The best indoor games for kids. Fun birthday contests for children Children's games for children at home

Home games for the entertainment and development of children, schoolchildren, and preschoolers on the children's website Your Child.ru!

GENERAL ESSAY

Each of the players receives a pencil and a long strip of paper, on which he writes the name of someone present, folding the paper so as to cover what is written, and passes it to the neighbor sitting on his right hand, who describes someone’s appearance and passes the paper on. Then the answers to the following questions are written in the same order: what nature?, what did you do?, when?, where?, what were the consequences? Of course, no one should know what was written before. When each of the pieces of paper has gone around the players, one loudly rereads everything written, which excites a lot of laughter, since a lot of incongruous things are encountered.. To make the compositions come out a little smoother, you can distribute paper in two colors; Leaves of one color will be used to describe boys, and the other color will be used to describe girls.

ADJECTIVES

One of the players writes some short story, leaving a space before each noun: of course, the others should not know what he is writing. Then each of the players says some adjective, which, one after another, is written in order into the left places in the story; in this case, such incongruities result that reading the story usually causes a lot of laughter.

BIRDS FLY

All players sit around the table, on which they place their index fingers. One begins to name different flying birds and insects, with everyone throwing their fingers up, and suddenly mentions the name of a thing that cannot fly. Those players who lift their fingers from the table pay a forfeit.

TELEPHONE

One of the participants quietly transmits some phrase into the ear of his neighbor sitting on the right; he repeats this phrase to the next, etc. The last phrase is proclaimed out loud and is usually distorted beyond recognition, partly, perhaps, because of this; that someone didn’t hear it properly, or maybe someone deliberately distorted it.

SYLLABLES

Everyone sits in a circle. One throws a handkerchief to one of the players and pronounces a syllable. The person who catches the handkerchief must immediately add one or more syllables so that a word can be formed with the first one. For example, the first says “sa”, the second adds “zha”, etc. Then he, in turn, throws the handkerchief to the other, naming some new syllable, etc. Whoever thinks or says a syllable that is not the same as the first makes up a word, the forfeit pays.

PLAYING IN THE SHADOW

A sheet is fixed on the wall, in front of which one of the players sits. At the other end of the room a lamp is placed on the table. All players take turns passing between the lamp and the guesser, who must recognize the person passing by the shadow, and he has no right to look back. Those passing by, of course, try to change the shadow as much as possible by raising their shoulders, hunching, changing their hairstyle, etc. The one whom the guesser recognizes from the shadow sits in his place.

Outdoor games are of great importance in a child’s life, as they represent an indispensable means for a child to gain knowledge and ideas about the world around him. They also influence the development of thinking, ingenuity, dexterity, dexterity, and moral-volitional qualities. Outdoor games for children strengthen physical health, teach life situations, and help the child achieve proper development.

Outdoor games for preschoolers

Outdoor games for younger preschoolers

Junior children preschool age in the game they tend to imitate everything they see. In the outdoor games of children, as a rule, it is not communication with peers that is manifested, but a reflection of the life that adults or animals live. Children at this age enjoy flying like sparrows, jumping like bunnies, flapping their arms like butterflies with wings. Thanks to the developed ability to imitate, most outdoor games of children of primary preschool age have a plot character.

  • Outdoor game "Mice dance in a circle"

Goal: develop motor activity

Description: before starting the game you need to choose a driver - a “cat”. The cat chooses a “stove” for itself (it can be a bench or chair), sits on it and closes its eyes. All other participants join hands and begin to dance around the cat with the words:

The mice dance in circles
The cat is dozing on the stove.
Quieter than a mouse, don't make noise,
Don't wake up Vaska the cat,
Vaska the cat will wake up -
He’ll break up our round dance!”

While pronouncing the last words, the cat stretches, opens his eyes and begins to chase mice. The caught participant becomes a cat, and the game starts over.

  • Game "Sunshine and Rain"

Objectives: to teach children to find their place in the game, navigate in space, develop the ability to perform actions on a signal from the teacher.

Description: Children sit in the hall on chairs. The chairs are their “home”. After the teacher says: “What good weather, go for a walk!”, the children get up and begin to move in a random direction. As soon as the teacher says: “It’s raining, run home!”, the children should run to the chairs and take their place. The teacher says “Drip - drip - drip!” Gradually the rain subsides and the teacher says: “Go for a walk. The rain has stopped!”

  • Game "Sparrows and the cat"

Objectives: teach children to jump gently, bending their knees, run, dodge the driver, run away, find their place.

Description: Circles are drawn on the ground - “nests”. Children - “sparrows” sit in their “nests” on one side of the playground. On the other side of the site there is a “cat”. As soon as the “cat” falls asleep, the “sparrows” fly out onto the road, fly from place to place, looking for crumbs and grains. The “cat” wakes up, meows, and runs after the sparrows, which must fly to their nests.

First, the role of “cat” is played by the teacher, then by one of the children.

  • Outdoor game "Sparrows and a car"

Another game for children 3-5 years old about sparrows.

Objectives: to teach children to run in different directions, to start moving or change it at the leader’s signal, to find their place.

Description: Children - “sparrows”, sit in their “nests” (on a bench). The teacher depicts a “car”. As soon as the teacher says: “The sparrows have flown onto the path,” the children rise from the bench and begin to run around the playground. At the teacher’s signal: “The car is moving, sparrows fly to their nests!” - the “car” leaves the “garage”, and the children must return to the “nest” (sit on the bench). The "car" returns to the "garage".

  • Game "Cat and Mice"

There are many games for children with cats and mice involved. Here is one of them.

Objectives: This active game helps children develop the ability to perform movements on a signal. Practice running in different directions.

Description: Children - “mice” are sitting in holes (on chairs along the wall). In one of the corners of the playground sits a “cat” - a teacher. The cat falls asleep and the mice scatter around the room. The cat wakes up, meows, and begins to catch mice, which run into their holes and take their places. When all the mice return to their holes, the cat walks through the hall again, then returns to its place and falls asleep.

  • Outdoor game for preschoolers "At the bear in the forest"

Objectives: develop the speed of reaction to a verbal signal, exercise children in running, develop attention.

Description: Among the participants, one driver is chosen to be the “bear”. Draw two circles on the playground. The first circle is the bear's den, the second circle is the home for the rest of the game participants. The game begins with the children leaving the house saying:

By the bear in the forest
I take mushrooms and berries.
But the bear doesn't sleep,
And he growls at us.

As soon as the children uttered these words, the “bear” runs out of the den and catches the children. The one who did not have time to reach the house and was caught by the “bear” becomes the driver (“bear”).

  • Through the stream (an active game with jumping)

Objectives: To teach how to jump correctly, walk along a narrow path, and maintain balance.

Description: Two lines are drawn on the site at a distance of 1.5 - 2 meters from one another. At this distance, pebbles are drawn at a certain distance from each other.

The players stand at the line - on the bank of a stream, they must cross (jump) it over the pebbles without getting their feet wet. Those who stumbled and got their feet wet go to dry them in the sun and sit on a bench. Then they get back into the game.

  • Game "Birds and Cat"

Objectives: Learn to follow the rules of the game. React to a signal.

Description: for the game you will need a mask of a cat and birds, and a large circle drawn.

Children stand in a circle on the outside. One child stands in the center of the circle (the cat), falls asleep (closes his eyes), and the birds jump into the circle and fly there, pecking at the grains. The cat wakes up and begins to catch the birds, and they run away out of the circle.

  • Game "Snowflakes and the Wind"

Tasks: Practice running in different directions, without bumping into each other, act on a signal.

Description: At the signal “Wind!” children - “snowflakes” - run around the playground in different directions, spinning (“the wind spins snowflakes in the air”). At the signal “No wind!” - crouch (“snowflakes fell to the ground”).

    Outdoor game "Find yourself a partner"

Objectives: to develop in children the ability to perform actions on a signal, to quickly form pairs.

Description: Participants stand along the wall. Each of them receives a flag. As soon as the teacher gives a sign, the children scatter around the playground. After the command “Find yourself a pair,” participants who have flags of the same color are paired up. An odd number of children must participate in the game and at the end of the game one is left without a pair.

All these outdoor games can be successfully used for playing in kindergarten in a group or on a walk. Children of different ages: from babies 3 years old to children middle group 4-5 year olds enjoy playing with them.

  • Outdoor games for children 5-7 years old

Children 5-6, 6-7 years old have a character play activity changes somewhat. Now they are already beginning to be interested in the result of the outdoor game, they strive to express their feelings, desires, and implement their plans. However, imitativeness and imitation do not disappear and continue to play an important role in the life of an older preschooler. These games can also be played in kindergarten.

  • Game "Bear and Bees"

Tasks: practice running, follow the rules of the game.

Description: participants are divided into two teams - “bears” and “bees”. Before the start of the game, the “bees” take places in their “hives” (benches or ladders can serve as hives). At the command of the leader, the “bees” fly to the meadow for honey, and at this time the “bears” climb into the “hives” and feast on honey. Having heard the signal “Bears!”, all the “bees” return to the “hives” and “sting” (salat) the “bears” who did not have time to escape. The next time, the stung “bear” no longer goes out to get honey, but remains in the den.

    Game "Burners"

Tasks: practice running, respond to a signal, follow the rules of the game.

Description: The game involves an odd number of children who become pairs and hold hands. In front of the column there is a driver who looks forward. The children repeat the words in chorus:

Burn, burn clearly
So that it doesn't go out,
Look at the sky -
Birds are flying
The bells are ringing!
Once! Two! Three! Run!

As soon as the participants say the word “Run!”, those standing in the last pair in the column release their hands and run forward along the column, one on the right side, the other on the left. Their task is to run forward, stand in front of the driver and join hands again. The driver, in turn, must catch one of this pair before they hold hands. If you manage to catch, then the driver and the caught one will form a new pair, and the participant left without a pair will now lead.

  • Outdoor game "Two Frosts"

A well-known game for preschoolers with simple rules. Objectives: to develop inhibition in children, the ability to act on a signal, and practice running.

Description: On opposite sides of the site there are two houses, indicated by lines. Players are placed on one side of the court. The teacher selects two people who will become drivers. They are located in the middle of the area between the houses, facing the children. These are two Frosts - Red Nose Frost and Blue Nose Frost. At the teacher’s signal “Start!” both Frosts say the words: “We are two young brothers, two frosts are daring. I am Frost Red Nose. I am Frost Blue Nose. Which of you will decide to set off on this little path?” All the players answer: “We are not afraid of threats and we are not afraid of frost” and run to the house on the opposite side of the site, and the Frosts try to freeze them, i.e. touch with your hand. Those of the guys who were touched by Frost freeze in place and remain like that until the end of the run. The frozen ones are counted, after which they join the players.

  • Game "Sly Fox"

Goal: to develop agility, speed, coordination.

Description: A line is drawn on one side of the site, thereby indicating the “Fox House”. The teacher asks the children, who are located in a circle, to close their eyes. The teacher walks around the formed circle behind the children, touches one of the participants, who from that moment becomes “ sly fox».

After this, the teacher invites the children to open their eyes and, looking around, try to determine who the sly fox is. Next, the children ask 3 times: “Sly fox, where are you?” At the same time, the questioners look at each other. After the children asked for the third time, sly fox jumps into the middle of the circle, raises his hands up and shouts: “I’m here!” All participants scatter around the site in all directions, and the sly fox tries to catch someone. After 2-3 people are caught, the teacher says: “In a circle!” and the game starts again.

  • Game "Deer Catching"

Objectives: practice running in different directions, agility.

Description: Two shepherds are selected from among the participants. The remaining players are deer located inside the outlined circle. The shepherds are behind the circle, opposite each other. At the leader’s signal, the shepherds take turns throwing the ball at the deer, who try to dodge the ball. The deer that the ball hit is considered caught and leaves the circle. After several repetitions, he counts the number of deer caught.

Poem about playing ball at recess(written by Svetlana Vetryakova specifically for the site)

To have fun playing
You need to pump up the ball.
And the boys and girls
The ball will be hit loudly.

Real athletes
They will run for recess.
They will jump and jump
And catch up with each other.

We will inflate the ball deftly
You just need to have the skill.
Press harder
Run away quickly!

Various games with a ball
We'll definitely start.
And in “Frog” and “Dog”,
In “Rucheek”, and in “Fast Ball”.

I reached the turn,
Rolled out of the gate.
Jumped over the yard
He escaped through the fence.

Spins quickly and flies!
Who will catch him now?
Hurry up and catch up
And tell your neighbor.

Multi-colored bright ball
Jumps briskly without hesitation.
Stop running, have fun,
We need to go study!

We inflated a huge ball,
We played and relaxed.
It's time for us to go back to class
We have classes there.

    Game "Fishing Rod"

Objectives: develop dexterity, attention, speed of reaction.

Description: participants sit in a circle. In the center there is a driver - a teacher. He holds a string in his hands, at the end of which a small bag of sand is tied. The driver rotates the rope in a circle just above the ground. Children jump in such a way that the rope does not touch their legs. Those participants whose legs are hit by the rope are eliminated from the game.

  • Game "Hunters and Falcons"

Tasks: practice running.

Description: All participants are falcons and are on one side of the hall. There are two hunters in the middle of the hall. As soon as the teacher gives the signal: “Falcons, fly!” participants must run to the opposite side of the hall. The hunters' task is to catch (spot) as many falcons as possible before they have time to cross the conditional line. Repeat the game 2-3 times, then change the drivers.

    Game "Spider and flies"

Description: in one of the corners of the hall, a circle indicates a web in which there is a spider - the driver. All the other guys are flies. All the flies “fly” around the hall, buzzing. At the presenter’s signal “Spider!” the flies freeze. The spider comes out of hiding and carefully examines all the flies. He takes those who move into his web. After two or three repetitions, the number of flies caught is counted.

    Outdoor game "Mousetrap"

Objectives: to develop in children the ability to perform actions on a signal.

Description: Two participants stand facing each other, join their hands and raise them higher. After this, both say in unison:

“How tired we are of the mice, they chewed everything, ate everything!
We’ll set up a mousetrap and then we’ll catch the mice!”

While the participants are saying these words, the rest of the guys must run under their clasped hands. At the last words, the presenters abruptly lower their hands and catch one of the participants. The caught one joins the catchers and now there are three of them. So the mousetrap gradually grows. The last participant remaining is the winner.

Outdoor games for schoolchildren 7-9, 10-12 years old

Schoolchildren also love to play games during breaks or walks. We have selected games that you can play during after-school walks or during lessons. physical culture in grades 1-4. The rules of the game become a little more complicated, but the main objectives of the games are: training agility, reaction, speed, general physical development and the ability to cooperate with the guys.

Many outdoor games are universal: both boys and girls can play them. You can divide children into groups of girls and boys or according to another principle.

    Game "Homeless Hare"

Goal: to develop attentiveness, thinking, speed and endurance.

Description: A hunter and a homeless hare are selected from all participants. The remaining players are hares, each draw a circle for themselves and stand in it. A hunter tries to catch up with a running homeless hare.

A hare can escape from a hunter by running into any circle. At the same time, the participant who stands in this circle must immediately run away, since now he becomes a homeless hare, and the hunter now catches him.

If a hunter catches a hare, then the one caught becomes the hunter.

  • Outdoor game "Feet off the ground"

Objectives: learn to follow the rules of the game.

Description: The driver walks around the hall with other guys. As soon as the teacher says: “Catch!”, all participants scatter, trying to climb to any elevation where they can raise their feet above the ground. You can only insult those whose feet are on the ground. At the end of the game, the number of losers is counted and a new driver is selected.

    Game "Empty Space"

Objectives: develop reaction speed, agility, attentiveness, help improve running skills.

Description: participants form a circle, and the driver is located behind the circle. By touching the shoulder of one of the players, he thereby challenges him to the competition. After this, the driver and the participant he chose run along the circle in opposite directions. The first one to occupy the empty space left by the chosen player remains in the circle. The one left without a seat becomes the driver.

  • Outdoor game "Third wheel"

Objectives: develop dexterity, speed, cultivate a sense of teamwork.

Description: Participants walk in a circle in pairs, holding hands. The distance between pairs is 1.5 - 2 meters. Two drivers, one of whom runs away, the other catches up. The running player can stand in front of any pair at any time. In this case, the back player of the pair he stood in front of becomes the one who is being caught up. If, nevertheless, the player managed to catch up and make fun of him, then the drivers change roles.

  • Game "Shootout"

Objectives: develop dexterity, attentiveness, speed of reaction.

Description: The game is played on a volleyball court. Having retreated 1.5 meters from the front line into the hall, a line parallel to it is drawn to form something like a corridor. An additional line is also drawn on the other side.

Participants are divided into two teams, each of which is placed on its own half of the court from the middle line of the corridor. Both teams must choose a captain. You cannot enter the opponent's territory. Each player who has the ball tries to hit his opponent with it without going beyond the center line. The greasy player is taken prisoner and remains there until the players of his team throw the ball into his hands. After this, the player returns to the team.

Outdoor games while walking

Walking with children in kindergarten or after-school elementary school, the teacher needs something to keep the children occupied: an excellent solution is to organize outdoor games during a walk. First, the teacher introduces the children to various games, and in the future the children themselves, dividing into groups, will be able to decide what game they want to play. Outdoor games have a beneficial effect on the development of the child’s body and strengthening the immune system. And the time of the walk flies by.

Before starting the game, the teacher needs to pay attention to the condition playing field: are there any unnecessary objects, splinters and anything that could interfere with children’s play and create a dangerous environment - unfortunately, not only on the street, but also on the school playground or kindergarten you can find a lot of garbage.

  • Train game

Objectives: To develop in children the ability to perform movements according to a sound signal, to consolidate the skill of building in a column. Practice walking and running after each other.

Description: Children line up in a column. The first child in the column represents a locomotive, the rest of the participants are carriages. After the teacher blows the whistle, the children begin to move forward (without clutch). At first slowly, then faster, gradually starting to run, they say “Chu - chu - chu!” “The train is approaching the station,” says the teacher. Children gradually slow down and stop. The teacher blows the whistle again, and train movement resumes.

  • Outdoor game "Blind Man's Bluff"

Objectives: developing dexterity, developing the ability to navigate in space, observation.

Description: To play the game you need free space. A driver is selected, blindfolded and taken to the middle of the site. The driver is turned several times around his own axis, after which he must catch any player. The one who is caught becomes the driver.

  • Game "Day and Night"

Tasks: practice running in different directions, act on a signal.

Description: All participants are divided into two teams. One command is “day”, the other is “night”. A line is drawn or a cord is placed in the middle of the hall. The teams stand at a distance of two steps from the drawn line, with their backs to each other. At the command of the presenter, for example, “Day!” the team with the appropriate name begins to catch up. Children from the “night” team must have time to run beyond the conditional line before their opponents have time to stain them. The team that manages to stain the most players from the opposing team wins.

  • Game "Baskets"

Objectives: practice running after each other, develop speed, reaction speed, and attentiveness.

Description: Two presenters are selected. One of them will be the catcher, the other will be the fugitive. All remaining participants are divided into pairs and join hands, creating something like a basket. The players scatter different sides, and the leaders separate, the catcher tries to catch up with the fugitive. The fugitive must run between the pairs. The baskets should not catch the fugitive, and for this he calls the names of the participants in the basket to which he runs up.

  • Game "Hit and Run"

Objectives: to develop in children the ability to perform actions on a signal.

Description: The teacher is in the center of the circle. Throws the ball to the child and says his name. This kid catches the ball and throws it back to the adult. When the adult throws the ball up, all children must run to “their” place. The adult's task is to try to hit the fleeing children.

In this article we have presented 29 outdoor games with detailed description game rules. We hope that this material will help organize children’s games at school during recess and physical education lessons, during outings in preschool educational institutions and public schools.

Compiled by: Oksana Gennadievna Borsch, teacher primary classes, Deputy Director for Educational Work.

Games with children at home.

Holidays are special days in the life of any person; they carry a charge of joy and emotional uplift, and promise gifts and communication with friends that will please everyone’s heart. And when they become adults, they remember with special warmth those childhood holidays that their parents organized for him.

Joint entertainment and celebrations between children and parents are a pastime that brings pleasure to both. A child's happy eyes with delight are the best reward for parents for properly organized leisure time. To properly organize your leisure time, you can: consult with specialists, call these specialists home; consult with teachers.

I would like to pay special attention to the organization and holding of children's holidays and birthdays in the family circle. Naturally, children of the same age or slightly older should be invited to the holiday.

Start preparing for the holiday by decorating your room. To create festive mood use electric garlands, balloons, homemade multi-colored lanterns made of colored paper.

You can also cut out birds, flags, and decorate the room with bright paper and painted flowers. And now the guests are arriving. Tell your child that each guest should be greeted warmly and invited to examine the decoration of the room. Children can touch paper decorations and imitate adults by blowing on them so that they begin to move. Everything that happens at the holiday should be clear to all children. You should alternate active activities with calm games. You can offer children the following games:

Game “I Won’t Laugh!”(joke game). The scene “At the Barber Shop” is played out. One of the guys portrays a hairdresser, and the other a client. The hairdresser pretends to cut and comb the client's hair. Then they give advice, criticize the hairdresser’s work and try to make both guys laugh. One of the guys can't stand it and starts laughing. The next pair of children are offered another skit, for example, “At school at the blackboard” or “At the dentist,” etc.

Game "Nonsense". The driver goes out the door, and the organizer of the game asks each player to remember a word. The first is asked to remember the word “house”, the second – “carrot”, etc.

The driver returns and asks each of the players questions; You can answer questions only with the word you had to remember.

  • What did you eat today? – asks the presenter
  • “Home,” the child answers.
  • What's in your pocket? - driver
  • “Carrots,” the child answers.

The carrot may well be in your pocket. The answer and the question coincide in meaning, so this player becomes the driver, and the driver takes his place. The game starts over.

Game "Silence".Before the game starts, all players say the following chant:

Firstborns, firstborns,

Little pigeons were flying

On fresh dew,

In someone else's lane

There are cups, nuts,

Honey, sugar -

Silence!

When the last word is said, everyone must be silent. The presenter tries to make the players laugh with movements, funny words and nursery rhymes. If someone laughs or says one word, he gives the presenter a forfeit. At the end of the game, children redeem their forfeits: at the request of the players, they sing songs, read poetry, dance, and perform interesting movements.

Rules of the game: The presenter is not allowed to touch the players with his hands. All players should have different forfeits.

Game "Entertainers".A leader is selected - an entertainer who stands in the center of the circle formed by the children. holding hands, children walk in a circle to the right (left) and say:

In an even circle one after another

We are going step by step.

Stay where you are! Together together

Let's do it like this...

The children stop, lower their hands, and the entertainer makes some movement, and all the children must repeat it.

After games and entertainment, children and adults can dance to cheerful music.

At the end of the holiday, every child must go home with gifts, even symbolic ones.

In conclusion, I would like to note that joint entertainment, holidays and games for preschool children are the basis on which the basic culture of the child’s personality will subsequently be formed. With all my heart I wish moms and dads that their holiday together with their child will always be interesting and exciting!


GAME FOR CHILDREN AT HOME: HERRING IN A BARREL

This game is for children at home- the opposite version of hide and seek. All players close their eyes and count to ten, and the leader runs away and hides. After some time, one of the players goes in search and, if he does not find the hidden one in one minute, is eliminated from the game. If he finds the leader, he hides with him.

Game continues until everyone hides with the leader, like sardines in a barrel. The main thing is not to laugh and not give everyone away.

GAME FOR CHILDREN AT HOME: BILBOKE

It's so vintage French game that grandparents and even great-grandparents can remember playing it.

For this games with children at home you need to take a thick thread or cord approximately 45 cm long. One of its ends is glued with adhesive tape to a tennis ball, and the other to the bottom of a plastic cup. You can also tie the end of the thread to the handle of a plastic mug.

Several people take part in the game. The player is required to throw the ball up and catch it in a glass or mug. Points are awarded for this. You need to catch the ball one at a time until you miss. The player who misses passes the billboke to the next player in line. The first one to score the agreed number of points wins.

From the book: M.A. Mikhailov.

Children's parties. Games, tricks, fun. Yaroslavl, Academy of Development, Academy Holding, 2000.

GAME FOR CHILDREN AT HOME: Who is the presenter?

The game must involve at least six players; one of the players leaves the room. At this time, the rest sit in a circle and choose a leader. The presenter makes simple movements, for example, clapping his hands, shaking his head, shaking his fists in the air, etc. The remaining players must repeat the leader's movements and perform new movements after him as quickly as possible.

Now the player who went out the door returns and stands in the center of the circle. His job is to discover who is leading. This is not at all easy, because while he is looking at the leader, he will not make new movements. When a leader is found, he must leave the room and the players choose a new leader.

From the book: G. Tubelskaya. Children's holidays in the family. Moscow, Sphere shopping center, 1999.

GAME FOR CHILDREN AT HOME: KNOW ME

Many children take part in this game. The leader is blindfolded and stands in the center of the circle. At the signal (clap) of the leader, the players begin to move in a circle. A repeated clap stops the movement. Now the presenter must point to one of the players and try to recognize him. He has the right to touch the player and, if he cannot guess, ask him to say something (pretend to be an animal - meow, squeak, bark, crow, etc.).

If the leader does not recognize the child, he leads a second time.

From the book: M.A. Mikhailov.

Children's parties. Games, tricks, fun. Yaroslavl, Academy of Development, Academy Holding, 2000

A lot of interesting entertainment awaits your child at home. If the baby is nimble and likes to move a lot, then his energy needs to be directed to the right direction. In addition to the famous “Hide and Seek” and “Zhmurok”, you can play “Twister” at home.

It doesn’t matter if you haven’t yet purchased the necessary attribute for this entertainment. It's easy to make it yourself. Take a plain white sheet that you don't mind donating to a good cause. Cut or sew an additional piece onto it to make a fabric 160x140 cm.

Attach to it in 4 rows of 6 circles, cut from fabric of different colors, in the following sequence:

Red;
- blue;
- yellow;
- green.

The roulette will decide which limb to stand on the circle of a particular color. It's also easy to make. To prevent the sheet from creasing under the energetic children's arms and legs, sew a solid base from an old rug or durable fabric to it from the inside.

The attributes for playing Clothespins are also easy to find at home. Have your child turn away and count to thirty. Attach clothespins in the room during this time. If the child is small, then you do not need to place them at a height, but amuse older children by attaching clothespins, for example, to a chandelier or wall hanging.

Several kids can play at once. The one who collects the most clothespins will win.

"Balls" is also fun to play at home big company. Blow up some balloons. They must be two colors. Give one type to one team, the second to another. Play some fun music. While it sounds, children throw balls of their own color to the opposing team. They try to beat them back and present their opponents with balls of their own colors. Turn off the music and count the number of balls for each team. Whoever has fewer of them wins.

Don’t forget to give prizes to the losers too, by coming up with a gift for which category is awarded to whom. If the child is alone, then an adult will keep him company.

Calm games

If children need a rest, then sit them at the table and offer quiet game. Place several objects on the surface (pen, small toys, keychain). The younger the girls and boys, the fewer the attributes, but they are larger. Let the driver remember the location of the objects and then turn away.

During this time, children will remove some of the things, and some of them will be turned over so that they are in a different position. The driver must say that she has changed. This one is calm home game Great for memory training.

To stretch the little ones’ fingers, and at the same time develop fine motor skills, give them sheets of cardboard and the same set, consisting of large buttons, dry pasta, ribbons, glue, brushes.

Let young artists create original paintings with glued pasta and buttons on them. The designer item can be framed with ribbons or tinsel.

Assembling puzzles, painting with paints, sculpting from dough or clay at home is also interesting.

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