The Witcher 3 enchantment gives ease. Where to find a master

Along with the merchant from Ophir, the Rune Master also arrives in the Hearts of Stone add-on - a character who, for some money (and they are quite considerable), will help you enchant armor and weapons.

Your first investment will be 5,000 coins, the second - 10,000, and the third - all 15,000. The strongest versions of enchantments will be available, of course, only after the third and final stage.

You can enchant both a sword - with runic words, and armor - with glyphic words. For each enchantment you will need three runes or three glyphs, respectively. The first level of enchantment requires small runes and glyphs, the second medium runes and glyphs, and the last large runes and glyphs. Along with the release of the add-on, the developers, by the way, decided to slightly diversify the range of runes and glyphs themselves.

Level 1 Level 2 Level 3

Rune words

EnchantmentDescriptionEffectIngredients
DumplingsAny food restores twice as much health, but everything tastes like pies :(Pie
Cottage cheese
Pie
CalmIf adrenaline points are at maximum, then health and energy are restored (and the level of intoxication is reduced) faster due to adrenaline points.Devana
Madder
Stribog
ConsolidationThe effects of the whetstone and the blacksmith's workbench remain forever.Devana
Madder
Svarog
UpdateEach fatal blow to an enemy restores 25% energy.Perun
Svarog
Stribog
dissectionIncreases the range of the Whirlwind by 1.1 meters and the gap by 1.9 meters.Zorya
Veles
Perun
TriumphEach fatal blow to an enemy restores 0.1 to 0.25 adrenaline points.Dazhdbog
Veles
Devana
InspirationAt maximum health, the health boost effect increases the damage of each subsequent attack by 50%Devana
Zorya
Perun
ExtensionEach unblocked hit extends the duration of the elixir by half a second.Madder
Perun
Svarog
FillingUsing the Sign consumes one point of adrenaline, imbuing the sword with the power of the Sign for the next attack.Triglav
Madder
Dazhdbog

Glyphic words

EnchantmentDescriptionEffectIngredients
HeavinessAll parts of the armor worn by Geralt correspond to the heavy armor class.Quen
Recovery
Improvement
Usurpation Aksiy
Binding
Improvement
ExhaustionThe enemy's stamina is reduced by 50% when using the Aard Sign.Aard
Aksiy
Improvement
BurningEnemies ignited by Igni have a 25% chance of setting fire to nearby characters within a small radius.Igni
Yrden
Defense
ReflectionThe armor reflects all flying arrows.Aard
Defense
Improvement
CharmAn enemy dying from Axium transfers the effect to the next target.
Duration increases by 2 seconds. for each successful enemy blow to Geralt.
Aksiy
Igni
Recovery
ShieldAt the beginning of the battle, the Quen Sign is automatically activated without losing energy.Quen
Yrden
Defense
FettersAn opponent who falls into Yrden's magic trap will automatically activate the Yrden glyph at the location where he is standing.Yrden
Aksiy
Binding
BalanceAll parts of the armor worn by Geralt correspond to the middle class of armor.Aksiy
Recovery
Improvement
RingThe basic Igni attack affects all nearby enemies, but can no longer set them on fire.Igni
Binding
Improvement
PossessionAn enemy dying from Axium transfers the effect to the next target.
Duration increases by 2 seconds. for each successful hit on the target.
Aksiy
Aard
Binding.
RetributionGives a 20% chance to reflect some damage back to the attacker.Quen
Igni
Improvement
ExplosionEnemies dying from Igni explode and set nearby enemies on fire.Igni
Quen
Improvement
EaseAll parts of the armor worn by Geralt correspond to the light armor class.Aard, Recovery, Improvement

For Geralts who follow the path of a swordsman or an alchemist, glyphs do not play such an important role, so some kind of enchantment can be considered in their place. Particularly useful are those that allow you to enjoy the benefits of armor in one of the three categories even if you are wearing armor of another category.

As for runic words, the most “fat” ones are “Cut” and “Inspiration”, which can be chosen to replace the usual Chernobog runes.

Along with the Hearts of Stone expansion, Rune Masters were added to the game. In order to pump it up to maximum level, you will need to complete the special quest “Sentenced to Drakenborg”. The task is not easy, the spiders maneuver quickly and are difficult to hit, even at the “easy” difficulty level. The Yrden sign comes in handy here, as it slows down enemies. You will also need about 30,000 coins for the Rune Master to be able to create all the glyphs.

You can enchant two items: clothes and armor. Moreover, any of them must have three slots. If you wish, you can add cells, but the price for them varies depending on the number of cells already added and the quality of the armor. In order to add one cell you will have to fork out 1000 coins, for two cells 2000, and for three cells already 3000. As a result, you need to spend 6000 crowns. It is worth considering that if you improve your armor into which runes are inserted, they will disappear.

You can find a rune master near Velen.

The Witcher 3 sword enchantment

Filling. Allows you to apply a sign for one cell of the adrenaline scale, and during the next attack the sword is filled with the power of the sign.
To create it you need to collect the rune stones Triglav, Madder and Dazhdbog. In my opinion, one of the most useful improvements in the game.

Inspiration. If the health level is at maximum, the health increase effect is replaced by an increase in damage up to 50% on the next attack.
It is worth noting that during a fight you need to use an elixir, for example, swallow, which will replenish your health. When the health level is at maximum and the swallow is still active, the inspiration rune will begin to operate.

Renewal. Each unblocked hit increases the duration of elixirs by 0.5 seconds.
Not everyone wants to be a whipping carcass so that the elixirs act half a second longer.

Dissection. Increases the area of ​​effect of the vortex by 1.1 meters and the rip by 1.9 meters.
A magnificent rune that will allow you to destroy enemies without getting close to them, while increasing the range of the gap by almost two meters.

Update. After each kill, 25% of your stamina is restored.
This rune will be very helpful if you are fighting a lot of enemies, but if you are fighting one or a boss, it will be absolutely useless.

Triumph. A fatal blow with a sword adds 0.1 to 0.25 adrenaline points.
Similar to the previous option, it is only useful in mass battles, but not in single battles.

Consolidation. All effects from using the sharpener and the armorer's workbench are preserved forever.
The sharpener and workbench provide almost imperceptible performance improvements.

Dumplings. Any food restores 100% more health, but everything tastes like pies.
Our witcher has a lot of ways to replenish his health without using such precious slots.

Calm. Having reached the maximum, adrenaline points begin to drop to 0. During this time, health and energy are restored faster, and the level of intoxication decreases faster.
An unnecessary thing, especially for alchemists, who, on the contrary, increase the damage from intoxication, but here they will reduce it.

Three runes deserve the most attention: infuse, inspire and cut. It is from these three options that you should choose.

The Witcher 3 armor enchantment

You cannot insert runes into pants, boots or gloves. By default, they have fewer slots, and we cannot add new ones.

Retribution. Gives a 30% chance to return part of the damage to the attacker.
In my opinion, an unnecessary thing, again, taking damage to reflect 30 percent is not very good.

Ease. All armor elements correspond to light armor.
If you put the "Lightness" rune, then all your things will be considered light. With this option, the school’s technology begins to work.

Possession. When an enemy under Axii's sign dies, the effect moves to the next target. The duration of the effect increases by 2 seconds for each successful hit to the target.
Again, it will only work when you are fighting multiple enemies. In a single battle, the rune will not be needed.

Explosion. Enemies set on fire by Igni explode and set nearby enemies on fire.
Igni does not always kill enemies the first time, so it is only effective when you are sure that the enemy will die after using it.

Fetters. When an enemy falls into Yrden's magic trap, the Yrden glyph appears in the place where he stands.
When hitting an enemy, the slow will be activated.

Charm. The effect of Axia's spell on an enemy is extended by 2 seconds each time the enemy lands a successful hit.
Effective if you are a beginner or playing on high level difficulties and enemies often damage you.

Ring. Igni's basic attack hits all nearby enemies, but the sign no longer sets other enemies on fire.
Ignium does not do enough damage to fight with it, and when the enemy is on fire, he stands still. I advise you to skip this rune.

Balance. All armor elements correspond to medium armor.
Similar to lightness, the school’s techniques begin to work: wolf, griffin, snake, cat, manticore and bear.

Shield. When combat begins, there is a 100% chance of automatically using Quen's shield without draining stamina.
A very useful rune that automatically activates the shield before the start of the battle.

Exhaustion. Hitting enemies with the Aard sign reduces their stamina by 50%.
Useful for those who play mages. In other cases, it is better to make a different choice.

Heaviness. All armor elements correspond to heavy armor.
Just like lightness and balance, it opens witcher schools.

Burning. Enemies set on fire by Igni have a 25% chance of setting fire to other enemies within a 2m radius.
Only useful if you use the Igni sign frequently.

Reflection. The armor reflects all arrows.
If you really need it, then it’s better to upgrade a special skill. And there aren't that many shooters.

Usurpation. If an enemy under the influence of Axii dies, the effect passes to the next target.
Effective if there are many opponents. It won't help in a single battle.

In my opinion, the most useful runes for armor are: shield, lightness, balance and heaviness.

When passing the game, many newcomers wonder where to find the Witcher 3 master. Rushing through cities and villages, from location to location, they are looking for where and how coolly they can dress and arm themselves, especially collecting a full set of one of the witch schools.

It’s not worth listing everything to the master today, as it will take a lot of time. Let's focus on the most necessary ones.

One of these is the NPC in the game - this is an armor master. Where to find an armor master in The Witcher 3? You need to go to Velen and visit the Bloody Baron's castle, where you will find Fergus.

This specialist will ask you to obtain tools for making armor in the Skellige archipelago. When you bring the tools, and you will get them in the cave after the fight with the troll, Fergus will also demand that you get acid from the griffin who lives north of the castle. After this you will get good armor.

Knowing where to find the Witcher 3 rune master will also be useful to you, since this master creates miraculous runes that impose a magical effect on the hero’s equipment. In order to use the services of a rune master, you need to pay five thousand gold and complete the task of finding a jade stone. He needs this jade to create a special apparatus for processing runes. Finding a rune master is not at all difficult. You need to go east from Novigrad to the lake, near which there will be the village of Bronovitsy. Explore the nearby area near the village and you will find the location of a magic rune specialist in a tent.

Information when passing through the game world of the Witcher 3 blacksmith master where to find will also play a good role. Without a master blacksmith, you will not be able to make either armor, boots, or gloves with pants according to the found drawings. Look for the Master Blacksmith near the gate in Oxenfurt to the west. He moves around, so sit comfortably in meditation near his anvil and wait for his return. There are also such blacksmiths working in the east of Novigrad and in the Steam Community.

In the game The Witcher 3 where to find a master gunsmith. A gunsmith from Novigrad named Hattori will help you. To reach him, you need to talk to any other gunsmith and ask him to forge a better blade than you have available. He will answer you that one of the cooks was a famous sword maker a long time ago.


Go to him and complete several quests. Just don’t bother before lvl 21, because the enemy will be strong and you won’t be able to defeat him at low levels. The reward for completing Hattori's quests will be a sword, which in its stats may be lower than the one you are currently using. But it doesn't matter. The main thing is that now you can make master weapons from this gunsmith.

In October 2015, The Witcher 3 received an official global DLC, which weighs 2.5 GB and introduces many changes to the game. Including it was significantly expanded game world, new content has been added and even a unique artisan, Rune Master, who can improve Geralt’s weapons. He is waiting for the player in one of the new locations, which can be found out by reading the announcement on the board near the Seven Cats tavern. The merchant and artisan calls himself, almost a magician, he came from distant overseas countries, and treats the witcher kindly.

Picture: Rune Master from the game The Witcher 3

How to develop rune mastery?

According to the plot Rune Master in the game The Witcher 3 brought to new lands all his tools, materials and developments created according to unique drawings made of rare materials, but there was a storm at sea and the ship sank. The only way to return everything means to create it anew, but the player will need significant financial investments, as well as rare materials.

An orderly quest chain will tell you where to go and what to do, but you should prepare for difficulties in advance and should not get involved in the adventure at early levels. At first Rune Master in The Witcher 3 will ask for an investment of five thousand gold and a jade stone, then ten and fifteen thousand coins and increasingly rare materials. Of course, the power of the runes will increase each time.

Examples of enchantments added to the game

Using runes and glyphs, you can create enchantments that have different effects on weapons and armor. Of the three middle runes ( Perun, Stribog and Svarog) you can make the “Renewal” enchantment, which restores a quarter of stamina every time the witcher finishes off his opponent. And for the middle runes Devan, Veles and God bless you can craft “Triumph”, which after death increases the adrenaline level by 0.1-0.25 points. For big runes Axia, binding and Aarda You can get the “Possession” enchantment, which transfers the action of Axis to a new target after the death of an enemy. Enchantments help you benefit even from taking damage. So, large runes of Perun, Svarog and Maren allow you to apply Extend, which increases the duration of all elixirs by half a second for each missed hit.

In the middle of leveling up the skill, the player will encounter a funny enchantment called “Dumplings”, which will allow you to restore twice as many health points when eating any food, but it will all taste the same. For this unusual enchantment, gamers will need a pie, cottage cheese and another pie.

Glyphs are no less useful than regular runes and are also divided into three sizes. The most useful enchantment of them can easily be attributed to “Explosion”, thanks to which, after death from the Ignius sign, all enemies will explode and set fire to their fellows. To make it, you need large glyphs of Igni, Quen and upgrades.

To learn more and try out each charm in practice, we advise you to download and install, which will add to The Witcher 3 Rune Masters.

Rune stones in the game The Witcher 3 serve as weapon upgrades. They do not affect basic characteristics, such as damage, but can add a certain bonus to you, the strength of which will depend on the size of the stone.

Where to find rune stones:

You can find rune stones, which are used to improve swords, completely by chance while wandering around the world of the game. Some of them can be found in places marked “Hidden Treasures” when searching a chest, others will be found in completely ordinary-looking barrels or boxes. You can also get a number of different rune stones for completing quests, even for completing story tasks.

It will also be very useful for you to know that rune stones can be bought from various blacksmiths-gunsmiths, which are located in large and small cities. The price for them is not that high, but for a novice player it will be almost a fortune. Therefore, you should not immediately try to fill your sword with rune stones, since soon you will still have to change your weapon to something more serious.

How to use rune stones:

In order to use the runestone you like, you first need to insert it into the sword. But if this one must have a slot for a rune, it usually makes sense to insert rune stones into relic weapons, or into weapons of some witcher school.

To insert a rune stone into a sword, you do not need to go to a blacksmith; you can do it yourself. First, equip a sword with an empty slot in a weapon slot; you can do this from your inventory. Then you need to double-click on the rune stone, and then on the sword itself, also twice with the left mouse button. The rune stone will appear in your sword and in battle with a certain chance it will produce a certain effect, depending on the type of stone.

How to create a rune stone:

If you don’t want to spend money on buying rune stones, but still want to have one, you have the opportunity to make a stone yourself.

To create a runestone, you will need a blueprint, which you can purchase from a blacksmith-gunsmith; the higher his skill level, the better recipes you can purchase from him. In order to make a small (initial) runestone of a certain type, you will need two ingredients, one of them is permanent - “Small Runestone”, you can purchase it from a blacksmith named Hattori in Novigrad, you can also buy from him a drawing for creating this stone (Drawing of a small rune stone). To create you will need: black pearl dust and smoky crystal. But first you will need to complete his task. The second component is different for each stone, mainly it is some kind of dust, almost all types of which can be bought from alchemists.

And so, having received all the ingredients, simply contact the blacksmith, and in the “Craft” tab (hereinafter referred to as “Improvements”), select the stone you need, and then click the make button. Please note that you will have to pay for the work.

How to improve a rune stone:

In order to improve a rune stone, that is, to make better ones from small ones, you should also contact a blacksmith. In his “Craft” tab (then “Improvements”) you need to select the stone that you want to create and click the “Craft item” button. To upgrade a runestone, you will need two small ones. That is, from two weak ones, you will make a stronger stone.

Where to buy drawings of rune stones:

You can buy drawings of rune stones from any gunsmith. The higher his skill level, the better the drawing he will sell you.

The best rune stones:

The best among rune stones are those that have the word “Big” at the beginning of their name, which means that it is of the maximum level. Each of the stones has its own peculiarity, so it makes no sense to decide which one is the best. Since each feature is important for the execution of certain battle tactics. You will have to decide for yourself which stone to choose based on your fighting style. You can buy large rune stones, as well as their drawings, from all the blacksmiths you meet on the Skellige Islands.

How to remove rune stones from a sword::

Sometimes there are moments when you have found more good sword than one that already has rune stones inserted into it. In order to get them out of the sword, you need to go to the blacksmith and disassemble the old sword in which your runes are located. If you want to free up the cells in the sword in order to replace the runes that are already in it, then you will have to select the “Remove Improvements” tab from the blacksmith, and all the cells in the weapon will be freed, but the stones that were in it will be lost forever.

List of rune stones, as well as their id:

Small/Regular/Large Veles runestone - Sign power + 2/3/5 percent. This rune stone will be useful to those who use it in battles large number witcher signs.

Small/Regular/Large Dazhdbog runestone - Chance of causing combustion + 2/3/5 percent. This runestone will be useful against monsters vulnerable to fire.

Small/Regular/Large runestone Chernobog - Attack power + 2/3/5 percent. This rune stone will be useful for those who are accustomed to relying only on physical strength and the power of their weapons.

Small/Normal/Large Triglav Runestone - Chance to cause stun + 2/3/5 percent. This runestone will be useful in protracted battles with serious opponents, as you can deal a large amount of damage while your enemy is immobilized.

Small/Regular/Large Stribog runestone - Chance to knock off balance + 2/3/5 percent. This runestone will be useful in protracted battles with serious opponents, as you can deal a large amount of damage while your enemy is immobilized.

Small/Regular/Large Perun runestone - Adrenaline gain + 2/3/5 percent. This runestone will be useful in protracted battles with a large number of opponents, since adrenaline increases your attack due to the “Battle Trance” skill.

Small/Regular/Large Zorya Runestone - Chance to cause freeze + 2/3/5 percent. This runestone will be useful against enemies vulnerable to this effect.

Small/Normal/Large Madder Runestone - Chance of causing poisoning + 2/3/5 percent. This runestone will be useful against enemies vulnerable to this effect, gradually causing poison damage.

Small/Normal/Large Devan Runestone - Chance to cause Bleeding + 2/3/5 percent. This runestone will be useful against enemies vulnerable to this effect, gradually dealing damage caused by injury.

Share: