Equipment use manual. Equipment Additional equipment world of tanks

Well, here we are. Today in our review of the game we will talk about one of the types of tanks - self-propelled guns.

So far the game has invented, or rather taken from the history of battles, such types of tanks as: self-propelled guns(Self-propelled artillery installation), Fri-Sau, Easy, Average And Heavy. First of all, I would like to talk specifically about self-propelled guns.

self-propelled guns— people simply call this type of tank “ Arta" or " Artillery". It is intended for air attack of enemy tanks. That is, the task of the art is to inflict damage on opponents from afar. In most cases speed artillery small, about 30 km/h. There is an exception in terms of speed American self-propelled guns, at early levels they can go faster for light tanks.

Arta inflicts greatest damage among all types of tanks. The negative side is that the reload time is very long, and the tank itself has little armor, compared to heavy tanks.

ACS control quite simple - after pressing Shift, a crosshair like this will appear, if you wait a little, it will decrease and it will be much easier to hit your opponent.

Adviсe:

- try to take a position at the beginning of the battle good position. The outcome of your self-propelled gun game depends on this. Take into account that mountains, houses and rocks will interfere with your shooting.

— if at the beginning of the battle you are spotted by a light tank of your opponents, try as quickly as possible change position, since you are the most tasty morsel for your opponents’ artillery: you have little armor and move little by little. Getting into a self-propelled gun is much easier and there is a high probability that your vehicle will be killed on the first hit.

don't move. The highlight of the art is that it is difficult for enemy tanks to notice. If the tank is moving, this feature disappears, but if you stand still, then to spot the enemy you will have to drive at least 50 meters to the self-propelled gun. Of course, you won’t notice your opponent’s tank either, but you’ll still be stalling for time. “And time is money.”

What equipment should I install? As you know, equipment improves certain characteristics of the tank. Each type of tank has its own set. For self-propelled guns this is

Drive amplifier. It will speed up aiming by 10%, which will improve your hitting skill;

Gun rammer. It will reduce the reload time by 10%, and this will be very noticeably effective for self-propelled guns. Since there is a long recharge;

Camouflage network. It will increase the stealth of your tank, which in some cases can save your artillery from destruction.

Well, our review of self-propelled guns has come to an end. In the next post we'll talk about Light tanks. I'll be glad to see your comments. Have a nice game.

INSTALLING EQUIPMENT ON TANKS

Equipment is various devices represented by systems, units and components that allow you to upgrade your equipment, make it more profitable and adapt it to your own playing style. Correctly selected equipment in World of Tank will help minimize the shortcomings of the vehicle and enhance its advantages.

TYPES AND DESCRIPTION OF EQUIPMENT

What equipment to put on tanks depends on the characteristics of the equipment itself and on the goals that the player wants to achieve. All these devices are divided into removable and complex. The former move from one machine to another without any special restrictions. You can get rid of complex equipment only for an additional fee.

TYPES AND CHARACTERISTICS OF REMOVABLE EQUIPMENT IN TANKS

As a rule, they are included in inexpensive packages and have a convenient configuration that you can select at your discretion. An important condition is that the slots for additional equipment on the tank should not be empty.

Stereoscopic telescope

Adds 25% to the vision of a stationary vehicle. Sometimes the advantage of this device turns out to be decisive, as it gives tactical superiority on the battlefield. The downside is that the device only works in a stationary car. Therefore, many players prefer alternative option- coated optics. But with skillful use of a stereo tube, you can greatly increase your chances of winning. Especially if the game is played on “blind” vehicles with a field of view of no more than 330. For melee tanks, such equipment is for WOT tanks It's pointless to bet. You won’t need this for self-propelled guns either.

Toolbox

Speeds up repairs by 25%. An indispensable additional equipment for tanks where something often needs to be restored. For example, on melee vehicles with a large margin of safety. They most often get hit by a track or gun. Moreover, several times per battle. The box is indispensable in situations where the crew is pumping out repairs, but has not yet reached 100%. Having reached the goal, this gadget can be moved to another tank.

Camouflage network

Adds stealth to a car that is frozen in standby mode. This option allows you to achieve better characteristics in conjunction with the “Disguise” skill. They function well in conjunction with a stereo tube, as they are used for passive light. If you don’t know what equipment to install on self-propelled guns and tank destroyers, then a grid may be one of the reasonable options.

