Neverwinter online - choosing the right races and classes. What class are you playing? Neverwinter nights races

Game Neverwinter Online interested a lot of people even during the development period. And here it’s not just about the most magnificent world that came straight from board game Dungeons&Dragons. Still, the project has extremely well-known “ancestors” - the excellent single-player RPGs of the Neverwinter Nights series. But I’ll tell you honestly, the game has something to offer the user; it’s good not only because of its name.

But enough about that. Let's say you believe that Neverwinter deserves your attention and decide to play it. Well, or they didn’t believe it, but decided to check it out. In general, you downloaded the client, installed it, launched it - and now you decide which race to choose, and most importantly, which class. I’ll say right away that we won’t talk about races today, only about classes, of which there are eight in the game at the moment. Our task is to figure out who is needed and for what. Well, decide which one is better. And, since the debate about “who is cooler” is endless, we will choose a class from the point of view of convenience for a beginner. So let's begin.

The trickster is an analogue of an assassin or robber in other games


A melee fighter who can go invisible.

It does not have powerful defense, but it is capable of inflicting quite a lot of damage per unit of time. In addition, he has abilities aimed at controlling the enemy, as well as various debuffs. Not bad in PvE for controlling groups of enemies and good damage against a single target (especially useful on bosses). In PvP it is deadly, especially for weakly armored classes.

Difficult to master, but extremely interesting character.

The Devout Cleric is the main healer in the game.


Capable of dealing good damage, but most of all is valued for its protection and healing abilities.

Perhaps the most necessary character in any group. In solo, leveling up is quite simple due to damage-dealing abilities and self-healing, but the most fast pumping carried out in a group, in various dungeons. Not bad in PvP either, since it is not only difficult to kill, but also strengthens allies quite well.

A class for those who prefer not to fight themselves, but to support their allies.

Wizard Overlord - Classic Mage


Dressed in fabric clothes, and therefore does not have armor.

But it deals enormous damage both to a single target and to a group of opponents. It also has excellent controls, which are useful in both PvE and PvP.

One of the main damage dealers in the game. If you like magic classes that can deal damage, start with the Wizard Overlord.

Hunter-Pathfinder is an interesting class that is a generalist of its own


He uses a variety of long-range weapons, but from level 10 he can equip two blades, which make him an unpleasant opponent in close combat.

Dressed in leather armor, he has many interesting defense and control abilities. Possesses not only melee and ranged combat skills, but also natural magic, and is equally capable of fighting both against individual opponents and against groups. He has very flexible combat tactics, which makes him a particularly unpleasant opponent in PvP.

If you like unconventional combat solutions, then you will like this class.

Tormentor Warlock - a sorcerer who gained powers through a deal with demons

A very interesting, although difficult to master class.

Can curse enemies, inflict damage, and also drain life from opponents. Moreover, there is a development branch that allows you to drain health while strengthening your allies, which can make a warlock a kind of support character. Curses of this class weaken enemies, increase damage dealt to them, and do many other unpleasant things.

Warlock is capable of dealing massive damage to a single target, even his area of ​​effect abilities mostly deal maximum damage to a specific target.

A class that is capable of a lot in both PvE and PvP, but is not recommended for beginners, as it is difficult to master.

The Righteous Paladin is a class capable of both healing and tanking.

But dealing damage is not his specialty.

This character is dressed in armor, and therefore is very well protected (only a guardian warrior can surpass him in this parameter). And his healing abilities are more than good, although a devout cleric will most likely heal somewhat better. Although it all depends on the player’s skills.

Paladin is one of the easiest classes to level up, because he can easily gather a group of mobs that would kill any other character, and destroy them all. And he will be in demand in dungeons, since he plays two of the most necessary roles at once - tank and healer.

In general, the class is easy to learn and very convenient to play, and therefore recommended to all beginners.

Multiplayer role play Neverwinter online contains large number a wide variety of content and features that can get confusing even for an experienced player, not to mention beginners. Especially for gamers visiting the world of Neverwinter for the first time, we have created a guide that will help you get a little more comfortable with the game.

Neverwinter online race selection

The game features eight races, and representatives of each of them not only differ from the others in appearance, but also have some unique abilities:

— Humans are one of the most adaptable races, coping equally well with cold and heat. Therefore, human settlements can be found almost everywhere in the game world. In much the same way, people are unpretentious in their choice of lifestyle: they can become thieves and adherents of the clergy with equal success. Representatives of the human race receive:

+2 points to any Ability
+3% to Defense
+5 Heroic Feat points.

— Half-elves are a race that arose as a result of the union of humans and elves. Brave travelers and adventurers, half-elves do not stay long in one place, preferring to roam the world. Each half-elf receives:

+2 to the Constitution
+2 to Wisdom or Charisma (optional)
1% each to Find Gold, Critical Hit, Evasion
+1 bonus to the Abilities of another class.

— Wood elves are protectors of the forest, living in harmony with nature. All my life wood elves give to serving nature. They make good archers. Features of this race:

+2 to Dexterity
+2 to Wisdom or Intelligence (optional)
+1% to Critical Strike
10% resistance to slowing effects.

— Dark Elves or Drow- representatives of this race live in underground cities, where the evil deity Lolth (Queen of the Spiders) is worshiped. Drow receive as a starting bonus:

+2 to Dexterity
+2 to Charisma
Trance ability - accelerates the recovery of vitality and energy outside of combat.

— Tieflings are the descendants of people who made a deal with demons, the founders of an empire that once enslaved half the world and is now destroyed, tieflings are forced to wander the lands of Neverwinter, earning their livelihood through deception and deceit. Therefore, tieflings make good thieves, as well as magicians - thanks to an ancient connection with demons. These creatures receive:

+2 Charisma
+2 to Intelligence or Constitution (your choice)
Blood Hunt skills (increasing damage by 5% to targets with less than 50% health remaining)
Infernal Wrath (10% chance to reduce enemy power by 5% for 5 seconds).

— Halflings are short creatures, distinguished by courage and great strength. Halflings love to have fun big company, make new friends, travel the seas in search of adventure. Representatives of this race receive:

+2 to Dexterity
+2 to Constitution or Charisma
3% chance to avoid enemy attacks
additional 10% to resistance to control effects.

— Half-orcs are a race that combines the agility of humans and the strength of orcs. A half-orc will make an excellent warrior, able to cope even with superior enemy forces thanks to the Furious Assault ability, which increases damage from critical hits by 5%. This race also receives:

+2 to Dexterity
+2 to Strength or Constitution
additional 10% to running speed for 3 seconds at the beginning of the battle.

— Dwarves are a mountain people who honor the gods and have sworn to protect the world from the creatures of evil. Dwarves are equally good at using melee weapons and magic spells. This race receives:

+2 to the Constitution
+2 to Wisdom or Strength
are able to reflect negative effects for some time and gain increased resistance to damage.

Which race should you choose? There is no definite answer here; each gamer can be guided by personal preferences. Naturally, a player focused on close combat should choose a race that has high Strength and Constitution values, magicians can focus on Wisdom, and shooters and thieves can focus on Dexterity and Charisma.

Classes Neverwinter online

There are five classes in the game, and each of them is designed for a specific role in the battle. Some people feel better surrounded by a crowd of enemies, some feel safer operating at a distance, and some prefer to remain unnoticed. Let's take a closer look game classes Neverwinter online:

— Fearless Warrior– a hero who chooses this class knows no fear and confidently heads towards any danger with a two-handed sword in his hands. A fearless warrior does not use a shield - his survivability allows him to survive even with serious wounds. This character uses skills that can turn the outcome of the battle in his favor: Steel Avalanche attacks a group of enemies at once, Concussion slows down the enemy, Roar throws back enemy warriors, Cry of Courage gives the hero additional protection, and Throw allows you to get closer to the enemy in one fell swoop. This character is an ideal choice for those who like to fight in crowds.

— The Guardian Warrior is a heavily armored fighter designed to distract enemies while his allies attack them. The Guardian Warrior fights with a sword and shield, and uses skills that force opponents to attack him. For example, Forced Hatred draws the enemy's attention to the hero, Steel Defense gives immunity to damage for several seconds, and Blade Stroke helps to stun the enemy and quickly attack him.

— Wizard Overlord- a hero who commands the elements, relying only on magic. He does not have strong armor, so you should keep him away from enemies. However, even if the wizard is attacked by an enemy, he can quickly build a teleport and avoid the attack. This character skillfully handles fire and ice, uses spells that deal area damage and last for some time.

— Devout Cleric– a character who devotes all his strength to supporting his allies. At the same time, he can also attack the enemy, which makes him a truly universal hero. Depending on the player's preferences, the Cleric can focus on control, attack, and support spells. For example, using the Astral Seal, a hero can subjugate an enemy to his will, using the Spear of Faith will kill him, and by choosing the Light of Consolation skill, he will restore his health and the health of an ally.

— The Trickster is an adventurer who prefers to sneak up on the enemy unnoticed and deliver fatal blows with sharp blades. The Dodger's defense is unfortunately not as effective as his attack, but he makes up for this deficiency with a large arsenal of counterattacking and defensive skills. For example, by using an Agile Strike, the hero will instantly move behind the enemy and attack him from behind, and using the Knives of Hate, he will knock the enemy down and stab him with daggers. The Trickster is suitable for gamers who like to take risks: the need to be in close proximity to the enemy and weak defense makes the game for this hero very tense.

Professions Neverwinter online

In addition to participating in battles, in Neverwinter online you need to devote time to professions, thanks to which the player can create new items. There are only five professions here:

Leadership – gaining experience and money for using hired labor;
Blacksmith - creating weapons;
Weaving chain mail;
Weaving;
Leatherworking - creating class armor.

To use professions, you need to hire workers and give them tasks to increase the level of professions, after which they will open additional features creating items.

Companions Neverwinter online

The game allows you to choose companions who will accompany the hero on his travels around the world. Some companions are given as a reward for completing tasks, some are purchased from merchants. The resulting companion is placed in the inventory and can be summoned at any time. The companion's appearance can vary from humanoid to animal. Class companions are divided into Warriors, Defenders, Controllers, Leaders and Non-Combat. There is also a division by color, which indicates maximum level companion: White – 15, Green – 20, Blue – 25, Purple – 30. The companion can be equipped with runes and equipment - this will increase its characteristics. You cannot communicate with your companions; death for them is not final - by the end of the battle, a fallen partner will most likely rise to his feet on his own.

Mounts Neverwinter online

Mounts or mounts will be a good help for travelers in Neverwinter online. The mount can be obtained at level 20 after completing the "Giddy Up" quest. Riding pets are purchased for in-game currency, and the types of pets that are purchased for Zen and Astral Diamonds currency are the rarest. You can also get a mount for participating in game events, PvP achievements, and in special cases, mounts are given to those players who create custom missions.

Each pet has three levels that affect speed, appearance, the amount of damage a character can take before being dismounted. Levels increase through training, which can be purchased with Astral Diamonds.

Of course, this guide cannot be considered complete guide– Neverwinter online contains too many features to describe them in one guide. But still, this information will be enough for beginners who want to quickly get used to the game, and everything else can be found out on their own.

Half-orcs combine the best qualities of humans and orcs, although many believe that good qualities I still need to look for the orc. Thanks to orc blood, half-orcs have enormous physical strength and endurance. These are fierce warriors who happily rush into the thick of battle.
Furious Offensive: Your critical damage is 5% higher than other races, and you deal more damage when you critically hit.
Stat Values: Adds +2 to Agility and +2 to Stamina or +2 to Strength.
Swift Charge: When entering combat, you gain a 10% speed bonus for 3 seconds. This effect can only take 20 seconds to trigger.

Human

Humans are the most versatile of all civilized races and are the best at adapting to any conditions. Human settlements can be found almost everywhere, and the morals, customs and interests of people can vary greatly.
Universal Defense: Your defense is 3% higher than that of other races.
Stat Values: +2 to any stat value.
Heroic Effort: You gain an additional heroic skill point at levels 10, 15, and 20.

Dwarf

The glory of the ancient dwarven kingdoms is long gone, but these stalwart champions remain vigilant amid the myriad of surrounding enemies. Dwarves, who claim to be descended from the very heart of the world, have much in common with stone and steel, for which they have great respect.
Self-Defense: We have 20% increased resistance to knockback and pushes.
Stat Value: Gives you +2 stamina, as well as +2 strength or +2 wisdom.
Unshakable Determination: Your resistance to damage over time effects is increased by 10%.

Drow

A degenerate race of dark elves whose beauty and sophistication often fail to hide their evil-minded hearts. Most dark elves are driven by their worship of the chaotic evil goddess Lolth, also known as the Queen of Spiders.
Darkfire: When attacking an enemy, you have a 5% chance to cause Darkfire for 4 seconds. This effect reduces the target's defense by 10%.
Stat Value: Gives +2 to Dexterity and +2 to Charisma or +2 to Wisdom.

