Guide and walkthrough for "Shadow Warrior". Walkthrough Shadow of the Colossus: In the Shadow of the Colossus - Trophy Guide


We offer a complete guide to the passage of the game "Twisted Lands: Shadow Town Walkthrough" with pictures for each step of the game.
If you still have questions about how to complete the game "Broken Lands: City of Shadows" - write on the forum.

Passage of game Badlands City of Shadows - Part I

On the boat.
1. Take funnel and insert it into the fuel tank.
2. Grab the suitcase with the mouse and move it aside.
Behind him you will find canister.
Use this canister on the funnel in the fuel tank to fill the boat with fuel.
3. Zoom in on the boat control panel, after which you will need to find ignition.
4. Open Angel's purse and take ignition.
Zoom in on the boat control panel (marked 3) and insert ignition into the keyhole.
The key will break.
5. A Hidden Object Scene will open.
Gather everything you need to find knife.
Use knife on the keyhole of the control panel to get the broken key and start the engine.
6. Take the figurine snakes (1/15).

*all pictures are enlarged by clicking on them


Shipwreck site .
On a broken boat - search for objects. Collect everything to find ladder.

1. Bring the bag closer and take from it flashlight from a pocket. At the bottom of the bag is a laptop. Zoom in and click on the barcode on the case. Now you need to find a screwdriver.
2. Substitute ladder to the entrance to the cave.

Entrance to the cave.
1. Take key.
2. Use flashlight on the recess.

Look down to Gate in the form of a snake .
Click on the doors to try to open them. Pay attention to the silhouettes of snakes in rhombuses around the door.

Arrow down 2 times to return to shipwreck .
The wrecked boat has a new Hidden Object Zone. Collect everything suggested to find wire cutters.

Use wire cutters on the grid, and then go through the opening.

Around the ship.
Take the cigarette case, and after the video, follow the arrow in the direction of the ship.

Prow of the ship.
1. Approach the place near the fire and take grappling hook.
2. Use grappling hook on the hole in the bow of the ship, then climb this hook.

Cabin with fireplace.
Close the laptop, and then bring it closer to you and take it out microchip.

Go through the door to Corridor.
Take fuse.

Enter through the left door Restaurant.
Press all three switches to open the curtain. In this place there will be a search for objects. Gather everything you need to add to your inventory scoop.


Arrow down to return to Corridor.
Use key(with number 19) to open the middle door.

hospital cabin .
On the floor is a Hidden Object Scene. Collect all the suggested items to find chisel.

1. Move the pillow aside and take discharged phone.
2. Use chisel to open the top drawer of the nightstand.

1. From the open drawer, take Charger And scalpel.
2. Paste Charger into the socket, and then put to charge discharged phone .
Zoom in on the phone and read the entire message by clicking on the triangular arrow to the right (the arrow is on the case, not on the screen).
One of the last will be messages with the code " 393 " (maybe you'll have a different code!) and "They're taking over the ship!"

Go to ladder(2 times down arrow, then through the rightmost door).
Take snake (2/15).

Return to Cabin with fireplace(2 times down arrow).
Zoom in on the fireplace, and then use the shovel to rake up the pile of ashes. Underneath you will find flash drive.

Go to shipwreck (3 times down arrow).
Zoom in on the suitcase and then code lock On him.
Enter the code that was specified in the cell phone (in our case it is " 393 ", but your code may differ from this one!)
1. From the suitcase take snake (3/15).
2. Open the case to find screwdriver.
3. Print a box with a bow. Inside is another box containing a ring with a diamond.

Zoom in on the laptop bag.
Use screwdriver to unscrew the 4 screws on the barcode plate.
Replace old microchip to a new one (from your inventory).

Paste flash drive in the USB slot. Read the message on the screen to the end using the arrows.

Close your laptop and then watch a short video clip.

General information:

Approximate trophy difficulty: 6,5/10

Offline: 38 (25 ,7 ,5 ,1 )

Online: 0

Estimated time to get all achievements: 20-30 hours

Minimum number of passes: 5-6 + Time Attack on Normal and Hard difficulty

Missable Achievements: 1 (" Dormin" sRage/ Fury of Dormin")

Glitched Achievements: No

Does difficulty level affect achievements: Yes

Introduction:

Welcome to the Shadow of Remake trophy guide the Colossus for PS4! This is not just a port, but one of the best classic PS2 adventures. Generally game process has not changed - you just need to kill the colossus one by one to reach the final goal. This is both an amazing experience for those who have not seen the original, and for those who have gone through it more than once. The updated graphics look amazing and the updated controls make the game much more fun than before. The list of trophies is similar to the PS3 version, but there are some differences. Players who don't like to play the same game several times will be disappointed to know that in order to pump the character's stamina to the maximum, it will have to go through 5-6 times. However, it is worth noting that on the second playthrough you can reduce the passage to 2-3 hours, since you already know where to go and how to defeat the colossi.

Step 1. First playthrough and introduction to the game

On your first playthrough, we strongly recommend that you simply play through the game. As you lift the sword up, follow its glow to find the next colossus to defeat. After fighting everyone, you will get a whole bunch of trophies in the game. After defeating the last colossus, you will have a chance to get the only missable trophy" Dormin" sRage/ Rage of Dormin(details below). Since you'll be playing the game multiple times, skipping the trophy isn't such a big deal.

If you have played the game before, you are familiar with it, and you want to get platinum as soon as possible, then we recommend that you skip the first step and proceed immediately to the second.

Step 2. Walkthrough on hard difficulty, speedrun and fights against the clock

High difficulty in the game is available from the very beginning, and if you want to get platinum sooner, then you should start with this difficulty.

Speedrunning the game at 5 hours and 41 minutes is actually not as difficult as it sounds. If you know where to go, you can easily complete the game in 3 hours. Once you have received the save file with the completed game, load it and complete all the timed battles on hard difficulty. Once you've completed all 16 fights, save manually, return to the menu. Run new game+ again and choose normal difficulty this time. When prompted which save to load, select the save file created after completing the timed battles on hard difficulty. Now you can finish all timed fights on normal difficulty and keep all the items you got on hard difficulty. This the only way Simultaneously obtain Timed Battle items from both Normal and Hard playthroughs that are required for the trophy.

Step 3. Stripping

With all the items you've unlocked during Time Attacks, you can now safely race like the wind through the game. The Queen's Sword, which you get in Hard Time Trials, destroys the colossus' vital point in one hit.

Go through the game until the stamina strip is pumped to the end; collect fruits around the world using the fruit map; visit all shrines, etc. You do not have to collect all the fruits, it is enough to completely pump the health bar. With fully pumped stamina, you will be able to climb to the very top of the temple and get the remaining trophies.

The Horned Boy
Claim all prizes

Get all other trophies to unlock platinum.

Speed ​​King / Speed ​​King
Get all items for a timed battle

As mentioned above, you will first need to master the game on hard difficulty before you can get this trophy. After completing the game, you will be able to kneel in front of the colossus statues and pray. This will launch the timed combat menu for the colossus you are praying in front of. Complete all timed matches on hard, save the game manually and return to the main menu. Start a new game+ and choose medium difficulty instead of hard this time. You will start a new game with all the items you unlocked on hard. Complete the challenges again and you will receive the trophy.

Intrepid Mortal / Brave Mortal
Max out Wander's health and stamina bars

In order to get this trophy, you need to either defeat a lot of colossi or collect fruits and lizards all over the map. To improve health, I would recommend fruit picking. As far as stamina goes, I'd recommend a few colossus-killing playthroughs, especially if you can deal with them quickly, rather than looking for lizards and running after them. You have to collect all the fruits once to increase your health and complete the game about five times to get the maximum level.

Speed ​​Demon
Complete Hard Mode in under 5:41:28

At first glance it may seem difficult, but it is not. You can complete the game in about 2 hours of game time if you do everything quickly. When you play on high level difficulties, then the bosses may have new vital points, unlike lower difficulties, and the damage will have to be dealt more. You can learn more about this in the trophies for each colossus.

Grounded Scaler / Fallen Giant
Defeat colossus 8 before he gets up

I highly recommend doing this on one of your New Game+ playthroughs, as it will become much easier with the gear you unlock in Time Attacks. You need to shoot him while standing on the upper level of the Colosseum to get his attention. As soon as he notices you, he will start shooting at you, and then climb the wall of the Colosseum. Climb down quickly and then fire your bow at the shiny parts on its paws to make it fall down on its back. Now you will have time to attack his vital points. In the new game you have to be super fast and very accurate with your sword. With timed combat gear, you can kill him so quickly that he doesn't even have time to stand up.