COMPLEX EQUIPMENT

If this is on a vehicle, then you can only return it for gold - you will have to give 10 units of this game currency.

Rammer

Allows you to charge 10% faster. If you set a goal and find what equipment is best to install on a tank, then this gadget will be among the leaders. One of the most useful acquisitions, as it increases the rate of fire. Used on almost all tanks and self-propelled guns, including the most specific models. If you don’t know what additional equipment to install on the art, then this will be the optimal solution. Perhaps there is no need for it only in those vehicles where the rate of fire is already quite good.

Reinforced aiming drives

Adds 10% to convergence speed. This equipment for tanks in World of Tanks is intended for vehicles that primarily fire from a standstill - self-propelled guns, Soviet vehicles. Perhaps, best equipment for art in WoT. For all other equipment, it is more advisable to install the next unit on the list.

Vertical stabilizer

Reduces spread by 20% while moving and turning. The lotion is used not only when shooting on the move. This is a universal device for medium tanks firing from behind cover. Because you have to move the turret a lot, switching from target to target. With a stabilizer, aiming will take less time and the shot will be more accurate. This is one of the most reasonable answers to the question of what advanced equipment to install on tanks of any level.

Coated optics

Adds 10% to review. Vision in the game makes a big difference, allowing us to detect enemy equipment before the enemy detects us. It's not as much as a stereo tube can add, but the optics are constantly on, unlike a stereo tube, which turns on three seconds after stopping. Many players, when deciding which equipment is best to install on a tank, choose this. Everyone mostly installs optics on light and medium tanks, but some gamers install this equipment on tank destroyers with high DPM.

Improved ventilation

All players are wondering: what equipment to put on a light tank? What equipment to install on medium tank? Of course, a valve, as everyone calls ventilation. It adds +5% to all crew skills. Together with the Battle Brotherhood and an additional ration, it can significantly improve the vehicle’s performance. This equipment is also perfect for heavy tanks, especially at medium levels.

Anti-fragmentation lining

When players decide what equipment to put on heavy tanks, owners of heavy and slow-moving vehicles talk first of all about lining. It will allow you to absorb from 15 to 50% of damage from artillery landmines and rams.

Wet ammunition storage, CO2 tank filling

Often, one enemy shot can blow up your vehicle due to the explosion of the ammunition rack, or set it on fire. To prevent this from happening, players use these gadgets, which increase the strength of ammunition and fuel tanks by 50%. Filling tanks with CO2 reduces the likelihood of damage to the tank and a fire resulting from it. It makes sense to install such a module, for example, on the T-34-85, KV-1S and some other vehicles.

Reinforced suspension

Players install this equipment mainly on stock cars, preferring to open a more powerful weapon instead of a chassis. But the stock chassis will not allow the installation of a new gun due to its low carrying capacity. The load capacity can be increased by strengthening the suspension, adding 10% to it.

Every World of Tanks player must remember that the strengths of a tank can and should be strengthened. Weaknesses, accordingly, needs to be eradicated. It is possible to achieve technical balance in a vehicle with the help of the crew (their skills and abilities), equipment and gear..

The reserve pocket does not fit

After purchasing the first tanks of levels 2-3, purchase equipment. At least it's removable. It includes: a camouflage net, a stereo tube and a toolbox. They are transferred from equipment to equipment without the need for dismantling, paid for in gold. Therefore, you should not purchase a dozen camouflage nets or stereo pipes. A couple of copies are enough.

Camouflage network(MS) reduces the visibility of a stationary vehicle. The action is activated 3 seconds after stopping. MC adds: 15% stealth for anti-tank self-propelled guns; 10% for light tanks (LT) and medium tanks; 5% for artillery and heavy tanks. The MS is useful for covert and positional combat, inherent in tank destroyers, as well as passive reconnaissance of armored vehicles. The mass of the MS is 100 kg, and the price is 100,000 credits.

Stereoscopic telescope adds 25% to the view from a stationary vehicle (no more than 445 meters). It allows you to detect the enemy before he detects you. Having the first shot is an important advantage in the game. The stereo tube, like the MC, is suitable for playing tank destroyers or tank destroyers. It is also good because it compensates for the shortcoming of many tanks - a low viewing radius. It's a pity, the properties of this useful item are not combined with coated optics. The mass of the stereo tube is 50 kg, the price is 500,000 credits.

Toolbox increases damage repair speed by 25%. Often it is installed while the crew’s repair skills are being upgraded, and then removed. The weight of the box is considerable - 100 kg, and the cost is even more so - 500,000.

Complex equipment

It can be removed from the car for only 10 units game gold or after destruction. For this reason, experienced tankers keep a handful of gold in reserve. In the name of economy, carefully consider the need for a particular module on your favorite tank. It's not rubber.

Springs are divided into many types as listed in the Wot Wiki. Their main tasks are to increase the load-carrying capacity of the chassis and mitigate damage when falling, so springs are useful in two cases. Firstly, they allow you to install a (heavier) cannon or turret if you lack the experience to research the chassis. Secondly, they insure a light and fast tank from severe damage when falling from hills and elevations. The cost of springs varies from 20,000 to 600,000 credits. Not to say that this is the most useful equipment in World of Tanks, but sometimes it makes sense to install them on a temporary basis.

Anti-fragmentation lining- another type of equipment that is not particularly popular. It increases the tank's protection against high-explosive artillery shells and reduces the risk of concussion of crew members by 20/25/30/50%, depending on the type of lining. The cost ranges from 50,000 to 750,000. It is reasonable to buy such a thing only for massive vehicles that often suffer from intense artillery fire. However, save space for more useful accessories.

Improved ventilation(Class 1-3) adds 5% to all crew skills. An excellent choice for those who want to gain an advantage in battle. The equipment is not available only for machines with an open cabin. The cost varies from 50,000 to 600,000 credits, and the weight is 100/150/200 kilograms. Improved ventilation should be installed on any tank, regardless of play style. For what? Because reloading is faster, visibility is better, and movements are more maneuverable. In combination with the "Combat Brotherhood" skill, commander bonus and premium equipment, you can increase the standard characteristics of the vehicle by 32%.

Wet ammunition rack adds 50% strength to... ammo rack. It's simple. This is not the most necessary equipment in the game, but in isolated cases it can help.

Rammer There are howitzer and gun, being divided into medium and large calibers. It reduces the gun reload time by 10%. It’s a pity that drum-loading tanks won’t have a useful device. Exceptions are: 59-16, Type 5 Chi-Ri and Spahpanzer SP I C. And because these vehicles have an alternative gun with a standard reload. The cost of the rammer varies from 200,000 to 600,000 credits and you shouldn’t skimp on them. Faster reloading - more shots - higher amount of damage - greater contribution to victory.

Additional lugs in most cases a waste of 250,000 credits. One of the most useless and rarely used types of equipment. Increases cross-country ability on soft and medium soils, but has strict restrictions on types of equipment. Grousers are installed on only 12 vehicles, and then mostly German ones. Use the Off-Road King driver skill instead.

Filling CO2 tanks adds 50% strength to tanks, reducing the risk of fire by the same amount. Becomes available from technology level VI. The equipment shares “honorable” place due to its uselessness with lugs and the “Cyclone” filter. It is useful for those whose tank burns in every battle like a witch at the stake of the Inquisition. The rest are recommended to use the “Cleanliness and Order” skill.

Coated optics- a very useful item that adds 10% to the viewing radius and works in motion, unlike a stereo tube. It is possible to install optics on any tank. Blind cars need it for obvious reasons. “Zorkim” will elevate the ability to detect the enemy to the absolute level. Typically, optics are installed on medium and light tanks, whose task is to search for the enemy. It costs 500,000 credits.

Vertical stabilizer installed on light, medium and heavy tanks of Tier VIII-X, as well as some vehicles of a lower rank. The module reduces the dispersion of the gun when moving and turning the turret, i.e. Increases accuracy on the move. It costs from 500,000 to 600,000 credits. Its purchase is strictly recommended for fans of Soviet and American ST or TT.

Reinforced drives tips- a necessary thing for any tanker. Unfortunately, most guns are slow to engage, and drives reduce this disadvantage by 10%. For some cars, this equipment turns from a panacea into a dope, increasing the already rapid reduction to indecent speeds. It’s not worth half a kingdom, but it’s definitely worth half a million.

Filter "Cyclone" increases engine durability by 50% with a limit of soviet tanks and is infinitely far from the status of “Best Seller”. So he’s not worth his 500,000 credits.

