4E - Strong frost aversion
00073F4F - Pernicious frost aversion
00073F50 - Deadly frost aversion
Fire Rejection Potions
00065A6B - Weak fire resistance
00073F49 - Rejection of fire
00073F4A - Strong fire aversion
00073F4B - Pernicious aversion to fire
00073F4C - Deadly fire aversion
Electricity Rejection Potions
00073F52 - Weak electricity aversion
00065A6D - Rejection of electricity
00073F53 - Strong aversion to electricity
00073F54 - Pernicious aversion to electricity
00073F55 - Deadly electricity aversion
Fatigue Poisons
00073F8B - Weak fatigue poison
00073F8C - Poison of fatigue
00073F8D - Strong fatigue poison
00073F8E - Deadly Poison of Fatigue
Poisons
0003A5A4 - Weak poison
00073F31 - Poison
00073F32 - Strong poison
00073F33 - Virulent Poison
00073F34 - Deadly Poison
building materials
In the Hearthfire add-on in construction, you will need materials.
In order to add straw 10 pcs. you need to enter:
player.additem 03005a68 10
where 03005a68 10 - 03 because in the launcher Hearthfire is third in the add-on download queue. If the cheat code does not work, enter the numbers 04 first. Or 02, or 01 instead of XX (if the add-on is loaded 4th, 2nd or first).
Finding/Purchasable Materials
Glass - XX 005a69
Sawn log - XX 00300e
Straw - XX 005a68
Leather strips - 000800E4
Crafted Items
Door hinge - XX 003011
Iron parts - XX 003035
Lock - XX 003012
Nails - XX 00300f
living creatures
Wolfskin - 0003ad74
Bear Skin - 0003ad52
Deerskin - 0003ad90
Skin of the Sabertooth - 0003ad6d
Snow Saber Skin - 0003ad6e
Goat Skin - 0003ad8e
Killer Fish Scale - 0003AD70
Mud Crab Claw - 0006BC00
Horker Fang - 0003AD68
Saber Fang - 0006BC04
Big Horns - 0006BC0A
Goat horns - XX 00303F
Stones and ores
Purified Moonstone - 0005AD9F
Mercury Ore Ingot - 0005ADA0
Iron ingot - 0005ACE4
Corundum ingot - 0005AD93
Quarry stone - XX 00306c
Clay - XX 003043
Great Soul Stone - 0002E4FC,0002E4FF
Miscellaneous
baby doll - XX 00c1de
wooden sword - XX 004d91
Amulet of Akatosh - 000C8911
Amulet of Julianos - 000c8917
Amulet of Dibella - 000C8915
Amulet of Zenithar - 000878BB
Amulet of Kynareth - 000C8919
Amulet of Stendarr - 000CC844
Amulet of Talos - 000CC846
Amulet of Arkay - 000CC848
Amulet of Mary - 000c891b
Treasure chests
Each of the chests contains all the items of its class. For example, a stave chest contains ALL staves, while an ingredient chest contains ALL ingredients. To get these treasure chests, use the following Skyrim cheat codes: player.placeatme (no brackets)
Example: player.placeatme 000C2CDE - get a chest with all staves
000C2CDF - enchanted weapon
000C2CD7 - enchanted armor, jewelry, mage and rogue clothes
000C2CE0 - standard weapon
000C2CD6 - standard armor
000C2CDE - staves
000C2CD8 - armor and jewelry, clothes for a mage and a robber
0010D9FF - skill books
000C2CD9 - spell books
000C2D3B - regular books
000C2CD4 - arrows
000C2CDA - ingredients
000C2CDB - keys
000C2CE1 - spell scrolls
000C2CE2 - potions, elixirs and tinctures
Notes: After opening some chests (with enchanted weapons and armor), Skyrim freezes for 30-60 seconds. (depending on the power of your CPU). Wait a while and everything will be fine. If, after opening a chest with an enchanted weapon/armor, instead of a single item, press [r] (take all), then the duration of the freeze will be reduced several times. Chests contain all the items of their class - there are a lot of things. Each chest contains only 1 copy of each item. If you want to make a lot of such items (ingredients) - find out its ID of the item (read how to do it below) and create the required number of these things using the cheat player.additem ID quantity
Dragon priest masks
To get the required item, whose IDs are below, you must use the cheat code in the following form: player.additem [amount] (without brackets)
Some IDs have signs XX, what is it and how to get this item, see the section "What is XX in item IDs"
Example: player.additem 00061CCA 1 - get 1 wooden mask
List of masks:
Wooden mask - 00061CCA
Volsung - 00061CAB
Morokei - 00061C8B
Wokun - 00061CC9
Krosis - 00061CB9
Otar - 00061CC2
Khevnorak - 00061CC1
Ragot - 00061CC0
Nakrin - 00061CA5
Konarik - 00061CD6
In Dragonborn:
Miraak - This mask belongs to the character of the same name, the former dragon priest. You can get it only after completing the quest "At the top of the Apocrypha", taking Miraak from the body.
Zakrisosh - XX 024037
Dukan - XX 0240FF
Azidal - XX 0240FE
Passage of quests
To complete quests in Skyrim, we need the following cheat codes:
showquesttargets - show ID active quest
getstage (without brackets) - shows the stage of the specified quest (the resulting number is not % completed)
setstage [stage] (without brackets) - set the stage of execution
movetoqt (without brackets) - teleport to the key point (the last unfinished stage) of the specified task
sqs (without brackets) - show a list of all stages of the active quest (they are different for each quest). Used in the setstage cheat
resetquest (without brackets) - reset all stages of the quest, after which it can be completed again. In order for this quest to be deleted from the Quest Log, you must save and load the game
player.completequest (no parentheses) - complete the quest. This command is not recommended as you will not be able to get next quest if it's a quest chain. Use only if you want to complete the quest without the possibility of further progress.
Quest Items
Skeleton key - 0003A070
Precious Flask - 00044E67
Precious Cup - 00044E6C
Precious Jug - 00044E6E
Precious pendant - 00023DF8
Precious Candlestick - 00044E6A
Golden ship model - 00044E8B
Golden Urn - 00044E63
Mercer Plans - 00037CE9
Crown of Barenziah - 0009DFF5
Items that can be sold to Delvin:
Bust of the Gray Fox - 00019954
Honning honey decanter - 00019952
Left Eye of Falmer - 0001994F
Figurine of a bee - 00019958
Dwemer puzzle - 0005598C
Nautical chart Eastern imperial company- 00060CC2
Ship model - 0006F266
dragon claws:
Diamond Claw - 000AB375
Iron Claw - 0008CDFA
Golden Claw - 00039647
Emerald Dragon Claw - 000ED417
Coral Dragon Claw - 000B634C
Bone Dragon Claw - 000AB7BB
Sapphire Dragon Claw - 000663D7
Glass Claw - 0007C260
Ruby Dragon Claw - 0004B56C
Ebony Claw - 0005AF48
Ingredients:
Jazzby grapes - 0006AC4A
Roast Root - 0001BCBC
Ashes of Berith - 000705B7
Scarlet Nirnroot - 000B701A
Heather Heart - 0003AD61
Nirnroot - 00059B86
Fire Salt - 0003AD5E
Nightshade - 0002F44C
Powdered Mammoth Tusk - 0006BC10
Poison Bell - 000516C8
Non-melting snow - 0002С25С
Food:
Argonian Ale - 0009380D
Jessica's Wine - 000F257E
Colovian brandy - 00036D53
Fire Wine Crate - 0003EC95
Stone of Barenziah
Player.moveto
You can't get a stone with RefID, but you can move to where it should be with the player.moveto console command
1) RefID 2) Place where to look 3) detailed description of the place
0007FB5D Ansilvund Northeast of Shor's Stone, Burial Halls, on a table between sarcophagi.
0007F908 College of Winterhold On a shelf in the archmage's quarters. The chambers become available after the quest "In the Depths of Saarthal".
0007F95D Dragonreach In one of the Jarl's quarters. It lies on the bedside table.
0007F956 Whiterun Hall of the Dead Catacombs Zone. On one of the grave beds at the end of the hall.
0007F923 Jorrvaskr Living quarters zone. The quarters of Kodlak White-Mane.
0007F965 Clan Shattershield House The house is located in Windhelm.
0007F962 Windhelm Royal Palace Top floor. Room of Wunferth the Unliving. Related quest "Blood on the Snow".
0007FB54 Smoldering Cave Near the corpse of a necromancer. Prior to patch 1.4, this stone was in the Thalmor Embassy.
0007FB4A Ingvild Throne Room, room behind Arondil's throne.
Related quest "Playing with the Dead" (Thieves Guild).
0007FB58 Fellglow Keep In the room with the alchemy lab and the pentagram of souls. Related quest "Library Books" (College of Winterhold).
0007F909 Dwemer Museum The museum is located in Understone Keep in Markarth. The stone lies behind the golden lattice door, on the table. Related quest "Difficult Answers" (Thieves Guild).
0007F925 Treasury in Markarth In Tonar's bedroom, on the nightstand to the right of the bed. Related quest "Conspiracy of Outcasts".
0007FB64 Rannveig Clerk On the table in the cage room.
0007FB65 Stone Creek Cave Near the alchemy lab.
0007FB63 Khob's Cave To the left of the alchemy lab.
0007F927 Fastidious Sload On the table next to the captain's chest. Related quest "The Picky Sload" (Thieves Guild).
0007FB51 Divided Gorge Northwest of Falkreath. The stone lies on the table in front of the Wall of Words.
0007FB55 Mistveil Keep in Riften The Jarl's quarters. The stone lies on the nightstand to the left of the bed.
0007FB56 Black Heather Residence Not far from Riften. The stone is on the top floor, on the bedside table in the room. Related quest "I gave you my word - keep it."
0007F926 Solitude Blue Palace In the jarl's quarters.
0007FB3A Tall Spire Manor Located in Solitude. One of the purchased houses for the main character. Stone in the room by the bed.
The Elder Scrolls V: Skyrim (without add-ons or custom modifications) has XX equal to 00. The most common DLC numbers are:
DLC The Elder Scrolls V: Dawnguard - 02
DLC The Elder Scrolls V: Hearthfire - 03
DLC The Elder Scrolls V: Dragonborn - 04
Before reading the description, it is recommended to watch the following video, it will save a lot of time (the main mechanics and practical applications are described):
Description
The idea has been nurtured since the days of Morrowind. It has always seemed counterintuitive to me that Nerevar unites the Great Houses, gathers resources and weapons, and goes to storm Red Mountain... alone.
This is a problem for all TES. Towards the end of the game, the player accumulates an excess of resources, and the vanilla game does not provide mechanisms to use them.
In the place of a character who clears enemy fortifications 24/7 alone, while having a ton of gold and weapons that gather dust in houses, I would think about how to raise a small army.
This project is positioned primarily as strategy, and only then - as a mod for partners.
The mod introduces an alternative system that allows you to combine companions into squads, adds an intuitive command system without a menu.
Command troops across the map, plan assaults, send squads to guard locations and roads in Skyrim, pay salaries and do other things that fit into playing the Commander.
Compatibility
This system, which is implemented from the ground up, has nothing to do with the vanilla companion system. You recruit characters differently and use them differently.
Therefore, the mod is compatible with all other plugins, such as UFO, AFT and ESS.
Implied that they will work in parallel. UFO can be used to dive, communicate with nearby companions who are always there for you. TSV/MUT is recommended for tactical and large-scale operations.
Companions will NOT comment and will NOT be affected by other mods while they are in a party.
Of course, you won't be able to hire either Villa or Serana, as they operate on their own unique system. All other partners (including mod ones) can be taken to the squad.
Detachments
The plugin is not designed to work with single teammates. He operates in squads. Each squad has a leader and subordinates.
There are many ways to assemble a squad, but the basic principle remains the same:
Define a leader -> Add partners.
DO NOT use option "Follow me"
To determine the leader:
"I want to hire more people..." -> "You will lead a new squad"
How to hire subordinates?
First way:
Talk to the recruited character, "I want to hire more people" -> "Tag character".
2) Talk to the leader, "I want to hire more people" => "This fighter will join the squad"
Second way:
1) "Mark" the character
2) Select a recruit with a "tactical gesture"
3) Use the Tactical Gesture to select the squad you want to include the recruit in (may be useful if the squad is some distance away).
Third way:
1) Select a squad with "Tactical Gesture"
2) Talk to the partner you want to hire, "Tag character". The selected NPC will immediately join the party.
The unit remains selected, so you can turn on multiple teammates at once.
The squad leader does not have to follow you.
Fourth way:
1) Write "Employment Orders" (details below).
2) Talk to your partner, "I want to hire more people" -> "Take these instructions to the leader"
The leader in this case may be on vacation.
The following video shows how to assemble a squad:
The size of the units and their number is not limited in any way. Only the number of hired partners in total should not exceed 120 people.
Question: Skyrim can't cope with a lot of NPCs, will he lag when there are 120 teammates on the screen?
Of course. For this reason, taking all units is not recommended. Part can stay on vacation or guard locations.
The dissolution of the detachment and individual companions occurs through dialogues.
If the leader dies or is expelled from the squad, the most advanced fighter from the squad takes his place with the next order.
You can independently change the leader at any time.
Keep Structure
You can completely release your partners, but I still recommend temporarily letting them go on vacation. In this case, they return to their home and behave as usual (and yes, they can be hired as UFO partners), but are always ready to respond to your Shout or letter.
You can do the same with a dialog:
"Let's discuss the order in the squad" -> "Take your old position in the squad"
The point is that the player does not have to re-hire fighters and restore the squad structure.
"Tactical Gesture"- the heart of fashion. It gives the player precise control over the troops.
Tactical Gesture is a directional ability, which means you must indicate your exact position on the ground. The player must be in the line of sight of the leaders of the squads so that they can recognize the signals being given (applies to most cases).
Squad management on the ground
There are commands for all units that are nearby, and commands that apply to one selected unit.
Basic signals (applies to all units that are nearby)
Draw your weapon/magic, cast at your feet to signal all units "Hold Position"
Cast at your feet with a hidden weapon - a signal to all units "Regroup and Follow" . Giving a signal in the "Sneak" mode, you will force all teammates to go into this state.
Point with Tactical Gesture to the ground next to an enemy to command all nearby units Attack this character.
order saddle horse - cast next to it (you must first allow the necessary companions to ride)
Control over the selected unit
How to choose a squad? Cast on the ground next to the unit you are interested in to select it.
Popular question: why on the ground, why can't you choose the NPC directly?
1) In this case - it will be difficult to select a character, being at a considerable distance
2) You will have to cast another spell, which is unacceptable.
What can be done with the selected squad?
Note: Visibility matters. You will not be able to give orders while behind a bush or a stone, where the leader will not be able to recognize your gestures. If you want to give orders while being a hundred meters from the squad, take a torch in your hand, otherwise your teammates will not notice you (the squad itself must be in sight).
Squad movement
Specify a location with a Tactical Gesture. The selected unit will move towards the point you have specified (huge distances supported).
Silent movement
If you give a sneak move order, the teammates will use an invisibility potion/spell (if available) and move towards the target in "Sneak" mode.
Standard signaling mode
Select a squad twice to enter standard Skyrim signaling mode
Q: Can I use Skyrim's normal ordering system on squad members.
Hold the "Use" key on a teammate while standing on short distance From him.
Clear build
Select a unit three times to remove the battle formation.
Tactical Units
Use tactical Gesture, to temporarily attach one unit to another and form Tactical Division. The unit will be disengaged after the signal "Regroup" or the selection of a single unit within a unit.
Escort
Cast on the ground next to an NPC (weapon HIDDEN) to force the selected unit to follow the character. The squad will accompany the character until they receive another order.
Attack Signal
Cast non-ground, next to the NPC (weapon must be ready) to order the selected unit to attack.
stealth operations
If you issue an attack signal while in stealth mode, the leader of the selected squad will sneak up and try to stealthily remove the target ().
The following video demonstrates in practice how stealth orders are executed:
Popular question: I use "Tactical Gesture" and no menus appear.
Tactical Gesture NOT will show you no menus. This DIRECTIONAL ability. Read the description, watch the video.
If you have Dawn Guard DLC, you can use "Tactical Gesture" in Vampire Lord form.
If you have the official plugin Dragonborn, you can control your troops while riding the Dragon. To select units and issue orders, use the spells of the school of illusion. They work in much the same way as Tactical Gesture, which is not available in flight mode (you have to wait for the spell to make contact with the ground or target). The visibility of the player in this case does not matter.
Select a unit twice while flying the dragon to select one of the positions you determined earlier and order the units to follow it.
How to manage squads in flight?
Dragon Sign allows you to use the dragon's calls as signals to the squad. First, choose a shout. Then, talk to the leader and bind the squad to the shout.
You can use dragon calls in three different ways:
1) Use shout like you normally would. Units that are bound to the shout and are nearby will hear the signal, regroup and begin to follow the player
2) Use cry in battle- Shout-bound units will attack your target.
3) Shout to the sky(literally). All tethered units, even those that hold position or are on vacation, will find you anywhere in the world in a few days.
Works with all shouts, even homemade ones. The exception is Aura Whisper, as he's too quiet.
Behavior in combat
All squad members share a common combat style:
1) Bows/Crossbows have the highest priority
2) Staves have higher priority than melee weapons
3) Weapon melee takes precedence over magic
4) Magic has the lowest priority
So gear matters.
If you want a troop of archers, give them bows and arrows.
If you want a squad of mages, remove everything except a one-handed melee weapon or staff (teammates will use both hands, so magic will be in the other hand).
Your partners may heal yourself and others during combat using vanilla spells and potions(if available).
salary
Not all characters are ready to become part of your army for free. All squads receive a daily salary (if the character is part of the squad, but is currently resting - the salary is NOT accrued) The higher the skill / level of the character, the higher his payment requirements. If the current salary does not suit the companion, he will leave you at the first order. All companions remember how much you owe them. The higher your reputation in the game, the more debt they are willing to forgive you.
To pay off your debt in full: "Talk about salary" -> "About payment". Through the leader, you can pay off the debt to the entire squad.
You can also pay a certain amount in advance. If you pay the leader in this way, he will divide the money equally between the fighters.
There are three salary systems to choose from:
General salary
You pay fixed amount to all fighters. The value can be changed at any time. Please note that if the payment is lower than minimum requirements partner, he will leave the group.
Advantages: friendly atmosphere of equality in the units. Partners will endure your debt longer (depending on how much you overpaid them). If they want to leave the group, they will most likely warn you about this (only those characters that are close to the player warn).
Minuses: The player pays a lot. The appetites of partners grow with their level (a situation may come when a partner has pumped and wants a larger amount than the one you agreed on initially; in this case, he will leave the squad).
Individual salary
You pay an individual amount to each partner, which is equal to his low bar.
Advantages: Saving
Minuses: Partners leave without warning in case of critical debt
Customizable individual salary
You pay your partner as much as you want. This is a special deal between the player and a member of the squad, independent of the salary regime that the rest of the partners are subject to.
Advantages and disadvantages the same as for the general salary.
You can also pay awards for winning(frags) and compensation for damage during the fight (this will increase the confidence of the fighters, and they will retreat less often).
What determines the lower salary limit?
- Companion Skills:
onehanded
Two Handed
Marksman
block
LightArmor
Alteration
Conjuration
destruction
Illusion
Restoration
Heavy Armor
Sneak
Speachcraft
- Level difference player and partner level.
- Difference between skill value " eloquence"for the player and partner.
- Trade Perks player
- Number of completed quests
Is a partner Mercenary"
- Is a partner wife/husband(can be hired for free)
- Is a partner Daedra or mystical creature(can be hired for free, MUST have the correct keywords)
- Is a partner Huscarl(can be hired for free)
Salary can be turned off, the lower bar can be lowered or raised. Everything is done through the console.
Popular question: Why can't it be done through the MCM menu?
Because the mod is not tied to SKSE.
SquadsSalaryScale - a multiplier that determines the lower salary bar.
Console command examples:
set SquadsSalaryScale to 6 => will increase teammate requirements by 6 times
set SquadsSalaryScale to 0.3 => will reduce teammate requirements
set SquadsSalaryScale to 0 => disable salaries
set SquadsSalaryScale to 1 => restores the default value
Write orders on paper
You will need an inkwell, a pen, various "killed" books or a roll of paper.
1) Throw the ink bottle out of inventory and activate it.
2) Select the type of orders.
To write several letters at a time, you can sit in a chair before activation.
With orders, you can recruit people into teams.To hire, you need to talk to the partner of interest and select the option "take instructions to the leader" (you must have the appropriate orders in your inventory).
- Can pay a salary remotely. To transport the salary, you need to talk with the guards and hire a courier.
- I have an opportunity appoint Creek, if you forgot to do this in advance, and the squad is already lost.
You can set a list standard locations, so that units can move towards them when ordered (orders can be given in person or by letter through a courier).
1) Write "Movement Order" using an inkwell.
2) Read the order to activate the location editing menu.
3) "Set point" - remembers the current location of the player in the list.
4.A) Talk to the leader, select the topic "Advance to the specified point."
4.B) Talk to the guards - hire a courier, select a squad and select a location.
Demonstration:
Combat Formations
To set a battle formation, go to the dialogue branch "Let's talk about the order in the detachment". Buildings allow you to better identify units visually, but most importantly, they can give an advantage at the beginning of the battle. They also allow better organization of Tactical Units (eg each unit can cover its own flank, etc.).
1. To determine the formation, talk to the leader of the squad:
"Let's talk about order..." -> "Battle formation"
2. Select a build type from the available ones. If you want to define a custom build, you must first arrange fighters using the standard ordering system.
3. To clear the build, select "Clear Building". If the formation does not recover after the battle, use the option "Restore Building" or give an order "Regroup".
The following video demonstrates accessibility features such as constructions and automatic loot collection:
Complexity
The mod is designed to be used together with plugins that bring more high-level opponents into the game.
The purpose of the mod is not to make things easier for the player. In fact, teammates have a higher chance of dying in a squad than in the normal "vanilla" system. The fact is that Skyrim protects your teammates. When their health is close to zero, the game diverts the attention of opponents to the player. Therefore, it seems to you that your companions are not so weak.
In this fashion, everything is fair, your partners have the same chances as the enemies. On the other hand, you can avoid losses by choosing the right tactics in advance.
Bugs
Baggage reports are welcome (with detailed description and preferably with a saved game). However, it is worth remembering that 99% of the so-called "bugs" arise due to a misunderstanding of the mechanics.
Old trailers:
Installation
Copy to Skyrim/Data folder and activate via bootloader
Removal
1. Before removing the plugin DISSOLVE ALL UNITS
2. Wait some time in the game (a few minutes you can go about your business, complete quests, etc.), then save.
3. Remove files from Skyrim/Data
Requirements:
Required skyrim version 1.9 or higher
DOES NOT REQUIRE SKSE
In order to control troops mounted on a dragon, it is required Dragonborn DLC
In order to control the troops in the form of a Vampire Lord, Dawn Guard DLC(but can work without it)
Reading time: 3 minutes
Many people dream of getting rich instantly: winning a large amount of money in the lottery, receiving an inheritance from a distant relative... People who crave easy enrichment often become victims of intruders. And if it is almost impossible to adjust the winnings in the lottery, then it will not be difficult for a scammer to announce to a gullible person that he got a fortune. Consider what to do if you receive a letter to email inheritance in 2020.
How to find out if there is a will
It is rather difficult to obtain information about the existence of this document in another way, since there are no unified registers in state structures.
In no case should you respond to letters of inheritance sent by mail. To resolve the issue of inheritance, study the documents of the deceased person, contact the representative of the notary office and ask people from the close circle of the deceased.
But keep in mind that the persons who lived with the testator are not always interested in making other heirs aware of the will, since they themselves claim to receive the inheritance.
Mailing list fraud schemes
The essence of the attacker's scheme is as follows. A letter is sent to the mailbox from a lawyer announcing the recent death of a distant relative. In this case, your surname coincides with the surname of the deceased person, and the lawyer is also the will of the testator.
The lawyer always reports how difficult it was to find you, but he still managed to do it.
Deception schemes have existed for more than a dozen years, but people continue to believe in the reliability of the information received about.
Fraudulent tricks work for various reasons: high efficiency, variety of email options, use of reliable data.
The main advantage of the schemes is that the victim has no chance to find the perpetrator and return the money. The only way out is not to transfer funds in exchange for promises and not to respond when a letter of inheritance arrives in the mail.
Notification of heirs about the opening of the inheritance
When opening an inheritance case, the employee of the notary's office, who certified the will, notifies the heirs personally or by means of a public announcement.
Information can be placed in print media or on television. However, most often this does not have to be done, since all information about the heirs is written in the document.
The duties of a notary include notifying the heirs of the inheritance due to them.
Inheritance from Togo, or online scammers: Video
Lawyer. PhD in Law. In 2007 she graduated from the National Research Tomsk State University. In 2013 she received the degree of KUN MFUA. Head of legal consulting department of a consulting agency. I specialize in family and inheritance law.
From the moment the inheritance is opened, the six-month period established by law (Articles 430 and 433 of the Civil Code) begins to flow, within which absent heirs called to inherit can accept the inheritance. Missing this period by the heir entails for him the loss of the right to inheritance. The extension of this period by the court can take place only in exceptional cases, when the six-month period was missed for reasons caused by special circumstances, such as: a long business trip of the heir, his prolonged illness, etc. As a result, the absent heir is interested in
" See § 3 of Chapter VI. 8 Law. 256. Soviet inheritance law
114
in order to learn about the opened inheritance in the shortest possible time and thereby have time to accept it at the appointed time. However, in some cases it is important for the heir to learn not only about the very fact of opening the inheritance (that is, about the fact of the death of the testator), but also about what exactly he is called to inherit. This may be important not only in cases where it is a matter of inheritance by law and the person in question is a second or third priority heir, but especially in cases where it is a question of inheritance under a will, according to which the testator has the right to appoint as his heirs only some of their heirs under the law, moreover, regardless of the order in which they are called to inherit, established by Art. 418 GK. The need to notify not only that the inheritance has opened, but also that the person is called to "inheritance" is quite obvious in those cases where, after the death of the testator, a will was left in favor of an outsider (part 3 of article 422 of the Civil Code). Such an outsider, even having learned about the death of the testator, may not know and even not assume that he is the heir.Therefore, it is quite natural that such a person, before receiving notice that he is the heir, will not take any action to acceptance of the inheritance and thus may miss the six-month deadline.
The Civil Code does not establish any special procedure for calling heirs and in Art. 431 expressly states that "calling of heirs by publication or otherwise is not made." However, the Instruction of the Ministry of Justice of the RSFSR of February 2, 1948 on the application of the Regulations on the State Notaries of the RSFSR of December 31, 1947, without establishing any special procedure for summoning heirs, nevertheless (in § 103) imposes on the notary the obligation to notify of the opened inheritance missing heirs at existing addresses. Most often, the addresses of the heirs are at the disposal of the togb notary who certified the will.
In connection with the obligation of a notary to notify heirs of the opening of an inheritance, the question arises of the civil law consequences of a violation by him "of this duty, that is, the same question that arises when the notary does not take measures to protect hereditary property, when the adoption of such measures was mandatory for the notary." This issue should be resolved in the same way as it is resolved if the notary does not take measures to protect the inheritance property in necessary cases. Thus, it should be recognized (like this and
"On the civil law consequences of a notary's failure to take measures to protect hereditary property, see paragraph 3, § 4 of this chapter.
noted in our literature) i that in case of violation by a notary of the obligation to notify heirs of the opening of an inheritance, the notary’s office cannot be held liable for the notary’s official omission, and such liability can be assigned to the notary, according to current judicial practice, only in cases where, in a criminal or , at least in a disciplinary manner, the notary's fault (his intent or negligence) will be established.
noteYJ.^^oT s- gerzon "B-section p" us ^^ and