What do they give for special operations warface. Special Operations Warface

Warface: why is the special operation “Vulcan” still relevant? The Vulcan season has long passed, but people still often launch and play this special operation. Let's try to figure out why it is better than others. The special operation “Vulcan” consists of 13 sectors similar to each other, in each of which the player will have to survive and destroy turrets. Slowly but surely, absolutely everyone gets tired of it. Conclusion: “Vulcan” is not interesting in terms of gameplay. In addition, nothing has changed on it for quite some time, but players do not stop launching rooms over and over again. This means they work hard for the sake of rewards. What is so special that Vulcan can boast of in terms of prizes for winning?

Solid "jackpot"

600-2280 Warbucks depending on difficulty level. Even on the easiest one you will get more than what you get for ordinary “Pro” missions. Thus, when playing this special operation, you will gain profit even without a VIP accelerator.

Donat

For completing the mission you will receive weapons with Magma camouflage: Glock, Kukri-machete, ACR CQB, McMillan, Type97 or Six12. If the first two models do not differ in special characteristics from their Warbucks counterparts, then the last four guns will please everyone, because this is the same box don, only you don’t have to pay for it either credits or Warbucks (for repairs).

Weapons are given only for completing “Vulcan” on difficulties “Difficult” and higher, for a period of 3 hours to 5 days. Certain levels are set depending on the level of difficulty.

Imba-helmet

And these awards are not a conclusion. On top of that, at all difficulty levels the player will receive a helmet for a random class for a period of 1 hour to 6 days (or forever). When completing a special operation on the “Pro” and “Hardcore” difficulties, you have a good chance of getting this outlandish thing forever.

Why imba? Firstly, the helmet has better protection heads in the game. Secondly, it can be repaired “for pennies” and often fails for a long time, which makes it completely free. Thirdly, it protects against blinding. The fourth advantage is its ability to restore health after just 2 seconds without receiving damage (the highest response speed), although it only restores 2 points, this is quite enough. After all, the main damage occurs to the armor, so it is possible to maintain full HP without the presence of a medic with this helmet. And the fifth indisputable advantage is a unique beautiful design.

Special Operations are long, multi-stage PvE missions with good rewards. Previous PVE missions were called “White Shark”, “Winter Marathon” and “Dangerous Experiment” (zombie mode). And before the appearance of “Vulcan” itself difficult mission there was “Shark”, and it remained that way even after the simplifying nerf.

Description of the special operation "Vulcan"

The mission consists of 13 floors. Each floor is divided into several compartments, which open as you progress through the previous ones. After passing the floor, we take the elevator up - this is the checkpoint. The same system was on the “shark”. Important feature is the lack of a mini-map. You cannot navigate along it, from where they are shooting at you, and you need to do it the old-fashioned way - look around!

Walkthrough to the pros

Unlike the “easy” and “difficult” levels, at the “pro” level you will definitely need a well-established team, or at least a team of people you know. You are unlikely to be able to complete the mission with randoms. It is important to stick together and ensure that each team member clearly performs their functions. A lot depends on the doctors, who must constantly monitor the health of their teammates. Accordingly, attack aircraft need to shoot, first of all, all mobs that may threaten working honeys. The main thing that all team members need to learn is not to run away. It's impossible to survive on pro-Vulcan alone!
"Vulcan" is a mission that is extremely demanding team game and maximum team survivability. You must all reach the boss, and then he will not seem invincible to you.

Choice of classes and weapons

The main combat power of your team should be 2 Stormtroopers armed with machine guns. I don’t recommend taking rifles, since a low magazine capacity can seriously complicate your life; you often won’t even have time to reload.

I will dwell separately on the need for machine guns. The fact is that one of the features of the special operation is the presence of automatic turrets among the enemies. Turrets will block your path throughout the entire passage, moving out at the most unexpected places from the floor, ceiling and walls. In addition, turrets can move, and with very intricate trajectories. There are a lot of turrets and each one needs to be targeted weak points, which will require a decent amount of ammunition. Let's move on.

In addition to two attack aircraft, your team will need a sniper, since shooting enemies at long range will also make your life much easier. Since the attack aircraft will have to be distracted a lot by the turrets, the sniper’s tasks will mainly include shooting enemy soldiers.

Note: the behavior of the turrets is very similar to the movements of holographic targets at the Test Site. So training at the range is great for preparing for Vulcan.

As support classes, you can take either 2 medics, or an engineer and a medic. It is not recommended for a medic to waste time shooting mobs at all!

The ideal team to complete Vulcan:

  • Two stormtroopers
  • One sniper
  • Two doctors
  • One medic and one engineer

Floor overview

  • Floors 1-2. Turrets – “Cobra” and “Moray eel”. “Cobra” is a turret moving along the floor. "Moray" is an ordinary machine gun.
  • Floors 3-5. A Hornet turret is added - it moves along the ceiling; has a vulnerable point in the form of a small green eye.
  • Floors 6-8. A Porcupine turret is added that extends from the walls. This turret is round, small in size, and constantly moves left and right (like a target for sniper training at the Test Site). These turrets are best damaged with grenades.
  • Floor 9. There is no turret here. The floor is a maze filled with fog, with a huge number of enemies armed with police batons. There is very little free space here, so Assault Troopers and especially Snipers should be extremely careful here.
  • Floor 10. Soldiers with blasters are added, characterized by a large amount of HP and high damage. Turrets will also return.
  • Floor 11. The Mammoth turret is added - a slow, powerful turret similar to the Juggernaut (killed from the back).
  • Floor 12. At the end of this floor you will have to destroy five powerful guards. Once you win, you can take their blasters, which will be useful to you in the boss fight.
  • Floor 13. The boss is waiting for you here - Ursula. The tactics for killing the boss are simple: the case opens - shoot there with a blaster. Soldiers and turrets will interfere with this. The system is such that Ursula will not open until you destroy the entire party of her defenders. After this, it is extremely important that each team member has time to shoot at her 3-4 times, otherwise your battle may drag on and be lost due to fatigue and loss of concentration.

Bottom line.“Vulcan” is a complex and very interesting special operation. The level design and the design in general is pretty good. The map is pleasing to the eye. They also give for passing various items and weapons. The achievements are also very nice. The need to play as a well-coordinated team makes the game much more interesting. Stupid schoolchildren will not pass here! Although overall the mission is simpler than Shark and should appeal to everyone.

Video walkthrough of the special operation “Vulcan”

The special operation “Dangerous Experiment” in “Warface” appeared relatively long ago. However, she was removed from the project for an indefinite period. The mission returned again for Halloween 2017. This will be discussed in the article.

About the game

The plot of the special operation is based on the fact that a group of soldiers in Warface needs to drive a truck through a dangerous zone that is inhabited by zombies.

The machine is very complicated: periodically it emits an electromagnetic pulse that disables or burns the computer chips located in the zombie’s head. The opponents are the product of Blackwood's experiments to create a superman. According to the plot, this corporation is a direct opponent of Warface.

A small guide

During the special operation “Dangerous Experiment” in “Warface” you will have to protect the car from a crowd of zombies who are rushing towards the vehicle at every step with the goal of tearing it to pieces and preventing it from reaching the end. At the finish line, in fact, the machine produces a very powerful impulse, which completely burns all electronics and stops the production of zombies in the specified area. But after this, the truck is blown apart by an airstrike, and a battle with a boss awaits, which was not affected by the shock.

Completing the “Dangerous Experiment” in Warface is not particularly difficult. It is enough to follow the prompts and react in time when the enemies change the direction of attack and try to come in from the rear, then from the side, or climb in from all sides. Chimeras, better known as “robots,” pose a particular challenge. They are very difficult to kill, so there is every chance that the truck will be damaged. It is recommended that the entire group concentrate fire on one target and shoot in the head in order to quickly and systematically get rid of such difficult opponents.

Game rewards for "Dangerous Experiment"

In Warface, the special operation was first introduced in October 2015. It was very popular among players. As a reward, you could get an XM8 LMG machine gun for a certain time. The gun had interesting feature- additional damage to zombies, - therefore it was very often used during this mission.

In 2017, the rewards for Warface's "Dangerous Experiment" became much more interesting. The “Punisher” weapon set was introduced into the game, each of which can be obtained as a reward for a certain time, depending on the difficulty of the game.

The XM8 LMG “Punisher” machine gun has become especially popular, which has +100% damage against zombies, has a large supply of ammunition and high accuracy rates.

In second place in popularity is the “Vepr” - a carbine from the “Punisher” series that is even more interesting here: plus 250% damage to zombies. It should be noted that these weapons are usually used by medics who suffered from a low supply of ammunition.

This time, the developers decided to correct this oversight and gave the doctors the opportunity to shoot to their heart's content. The above guns are often used not only in the “Dangerous Experiment”. In Warface it is also very good to play them on “Black Shark”, “Eclipse” and, of course, on the special operation “Anubis”.

All of these missions involve clashes with crowds of zombies, so a new series of weapons will come in handy.

Conclusion

In conclusion, I would like to say that the special operation “Dangerous Experiment” in “Warface” is one of the most interesting, dangerous, dynamic and very fast in terms of completion.

There are places in it where it is very convenient to kill opponents using melee weapons. A katana with damage against zombies is ideal. The peculiarity of the blade is that damage is applied not pointwise, but over an area, which makes it convenient to mow down opponents in batches. It all depends on skill and sleight of hand.

Warface’s “dangerous experiment” is far from the only special operation worthy of attention. Very soon the game is planning to introduce Operation Chernobyl, which everyone is looking forward to.

Everyone have a good game, new victories and achievements!

Share: