Star wars board games. Star Wars: The Card Game (in Russian)

Christmas is here and we can't believe it's 2019 already. But while this may seem a little scary, it does mean that a whole host of exciting upcoming PS4 games are already close to launch. And trust us when we say that 2019 is looking good for PlayStation gamers. The hottest upcoming PS4 games next year include Resident Evil 2 Remake, The Last of Us 2 and Kingdom Hearts 3.
Note: All games listed are in order of release date. We have selected the most famous games that are 100% known. These games are also not necessarily exclusive, so some of them will appear on other consoles and most of them will be improved.
Kingdom Hearts 3
Release date: January 25, 2019
Genre: RPG
What is this? The ending to the main storyline of Kingdom Hearts 1 and 2, which combines Disney and Final Fantasy characters. AND A TOY STORY.
Why it's so exciting: Square Enix's RPG finally got another sequel that doesn't have a ridiculous naming convention. This is what a group of fans have been waiting for since 2006. We finally have a third issue and maybe closure will come with it, but who cares when Woody and Buzz from Toy Story come into play. Who knows how it will all connect, but we're excited.
Resident Evil 2 Remake
Release date: January 25, 2019
Genre: Horror
What is this? A complete remake of the 1998 horror classic.
Why it's so interesting: Calling this game a remake probably does it a disservice. It's actually a complete remake of the original Resident Evil 2, built on the Resident Evil 7 engine, with new puzzles, scenarios, environments, and other treats. It's important to note that it remains very close to the original game, so fans will recognize familiar places and events. A big topic of conversation at the moment is the incredible limb removal system that allows you to literally shoot off pieces of zombies.
Anthem
Release date: February 22, 2019
Genre: FPS
What is this? Anthem is a post-apocalyptic world in which the player will take on the role of a so-called freelancer - a man in power armor, repelling attacks from creatures from another world.
Why it's so exciting: Anthem is proof that there's still a demand for something new in gaming. The design looks beautiful, with lush exotic forests filled with things to shoot at, giving you plenty of options. You can change your playstyle and combat type by changing it up from time to time, just like Warframe.
Metro Exodus
Release date: February 15, 2019
Genre: Action / Horror RPG
What is this? Return to the apocalyptic wasteland of Russia, full of mutated rodents, scarce resources and this time a giant train humming along the tracks.
Why it's so exciting: The return to the notoriously brutal world of the 4A Game is welcome, as the landscape looks surprisingly colorful this time around. If you can say that about the desert. The game will be pleased with the return of the proprietary low-tech clipboard for the quest menu. This time you'll be traveling above ground rather than clinging to a sewer. With the train rumbling along the railway tracks, you will be able to see more places of the country and will likely be sent to supply for the locomotive.
Devil May Cry 5
Release date: March 8, 2019
Genre: Action
What is this? An action-adventure with lots of leather jackets and sass to shake a heavy blade at.
Why it's so fun: If you like constant action, lots of weapons, great boss fights and a little silliness, then Devil May Cry 5 is definitely for you. A few years after the fourth part, a new and rather unusual phenomenon appears in Red Grave City, which includes a giant tree that uses its roots to drain the blood of citizens. Creepy. Combine all this with OTT weapons and a great soundtrack and you're all set.
Tom Clancy's The Division 2
Release date: March 12, 2019
Genre: Action/RPG
What is this? Sequel to the original Division title from Ubisoft.
Why it's so interesting: The first Division title was initially greeted with joy for its Destiny-style multiplayer mode, but aside from the main storyline and a few brief forays into the Dark Zone, it sadly failed to hold its player base. But now, with The Division 2, Ubisoft is going to do it again. The developers promise that the second part will be much better. Instead of the New York branch, 2nd Division takes you to Washington, D.C., where the post-pandemic world needs order restored. You must prevent the complete collapse of the city. This will be incredible post-apocalyptic fun.
Sekiro: Shadows Die Twice
Release date: March 22, 2019
Genre: Action
What is this? A brand new game about the adventures of a samurai from the studio, which is known for such projects as Dark Souls, Demon Souls and Bloodborne.
Why it's so exciting: FromSoftware's new game is a big deal. These guys are responsible for creating many challenging and fiercely controversial games. In this regard, FromSoftware deservedly have the title of developer of complex and interesting games. Stunning graphics, excellent combat, a wide variety of villains - all this is Sekiro: Shadows Die Twice. This has to be one of those games that will definitely go down in history.
Days Gone
Release date: April 26, 2019
Genre: Horror / Action
What is this? The world is in ruins, it's time to run from the hordes of freakers. Yes, they can run.
Why it's so interesting: There are a lot of zombie games out there at the moment, but Days Gone is a post-apocalyptic third-person adventure from Sony Bend Studio that takes a different approach to the not-quite-dead. You are trying to survive the end of the world on a dangerous open road. If you want to survive, you'll have to learn to control a pack of infected people called Freakers, who aren't actually dead. These disgusting creatures infest the environment, forcing you to constantly run and fight for your life. Yes, you can shoot a machine gun or throw a grenade into a crowd of monsters, but your ammo is limited, so you will need to come up with more creative and interesting ways to overcome the pack of freakers.

  • January 6
  • From

The battle for the galaxy continues!

Game box.

The Republic has been disbanded, and Imperial forces are bringing a new order to all the worlds of a galaxy far, far away. The vertical of the new power is created and strengthened through terror and all negotiations are conducted from the position of the Dark Side of the Force.

Emperor Palpatine and General Darth Vader themselves are overseeing the completion of the preparation of the terrifying Death Star, a weapon that can once and for all put an end to the question of military dominance in interstellar space. However, the Jedi Order was not completely destroyed during the treacherous coup and now, having joined forces with the rebels, they seek to destroy the plans of the Sith...

Hooray! Card game based on Star Wars! I dreamed of one like this. The price, however, is steep, but for such a cool game it’s ok.

If you recognize the Imperial March from the very first notes, answer tricky questions with “I"m your father Luke, and discuss complex topics only in the language of Master Yoda, your collection simply needs tabletop game Star Wars: The Clone Wars.

How to play?


Game cards.

Rebel forces will be required to complete three critical but dangerous missions to thwart Imperial directives to prepare the Death Star. However, the Empire, in addition to a powerful fleet, has one more advantage: before activating a destructive weapon, twelve stages must be completed, and the first has already been completed...

Block the Imperial troops' access to resources, attack key points and carry out sabotage as Jedi and Rebels! Or hold the line, remain vigilant, and carry out punishing raids and swift counterattacks while on the Dark Side of the Force!

The game package includes: 240 cards (120 light and dark side cards each), Death Star counter, 42 damage tokens, Power balance token, 10 shield tokens, 44 order tokens and game rules in Russian. Cardboard and plastic, the box with the game weighs more than a kilogram.

Card size: 6.5 cm x 9 cm. Number of players: 2 people. Average game duration: 30-60 minutes.

Mechanics of the Star Wars game

The four unique factions in the Star Wars board game provide a variety of playstyles. Both sides of the conflict, Dark and Light, choose directives that represent strategies, ideologies and missions. Each directive card has 5 more cards associated with it. Together they form a directive set. From the directive sets chosen by the player, his deck is formed, the characters, starships and events of which create an exciting atmosphere of an epic movie in the game.

Unit cards are heroes, creatures, droids, vehicles and starships that the player uses to attack enemy troops.

Meanwhile, development cards, skills, weapons and buildings increase the effectiveness of units, and event cards introduce special talents and tactical opportunities, the use of which in a board game will take the heedless enemy by surprise.

But you can't escape fate. Doom cards are responsible for unpredictable accidents that disrupt the brilliant plans of staff strategists. So, whether you're helping Luke on his journey to Dagobah or tightening your grip on the heart of the empire, each new set of cards will force you to make increasingly critical decisions.

How to play

In the struggle for intergalactic dominance, each side in the card game selects supporters, supplies them with weapons, provides tactical support, and throws them into battle to destroy enemy directives. To return peace and freedom to the Galaxy, the forces of Light need to destroy three directives of the Dark Side, but time is not on their side. With each new round, the Death Star counter heralds the approaching victory of the Dark Side.

Of course, this exciting game also works great with standard decks in the core set. is a living card game that allows you to assemble unique gaming decks according to special innovative rules. The cornerstone of the deckbuilding system is the principle of directive sets.

A directive set consists of a directive and five associated cards that are permanent for that set. When creating a deck, the player selects a faction and at least 10 directives that he needs in the upcoming game. With each directive, 5 more cards from the corresponding set come to his deck. The player receives a directive deck of 1 card and a command deck of 50 cards, this is actually all he needs to play.

To change the game deck, the player continues to operate with directive sets, deleting irrelevant ones and introducing new ones. The directive is gone - remove the 5 cards associated with it from the deck. If you want to add a directive, do not forget that 5 new cards will come from it. Remember that cards from the white and dark sides with different backs cannot coexist in the same deck. Within these simple rules, players can do whatever they want with their decks.

The fate of the Galaxy is in your hands

Strength is a powerful ally and both sides of the conflict are trying to use it to their advantage. Do you want to restore the freedoms of this republic or do you prefer to extinguish the last pockets of freethinking? The card game is your way to answer these questions and decide the fate of the Galaxy.

The Star Wars card game is a serious board duel in which you will have to fight in the name of the chosen side. It is perfect for fans of card board games, lovers of good strategies and, of course, fans of the great universe that has captured the hearts of millions of people in different parts of the world. Lead an Empire and conquer an entire universe, or join the resistance and destroy tyrants, all now at your gaming table in a tabletop card game.

Preparing for the game

Inside the Start Wars board game box are the rules, two large stacks of cards, and various tokens. This core set includes four ready-to-play decks: Imperial Navy and Sith on one side, Rebels and Jedi on the other. Having chosen a side, the player places three corresponding power cards in front of him. Players now choose and build a deck to play with. For beginners, there are ready-to-play lists of cards.

Players reveal their faction cards. The entire set of cards is divided into two piles, Directive cards and the Command deck. They are mixed separately. The Balance of Power token is placed with the light side facing up and the Death Star counter is set to zero.

Players receive the top four directive cards, choose three of them and place them in the playing area in a closed area. Players place the remaining card at the bottom of the Directive deck. From the command deck, everyone receives 6 cards, and then all the directives are revealed, first from the dark side, and then from the light side.

Start of the game

The preparation is complete and you can play. Players take turns starting from the dark side, and each turn according to the rules of the card game is divided into 6 phases.

Game phases in the Star Wars board game

Balance Phase

Balance Phase Dark Side starts by moving the Death Star counter forward one space, then if the balance is on the dark side, the counter moves forward again. If the balance is on the Light Side during the Light Side Balance phase, this player can deal a unit of damage to any current unit of the opponent's directive.

Report Phase

IN Report phase The active player removes one command token from each of his cards and all shield tokens. If the active player has fewer than three directives left, he unlocks a new one, which can immediately bring a special effect to the game.

Summoning Phase

At the beginning Summoning phases The player gets the opportunity to discard one card from his hand, and then makes the number of cards in his hand equal to the value of the faction reserve. This may require both drawing and discarding cards.

Extension Phase

IN Extension phase The player plays squad or development cards from his hand, paying for each number of resources indicated on it. Units represent the character's troops, and development cards represent various upgrades.

Conflict Phase

Now comes Conflict phase . The active player attempts to destroy enemy directives by attacking them. You can attack several directives, but one at a time. Each directive in a card game can only be attacked once per turn. To begin with, select a target and your fresh, that is, without order tokens, units that will attack. The defender then selects his fresh units to defend. The attacking player now has the right to play one Doom card from his hand face down. The defender can then do the same, or pass.

This will happen in turn until both pass and then both piles are revealed. Now, in ascending order of primacy values ​​(upper right corner), all Doom cards are played, and finally all players count the number of power symbols on their cards. The player with the majority becomes the winner of the skirmish. Starting with it, the opponents one by one give all their fresh cards the order to strike.

How is damage determined?

Damage to enemy units is determined by the number of blaster signs. Tactics tokens determine how many order tokens a player can place on enemy units when attacking. Critical damage allows you to deal damage directly to the directive, bypassing protection. In this case, black signs are always used, and white ones only when winning a skirmish.

Each unit of damage in a card game is indicated by a corresponding token, and if the amount of damage received is equal to or greater than the card's durability, it will be destroyed.

If at least one attacker and no defender survives the encounter, the attacker deals additional rout damage to the involved directive.

Winning the game

Destroyed enemy directives go into the player's victory pile. If the dark ones destroy the directive of the light ones, the construction of the Death Star will advance as many steps forward as there are cards in the dark ones' victory pile. If the counter reaches division 12, then according to the rules of the board game, the dark ones win. To win, the light ones need to destroy any three dark directives.

Power phase

At the end of all conflicts, comes Force phase. The active player can subjugate up to three of his completed cards to the power. Such units will be able to participate in the struggle for dominance, but at the same time they will become more tired when participating in regular combat. Next, each player totals all of his power marks on all of his fresh power-subordinate units. The Balance of Power token is placed with the majority side facing up.

