List of card games. Card games Card games 36 cards popular
Popular not only in casinos. There are a huge number of games that you can play with friends, at home and even in the office (only during your lunch break, of course!). The most popular of them are card games for two. Let's look at the simplest and most interesting options.
King
In general, the principles of this game are almost completely copied from the 36-card “fool” - except for one important detail. Here the queen of spades is stronger than the ace of trumps. The strategy is to try not only to successfully catch the “witch”, but also to cleverly use it. It is advisable, if you are left without cards, to hold it until the final - so that by handing it to your opponent, you are guaranteed to win.
Thanks to the factor of unpredictability, the “queen” awakens even more excitement than the prototype taken as its basis.
twenty one
Card games for two are always intriguing. Like, for example, in the game "21". The goal is to get 21 points or beat the deck manager. So, the banker makes an initial bet of, say, 100 rubles. He then deals a card each to his opponent and himself, placing his own face up.
Number cards from 6 to 10 are worth face value, Ace is worth 1 or more often 11, and B, D, K are worth 2, 3 and 4 points. The player makes a request, for example, 20 rubles, and asks for a second, or even a third card. If the hand is more than 21 (announced immediately), less than the dealer's, or a draw, the loser's bet goes into the pot. Then the deck goes to the winner, and the game lasts until the finalist hits a triple hand (300 rubles).
Download and print more detailed rules of the game:
Sequence
Card games for two are not only popular varieties of “fool”. You should definitely pay attention to the sequence game. A deck of 52 cards is divided between two players - equally or by random cut, then a bank is formed. The first participant makes a move, for example, lays out a nine. And the second must continue the sequence, and so on until the ace, which is answered with a deuce. The winner, that is, the player who has lost all cards, receives the pot plus the agreed bonus from the opponent.
Download and print more detailed rules of the game:
Baccarat
The point of the game is to collect 9 points, or again, to beat the banker. Denominations from 2 to 9, as always, are assessed by actual seniority, and 10 and pictures give ten points each. In this case, 19 is considered as 9, 27 as 7, and so on - according to the last digit.
Each player receives 2 cards, and can request a third if there are not enough points. In this case, the loser, who collected 10, 20 or 30 points (baccarat), in the next round, as an exception, receives the right to lead the distribution.
Download and print more detailed rules of the game:
Borax (three sheets)
During the game, until the deck (36 cards) runs out, two players receive three cards each, and the seventh is laid out as a trump card. The goal is to take bribes on every hand, but so that the total value of broken pairs is 31 points. Points for face cards and aces are counted as in the game "Twenty One", and the digital denominations are worth nothing. And bura itself is a slang name for the best “hand”, consisting of three trump cards.
All card games can be divided into intellectual and gambling. But some also identify a third category, which combines the principles of the first two. We have everything on our portal!
Gambling is the cards in society. Sometimes only Luck is important in them, since no skill can guarantee an ideal situation. Solitaire games develop intelligence, attentiveness and logic. If anyone thinks that folding them is too easy, we recommend trying a few games and only then making rash statements.
As for gambling-intellectual games, a lot is required here. Intelligence, logic, memory, good knowledge of the rules and, most importantly, no cheating. Card games on our portal take place in an extremely fair environment. After all, the goal of flash games is not to get money from the players, but to have a pleasant time. Therefore, if there is poker or any other similar situation in our games, then its purpose is absolutely “peaceful”.
Playing cards with a computer is quite exciting. Artificial intelligence, although it strives to win, as laid down by the program, always tries to help - it allows hints, return moves and often offers pleasant bonuses.
Since ancient times, people began to come up with different games and charades in order to somehow entertain themselves and have fun in their free time. They were helped in this by small multi-colored sheets, which were later called playing cards. But often people don’t know what card games they can play for one.
Collectible card entertainment will also be appropriate entertainment
Collectible games have become an excellent solution for those who are looking for ways to spend their leisure time alone. These entertainments are based on an interesting plot, and the gameplay is also exciting, as it makes you “strain” your brain. In addition, such games have a touch of excitement, which further attracts participants with different interests.
Recently, the collectible card game “Hearthstone” has become increasingly popular. It differs from its analogues in that this game has an element of chance. This is both an advantage and a disadvantage. After all, you can try, try to somehow outwit your opponent, use some strong tactics, but lose a previously won game due to chance. Just because the coin fell that way.
On the other hand, you can win because of the same element of chance. That’s why there are a lot of fun and funny moments in “Hearthstone,” as seen in a bunch of videos on the Internet. It’s no wonder that veterans of collectible card games call this game “MTG for casuals.” Hearthstone is suitable for killing time, for example, in line or in the park. It is easy to learn, interesting and extremely exciting! Once you start playing it, it will be difficult to tear you away from your computer or phone. In general, suitable for most.
Another collectible card game. Unlike Hearthstone, this collection is not as fun, and there is no element of chance here, but it is undoubtedly a leader in its kind. A huge number of mechanics and thousands of cards are the main advantage of MTG over its analogues. Because there are so many cards and mechanics, you can come up with an immeasurable number of tactics, strategies and options for developing the party. However, it is worth noting that not everyone will be able to play this game.
To win, you need to have some experience in the field of card games, and in general the game is more for people who like to stretch their brains. You won’t be able to play a game while studying; you need to give yourself completely to this game. As card game veterans say, “MTG is for the smart, Harstone is for the fun.” It is the opportunity to show off your mental capabilities that this game attracts such a large number of people.
Standard card games
When talking about standard card games, I mean solitaire, spider, solitaire and others. These games are not so much fun as they are simply addictive. Simple, but at the same time exciting gameplay will not make you bored, and after playing just one game, it will be difficult to tear you away from them. These games can be used to kill your free time at work or school.
Don't forget about the well-known game "Fool"
Good old fool! There are a great many sites and variations of the fool on the Internet. For stripping, for money, regular, transferable, whatever! This game became popular a long time ago, winning the hearts of a huge number of people. But this does not mean that now it is irrelevant and not so interesting. Again, simple, but at the same time interesting and exciting gameplay will not let you get bored. You can spend whole hours “sticking to” a fool. A lot of positive emotions and laughter - that's what you'll definitely get from playing the fool. You can find out more about the game site map - it is very convenient and understandable.
On the Internet, when mentioning 36 card poker, you can often come across such a concept as “ painted poker" This is exactly the kind of game that is played with a reduced deck. But if you dig a little deeper, it turns out that she is very far from poker, having almost nothing in common with it. Therefore, we will not consider it, but the rules of classic Texas Hold'em with one small change - it uses 36 cards.
If you are already familiar with this game, then there will be nothing new for you, except for the new limit on the maximum number of players in one game and slightly changed the strength of combinations. You can read them a little further, in the section of the same name, and we will look at all the rules in detail.
First bets and pocket cards
The game begins with setting the blinds– mandatory minimum bets that are introduced into the game so that there is no empty bank. They are placed by two players sitting to the left of the button - a special chip passed clockwise every hand.
The big blind is almost always twice the small blind. After these bets are made, players receive cards in their hands. Everyone has 2. Already at this stage, everyone can make assumptions about what their chances are of collecting this or that combination, and whether it is worth taking the risk now. In order for this to be justified - need to become familiar with probabilities and strategies, but that's a topic for another conversation.
Trading circles
Having received cards in their hands, players begin to trade . The essence of this action is to place chips. All players must either call bets or discard the cards they have, thus no longer participating in a particular hand.
What actions are available to players?
- Call– equalize the bet. Bet the same number of chips as the other player who bet the maximum;
- Fold– discard your cards;
- Raise– increase the rate;
- All-in- bet on everything.
The circle continues until everyone is equal. After this, the next stage of the game begins. It's called flop. Now the cards are not dealt to the players, but are laid out on the table. Here they are common.
That is, conditionally, each player can use them to collect a combination along with what he has in his hands
A new betting circle begins, where the first action is taken by the player sitting again to the left of the loaf. Now the player will have access to two new actions:
- Beth– this is the same raise, but it is called that way if there have been no bets on this round yet;
- Check– skipping a move. The player may not bet or fold his cards, but continue to play.
Another round has ended, bets have passed, and a new card is dealt to the table. This stage is called turn, and new trades follow.
And finally, the final, final circle - river. The last card and the final bets.
After this, players reveal their cards and compare combinations. The one who has more takes the entire bank for himself.
There are situations when, due to the different number of chips players have, several banks are formed. It’s not difficult to understand these nuances, but you don’t have to worry about it at first, because the computer is responsible for all this.
It also happens when two players have completely identical combinations. In this situation, the bank may well be divided.
Combinations
Now we have reached a section that may be of interest to both beginners and professional players. The combinations themselves are no different from those used in standard 52-card Hold'em, but their order is slightly different.
- Kicker- the highest card. It is used to determine the winner if the players were unable to collect any of the stronger combinations, or if they matched them;
- Pair– two cards of the same rank. It doesn't matter how it's put together. From pocket cards or only on the table. Only the rank of these cards matters;
- Two pairs. If several players were able to collect such a combination at once, then the winner must be determined using higher cards, but not their combination;
- Straight– the combination that many novice players perceive as one of the strongest is actually the third strongest here. In standard Hold'em she is one position older. A straight is five consecutive cards. The youngest is from Ace to Nine, where the first card serves as a five, the oldest is from Ten to Ace;
- Set– three cards of the same rank. You may see other names such as troika, but they differ only in the way they are collected. Their strength does not change because of this;
- Full house– and again a change. This combination is also perceived as strong in regular poker, but here it is located slightly lower. It consists of one set and one pair. If several players have a full house, then the winner is determined by the three of them;
- Flash– five cards of the same rank. This combination has risen higher only because the number of card ranks has decreased and there are now fewer matches for each suit;
- Kare– four cards of the same rank;
- Straight flush– five consecutive cards of the same rank;
- Royal flush– straight flush from ten to ace.
If you have not played poker before, then simply memorize the order of these combinations (if, of course, you want to play with 36 cards). If you are familiar with Texas Hold'em, remember two changes:
- Seth is older than straight;
- Flush is better than full house.
Limits
As in other types of poker, you can play 36 cards with different limits. There are three of them:
- NoLimit. The most common option is when the maximum bet is limited only by the number of chips you and other players at the table have;
- FixedLimit. The sizes of minimum and maximum bets are clearly limited;
- PotLimit– the size of the maximum bet is limited by the formed bank. That is, the closer to the end of the hand, the more you can bet.
Nuances of strategy in 36 card poker
There are thousands of nuances in Texas Hold'em that you need to know in order to play well. There is no point in telling them separately; separate materials are devoted to this - there are hundreds of them, including books from poker legends. Now let’s just talk about the features of this variety.
36 card hold'em is more aggressive
Due to the fact that the chances of getting each combination increase almost 1.5 times all players are more active and take more risks, and this creates dynamics in the game. But the important thing is that this is still the same Texas Hold'em, loved by millions.
The probabilities will need to be revised, as will the strength of starting hands., but it's worth it considering that when playing with 36 cards, you'll really feel the tension all the time.
As a result
"36 Card Poker" is a traditional Texas Hold'em game that uses a small deck with cards starting from a six rather than a two. This imposes some peculiarities on the way the game is played. Combinations are more likely to occur, players attack more actively, but the changes that need to be remembered are minimal.
Poker with 36 cards is an excellent opportunity to get completely new sensations from your favorite game without changing anything.
Many people like to play cards. This not only allows you to have fun, but also develops logical thinking skills, the ability to analyze a situation, count points, as well as attention, perseverance, and memory, because you not only need to be able to correctly add up the points for each player, but also learn the rules of the game.
It’s also convenient to take with you on vacation: to nature, to the sea, to the train. They take up minimal space and provide maximum pleasure from the game. In this article we will look at several interesting card games for two. Some you may already know, and some you will meet for the first time. Try to master new game options, remember the long-forgotten games of your childhood.
"Witch"
Before starting the game, you must take one of the queens from the deck. After shuffling, the cards are distributed equally between the players. The last unpaired one goes to the one who dealt. "Witch" is the most terrible card, of course, it is the queen of spades. In a card game for two, players immediately understand who got it, but it doesn’t matter, the situation can change dramatically after the first move.
To begin, each player looks for paired cards and sets the pairs aside. For example, two tens, two aces, two jacks. Only single pictures remain in your hand. In such a card game for two, the rules are as follows.
The first player holds his cards in his outstretched hand, face down towards the second player. He pulls out one of the cards from the fan, any one he wishes. If he has a pair, he immediately puts it aside.
Then it is the other player's turn to draw a card. There might also be a witch. The player who has the Queen of Spades left in his hands loses.
"I believe it - I don't believe it"
This is one of the most fun card games you can play in a large group. All cards are dealt to the players. The goal of the game is to collect all available fours of cards, for example, if a player has 4 sixes in his hands, he gets rid of them, putting them aside. The winner is the one who is left empty-handed the fastest.
How to play?