Resist the Wrist
Defeat Colossus 3 without breaking its bracer

There are several ways to complete this trophy. One of these is using the sword jump method, but it's more difficult in the PS4 remaster. You need to get the boss to use a ranged sword attack and mount the sword, and then use the momentum to fly up either on his belly or on his arm above the wrist. However, there is an easier way to get this trophy. Get him to use a ranged stone sword attack, then grab the edge near the elbow on the side of his torso. Jump from the sword to the armor on his legs, and then jump to the hand above the wrist as soon as he lowers it (all this happens very quickly one after another). Deal with his weak points as you normally would. The main thing is not to let the boss hit a metal disc in the middle of the battlefield, which can destroy part of his armor on the wrist.

Reach the Gate
Cross the bridge leading to the entrance to the Forbidden Lands

To do this, you will need to climb to the top of the temple and run to the end of the bridge. In order to climb the sanctuary, the stamina bar must be pumped almost to the maximum.

Last Man Standing / Survivor
Complete the game in single player without dying

The description speaks for itself. If you didn't manage to do it on the first playthrough, then on New Game+ it's much easier to get it, as you will have more life. The game isn't particularly long or difficult, so the trophy shouldn't be a problem.

Bearer of the Curse
Complete the game on any difficulty

The description speaks for itself. Just beat the game on any difficulty.

Dormin's Rage / Rage Dormin
Use Dormin's breath attack

*SPOILER*

After defeating all the colossi, you will have a scene in which Wander turns into Dormin. When you gain control of Dormin, simply press to use his fire breath.

Seeking Salvation
Pray at all 25 shrines

There are 25 shrines in the game. You need to click on each shrine to get on your knees and pray.

Trick Riderv
Perform all tricks with Agro

While riding an Agro (horse), do the following:

Fruit of the Garden
Try poisoned fruit

You will have to climb to the top of the tower with near maximum stamina and visit the garden you saw at the end of the credits. There you need to shoot the fruit on the tree with your bow and then eat one. You should be aware that this fruit will take away some of your health and stamina after eating.

Sword of Her Majesty
Defeat any colossus with the queen's sword

You will unlock the Queen's Sword after defeating all 16 Colossi in Time Attack on Hard difficulty. This is very powerful sword, which allows you to destroy the vital points of colossus in one hit.

Paint the Target
Aim the sword at the weak spot

Hold down while fighting the colossus and then aim the beam towards a vital point to unlock this trophy.

Fruit of the Land
Eat a piece of fruit

Fruit trees are scattered all over the world. Just beat the fruit with an onion and eat it.

Skilled Warrior / Experienced Warrior
Defeat a Colossus with a Jump Kick

Once the colossus's health is close to zero, then jump by pressing and then holding to perform a jump strike on its vital point.

The Past that Defines Thee / You are your past
Defeat any colossus in flashback mode

Once you defeat the colossus, you can return to where you fought him. Standing next to the remains of the colossus, press to pray, and you will engage in combat with him again. Defeat the colossus a second time to unlock the trophy.

Five-Lined Skink / Striped Skink
Get the tail of the silver lizard

Silver lizards are scattered throughout the world, but they are easiest to spot near shrines. Every shrine must have at least one lizard. Shoot one of the bows and eat its tail.

Animals of the Land / Wildlife
Make contact with dove, hawk, fish and turtle

You have to grab the belly by clicking on it to interact, or just ride it (turtle).

  • Pigeons can be found in the main temple where you start the game (on the stairs).
  • Hawks fly all over the map, but the easiest place to grab one is near the shrine west of the main temple.
  • During the passage, you will come across several areas with lakes on the way to the bosses and you can find fish there.
  • To the north of the main temple, on the way to the 11th colossus, you can find turtles running around the stone. They are pretty easy to find if you know where to look.
Boon of the Nomad
Find the barrel in the secret cave

You can find the hidden barrel at the very beginning of the game. Actually head there at any point in the game. From the main temple, head to the forest in the southwest. Ride the horse by simply holding the triangle so that it automatically follows the road. When you get to a broken tree blocking the road and a puddle of ode underneath, stop and get off your horse. Behind the tree, you can go down to the cave, in which the barrel will be hidden.

This is a new easter egg from the remake, alluding to the barrels that Trico ate in the game. The Last Guardian.

Trick Arrow Skills / Tricky Archer
Shoot a lizard with a special arrow

You will unlock special arrows in timed battles. Just use them to kill the lizard.

Valley of the Wanderer
Defeat Colossus 1

Valus is the first colossus you need to defeat. Its vital point is on the head. To get on top of him, hit the back of your left leg, and then on his back, climb onto his head.

Hard Difficulty Changes: Additional life point on right arm.

The Mammoth / Hulk
Defeat Colossus 2

Quadratus - the second colossus in the game, which can be destroyed by stabbing with a sword on vital points on the head and back of the back. To climb it, you need to wait until it rears up and then shoot at one of the weak spots under the colossus' front legs. If you hit one, the y colossus will fall to its knees, and you can climb it from the side.

Hard Difficulty Changes: Additional vital point on the left side of the abdomen.

Wake the Knight
Defeat Colossus 3

Gaius - the third colossus in the game, which can be defeated by hitting points on the head and stomach. In order to mount him, you must first have him hit a metal disk with a stone sword in the middle of the battlefield. This will destroy the armor on his arm and you can easily climb on him.

Hard Difficulty Changes: Additional vital point on left bicep.

Land of the Gravestones
Defeat Colossus 4

Phaedra can be defeated with the help of the vital toka on his head. First you need to lure the colossus to the tunnel area in the arena. Go through the tunnel to another exit and wait until the colossus lowers its head to look inside and try to see you inside. Bye Phaedra lowered his head, you can climb him by his tail from behind. Then hit the weak point on his neck and you can climb on his head.

Hard Difficulty Changes: Additional vital points on both shoulders.

Riding the Wind
Defeat Colossus 5

Jump onto the water and swim towards the three platforms that are slightly above the water. Standing on the platform (preferably on the middle one), shoot at Avion with a bow so that he notices you and gets angry with you. It will fly towards you, and as soon as it approaches you, you will need to jump up and grab the fur on the wing. Hit the vital points on the wings and tail to defeat the colossus.

Tomb of the Giant
Defeat Colossus 6

Colossus Barba can be defeated by blows to vital points on the left side of the back and head. When the battle starts, run to the other side of the room, climbing over the walls, and hide behind the columns there. Either shoot him with your bow or whistle to get his attention. At some point he will lower his head to try to find you behind the pillars. Take advantage of this and jump on his beard. From there, get to the vital points and defeat the giant.

Hard Difficulty Changes: Additional vital point near left arm.

Waves of Lightning
Defeat Colossus 7

Hydrus will swim in the lake. Swim next to him and he will notice you. He will swim to the surface and at the end of his journey you can grab him by the fur on his tail. Move forward as he swims across the surface of the lake and hit the weak points by the electric stingers on his back to disable them. Reach so up to the head to find the vital point. You will have to grab its tail at least twice and make your way along it to win.

Scaler of the Colosseum / Coliseum Destroyer
Defeat Colossus 8

Kuromori will crawl at the bottom of the Colosseum. You need to fire a beam at him while standing on the upper level of the Colosseum to get his attention. As soon as he notices you, he will start shooting at you, and then climb up the wall. Climb down and fire your bow at the shiny parts on his legs so that he rips off and falls down on his back. Now you will have time to climb on him and hit the vital points on his stomach.

Lurker of the cave/ cave dweller
Defeat Colossus 9

Need to lure Basaran to one of the geysers so that the water hits his stomach. He will fall and you will see weak points on his legs. Shoot both of them to make him roll onto his back. Now climb up the leg on it, and then get to the vital point on the head. When luring him into the geysers, be aware of his very powerful long-range projectiles that he launches at you as long as you are at a distance from him and in front of him.

Mystery in the Sand
Defeat Colossus 10

Dirge will follow you around the arena. While riding the Agro, try to keep a steady pace and ride in front of it. When his head appears from under the sand, then shoot him in the eyes (just hit one) with a bow. This will stun him and he will crash into the wall. Now his body is visible, and you can climb on his back and destroy one of the vital points. Repeat the process twice to defeat the colossus.

Guardian and the Pit / Sentinel and Abyss
Defeat Colossus 11

Celosia very afraid of fire. Climb up one of the 4 pillars of burning fires and wait for him to hit it. A stick will fall from the column. Descend, raise it by pressing on, and climb the pillar again to set it on fire. With a torch in hand, force the colossus to move to the edge of the arena so that it falls down. Falling on his back, he will break the armor and his vital point will be exposed. Jump on his back and hit the dot. If he drops you, then again run to the columns and jump on his back.

Thunder of the Lake / Thunder over the lake
Defeat Colossus 12

Swim around Pelagia and climb up his back from behind. Climb up on his head and hit the rocks on his head to get him to go where you need him to. Direct him to one of the three pedestals and jump onto him from his head. Hide behind a small pillar there so he can't hit you with his horns. Then he will put his front paws on a pedestal and you will see his vital point on his stomach. Cling to him and hit with all your might. You will have to repeat the process at least one more time to finish it off.

Signs amidst the Storm/ Eye of the Cyclone
Defeat Colossus 13

Phalanx - the biggest colossus in the game. You will have to use Aggro to follow him. Shoot the air sacs from below him so that he falls to the ground. Then hop onto his front wings, riding Aggro behind him, and take out his three vital points on his back. You will probably have to repeat the process once or twice to be done with it.

Shield of the Colossus
Defeat Colossus 14

Cenobia another small colossus, but due to its size it is quite fast. Climb up the broken column to your platforms and move along them to the next column. The beast will follow you. Once on the round column, shoot at Cenobia with a bow to anger the colossus, and he broke the pillar you are standing on. Move along the columns and platforms until you reach the cutscene where the wall collapses. Climb back up to the ledge where you came from at the very beginning and shoot it with your bow again. Thus, the platform below you will collapse and fall onto the colossus, and the vital point on its back will open. Now on any fallen column and wait for the beast to try to attack you and hit its head against it, thereby stunning itself for a short time and giving you the opportunity to climb on it and hit the weak point.

Valley of the Fallen
Defeat Colossus 15

In the location with the 15th colossus, you can find ledges that you cannot jump to. To get there you have to be smart and use the colossus Argus to achieve your goals. Jump onto the small ledge-platform under the stairs at the top of the wall and wait for the colossus to approach it and step on the platform where you are standing. The platform will rise and you can climb up to the ledge above. After rising, shoot at him so that he hits the place where you are, and blocks will fall from the ceiling, along which you can climb even higher and eventually climb onto one of the bridges that are located above the colossus. From the bridge, shoot the colossus again. It will destroy the bridge, so you'd better be on one of its edges rather than in the middle. He will then move closer to the broken bridge and you can jump on his head where his first vital point is. From the head, move to the hand with which he holds the sword, and strike at the weak point on the elbow. He will throw the sword. The second vital point is in the palm of his right hand. We jump to the ground and wait for him to try to slam you with it. We quickly jump on it and finish it off.

Hard Difficulty Changes: Additional vital point near his heart.

Last of the Colossus
Defeat Colossus 16

The fight with Malus starts far away from him. Use covers and tunnels to get to him and avoid getting hit by his powerful projectiles. Having reached the last tunnel to it, you will find yourself right under it. Climb up it to the first weak point, which is located on his lower back. Hit it, and the colossus will move its left hand to the sore spot, and you can jump over to its palm. When he returns his hand to its normal position, then first prick the palm of your hand with a sword so that it stops twisting it for a while, and then climb up the arm to his biceps, where the second weak point is located. When you hit it, you will be able to stand on the ledge just below and regenerate stamina while the colossus tries to recover from the pain and moves its right arm towards you. Jump over to your right palm, and then wait until you can stand on it and shoot another weak spot on your shoulder to the left of your head with your bow. Once on it, the colossus will pull his right hand to the sore spot, and you can climb on his shoulder, and then on his head, where the vital point is located. We beat on it and kill the last colossus.

Move forward and a cut-scene will follow, after which you will need to defeat a couple of enemies. Attack - RMB and LMB. The Q key allows you to block. So, move to the next room, go upstairs and go to the doors - watch the video here.

Chapter 1 - "C" as in the word bastard, "O" as in the word excellent

When you wake up, sit down and take the sword by pressing the key - E. Now cut the chain with your katana and move on. Examine carefully the panel on the doors. On the table on the left side there will be a green key card. Take this card and go through the previous doors.

Go through the building and kill all the enemies along the way. As you find yourself again on the street, then move to the right side through the bridge. Climb the scaffolding, enter the next building and watch the next cut-scene. Double-click on the key - D and then hold a little RMB. This way you can heal yourself. Now you can leave this house through the doors that are located in front. Move to the right side straight into the jungle and soon you will need to go through the cave, killing all the enemies along the way. Go through some doors, but they will be locked with a green energy barrier. Climb up the stairs on the left side and take the vial of blood here. As a result, you will receive karma. Press now on the key - U and learn the skill "Divider of the skies". Now use your new skill on the statue with green items. You just need to quickly press the W key twice, then hold down the LMB and release it after three to four seconds.

Go through the doors and kill all the oncoming opponents, and the doors on the right side will be locked with a padlock, so you have to find the key. Move along the house, which is located in front. Next, go inside and kill all the opponents inside, then take the treasured key from the table, which is located in the far left corner of the room. Now you can go back and unlock the doors. Go through the doors and go straight ahead. Optionally, you can turn right and turn into the jungle, where you will soon find a vial of blood. Go straight ahead and you will soon find a door with a blue seal. Now go back, thereby standing with your back to the doors where the seal is located, turn right from the bridge and run in the opposite direction of the stream. In the very center you will find a Ki crystal. This crystal will allow you to enhance your magic. Use it in the menu through the key - U. From here, move on and soon you will reach a narrow path that will lead you to a statue with blue fire. You need to destroy this statue. Go back to the doors and go through them, as now the seal has already been removed.

Get to your car and kill all opponents. After another massacre, get into your car through the front doors on the right side.

Chapter 2 - Circus on Wheels

Move forward and kill all the enemies along the way. Soon you will need to turn right and go through the doors on the right side. In the room where the staircase is located in front, under this very staircase there will be a key that unlocks the padlock. As you take it, then climb the stairs to the second floor and open the doors on the left side. Move further along the log, then along the roof on the left side and soon find yourself inside the house, after entering the doors on the right side. As you find yourself on the street, you will need to defeat the demons. On the left side there will be a grate with a blue seal on it. Now you can return to the house through the previous doors and go down here to the basement, along the stairs. In the basement, you will need to destroy the statue with blue fire. Just use your crushing blow. Now you can go back to the grate and go through it.

Move on and grab another Ki crystal along the way. Soon you will come across another group of enemies. Don't forget to look inside the police car, as you will find a machine gun there. Now go back and kill all the enemies along the way. Turn right and go up the stairs to the house. Now climb even higher and kill another pack of enemies, then go through the doors. Jump off the roof and then face a large batch of enemies. After you defeat them, then go through the doors on the right side. Then go through the jungle and kill everything that prevents you from moving. Soon there will be more doors to go through.

Pass the bridge, then go down into the canal and go to the left side. Kill opponents and go up the stairs, then go through the doors. After passing the jungle, you will find yourself near the next door. Move on and soon you will encounter a large monster. When he tries to pull you towards him, then it is best to use Shift + S and in the end you will be able to jump back. After this monster, there will also be small enemies. How to defeat all opponents, then open a huge gate.

Chapter 3 - Spiritual Laxative

Go straight, and then turn right, through the houses and soon find yourself on the street. Defeat all enemies. Go forward again and soon you will notice doors with a seal on the left side. Now, as all the enemies are killed, then go back and turn to the right side along one far street, after that you will need to turn to the left side. You will have to move along the lanes until you find yourself near the blue truck. On the right side of it, the necessary doors will be highlighted. Go inside and there will be a totem with red fire - break it. Now you can return, defeat all the enemies and open the gate that has no seal.

Jump into the channel and move to the right side, killing all the enemies along the way. In the end, you will need to turn right and go through the doors. Move through long tunnels and then you will come across doors. Carefully inspect the arrows that are on the walls. Defeat the demons at the building and go through the doors on the left side. Go down and enter the house through the cave. Get the weapon that lies under the glass. Exit through other doors, but after shaving your head near the mirror. Go further, and then to the left. Now you have to shoot the demons with a machine gun.

Go back a little and there will be doors on the left side. Cut one lever, which is in the box on the right side of the doors. Now go through the doors and open the locker on the right side.

Chapter 4 - I can't remember that night either

Move forward along this street. Soon you will need to turn left and go through the bridge, after which you will come across a red seal. Now go back and move to the very end of this street. Kill enemies, then destroy the totem with red fire. Now you can pack up and return to the previously found gates. All the same enemies will come across on your way.

Clear the street and go to the left side. At the very end there will be doors. Kill the enemies in the garden and go up the stairs. Enter the next door. Move through the houses along the way killing all the enemies. In one house on the right side there is a door that will be closed with three seals (blue, green and red). You will have to destroy all seals. Enter the adjacent doors and immediately destroy two totems - green and blue. You will have to join the battle again and chop up the next enemies. Go back through the house, from the bridge you will be able to notice the seal. Just jump down and destroy the red totem. Now we go around the house on the left side and go all the same way straight to the doors with three seals.

Go through the doors and soon find yourself on the bridge, which you also need to go through. Soon you will be in the house. Clear this building and then you will reach a huge gate, where the chapter will be completed.

Chapter 5 - She is a Courier

Go ahead and kill all the soldiers along the way. There will be doors on the left side, so go through them. Go through the local cemetery and kill all oncoming enemies. Soon you will come across doors that you need to go through. Kill one Necromancer. First of all, it is advisable to deal with him, but you can also take all the small opponents away and chop them away from him like cabbage. In general, after the battle, go inside and find the keys that should lie on the table. As you take them, then go back and go to the left side. On the left side there will be a door with three more seals. Further you will be able to see doors with a lock - remove this lock and now you pass into a gloomy dungeon.

Jump to the very "bottom" and immediately destroy the blue totem, then go further and cut down everyone you come across. Soon you will need to go upstairs, where you will meet an already green totem. Move up to the gorge. You will have to climb up the spiral staircase. Enter the house and take the crystal here, after which you can safely leave. Again, move through the already familiar cemetery. As you return back to the temple, now move to the left side and look for locked doors. Go to the local garden, well, then go to the very end until you come across steps on the right side. Climb the stairs and destroy the found red totem, then return now to the doors on which there were once three seals. Pass and move forward, then to the left side and after going a little further, turn to the right side. You will find yourself on the steps near the huge gates. Open them.

Here you will have to defeat another bunch of opponents and climb to the temple, and then enter it. Take the sword in the temple. Just press the key - E and this chapter will be over.

Chapter 6 - Home at last

Move forward to the arena where there is a huge axe. Turn back and see how Godza comes to life. You will have to defeat him. You need to shoot at the dots that glow, after which crystals will open on them. The crystals will have to be destroyed. After, you will need to destroy the crystal already on the chest of this demon. Once you defeat him, a new cut-scene will follow.

Chapter 7 - Would you look at someone else

Kill the enemies that are in front and then go through the doors on the left side. Take the crystal and go down. As you stumble upon the stairs in front, then climb up it and stumble upon a knife switch, which is located in the shield. Now go back and up the stairs on the left side, kill the enemies along the way. Go through the doors that are highlighted. Take a new cannon from these doors.

Climb up the steps and go past the fire. Move until you fall down. Below you will meet another batch of enemies - kill them. Go through the hole in the barrels and open the doors. You need to go to the doors on which there is a red seal. Then go back to the back, and there already to the right side. Soon you will find yourself in an area that is flooded with a toxic liquid. There is a remote control on the left side - click on this remote control and eventually squeeze out the liquid in this room. Get down below and there will be another remote control, which is located on the right side. Click on the remote and lower the water even lower. Get down even lower and once again pump out the water, then go down already on the elevator. As you find yourself below, then kill all the enemies and destroy the totem. Now take the same elevator up and move back to the doors where there was once a red seal on the doors.

Move down and along the way remove all the liquid. Soon you will come across doors with a green seal. Go down again. Kill opponents and destroy the green totem. Now go back and go to the doors on which there was once a green seal. Take the elevator up.

Move along the corridor and go through the doors, then kill a huge pack of enemies and after that, go through the gap that was made by the kamikaze. Go further. Turn the valve to turn off the fire. Find the remote control that will open the passage for you. Now go back through the same rooms back. Now move up the stairs a little higher, and then turn left. Soon you will fall to the very bottom - here you need to kill all the enemies. You now need to climb back to the top of the pipes, and then go through the doors straight to the exit from this level.

Chapter 8 - Not Quite Jin

Go outside and move to the right side, where you will soon need to kill a group of enemies. On the left side behind the containers is a door - go through it. At the top, you need to move the right and left trains, you don’t need to touch the middle lever, but if you accidentally touched it, then touch it again and everything will fall into place. Climb back and go through the trains. Now move to the right side along one train and after, turn to the gate on the left side. Then go to the left side and kill the enemies. Go through the doors.

You have to defeat a new enemy. Go through one hall and find inside the corridor, and of course destroy three totems, then remove the seals. Move on and soon you will encounter another batch of enemies. Further in the video you will see the killer twins. Go to the elevator and take it upstairs. Turn on the remote control and move along the bridges. Here you will need to kill a couple of enemies, then go into the room and lower the ship. There will be a totem on it that will need to be destroyed. Now go back to the room and go through the doors that are further than the control panel. Go along the bridge straight to the doors on which the seals once stood.

Chapter 9 - I liked you better when you were dumb and charming

You need to move through the tunnel and kill all the soldiers you meet. In the end, you will need to go to the left, and then into the room on the right side. Here you can talk to the twins on the computer. Get down below and destroy the totem. Exit the tent and go to the right, rounding it, go to the switch in the shield to cut out the light. Now go back to the very beginning and kill once again packs of enemies. After the mess, lower the lever, which is located on the grate, and as a result, you will open the passage. Go around this crane from behind and turn off the bridge. Move now to the crane and along the way shred all the enemies. Soon you will be near the remote control - click on it.

Now go to the wheelbarrow, then press once again on the remote control and eventually lift the loader pincers immediately with the container. Climb down and kill the enemies. On the right side there are forests that you will need to climb. Destroy all enemies with a machine gun and then smash the statue. You can finally pass through the place where the blue seal once was. As you pass, then move to the doors that are slightly higher.

Defeat the enemies, lower another lever and open the barricade. Go forward along the corridor and take your new weapon - a flamethrower. Move to the tunnel with a flamethrower in your hands and after that, go to the left side. Kill all enemies and turn the valve. Thus, you put out the fire in the nearby tunnel - go there. Go through the flooded tunnels to the next control panel and when you find it, press it. Now a cutscene will follow.

Now go back and go down the tunnel that was once flooded. Open the grate and kill a huge pack of opponents. Call the elevator and go up to the top. This chapter ends.

Chapter 10 - Sticking to No Plan

Move forward, and then turn right, where you need to go along the ship. Dynamite will lie on the ground - take it. There is a locker in front of the valve - turn off the valve and go further. Here you need to move along the bottom, and then climb the stairs. On the left side is a ladder. Kill all opponents, then click on the ladder remote control. Thus, you will find yourself on a tanker. Go through the doors on the left side.

Climb up the stairs and kill all the enemies along the way. Soon you will have to jump. Approach the cliff, lower the buttons and press Shift as soon as possible. Now press the key - W and find yourself on the other side, then put your explosives. Now go through the next door (before that they were locked). Move to the next hall, where you will need to once again face a group of opponents. Press the button and take the elevator up. There are three doors here. You need to go through every door and plant a bomb in every room.

Now you can go back down the elevator. Move to the hatch, then open it. On the street near the crane, find the control panel. Once you find it, click on it to lower the ship. Next, find the totem, then destroy it. After you have destroyed the seal, you can go through the doors it was previously on. Go through the doors and move forward, killing enemies along the way. Soon you will need to call the elevator and take it up.

Now you can get one more weapon from the box - a rocket launcher. The leader must crash into the walls, and you must attack him from the back. Kill the rest of the enemies and lower the ship using the control panel. And finally, you can take the sword from the hands of the Whisperer.

Chapter 11 - As befits a worm

Move to the arena, then stand in a circle from which the rays come. You need to stand for the allotted time until the gate opens here and Mezu comes down. Shoot at his armor. When his spear gets stuck, then start shooting at the crystals that are located under his armor. Next, you will need to call it again, after standing on the floor. Shoot at his wings and then shoot at his chest. Finally, there will be a new video.

Chapter 12 - Some of us have learned not to burn bridges

Move forward, passing stone arches along the way, right there you will find a Ki crystal. Kill opponents. Next, you will need to open the doors with the green key card. Go in the opposite direction from the doors and behind the boxes, near the corpse you will find a map. Use this map and go further inside.

Move on and soon you will have to open the doors with the lever. Sit in the trailer and drive further on it. Go into the room on the left side and click on the control panel. Now go to the other side and stand behind the machine gun. Make another bloody mess and go through the doors in front.

Defeat the opponents in the courtyard and turn into the passage on the right side, then swipe the card. As you find yourself in a huge hall, then climb the stairs on the left side and click on the control panel. Through the doors which will open near you, you can get out into the street. There, kill all the enemies and jump into the hatch. Now put on a gas mask and move forward - a large number of enemies await you here. Go through the passage that opened up and clear the rooms with poison. In the hall where you once had to go upstairs, there is a locked door below - find it and open it with a special key card. Now find the head of Professor Nakamura, he is still wearing a white suit.

In general, take his head and take it to other doors that are located around the perimeter. It is necessary to clear the next hall and find the doors around the perimeter. Then it remains only to open the doors and go further. You need to get to the thing that you once examined at the very beginning of the game, even after you rode with a breeze on the trolleys - this is where you need to use Nakamura's head. Now you can leave this laboratory through the doors that are located on the street.

Chapter 13 - The Taste of the Price We Negotiated

Move to the building and along the way kill all the enemies. Only after killing all the enemies, you will be able to open the doors. On the right side is a door with a green seal on it. Jump on the ledges and go past the doors with the blue seal. Jump now down and kill all opponents. Here you can now destroy the green and blue statues. As you destroy them, then go through the passage and again jump on the standing ledges. Just jump straight to the door where the blue seal was. Next, go through the doors.

Call the elevator and kill the enemies, then go upstairs. Kill all opponents and go outside. Watch the video, after which you need to overcome a new "cloud" of enemies. As you kill everyone, then go through the doors. Find the red statue and destroy it. Now you can go back to the hall and kill another batch of enemies. Go through the same doors that are still highlighted. But here now move to the farthest corner on the right side, after which you go through another illuminated door.

Destroy the green and blue statues. Return back to the hall. Go through the indicated doors. Continue to go through the level, destroying vile creatures along the way. Go up and soon you will need to call the elevator. While the elevator will go, you need to destroy the flying creatures. As the elevator arrives, you need to sit in it and go up. Find doors and go through them. Now you have a long enough road, which is literally "littered" with enemies. But still, when you get to the cable car, rather climb into the trolley and run it. On this chapter will be completed.

Chapter 14 - I've had enough of today's audience

Kill the shooters first, then click on the control panel soon and in the end you will open the gate for yourself. Move on with your cart. Kill another group of enemies and go through the next door. Two statues are on the sides of this corridor from the sealed doors. Well, the red one - the last statue, is located below. So jump down and find her in the corner. After, you can safely go through the central doors.

Now fight the enemies until you fall down. Go through the grate and go to the left side. Soon you will find a statue that needs to be destroyed. After, jump down and go through the bars. There will be a Whisperer - free him. In the end, you will need to catch up with him and kill him.

Chapter 15 - I wish I knew how to get rid of you

Jump to Sin's head. Now you need to go to the indicated point where you need to put Sin's head. Go through the doors ahead. Take the part and put it on the altar. The other part must be placed in the same place as the first. The third part also needs to be placed where everything is. After that, go outside.

Chapter 16 - You promised me!

Go to Zilla, killing all the enemies along the way. Nothing particularly difficult and incomprehensible will arise on your way. On the street, in the house on the left side, find the keys with which you can open the gates that are located nearby. So, now just move on. You will need to walk along the roofs, and then very carefully go down and go through the next gate.

Chop the enemies as soon as possible and run to the temple across the bridge. Destroy all seals and go through the gates of the temple. First of all, kill the necromancers, as they constantly resurrect enemies. A cutscene will follow at the end of the chapter.

Chapter 17 - If this is victory...

Run forward quickly and defeat Sin's body. First shoot at the knees, and then at the crystals that are on the knees. Move to the gate and a short cut-scene will appear, after which you will need to shoot Sin in the chest. After the fight, run quickly to Sister Shin and Houji. Watch another video.

You can now leave the temple and defeat Sin in the final battle. As you do this, you can safely return back to the temple and watch a colorful video. In the end, you will have to stab Enra and this is the end of the game.

The notorious company 3DRealms has produced a new game - Shadow Warrior. This game has absorbed all the "gadgets" known gamers- game lovers Duke Nukem, Doom, etc.

Here you will hear heartbreaking sounds, see terrible monsters, rivers of blood and pieces of bodies flying in all directions.

Occasionally you will meet Japanese girls with whom you can first have a nice chat, and then shoot for purely humane reasons: what are they, poor things, to do in a world inhabited by vile creatures ?! It may turn out that they themselves will shoot you, so be on the lookout.

It should be noted that the enemy is not so simple. In addition to good command of firearms at long distances, he sometimes thinks about self-preservation: he tries to crouch, hide or run away.

It is depressing only that even on a powerful computer with high resolution screen quality of drawing monsters remains very low.

Legend

The title of "shadow warrior" (Shadow Warrior) is given to the best of the ninja warriors. They have not only excellent fighting qualities, but also a sharp mind. That is why every self-respecting Japanese campaign invites the Shadow Warrior to serve. This is both a defender, an intermediary, and a cleaner.

Lu Wang, the best of the Shadow Warriors, was for a long time an employee of the largest Japanese corporation Zilla Enterprises. The power of the corporation was enormous, it controlled the most important industries in Japan. But power corrupts, and the head of the corporation came up with a diabolical plan to enslave all of Japan. This he called to his aid the dark forces.

Lu Wang figured out the ambitious plans of the head of Zilla Enterprises and quit.

While the head of the Zilla corporation was building up his power, Lu Wang was bored and drunk in a quiet Japanese village for the third year.

But his former boss reasoned like this: either Lu Wang will be on my side, or he will be dead. So, the head of the Zilla corporation gave the first test task to his creatures - to destroy a single person, Lu Wang.

Having received a call, Lou finished his bottle of sake, smoked a joint, and, twitching the shutter of his personalized ultrasound, reluctantly went to the shooting range to remember the old.

After a little practice in shooting and waving his sword, he again felt in shape. Taking your very best sword and taking a few kilos of shurikens, he took one last look at his native village and went to meet the forces of evil.

Main menu

NEW GAME - start a new game. You will be prompted to select an episode (Episode) for one of the types of games:

Enter The Wang - four demo levels;

Code Of Honor - a set of levels for the full version.

Then you have to choose the level of difficulty (Skill):

Tiny Grasshopper - the lightest (minimum enemies and a lot of auxiliary equipment);

I Have No Fear - normal difficulty;

Who Wants Wang - for experienced players (installed by default);

No Pain No Gain - only for the pros (a lot of enemies);

PLAY IT ON TEN - game over the network (Total Entertainment Network). For it, you will need to install additional files on the hard drive. To play with TEN, you need to have a credit card and meet some of “their” standards. In short, why do you need all this?! Play by modem;

LOAD GAME - load any of the previously saved games;

OPTIONS - options:

Cool Stuff - information about servers and creators of the game;

Quit - exit from the game to the operating system.

Keys

The meaning of the control keys is given in accordance with the default settings. All of them correspond to the English keyboard layout.

If you want to customize the control for yourself, load the setup.exe file from the hard drive, select the “Controller Setup” item and move the cursor to the key you want to change. Press _Enter first, and then the key you want to change to. When you exit setup.exe, save your changes.

movements

UU/ _DD - go forward or backward;

LL / _RR - go left or right;

A - jump;

Z - sit down;

Spacebar - open the door;

_, (comma) - hurricane fire to the left;

_. (dot) - hurricane fire to the right;

Ctrl - fire;

Backspace - quick 180-degree turn;

Home - look up;

End - look down;

Page Up - look up and return to the starting point;

Caps Lock - constant running mode;

Shift - run;

Page Down - look down and return to the starting point.

Function keys

F1 - help on the assignment of keys;

F3 - load a previously saved game;

F4 - sound options;

F5 - change screen resolution;

F7 - look at Lu Wang from behind;

F8 - enable and disable the display of messages on the screen;

F9 - load the current game;

F10 - exit to the operating system;

F11 - brightness adjustment;

Other keys

K - look through the eyes of a partner in the game (only in paired games);

Tab - turn on the map;

_– / _+ – change the screen size;

U - turn on the mouse;

I - turn on the sight;

T - message box, also used to enter codes;

_’ (apostrophe) / _; - list of weapons;

Enter - activate the inventory in the current window;

_[ / _] – inventory list.

Weapon

The numbers in our list correspond to the keys that allow you to select one or another type of weapon.

4. ultrasound - automatic machine gun. You can shoot with one or two hands.

5. RPG . Double pressing turns on homing missiles, triple - turns on an atomic bomb (I do not advise using it in a confined space).

6. grenade launcher . If you shoot it at a wall at close range, the grenade will most likely fly off at you.

7. bomb traps . Cling to any enemy and walls. Shoot - and the enemy will shatter into pieces.

8. Electroplasma gun .

9. Demon head shooting fire. A double press turns on a ring of fire around you, a triple press turns on a line of fire towards the enemy.

0. Heart . Creates your double, armed with an electroplasma gun, who will fight for you to the last drop of blood (after a certain time, he will die a natural death).

Inventory

M. portable medical kit – portable medical bag (first aid kit). repair kit – portable handbag for a mechanic-mechanic. It can repair some cars and mechanisms (acts automatically).

S. smoke bomb - "smoke". Makes you invisible to enemies.

N. night vision goggles - includes night vision goggles.

G. gas grenade - gas bomb. Can damage not only nearby enemies, but also you.

F. flash bomb - flash bomb, blinds enemies for a couple of seconds. I do not recommend using it in battles.

H. Caltrops - metal thorns that cause terrible pain. They can be scattered in front of doors and thrown at enemies chasing you.

Information panel

Once the game is loaded, you can adjust the screen size by pressing _+/_–.

You can either leave the entire information panel on the screen (or part of it), or remove it completely - as you like. The information panel displays full statistics of your current state. Let's describe it from left to right:

health - health;

armor - armor;

weapons - weapons. The weapon currently in use is highlighted in yellow. The first number shows the number of shells that you have available, and the second - the maximum number of shells for this weapon;

ammo - the remaining shells for the current weapon;

inv - used inventory and the remaining time of its action in%;

keys - available keys.

Your opponents

ninja shadow is one of the most dangerous opponents in the game, because it is practically invisible. In addition, he uses the entire arsenal of firearms and some types of bombs against you. Tip: kill him as soon as possible, as in dark rooms you have no chance to deal with him.

coolie kamikaze - a madman who staggers on the ground, carrying a box of explosives with him. It seeks to get closer to you so that, having blown itself up, it has time to harm you.

Undersized Ripper - this dark gray monkey-like creature will tear you to pieces with lightning speed and tear out your heart. It is better not to meet him in a confined space (where he usually lives).

Tip: deal with them from a distance.

Common Ripper - he is still far from a huge overgrown ripper, but much more powerful than the previous instance. Color - red.

Overgrown Ripper - a huge red gorilla-shaped creature. He prefers to go ahead, demolishing everything in his path.

killer bees - not so dangerous as intrusive.

Demonic Warrior - armed with a crossbow and a bunch of sticky bombs. It is very seductive from afar, but closer it can kick in the nose. Tip: slap her as quickly as possible before she throws a bunch of bombs around the level.

bosses

At some levels, you will be asked to fight the so-called bosses.

Huge monster snake has four arms and constantly strives to give you a bone crushing massage. Wherever you are, she will still get you: either pouring waves of magic, or inflicting deadly blows with swords in close combat. She will make you have a good run. It’s worth killing her, as this can affect the passage of the level, The best way to do this is to take booby traps (preferably 5 pieces), throw them at her and calmly, running away to a safe side, shoot from all explosive weapons or let your double fight .

Second boss- sumo wrestler , five times larger than a cow, but with the brains of an ant. At first, the wrong impression is created that he does not have a weapon. You peck at it and start shooting him nonchalantly. At that moment, when you are already rubbing your hands, anticipating a quick victory, he raises his leg and ... poo! And you're not going anywhere; then, in addition, he will clap his hands, which is why a small skull flies out of there, after hitting which you will understand how wrong you were about his brains. Dodging his shots for a normal player is quite simple, but it is much more difficult to dodge his shots. Killing, with a certain amount of evasiveness, is easy.

The boss of the last level looks like a ridiculously equipped knight . Not so formidable himself, how inconvenient to kill him. Show the patience and dexterity of a real Shadow Warrior "a - and you will kill him.

Walkthrough

First level - Rising Son (Sunrise)

You are sailing on a boat right into the whirlpool. No need to panic, better focus and kill the soldier on the bridge, otherwise he will go crazy and the last sniper shot will sew you up anyway.

The job is done, now dive into the water. In the deepest place you will find the entrance to the cache, where, I assure you, there is something to profit from. Having taken honestly earned money, go to the teleporter. Looking closer, you will notice cracks on one of the walls - blow it up, and quickly out.

Climb the stairs to the bridge, go to the other side and enter the room. If you like to check caches, then stand on the table - a cache will open behind a large picture.

Go outside and dive into the pond. After blowing up the log wall, go into the formed passage and emerge.

Enter the building and go left along the corridor to the first window. Jump out of it and follow the right wall until you find the golden key.

There is a cache on the waterfall. Jump on it, duck down and "enter" the wall. By the way, from the waterfall there is a beautiful view of another hiding place.

Return to the window and enter the door. Jump on the statue so that it falls down. Now go along the corridor to the fork and to the left, open the door and go straight all the time until you find the silver key. Remember that sometimes targeted barrel shooting is more effective than a bomber raid. Do not waste shells and forces in vain.

By the way, running along the corridors, you probably noticed another statue that opens the cache.

Alas, not all doors opened with a silver key will lead you to the desired exit. In order not to waste time, return to the fork and turn left - here it is, the cherished door.

After opening the last door, guess the puzzle. First, lower the blue cube and the yellow one, click on the green skull - the first door will open. Then raise the yellow cube, lower the red one and press the purple skull - a second door will open. Kill the boss and press the level pass button while jumping.

Level two - Killing Fields (Fields of Death)

You are standing on the shore of a lake. Look straight ahead - you will see a lantern. Walk in that direction, keeping to the left wall, and turn into the stone archway on the left. Pass between two rocks, across the bridge and go down the stairs. Now go up the steps and you will see a neat Chinese house.

Go around the house on the left and enter the second cave. Blow up the cracked wall to get to the cache. Turn right and walk through the densely overgrown cave to the room. Save.

Run to the end of the room and to the left to the golden key. What didn't work?! I had to sit down! Take the golden key and return to the Chinese house, and there take the silver key.

Climb the stairs and jump down the first passage in the rocks on the left (there you will see a waterfall). If you look closely, you will see a door behind the plants. Open it up and come in.

Reach the dungeon with lava. The red key is located in the red cave opposite the lava waterfall on the island.

Return to the Chinese house - there are the doors you need in the rock. Click on the SW icon - and go to the next level!

SECOND PAGE

Level Three – Hara-Kiri Harbor (Hara-Kiri Bay)

The red key is in the boat. To find her faster, exit the house through the door and walk towards the shore. On the water, go right and you will see a boat.

Return to land and look for a door closed with a red key. There is a silver key. If you go into the house where you started the level and look out the window, then the house opposite is what you need.

Be sure to take the "fixer" in the house that opens with a silver key.

You can take the bronze key like this: sail on a boat to a small waterfall, which is located in the rock from the side of the coast, and jump onto it - the key is yours.

Return to land and open the door with the bronze key (it is in the same place as the "silver" door). To get the golden key (by the way, save first), press the button located on the right wall and quickly dive into the pool until the grate closes. Take the key and reel in the fishing rods.

Exit to the pier, turn left and walk across the water to the next pier: there you will see a door that opens with a golden key. Then press that damned button.

By the way, a bazooka will help you find the secrets of the level - watch out for cracks on the walls.

Fourth level - Zilla's Villa (Villa Zilla)

Go down the stairs and turn left, jump over the fence and follow the corridor to the courtyards. Jump into the courtyard where there is a small round pool.

Climb up the stairs - you will find yourself in a courtyard with a statue, where there is a golden key. Return to the pool. If you walk around the courtyards, you will find a secret in one of the walls; there are also doors that open with a gold and silver key.

Take the silver key and go into the house. The picture hangs right, enter it. There are many secrets in this house. All of them open with secret buttons or are hidden behind paintings. In the fireplace on the ground floor you will find a staircase leading upstairs. Climb up it and take the bronze key.

Open the door on the second floor and immediately jump into the room to the left of the door, there is a red key. Now we can assume that this level is passed.

Fifth level – Monastery (Monastery)

Jump into the first painting on the left - there is a cache.

In the small alcove on the left (next after the painting) open secret door leading to the waterfall. Inside the waterfall is a red key.

When you open the door with the red key, then go all the time straight from room to room until you reach the stone wall - this is the tower. It contains a silver key. Go behind the tower. In a small lawn, ninja stars (shurikens) are stuck into the wall. If you try to jump on them, you can take an almost brand new red body armor.

To quickly get the golden key, return to the very first room you entered by opening the door with the red key (there is a statue in the middle of the room). Open the door with the silver key and to the right of the entrance, in the flower bed with the Buddha statue, take the golden key.

Return to the beginning of the level, to where the knife rides around the room. Open the door with the golden key. In front of you, a little to the right, you will see a picture - behind it is a cache. Take the bronze key and return to the room with the statue.

There you can easily find a way out.

Level 6 - Raider Of The Lost Wang

Go from the beginning of the level, sticking to the right wall, to the second cave. Enter it and go straight until you see a massive structure in the middle. See the golden key? You can take it like this: turn on the button located behind the turntable, studded with sharp arrows. Waterfalls flood the walls. Dive into the formed puddle and surface in the tower. Climb up the stairs and take the key.

Exit the cave and turn right. There is a cave near the large waterfalls, open the door in it. Go straight ahead. You see a ladder and a hole in the wall (to the left of it is a cache). You need to go into the opening - there is a silver key.

Climb up the stairs and blow up the wall. Another passage will open. Now open the door with the silver key and turn on the mechanism.

Go back to where you found the silver key. See the water? Swim under the arches to the end (don't forget to breathe at least sometimes). Maybe you'll find a secret.

Find a small hall with a Buddha statue in the center. Take the bronze key in one of the niches.

Exit through the door in the next room. Pay attention to the door nearby: you will come here when you get the red key.

Return to the cave, where the turntable with arrows is. Open the door on the right (relative to the entrance). In the room you will see two waterfalls pouring into a small pool. Dive into any of them and take the red key there, which will allow you to finish the level.

Seventh level - Sumo Sky Palace (Sumo Sky Palace)

Level, frankly, acrobatic. You are standing in a palace. Immediately look out the windows - in one you will see a golden key, in the other - a silver one. I think that now you have an idea of ​​what you have to experience.

Go to the door on the right. After climbing the rock, press the skull button and run back. A ledge will appear to the right of the door. Carefully walk along it and take (if you can, ha ha ha!) the golden key.

In the wall, to the left of the door that opens with a golden key, there is a cache of weapons.

Come into the hall, find the passage. First go to the left and turn on only the right skull switch. Then go right, press both buttons - and the passage to the red key lying on the chandelier will open.

Open the door with the red key and go past the turntable. In the room you will see a bedside table, open it. In the passage, click on the skull button - a wall will open, behind which there will be another room. Over the middle bookcase cache.

Go through the next door and go down into the dungeon. In order to open the door, first raise the grate, and then turn on the skull button. Quickly run into the opened passage.

Go down the stairs, and now, showing the wonders of rock climbing, go to the steep stairs leading up. Climb up it. Go towards the wall spitting fire (to the left of it is the door you need in the future) and to the right, get out of the opening and jump up the platforms to the silver key.

Go back and open the door. By the way, there is a hiding place opposite the spitting wall. Go past the wall with spikes. On the street, stand on the ledge on the right and follow it to the end. There is a cache on a small island.

Now let's jump a little from column to column. You need to get to another door on the left. Save before opening the door. Run inside and press the lever before the rockets have time to smear you on the wall. It's been a tough day, hasn't it?

At the middle pillar, a passage to the teleporter will open, step into it. Sumo wrestler is waiting for you here.

Eighth level - Bath House (Bath)

Walk along the left wall until you see a large truck, and next to it is a gas tank. Blow it up and dive into the water.

The blue magnetic card is behind the thick bars. To get it, break the ventilation grate on the left, reach the end and emerge. You will be in the toilet. After wandering around the building a little and shooting, you will see a large pool. Dive into it, find the lever and take the blue card.

Climb up the stairs and open the door with the blue card. You will enter the red room. There is a cache in the wall opposite the entrance.

To get a yellow card, find a switch next to the water tanks, turn it on and dive into the nearest open tank. Try to hit the red button on the revolving door and pop up. If everything went well, you will get a yellow card.

Climb up the stairs and open the door. At one of the pools you will see a button, click on it - the water in the pool will go down and you will see a red card.

Open the door there. In the wall you will see a locker, it opens with the button on the right. Take "chinilku" go to the street. By the way, if you had a "fix" from the very beginning, then you could not suffer with the cards, but immediately go through the entire further procedure and go to the next level.

Repair the car and drive up to the cracked large door, blow it up - and forward, to the exit!

Ninth level - Unfriendly Skies (Hostile Skies)

Go through the only doors and as you go from room to room you will see a hole in the wall. Go to it - there is a red card.

When leaving the aircraft cabin, pay attention to slot machines on the right - a button will be visible, when clicked, the cache will open. By the way, after playing the slot machine, you can, if you're lucky, get some kind of prize.

After riding the elevator up and down, finally go up. Go straight ahead and go up the spiral staircase to the top floor. After digging in the cash register, you will find a secret.

Go down to the elevator and go into the passage, turn right and you will see a glass door-window. you there. Find a knife switch on an incomprehensible machine in the middle of the room and turn it on. If you linger in this room a little longer, then for a long time they will find pieces of your body and fragments of a nominal ultrasound within a radius of one kilometer.

Having cleared the passage to the yellow key, return to the elevator and open the door. When you reach a dark room with a radar, stand in the doorway and fire in all directions for a long, long time.

Take the blue key. Go to the passage where you have not been yet, open the door locked with a blue key, and make your way to the cherished SW sign.

Tenth level - Crude Oil (Crude Oil)

After collecting all the weapons in the building, go outside and go, sticking to the left wall until you see a passage - you go there. By the way, you can ride a tank. Jump into the window of the building and take the red card.

Return to the beginning and open the door. On the second floor, behind the telephones, you will find a blue card.

Entering the door that opens with a blue card, turn right, slowly go straight, looking at the right wall. You will see an inconspicuous door - go in it.

Now click on the computer to open the cache, find the switch on the same table and turn it on.

Get out of here and go through the door that opens opposite. There, press the button on the bedside table opposite the entrance and run into the opened passage, where a super prize awaits you - a brand new gold card from the company 3D Realms. Do not even try to ride an acid mixer (it is better to die a natural death). To the right is a cracked wall, blowing up which will take you to the street.

How many drawers behind the "golden" door! And the green card is also there, and weapons, and cartridges. Now you can safely go into battle.

Open the door with a green card and throw a grenade behind the bars. Enjoy the most powerful explosions and go to the opened passage.

Eleventh level - Coolie Mines (Mines)

As soon as you step onto the bridge, two doors will open and two machine guns will begin to shoot you mercilessly. You will have to deal with them. Behind the left machine gun is a red card, behind the right one is the monster's head.

Get down to the caves. There is a blue card in the right cave, and the doors you need are in the left (when entering the cave, go straight all the time).

After going down the elevator, go down the passage (look around: maybe you will find a hiding place) until you see ventilation holes. Break the fixed fan. Climb into the hole and press the button - you will be thrown up.

After a successful landing, try to climb back up and jump into another hole. You are in a hiding place. In the same way, return back to the reservoir.

After destroying the enemies, swim to the gate.

Twelfth level - Subpen 7 (Submarine 7)

In the last right room on the boxes, take the blue card.

Open the door, go down the corridor and exit the second door, turn left. Keep to the left wall and you will see the second submarine. In the far room to the right of it you will find a yellow key.

Return to the gate, stand with your back to it and look at the left wall. Somewhere in the middle of it you will see a remote control. Approaching him, insert a yellow card and turn on the lever.

Quickly run through the opened doors, otherwise you may not be in time. Find two inside closed doors and a lever between them. Go there and take the red card.

Opening the last door, you will be captured.

Thirteenth level - The Great Escape (Great Exit)

You are in a prison cell and you really want to get out of there, but the door is closed on the other side. What to do?! Roll through the iron grate in the floor (just open it).

The fall will not last long. Having emerged to the surface, first look for a breach in the wall, where, according to American intelligence, there is a bronze key. Then plop down into the water and swim through the underwater tunnel without turning until you hit the wall. Jump up and up the stairs.

The bridge leads to two doors, one of which opens with a silver key and the other with a bronze key.

After opening the desired door, look on the left for a drainpipe. Climbing up it, you will find yourself in a hiding place.

Now go straight and on the left you will see a toilet (behind a mirrored door with bars - a hiding place), and on the right - a dressing room. Go to the end of this room and into the passage. In the bedroom at the far door, open the wall panel (the very last one) and find the hiding place.

Now go to the door. Go past the lattice fence and jump onto the stone fence: from it you will see a fountain. Jump into it, dive and find a cache.

Return to the fence and go straight all the time until you hit the wall with your nose, where there is a ventilation grill. Break it and climb inside. You go right to the end. You will enter a prison cell. Go through the ventilation to the second chamber, and in the third you will find a red card.

Returning to the corridor, in the passage you will see two switches and a place for a red card. By inserting it, you can open the cameras. The right lever opens the chambers on the right, the left one on the left. We need to get into the first left cell and take a yellow card there.

Return to the sewer pipe by the door; nearby is a door that opens with a yellow card.

First, go into the room to the left and look for a lever that needs to be pulled. After leaving this room, turn left. In the room, press the button between the chair and the table. Behind the mirror is a secret room, and behind the portrait you will find a silver key.

Return to the bridge and insert this key into the keyhole of the door of the same name, which will lead you to the exit from the level.

Level 14 - Floating Fortress

Take the boat to the right pier. Pulling the switch, jump over to the other side, and then to the huge gate leaf. You will see in the groove where she goes, a secret room.

Go with the flow to the ship, dive and look for an even rectangular hole at the beginning of the ship - you go into it.

Look around for a switch, pressing it, swim into the compartment, where in the water near the glass there is a remote control with a switch. After turning on the pump, climb onto the boxes and turn on the red button. Run behind the glass so that you are not swept away by the explosion.

Click on the button that is behind the exploded glass (near the pump).

Swim to another compartment. In the water you will see a strange corpse, and if you try to dive into the water next to it, you will find a cache.

Now go through the door where you haven't been yet. Climb up the boxes on the right, go across the bridge to the end. There, press the right and center switches (do not touch the left one) and the knife switch that opens.

Kill the monster and in the room where he was, take a red card (behind this room you will find a cache).

Jump into the whirlpool. After swimming under the ship, you must swim between the side and the wall. Look for a ladder up there. After opening the door, go to the left riveted metal pillar, go around it and, by pressing the lever, jump over the boxes to the extended platform. Further - on the boxes near the second metal pillar. After pulling the lever, jump down and go through the opened door.

Once in the warehouse, drive the forklift to the boxes on which the red box ("chinilka") lies. Take it and go repair the cannon on the crates at the end of the warehouse. From it, shoot at a pile of boxes blocking the passage opposite. Pull the switch near the passage and take the blue card in the room.

Jump on the deck of the ship, climb the tower and open the door with the blue card. Go down the stairs to the right and immediately turn left. Go straight ahead, without turning, down the corridor to the brown double doors. Go there and take the yellow card in the wall locker. In the same room, find the handset, click on it and get a bunch of missiles. Until all the warheads run out, you can "play" like this.

Come out and, holding on to the right wall, go to the door, next to which there is a lever (it is, as it were, at the end of the corridor). You don’t need to enter it yet, but go into the passage to the left. After passing the corridor and the door that opens with a yellow card, go down the stairs.

You ended up in a room where the teleporter is turned off. Go through the round door, in the corridor in the middle, on the right, there is a cache. Entering the room, press the lever and go back to the teleporter, now it is turned on. There is a cache in the room with the lever: at one end of the room you click on the computer (??? The same expression again), and at the other, the panel with the instruments opens.

After leaving the teleporter, turn on the lever and return to the teleporter. Get out into the street, dive into the water and find a passage at the very bottom. Swim through it, float up. See the pipes in the distance? Swim to them.

Fifteenth level - Water Torture (Water test)

Go to the creek, where there is a large cluster of pipes, dive and find a small passage (usually there is a first aid kit in it). Then swim to the next passage. When you surface, you will see: on the right is an elevator, straight ahead is a door and on the left is another door. That's what you need to go to.

When you reach the submarine under construction, jump to the left. Go down into the submarine, reach the end and lower the idle piston (first on the right). Take the blue card.

Exit and go through the door with the blue key. Explode the balloon and in the room with the beds in the air vent, take the red key (hiding place: button-door between the last two beds).

Swim back to the room with the elevator and two doors. Take the elevator down, take the green key and return to the submarine.

Jump to the left and go into the passage, there will be a "green" door. Follow the green corridor to the end, enter the door, turn left and go to the end again. Climb up the stairs and turn on the freight elevator. Sit in it and get to the other side. Take the yellow card in the corridor.

Return to the freight elevator. Jump down and find the “yellow” door in the corridor, open it. On a regular elevator we arrive in a room with a remote control. Behind the glass, in the water, the tank is on remote control. Use it to blow up the gate.

Go back to the submarine under construction. Dive under it and swim under water along the tunnel to the end, where you will see the same blown-up gate. Rise to the surface and go to the island, there you will see the SW button.

Sixteenth level - Stone Rain (Stone Rain)

Climb up the rock ledge and shoot the button to the right and left of the door to open it. Uncle sumist is waiting for you in the room. You just have to sew it on and take the silver key.

Come out and go down, go all the time to the left until you hit the sky. Climb up and you will see a door that opens with a silver key.

Here you have to fight the snake boss. After killing her, return to the first hall (the spinner is spinning there) and take a yellow card. Press the button to lower the steps.

Go around the volcano crater and open the door on the opposite side. Click on the lever. A hole has formed in the lava.

Jump into it, the last boss is waiting for you there. With a known share of dexterity and accuracy, you will destroy it without much difficulty.

Codes

Press _T (the SW icon will appear) and type:

CONFIG - debug menu;

SWCHAN - God mode;

SWGHOST - mode of passing through walls;

SWGIMME - all inventory;

SWGREED - God mode, all inventory and weapons;

SWLOC - entered for the first time, shows the speed of the game, the second - the coordinates of the player;

SWMAP - shows the full map of the level;

SWNAME - change the name in Multiplayer mode;

SWQUIT - exit the game;

SWRES - change the screen resolution;

SWSAVE - saves the current level on the hard drive as a swsave.map file. In the future, you can edit this level with the built-in BUILD level editor;

SWSTART - start the level over;

SWTREK XX- go to level XX.

1 2 All

This is one of the most popular fighting games on mobile devices. It is very popular, but not very easy. And to simplify your victories over martial arts masters, we decided to write a guide for you. Read, apply in action and win!

Basics

Don't try to enter a duel with a "Hard" rating. You can deal a lot of hits, but the damage will be very small. In addition, the speed of battles in the game is not the highest, so start with training. On them you will understand when to start hitting and at what distance. During the fight, do not try to knock as much as possible, better try to miss as little as possible. Choose a weapon for yourself so that you can avoid blows.

Be aware of the peculiarity of AI, it is not quite capable of memorizing your punches. Try to alternate them more often: in the head, in the legs, in the chest, in the legs, in the head, and so on. And if you get too close in battle, then hit on the legs, this will stop the enemy’s blow, and you will escape.

Act 1



Here we will tell you what weapons you need to fight with certain opponents:
  • Shin - without a choice there will be knives;
  • Brick - give brass knuckles, but knives are better;
  • Monkey - with bare hands;
  • Joker - with knives into battle;
  • Vulture - we get knives;
  • Madman - put on brass knuckles;
  • Iron - do not forget about brass knuckles;
  • Velvet - we take Sai with us;
  • Robber - we destroy him with batons;
  • Fiend - cripple him with a machete;
  • Ray - for all Sai;
  • Ghost - it's more complicated. You can buy a sword, and if you are lucky enough to win nunchucks, then better than them. And from the armor, a riveted jacket and a soldier's kabuto;
  • Goldfinch - here we take a thorn, a snake mask and a leather jacket. We bring down quickly;
  • Lynx - we collect with us a bloody reaper, snake armor and a ritual mask. Victory will be yours.

Act 2



Here it is advised to pump a bloody reaper and a ritual mask, and you can take any armor. And now for the opponents and weapons against them:
  • Prophet - take daggers;
  • Bully - remember the crescents;
  • Lucky - tonfa is needed here;
  • Serpent - grab a pole;
  • Cliff - kris on it;
  • Devil - swords will do;
  • The dragon is best of all a bloody reaper and a ritual mask, then we’ll just pile on;
  • Buffalo - similar to the Dragon;
  • The praying mantis is a difficult opponent... We buy Imhotep's hammer, a ritual mask, "crow's curse" armor and throwing knives;
  • Tiger - here we take the hooks of the destroyer, the ritual mask, the “curse of the raven” armor and shurikens;
  • Crane - everything is the same as that of a tiger and a soul eater;
  • Hermit - like a Crane.

Act 3



There are no special instructions, so let's get down to business:
  • Fortune teller - grab steel nunchucks;
  • Pickpocket - stilettos come in handy;
  • Whip - against him a heavy pole;
  • Exile - axes in hand;
  • Raven - claws are required;
  • Cutthroat - Eastern sabers will do;
  • The bird - the main thing is to know that she has knives. We swing and fight;
  • Rhinoceros - he has a crescent, but otherwise like a bird;
  • Bull - we take either an exterminator or a katana, as well as a ritual mask and armor "curse of the raven". Also, do not forget about the harvester of souls and it is desirable to buy a fireball;
  • Redhead - download everything and into battle!

Act 4



We watch the twists of the plot through the Wasp and proceed to the battle:
  • Mongoose - take yari;
  • Lily - butterfly swords will do;
  • Woodcutter - for him labrys;
  • Fox - grab a golden katana;
  • Pestilence - paired clubs will come in handy;
  • Old man - a glaive will go here;
  • Kraken - He uses dadao but he just swings it around. Just swing and hit;
  • Shark - we take better labrys;
  • Boatswain - it is better to pump knives, they will be more convenient against him;
  • Broadsword - to win we take khopesh of the pharaoh;
  • Whaler - as with the Broadsword;
  • Wasp - take either coral spikes or kusarigama.

Act 5



Left just a little bit. We continue the fight:
  • Viper - here you need a kusarigama;
  • Claw - grab sickles;
  • Ataman - moon sabers will come in handy;
  • Thunder - a two-handed mace will go well;
  • Squirrel - pick up magari-yari;
  • Cleaver - dadao will do
  • Irbis - the main thing with sickles;
  • Wolf - take sabers. And if it works out, then we take the Heavy Kusarigama;
  • Tour - download Kusarigama or the staff of the night;
  • Bear - the staff of the night to help you;
  • Puma - here it is desirable to take a glaive and hope for good luck.

Act 6



The end is near, we are at the finish line. Therefore, forward to the ring:
  • Gypsy - you will need war hammers;
  • Savage - we pick up the northern hammer for battle;
  • Arrow - a silver spear will do;
  • Whirlwind - to win, grab heavy nunchucks;
  • Thief - take cathars with you;
  • Nomad - a sharp tonfa will help you;
  • Fury - don't forget the ceremonial jian-gou;
  • Corporal - for an easy victory we take the sai of the harbinger;
  • Captain - it is better to take the northern spear against him;
  • Major - take the sai of the harbinger;
  • Colonel - need a trident;
  • General - we fight like a colonel;
  • Shogun - sharp tonfa or emerald chisels are suitable, but beware of bodyguards.
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