Summing up and distributing advice

Not all equipment is equally useful or effective. The most important thing for the player is to choose the ideal kit for a specific car, revealing its full potential. Let’s take, for example, an “American” of level X without obvious disadvantages - T110E5. Good stabilization of the gun is complemented by a vertical stabilizer. Fast reloading is accelerated by the gun rammer. Crew skills increase after installing improved ventilation. As a result, the T110E5 becomes even more accurate, faster and more dangerous for the enemy. The Soviet Tier VIII heavyweight IS-3, on the contrary, has disadvantages. However, the slow aiming of the gun is offset by aiming drives, poor shooting on the move by a stabilizer, and slow reloading by a large-caliber rammer.

Final advice: Do not spend a huge amount of credits on purchasing modules, but try to wait for holiday promotions from Wargaming. Discounts on equipment will allow you to replenish your own warehouse, saving significantly on purchases.

Equipment - systems, assemblies and components that improve the characteristics of the tank. It can be simple (removable) or complex (non-removable).

Removable equipment can be moved from one machine to another, or to a warehouse for free. In order to dismantle complex equipment, you need to pay 10 units of gold.

Simple equipment

Effect:+25% to viewing radius from a stationary tank.

Description: One of the most useful types of equipment. A 25% review bonus is very impressive and sometimes decisive. A tank or self-propelled gun that spots the enemy first has a huge tactical advantage. As a rule, this is the right to the first shot or the opportunity for various maneuvers (change of position, retreat, turning to the enemy with armor). Besides, good review beneficial in financial terms: if a tank sees further, then it is less likely to shoot at someone else’s light, on the contrary, it shines on its allies, thereby earning credits - as a result, all the income from its own shots and part of the income from the shots of allies goes into the piggy bank.

The stereo tube only works in a stationary position, so amateurs active play usually they prefer an alternative - coated optics. However, in reality, even high-speed tanks can benefit enormously from the use of a stereo tube. This can be a passive light for allies or a careful advance from cover to cover: when we reach a bush, we look around, if there is no danger, we move on.

Of course, the greatest benefit from the stereo scope will be felt by blind-sighted tank destroyers, such as Ferdinand, ISU-152, Jagdpanther and others. The pipe will allow them to detect the enemy at the limit of visibility first, shoot and reverse into cover to reload.

For blind vehicles with 260-330 field of view (Hetzer, SU-152, SAu-40 and others), the stereo tube can become a real lifesaver, especially at the end of the battle, when you need to drag. Even with a stereo tube weak tank capable of fighting off several enemies coming under fire one at a time, or directing friendly artillery fire at them.

The pipe should not be used on close combat tanks such as Maus, E-100, IS-7, KV-5 and others. In addition, on equipment with a field of view of 390+, the effect of the pipe will be excessive at a visibility limit of 445 meters. Of course, in this case the tank receives a bonus to uncloaking enemies, but it is still more rational to use optics on such vehicles.

Verdict: The stereo tube is of little use on howitzer self-propelled guns and close combat vehicles. For combat vehicles with a field of view of 390 and more, it is more rational to use coated optics. For all others, this type of equipment is recommended for use. For most ambush snipers and fans of passive light tactics, installing it is a must.

Camouflage network.

Effect: significantly reduces the visibility of a stationary vehicle.

Description: Unlike the “Camouflage” skill, the network is useful not only for inconspicuous vehicles - the bonus to stealth is fixed. However, occupying a precious equipment slot camouflage net follows where it is really necessary and in conjunction with the “Disguise” skill.

A net in combination with a stereo tube can be useful for passive light: a light tank with camouflage, a net and a stereo tube drives into a bush not far from the enemies' path and directs fire from allies while remaining undetected. In addition, nothing prevents the use of similar tactics on tank destroyers: up to certain moment We shine light on our allies, and when the enemy comes close, we open fire ourselves.

The grid can also be useful on self-propelled guns if enemy light has broken through to it. If the scout is not coming straight at you, but is busy searching at a certain distance, it will be more useful to hide, covered with a net, rather than try to destroy the enemy yourself, thereby revealing your position. Even if there is nowhere to wait for help, good camouflage gives you a chance to let your enemies get closer and make a more prepared shot.

Verdict: useful type of equipment. Recommended for light tanks, tank destroyers and self-propelled guns, whose crews upgrade their camouflage. The greatest benefit will come to fans of careful play and sniper tactics, well versed in the game's camouflage and detection mechanics.

Toolbox.

Effect: +25% to repair speed.

Description: This type of equipment is useful on vehicles that are often used to crit something. First of all, these are tracks and weapons. In this regard, the box will be most useful on heavy melee tanks with a large margin of safety (E-100, E-75, T32, KV-5, IS-3 and others) - they often have to either become a diamond or dance with their hull, making it difficult for the enemy aiming. In such cases, the projectile often flies into the track. American tank destroyers and tank destroyers, such as T29, T32, T30, usually play through the tower and often receive crit from their guns several times per battle. In addition, super-armored vehicles, such as the Maus, often suffer from gun crits - desperate to penetrate their armor, lower-level enemies like to switch to landmines and ruin our lives by breaking the main caliber. Speeding up repairs will be useful for tank destroyers - enemies often deliberately knock down a track in order to enter the flank and rear of a helpless self-propelled gun. Often, the caterpillar is torn off by an artillery land mine that explodes nearby. Timely repairs will allow you to avoid subsequent shells fired in pursuit.

It is important to remember that the effect of the box stacks with the “Repair” skill upgraded by the crew. Moreover, without repair, the box will be practically useless. It’s another matter when the repair is progressing, but has not yet reached 100%, and this case is the most common reason for installing a toolbox. That is, when pumping repairs from the crew on some TT or ST, we place a box. When the repairs are completely (or almost completely) upgraded for all tankers, we replace the box with some other useful equipment. It is worth considering that the repair time for modules varies from machine to machine. For example, with the German VK3601(H), with 100% repair, a downed track is repaired in 7 seconds. Installing a box helps reduce this time to 5 seconds.

In general, the recommendations for using the box are the same as for using the repair skill. Where repair is the first skill (and this is most of the equipment in the game), that’s where the box comes in handy. And where we use skill 3-4 to repair, the box won’t be particularly useful. Among such vehicles we can note LT and ST up to level 5, as well as all howitzer self-propelled guns. The reason lies in the fact that for tanks with a small safety margin, stopping under fire due to the loss of a track usually leads to quick death. The caterpillar simply does not have time to be repaired (either with or without a box) and it is more advisable to use a repair kit.

Verdict: A toolbox is a useful type of equipment. Recommended for TT, ST and tank destroyers from level 5, whose crews are doing repairs. Most useful for heavy tanks with a lot of HP. It can be removed free of charge, so it can be useful as a temporary measure for tanks that have not yet purchased the necessary equipment.

Complex equipment

Rammer - reduces the loading (reloading) time of the gun by 10%. Not available for tanks with an automatic loader (drum), except 59-16.

Improved ventilation - adds 5% to the level of proficiency in the main specialty and additional skills of all crew members (does not affect skills). Not available for open wheelhouse equipment.

Reinforced aiming drives - increases aiming speed by 10%.

Vertical aiming stabilizer - reduces dispersion when moving and turning the turret by 20%.

Coated optics - adds 10% to the viewing radius, but not more than 500 m. Exceeding this value increases the quality of the review, that is, camouflaged enemies will be detected earlier. When used together with the Stereo Tube, the bonuses are not summed up; the larger one is used (that is, the tube works at rest, the optics are in motion).

Anti-fragmentation lining - increases damage absorption from explosions and ramming by 20, 25, 30 or 50%. The effect extends to the explosion of HE shells that did not penetrate the armor or “covered” the tank.

Springs - increases the load capacity of the chassis by 10% and adds 30% to the strength of the chassis.

“Wet” ammunition rack - increases the amount of HP of the ammunition rack by 50%. Thus, it becomes more difficult to damage it and, accordingly, to explode.

Filter "Cyclone" - increases engine strength by 50%. It makes no sense to install this equipment for joint use with the equipment of a tightened speed controller, since the latter does not remove a fixed number of engine strength points, but percentages of strength. Installed only on Soviet tanks.

Filling tanks with CO2 - increases tank durability by 50%. Available only for tanks of levels 6-10.

Additional lugs - increases cross-country ability on soft soils by 10% and on medium soils by 5%.

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