The first move is made by the player who was the dealer. He places 1, 2, 3 or 4 cards face down in the middle of the table and announces what kind of cards they are, for example 2 queens. Another player looks at his cards and realizes that he cannot have two queens, since he has three in his hands. Then he answers: “I don’t believe it!” The first player takes the cards back. The move is transferred. The main intrigue is that you can deceive your opponent in every possible way by throwing in completely different cards.
For example, a six and an eight are laid out on the table, and the player says that he laid out two aces. You can trust him, even if you know that he is deceiving. In this case, the second player puts down his one or two cards, then announces that he also put down two aces. Now it is the turn to doubt the veracity of the first player. An opponent may say: “I don’t believe it!”
If, after turning over the cards, everyone sees that there really are two aces there, then the player takes the entire buy-in for himself. At the same time, he may actually come across aces; after collecting all four cards, he puts them aside. The first one to get rid of all the cards wins.
"Drunkard"
This is a favorite two-player card game for kids. All cards are dealt in half. They take turns placing one card in the middle of the table. The opponent must lay out his own, without looking at its value, but keeping all the cards in the pile face down. The one whose card is big wins. The largest card is an ace, then there are a king, a queen, a jack and a ten. The rest correspond to the numerical value.
If two identical cards appear, a “dispute” begins. First, on each of his cards, the player places another one face down, then a second one, but this time with the side on which the value of the card is visible. The one with the largest top one takes all 6 cards. There may also be an ace inside. Someone will be lucky here.
The one with the most cards wins. You can play such a card game for two with 36 cards for a long time, since the situation is constantly changing, now one player has an advantage, then another. All cards that are won as a result of moves are placed in the packet at the bottom.
"Klabor"
This card game for two is considered analytical, since you need to think through moves in advance, take risks or pass, depending on the value of the cards that the player received after the deal. They play it up to 501 points. Before starting the game, you need to prepare a pencil and a sheet of paper, draw a table and write down all the points won in the game. After each move, they are summed up and the total number of points is displayed. The winner is the first one to score 501 points.
Each player is dealt six cards, and three more are placed on the table in front of the players. The rest are placed in the deck and a trump card is displayed, as in the game of "Fool". The cost of the pictures is as follows: ace - 11, ten - 10, king - 4, queen - 3, jack - 2, trump jack "male" - 20, trump nine "manela" - 14. If you come across trump king and queen ("bella" ), then the cost of this pair is 20, the last, that is, the last trick is 10, if the player comes across any three cards in a row, for example 9, 10, jack or queen, king, ace, then the cost of such a set (“tertsa”) is 20 , but there is also a fifty-kopeck card - this is 5 cards in a row, as in the photo above - 50 points. But if you are lucky and get 7 cards in a row, this is a “club”, that is, you automatically win the game.
Rules of the game
You also need to know that before the start of the game, all small cards up to nines are put aside. After the first 6 cards have been dealt, the player evaluates his chances of success and sees how many extra points he is able to score and declares that he plays or passes. If the second player also refuses to play and says: “Pass!”, then the first has a chance to win. He can declare his trump card and play further. After this, they take the remaining three cards into their pack. The game begins.
They play with one card. The opponent must respond with a large card of the same suit. If not, then they play a trump card; if that is not available, then you can discard any unnecessary card, for example a nine. She's worth nothing.
In order for a player to count bonus points for cards, he must take at least one trick. If you fail, your points will expire. If the game was won not by the player who played, but by the one who said: “Pass!”, then all the points go to the opponent.
If a player has “bella” or “terz” in his hands, but sees in advance that he will not take a single trick, he does not announce them, that is, prize points are not counted to the opponent who wins the game, they have the usual value, like simple cards.
But if you want to be awarded bonus points, you must announce during your turn that you have these sets of cards and present them by showing them to your opponent at the beginning of the game.
"Point" (or "21")
One of the popular card games for two adults is “Point”, otherwise called “Twenty-one”. This is a simple game, the rules are not complicated, and a lot depends on luck. One player holds a deck of cards and deals one to his opponent. He counts the points. He needs to score a number of points close to the number 21. It is better to score less than to score too many. If, as a result of counting, the player understands that he has gone through the cards, then he must definitely say so. Then the opponent automatically wins.
If you are lucky and the counting results in exactly 21 points, then you also become a winner. If, for example, you have 20 points and your opponent has 18, then you win. There is one more feature. If two aces come up, then this is also a victory, although the points result in a bust. This is called the "banker's point".
In the article we talked about the rules of card games for 36 cards for two. Have fun playing!