How to play new games on a weak computer. Top paid MMORPGs When will xbox game pass be released?

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Top paid MMORPGs

    Five hundred years have passed since the original EverQuest. The gods began to trade in robberies, and they also allowed more shameful things. A rift occurred across the entire territory of Norrath - the map began to change because of this. Many cities were destroyed, forests, mountains, and rivers were also damaged.

    Destiny is a new space shooter that tells the story of a world after the apocalypse. The player needs to customize his own hero and go on various missions. Excellent graphics, a chic atmosphere and a sea of ​​adrenaline await you.

    The events of this game develop simultaneously with the narrative of the famous novel “The Lord of the Rings”. It all begins from the moment Frodo leaves the Shire. In general, the epic plot is a clear advantage of the project. During the game you will definitely meet many famous characters.

    The events of this game take place in a world where a terrifying zombie apocalypse has occurred. A terrible epidemic began on the planet - because of it, most of the population died. Who is the culprit of such a catastrophe? Of course, Zombies - because of them all the troubles happen!

    Very popular game in the world, the number of users is in the millions. Setting: fantasy world, after Warcraft events 3: The Frozen Throne, according to the plot, four years have passed. Players are waiting for tasks, travel, and unique experiences.

    The game includes a whole series of interesting quests: missions can be completed in different ways Therefore, the character's in-game fate is predetermined by the player's actions. Careful study of the game world also provides certain bonuses.

    Rust is a multiplayer survival-action computer game developed by the British company Facepunch Studios. Based on the Unity 3D engine. The creators of Rust were inspired primarily by games like Day Z and Minecraft, which is why there is crafting, hunting and resource extraction.

    This fantasy world is inhabited by five races: the Norns are powerful giants, the Chars are graceful and dexterous. There are also plant people and asura dwarfs - very arrogant and cunning. There are also ordinary people - without them, such projects would be impossible. There are no brutal wars between races - they are all confronting the same destructive force.

    Feature This project is cubic graphics. The game world is completely open. Some users may think that this technique reduces the overall quality of the game, but just spend a few hours in the Minecraft universe and this impression will completely change.

    Ultima Online is a classic MMORPG, which is the ancestor of all online role-playing games. However, the game is still popular. A varied gameplay, nice graphics, massive battles, crafting and character leveling system.

    Do you dream of outer space? Then EVE game Online you will definitely like it! Where can you get rich quickly, gain recognition and fame throughout the galaxy? Of course, in outer space! You can also find true friends and associates here!

    The popular role-playing project Warhammer Online will take you into the world of Warhammer! The player will be able to create a unique hero and go explore the game world. Fight with bots and real players, upgrade your hero and take part in boss raids.

    Colorful, bright online game Wander will invite you to take a break from endless battles and travel across a huge game world! Together with your friends you will have to walk around the island, look for new character forms and enjoy the beautiful views of nature.

A major upgrade or purchase of a powerful gaming computer at today's ruble is comparable to purchasing a used car.

  • A budget GeForce GTX 1060 + mid-range Core i5 will cost about 40 thousand rubles.
  • The average GeForce GTX 1070 + older Core i5K or younger Core i7K cost around 60 thousand rubles.
  • The top-end GeForce GTX 1080 + the older Core i7K that reveals it will lighten the wallet by 80 thousand rubles or more.

We add a motherboard, cooling, RAM, SSD, case, power supply, monitor (in the case of the GTX 1080, take a 4K screen, otherwise the point is lost), accessories, and the price of the initial configuration of current components with a good reserve for the future reaches 80 thousand rubles . The average price exceeds 100–120 thousand. It’s scary to even calculate the cost of a top-end gaming build.

System requirements for games are growing, people don’t have money for new computers or upgrades, and we get the following statistics:

  • Over the past three years, the share of eligible gaming PCs and laptops in the population has dropped from 23% to 5%.
  • 76% of gamers are not satisfied with the power of their computers.
  • 48% of gamers are deprived of the opportunity to invest money in upgrading their computer, and only 6% of game fans can afford an upgrade costing more than 20 thousand rubles.

What to do? Credit? The toad will strangle you, the wife will not understand. It takes a long time to save, but I want to play now. Should I just accept it and play whatever my current computer can handle? No. Modern technologies come to the rescue.

Gaming computer as a service

You use cloud storage, mail, instant messengers, social networks, and so on. Their work is provided by data centers. You send and receive data, and remote servers handle processing and storage.

Distributing content via subscription is not a new idea; the history of cable channels in the United States is proof of this. At the turn of the 90s and 00s, the HBO channel became a pioneer of the cable revolution on American television, showing that viewers were willing to pay for high-quality and interesting content. Other channels followed this path. With the development of the conductive capacity of Internet networks, streaming services began to develop: Netflix, Amazon, Hulu are currently some of the largest players, whose profits make it possible not only to pay for the work of employees, servers and purchase films for online display, but also to produce with the proceeds money own films and TV series. In addition, there are services that allow you to listen to music unlimitedly (Apple Music, Spotify), read books or scientific articles.

In a couple of years, Netflix was able to increase its momentum to releasing 20-30 series and shows per year.

However, for us in this case, we are primarily interested in Netflix - a company that initially (since 1997) provided the opportunity to rent DVDs and was developing a website with recommendations for viewers. In 2007, they began working on an online cinema. Seven years later, in 2014, the number of his subscribers exceeded 50 million people, and net profit reached $266 million. In the era of Big Data, social networks and general Internetization, creating and studying a portrait of an ordinary consumer user becomes extremely important. In addition to the fact that the algorithms themselves compose personal lists of recommendations for each user from information content already available in the catalogs of Internet platforms, these sites are beginning to focus on the consumer in the process of creating new content. The power of social networks is that people themselves are ready to fill them with content: they themselves are ready to tag films, write reviews, and express wishes regarding future works. Feedback allows creators to almost instantly identify what people liked (and what they didn’t like), and analysis of the behavior of tens of thousands of people can even find out which episode of the series people mostly quit watching, or after which episode they will definitely watch the season to the end. And this data can really help when creating products in the future.

Thanks to online cinemas, the process of moving medium-budget cinema has also begun - Netflix can already release films for $60 million with Brad Pitt in leading role. Epic fantasy (Game of Thrones) and other niche genres have long been released in the form of series - thus, only 200 million dollar blockbusters can remain in cinemas.

The most striking example of this approach to content creation (full focus on the needs of the viewer) can be considered the series. This is a good series, but the main complaint about it was the lack of new ideas. He averagely good, stitched together from pieces of other works and constantly gives out references to existing films and TV series, instead of telling and showing something that the viewer has never seen. Such an approach only leads to the fact that the created products become almost mechanically programmed for success, where each character’s action is calculated according to a formula for meeting the expectations of the audience. What becomes important is not so much the author’s desire to speak out, but rather the creation of a product that would satisfy the viewer in most respects. Although this is generally a problem of commercialization, which is only becoming more noticeable in current realities. And video gaming industry I have already encountered these problems.

Unlike movies, music or TV series, games are not static works; inside them, the player interacts with an artificially built environment, which can be changed by the developers at any time. The interactivity of games lies not only in the interaction between the player and the game itself, but also in the fact that the developer, focusing on feedback from the community, is able to improve an existing project or use the accumulated experience when creating a new one. The idea of ​​Early Access is not new to the industry and has been actively used by indie developers for several years. Focus groups and closed tests have not disappeared anywhere (AAA projects still need them), but projects from no-name studios are quite actively developing with the assistance of the gaming community. Layers of Fear, Starbound, Rust are those projects that could not become what they are without passing “public tests”. But this approach also has a downside: what players want does not always coincide with the desires and plans of the developers themselves. And since the process is interactive, there may be many more people who are sincerely offended compared to traditional methods of creating content.

Steam redesign project leaked.

The largest digital distribution service Steam games is trying hard to become a platform that could help players decide on the choice of game. Tags, user reviews, curators - all these are small steps towards creating a system that could recommend only games that are interesting to a particular user. However, unlike Netflix, Valve has not yet started hiring freelancers to rate games and fill out tagged columns. And they don’t yet have a subscription to play “all the indies of this world.”

On the other hand, it cannot be said that the industry is far from the global process of transition to a subscription system: back in 2010, Sony and in 2013 Microsoft launched their own services that allowed users to play multiplayer and receive several “freebies” once a month » games. However, these services differ in small details: after purchasing a game, you can play it on Sony consoles only with the Internet and an activated subscription; on Xbox 360 you can do this without them, and all games for Xbox One will “burn out” when you cancel your subscription. The third major player in the console market, Nintendo, is also thinking about introducing such a subscription, but its option seems to be the most “unfriendly” - after a month the game will simply “burn out.” But they have not yet launched their service for Switch, so by the time it leaves beta in September 2017, the game activation process may change noticeably.

The Gaikai service was announced along with OnLive in 2009. Unlike OnLive, which competed for the end user along with Sony, Microsoft and Nintendo, Gaikai provided a platform for manufacturers computer games, where players could try demo versions of the latest products for free. In 2012, it was announced that the service would be sold for $380 million to Sony, and based on it it was made PlayStation Now.

Also, a year before the announcement of PS+ at the international Game Developers Conference 2009, the OnLive cloud service was announced, which allowed you to rent games and play them from any platform, as long as you had a good Internet connection and a keyboard-mouse/gamepad. A little later, OnLive went bankrupt, and other enthusiasts took their place. In 2015, Sony launched the PlayStation Now service in the United States, which made it possible to play PS3 games on a PC. In 2016, Remote Play appeared on PS4, allowing you to stream games from the console to a PC.

EA was the first to offer a fundamentally new approach to players, launching the EA Access service in 2014, which made it possible for subscribers on PC and Xbox One (console players will have to buy Gold to play multiplayer) to play full versions games, as well as participate in beta tests and test trial versions until the official release. And at the moment the service can be considered successful, so it is not surprising that Microsoft followed the same path recently with Xbox Game Pass - a service that will give Xbox One and Windows 10 users the opportunity to play more than a hundred games (most of those announced were released before 2015 or in 2015). Despite all the advantages, the main disadvantage of these subscriptions is already visible - they are tied to a specific publisher, the selection of games is very limited, and users do not have a clear and simple platform for feedback. And it is far from certain that these services will allow developers and publishers to obtain something that employees from the marketing research department could not find out before.

Ultimately, it is not entirely clear whether the gaming industry can change enough for thousands of games to start being distributed via subscription, and for developers to be able to rely on data obtained from such library services. Perhaps Valve has its own tools for analyzing Steam profiles (but there is SteamSpy and Steam Database) and player behavior in individual games, but it is not noticeable that they share it in official press releases, and it is not a fact that they are seriously engaged in analyzing the available information - their plans (which we know for sure) are so far limited only to the redesign of Steam in order to improve the functioning of what is already available now And whether anyone will do something similar in the near future is still unknown. The music and film industries have already reached the point of providing the user with all the content they have for a moderate subscription fee; it remains up to game development.

I hope that Microsoft will be able to change the industry, and one day I will see a subscription to Ubisoft games on my PS4.

Xbox Live has long become, one might say, “near and dear” for all owners of Xbox 360 and Xbox One consoles. The service provides a lot of advantages: free games every month and the opportunity to play online with a friend or chat with a relative living on another continent.

Yes, the “gold” Gold subscription costs money, but it also has a lot of advantages. We will tell you about them. And we'll show you!

Main feature of Xbox Live Gold- without a doubt, a library of free games, updated every month. So, in November all subscribers received action Super Dungeon Bros., detective story Murdered: Soul Suspect and a shooter in the style of eighties action films Far Cry 3: Blood Dragon(one more game, classic quest Monkey Island: Special Edition, distributed free of charge from November 1 to November 16). The last two were released on Xbox 360, but thanks to the backwards compatibility feature, they can also be played on Xbox One. And this is true for all Xbox 360 games distributed through subscription - all of them will be available on the modern Microsoft console, because more and more projects are receiving support for backward compatibility every day.

By the way, in December, “gold” subscribers will get free action Sleeping Dogs: Definitive Edition, horror Outlast, adventure games Outland and race Burnout Paradise .

At the same time, free games remain with the subscriber forever. Even if the subscription is interrupted, and a new one will be issued only after some time, the player will be able to continue the investigation in the same Murdered without any problems: Soul Suspect. In addition, free games can be deleted and then downloaded again from Xbox Live - while a gold subscription is active.

A monthly Xbox Live Gold subscription costs 599 rubles, so the savings are obvious. See for yourself!

When it's free and no cheese!

Super Dungeon Bros. - a cooperative action game in which four players will have to go into the dungeons of Rockheim, fight hordes of evil undead, loot all sorts of goods and learn an ancient legend.

Murdered: Soul Suspect is dedicated to the adventures of a detective who was killed by an unknown person at the beginning of the game. To unravel the mystery of your death and find the killer, main character returns from the other world.

Far Cry 3: Blood Dragon seems to take players back to the 1980s. The setting is appropriate: a mysterious island where a mad scientist performs mysterious experiments, dinosaurs and cyborg soldiers. All the videos in the game seem to be recorded on a VHS tape, and the music of that era plays in the background.

Monkey Island: Special Edition- re-release of the classic quest from LucasArts. A naive hero, hilarious jokes and a fascinating plot about the search for pirate wealth - that’s what Monkey Island is.

And there’s nothing to say about the savings from purchasing an annual subscription.

In addition, “gold” subscribers receive exclusive discounts. Now, for example, those who subscribe to Xbox Live Gold can buy some great games for much less than usual - Elite: Dangerous, Divinity: Original Sin- Enhanced Edition, Dead Island Definitive Collection, Virginia and others. Such discounts for subscribers are updated every week, and even during sales (for example, at the height of Black Friday), “golden” subscribers buy various bonuses and additional discounts.

As you can see, even a three-month “gold” subscription priced at 1,399 rubles will pay for itself in less than a month. A subscription for the whole year will cost 3,599 rubles, but it will also be paid for in a couple of months - thanks to free games and considerable discounts on games outside of sales.

But the benefits of a paid subscription don't end there. It, as we have already noted, allows you to play with friends online. By the way, rare shareware games(How World of Tanks) do not require a subscription, but for all other cases it is needed. A Microsoft does everything to make playing online comfortable. For example, it works on Xbox One unique system reputation based on player characteristics. In other words, you can protect yourself from cheaters and boors.

Xbox Live Gold also makes it much easier to find a team and communicate. Subscribers can assemble their squad in a couple of minutes, and then go, for example, to conquer space in the recent Call of Duty: Infinite Warfare or have some friendly races in Forza Horizon 3.

* * *

As a result, the savings are obvious: by subscribing to Xbox Live Gold for a month, you will receive four free games and many exceptional discounts. And don’t forget about the opportunity to play online with friends, without any cheaters or unpleasant people!

This product allows you to activate a subscription to Xbox Game Pass for one 1 month (30 calendar days). Suitable only for new accounts that have never purchased/activated the Xbox Game Pass service.

With Xbox Game Pass you'll always have something to play. For a low monthly fee, you get unlimited access to over a hundred Xbox One and Xbox 360 games on Xbox One. Find and download the games you've been wanting to play, including legendary old titles, in maximum quality, without streaming or connection issues. Enjoy games from all genres such as action and adventure as well as family games, hard shooters and sports simulators. Do you like an Xbox One game that is in the catalog and want to purchase it? Buy it and save 20% plus get an additional 10% off any supplement for Xbox games One in the catalogue. Xbox Game Pass gives you access to a catalog with new games added every month. You can cancel your subscription at any time.

Peculiarities:

  • Always something new! - Play games of various genres: action, adventure, family, shooters, sports, puzzles and others. New games are added every month, so there will always be plenty to choose from!
  • Download and play full games! - Download directly to your console and play full-fledged games online or offline without any streaming or connection problems. Enjoy games the way they were meant to be played - go on new adventures and re-explore familiar worlds.
  • Xbox One Game Discounts- Do you want to buy a game you like for Xbox One? Want to purchase an expansion pack or season pass for a game in the Xbox Game Pass catalog? Take advantage of a 20% discount on Xbox One games and 10% on all add-ons (provided that base game available in the catalogue). Xbox 360 games do not count toward discounts.

Please note: Xbox Live Gold membership is not required to use Xbox Game Pass. Xbox Live Gold is required to play multiplayer games with Xbox Game Pass. Xbox Game Pass is only available on Xbox One consoles. Activation is done via account user.

*At launch, Xbox Game Pass will be available in at least 30 countries where it is sold Xbox console. New regions will be added as the catalog expands. Countries where support is offered: Australia, Austria, Argentina, Belgium, Brazil, Hungary, Germany, Hong Kong, Greece, Denmark, Israel, India, Ireland, Spain, Italy, Canada, Colombia, Mexico, Netherlands, New Zealand, Norway, United United Arab Emirates, Poland, Portugal, Russia, Saudi Arabia, Singapore, Slovakia, United Kingdom, USA, Turkey, Finland, France, Czech Republic, Chile, Switzerland, Sweden, South Africa.

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