Now the player passes the right of move to his opponent and everything starts again. And the winner of the game will be the one who first fulfills the winning conditions of his side, or the one whose opponent cannot get a card when it is necessary.

If you recognize the Imperial March from the very first notes, answer tricky questions with “I\"m your father Luke,” and discuss complex topics only in the language of Master Yoda, your collection simply needs the board game Star Wars: The Clone Wars. And even if you If you have a rather cool attitude towards the cult saga of the Jedi, it is quite possible that you will simply be interested in the opportunity to play a space strategy game.

The battle for the galaxy has begun!

I see great power in you, oh, player. You must choose the side of the Force and fight for it from now on. Remember: The Separatists start from the planet Mustofar, the Republican base is Coruscant. Their power is equal - Padawan versus Novice. Each of them seeks to win over the rulers of neutral planets with the help of the gift of Persuasion. And everyone hopes to win.

May the force be with you

You will also need luck, cunning and strong strategic thinking. Each roll of the dice can bring you closer to your cherished goal, but you will only achieve it if you carefully consider each step.

How to conquer the universe

  • Take control of military bases to strengthen your garrisons;
  • Capture neutral and key planets;
  • Complete tasks or, conversely, disrupt enemy tasks to get victory points;
  • Face a treacherous opponent in card battles and emerge from them with honor;
  • Replenish your strength in the mysterious Sources of Power and continue to fight with the same tenacity.

Conditions for world domination

The ruler of the galaxy will be the one who first fulfills any of four conditions:

  1. Earn 9 victory points by completing tasks (when playing with four players you need to score 15);
  2. Will take control of 10 neutral planets;
  3. Capture 3 key planets - Teth, Christophus and Tatooine;
  4. Completely the enemy, having successfully captured his starting planet.

You open the box, and there...

  • Playing field;
  • 4 character cards;
  • 4 tokens with character portraits;
  • 4 action figures - Obi-Wan Kenobi, Anakin Skywalker, Count Dooku and Assaj Ventress;
  • 12 hero and duel cards;
  • 48 Separatist and Republican battle cards each;
  • 32 task cards;
  • 16 parameter tokens;
  • Cube D6.

Almost 40 years ago, the fourth part of the Star Wars film epic was released. At the time of its release, no one suspected that the film would become literally a cult favorite for several generations of television viewers. The fact that interest in the film continues is evidenced by the release of the seventh part of the film in 2015. Game Star Wars: The Card Game(Star Wars LCG) was created based on the film and was released in 2012.

As the game progresses, you will have to choose one of two sides - the side of the Forces of light or darkness. Depending on this, you will have different tasks and goals. You have to build the Death Star and destroy the Universe or destroy the plans of dark forces. This epic battle will take place on a large playing field.

The dynamics of the game are given by the limited time, because the Death Star is built with every move, and with successful actions of the Force of Darkness it even accelerates. Therefore, the Forces of Light need to hurry in order to destroy the enemy’s three directives in time.

Saving the world depends only on you!

Who is this game for?

Game cards.

The game is designed for two people aged 10 years and older. Simple, clear rules allow you to master them in just a few minutes (it will take you to read the rules). If one of the players has already played Star Wars LCG, then he will be able to explain the rules to his opponent even faster.

Rules of the game

The game begins even before the players have dealt the cards. It starts with strategically planning your moves. You have to think about what moves you will make to achieve your goals and ruin your opponent's plans. There are several factions in the game - Sith, Jedi, Rebel Alliance, Imperial Navy. They will have to fight on opposite sides of the space barricades.

When the strategy is thought out, you can move on to choosing directive cards. You need to add 6 cards from the team deck (randomly). One turn consists of 6 phases (balance, report, call, advance, conflict, strength), in which you have the opportunity to use cards to develop, subdue the enemy, destroy his directives, etc.

Deck cover.

It is important to remember that the more cards you have on the playing field, the more resources you will have to play more and more cards.

The game ends when the Forces of Light are able to neutralize three directives from the Forces of Darkness or when the Dark Forces deck runs out of cards. The forces of darkness win when they can build the majestic and terrible Death Star (reaches 12 bars on the Death Star counter) or when the deck of the Light Forces runs out of cards.

The game is great entertainment for friends and an opportunity to spend an interesting evening.

Video

Equipment

  • Light Side Cards 117
  • Dark Side Cards 117
  • Power Cards 6
  • Death Star Counter
  • Damage tokens 42
  • Power Balance Token 1
  • Shield tokens 10
  • Order tokens 44

Extensions

There are expansions for the game that add additional sets of cards:

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