Menzoberranzan Renegade

The drow of the city of Menzoberranzan grow up in a world of lies and betrayal. The aristocratic houses of these dark elves are in constant conflict, seeking the power and favor of their evil goddess Lolth, the Spider Queen.
Faerie Fire: When attacking an enemy, you have a 5% chance to cause Faerie Fire for 4 seconds. This effect reduces the target's power and defense by 6%.
Stat Value: Gives +2 to Dexterity and +2 to Charisma or +2 to Wisdom.
Trance: When near bonfires, you regenerate health twice as fast.

Wood Elf

Wild and free, the Wood Elves guard their forests by shooting invisible, deadly arrows at their enemies from the trees. They build their houses in perfect harmony with the surrounding forest, and unwary travelers often do not notice that they have entered the domain of the elves until it is too late.
Elven Accuracy: Chance critical hit you have 1% higher than other races.
Stat Value: Gives you +2 to Agility, as well as +2 to Intelligence or +2 to Wisdom.
Wild Walk: You gain 10% resistance to slowing effects.

Moon Elf

Moon elves love to travel and explore distant lands. They are open to new experiences and honest by nature, so they often become faithful companions to the wanderers they meet.
Craving for travel: you are unable to sit still for a long time and are always looking for something new. You gain AP and Vitality 1% faster than other races.

Moon Elf Fortitude: Your Elven Fortitude increases your resistance to crowd control effects by 10%.

Sun Elf

The sun elves lived for thousands of years away from the rest of the world. In conversation they are as arrogant as their entire community. They rarely smile, speak with disdain and are always ready to demonstrate their excellent knowledge and extraordinary talents.
Stat Value: Gives you +2 to Intelligence, as well as +2 to Dexterity or +2 to Charisma.
Inner peace: Peace of mind and peace of mind allow you to better focus on your goals. You gain AP 2% faster than other races.
Sun Elf's Generosity: Your exemplary charity increases your resistance to crowd control effects by 10%.

Half-elf

Descendants from the connection between humans and elves are a full-fledged people, whose representatives often combine the best traits of both races.
Amateur: Adds 1 to a non-class ability score. This bonus is automatically determined based on your class.
Stat Values: Gives you +2 Stamina, as well as +2 Charisma or +2 Wisdom.
A penchant for success: You are naturally gifted with many talents. Your evasion chance, critical damage, and thirst for gold are 1% higher than those of other races.

Halfling

A short people, distinguished by their ingenuity,
Quick wits and strong nerves. These nomads prefer waterways and swampy areas. Only halflings are able to travel so far and keep abreast of what is happening in foreign countries.
Agile Reflexes: Being short and quick to move gives you a 3% higher evasion chance than other races.
Stat Values: Gives +2 to Agility and +2 to Charisma or +2 to Stamina.
Bravery: Your fearless nature increases your resistance to crowd control effects by 10%.

tiefling

Plagued by their black heritage, tieflings live in the darkness of their race's past, reveling in the darkness or attempting to escape it. These people are scattered throughout Faerûn, and the geographical spread is reminiscent of a time when devils and demons had an active influence in these lands.
Blood Hunt: You deal 5% more damage to targets with less than half health remaining.
Stat Values: Gives +2 to Charisma and +2 to Stamina or +2 to Intelligence.
Infernal Wrath: When you take damage, you have a 10% chance to unleash Infernal Wrath on your attacker for 5 seconds. This effect reduces the target's power by 5%.

Draconid

Born for battle, the draconians are a race of wandering mercenaries, soldiers, and adventurers. Once upon a time, they laid claim to world domination, but now only a few nomadic clans remain, passing on tales of their former glory.
Legacy of the Dragons: Your healing from all spells and abilities is increased by 5%.

Metallic Draconian

Metallic draconians are the descendants of metallic dragons. They choose their path in life independently, but often at the same time retain the character traits of their ancestors: respect for honor, justice and life.
Metal Ancestors: You recover 3% more health after casting all spells and abilities. Your maximum hit points are 3% higher than other races.
Characteristic values: Increases any two parameters by 2 units.
Rage of the Draconids: Your power and critical strike chance are 3% higher than those of other races.

People are one of the universal, versatile races in the game Neverwinter. Their number exceeds all other races in the game. The desire for new knowledge and expanding new boundaries of residence has settled people all over the earth. D&D. Their adaptability can be envied, since People can be found in the most unexpected and dark corners of the earth.
Many cultures are intertwined in the human race, so their weapons, armor, etc. full of variety. They can be good military leaders wars or rogues. They always try to find new reserves of strength within themselves, without resorting to the magic of priests and wizards.
Originally a city Neverwinter belonged to the people. And now it has become a shelter for many refugees fleeing Spellplague.

Features of this race:

Heroic Effort – additional heroism points at levels 10, 15, 20;

Universal protection – adds 5% to critical damage;

+2 to any stat depending on the class chosen.

This article is dedicated to the topic choosing a class in Neverwinter Online and it will talk about all the classes and, in fact, what they are. The choice is not easy to make, especially for those who are just starting to play this game and only have basic information. Let's take a closer look at the hero classes and analyze all their strengths and weaknesses.

Before we begin, it should be noted that Neverwinter Online there is a balance of power, therefore, the opinion that one class is better than the rest is obviously false.

This article will not look like a Top 10. Nobody's opinion will be imposed on you regarding which class is cooler. We will analyze all the main features and subtleties of the classes, and you, in turn, will be able to draw conclusions.

Fearless Warrior (Var)

This class has the highest damage rate among all available classes and has enormous survivability. In decent gear, Var is very deadly and requires little effort to destroy the enemy. Kill a fearless warrior in a duel very difficult for almost all classes. Only Archers and other Vars can be worthy opponents, but if you skillfully play any other class, you can also compete.

Hunter Pathfinder (Archer)


Depending on the development branch used, the Archer can deal decent damage in both melee and ranged combat. This class will destroy absolutely all classes only if the gamer who plays for it has the appropriate experience. This class needs keep moving, despite the fact that he is quite tenacious. This is the main component of the mechanics of the game as a hunter-tracker, because if you don’t rush like mad across the battlefield, you will be killed immediately.

This class can only be recommended to those players who know how to think during combat and make quick decisions, because the hunter-pathfinder is a melee and ranged combat class. Do not forget this feature and use it whenever possible, because it is this feature that will lead you to victory on any battlefield, be it one-on-one battles or mass battles. Beginners should not take this class, because it is quite difficult for them to play, taking into account all the features of the combat mechanics.

Trickster (Rogue)


The trickster (or robber), as in all traditions, is an invisor.

He is able to hide in the shadows at any moment of the battle, becoming invisible, but he does this when he senses danger. The main feature and integral advantage of the Rogue in the Neverwinter Online game is the ability to deal damage without leaving the invisibility. So if your trickster rogue is decently dressed, then you can literally kill enemies with one mouse.

In addition to this key features, The robber inflicts incredible damage using his combat skills and, in fact, because of this, this class is called a “one shot” (from the English one shot - one shot/hit). The Rogue will one-shot only if he has excellent equipment, because equipment directly affects the chance of crits, and this is the main and even the main parameter for him. The Dodger even has a special skill line called “Master Spy” for those players who prefer to remain invisible. Having upgraded this branch, the Rogue may not leave the invisa at all.

In order to become a killer, you will need to understand all the features and subtleties of this class and dress him in good things.
Beginners are not recommended to start their journey in Neverwinter Online with this class, but those players who have already played similar classes in other games (syns in Requiem, horns in WoW, etc.) should definitely try it, because the principle of the mechanics is the same .

Wizard Overlord (Mage)


Mages are a fairly powerful class in Neverwinter Online, as they are capable of control and high damage. But don’t think that this is one of the classes that have simple game mechanics.

Not all players can play well as a Mage. The fact is that it is very difficult for a Mage to fight with almost every class due to the fact that he has a low defense indicator and everyone considers him “thin”. But the advantage of wizard lords is that they can defeat any opponent, leaving him not a single chance of victory, but on condition correct use combat skills. Basically, in all online games, a well-dressed magician, played by a more or less experienced gamer, feels great in every battle, but the problem is that not all players have the patience to dress their hero well and learn how to play him. But this is not at all surprising, because in the first stages of the game it is very difficult for a Mage to compete with the same Rogue, who can kill without leaving invisibility.

The magician will also have a hard time against Var, who is difficult to penetrate and gain control over. But it won’t be easy against Archers either, because they can one-shot your Mage. But not everything is so sad, because in fact the magician can kill with one spell, and if you can understand its mechanics and learn to play it well, they will even fear you. Vary).

The wizard-overlord is a good choice for beginners, even if he is weak in terms of defense and his game mechanics are not easy. But if a beginner has patience and wants to learn how to play a magician, then he will undoubtedly be able, over time, to kill several enemies at once. In addition, playing as a magician is truly interesting, because every battle in which there is a wizard-overlord can be called dynamic and spectacular. The Mage's skills look very beautiful and epic.

Guardian Warrior (Tank)


Absolutely in all similar games There is a class that has a huge defense indicator - Tank.

This class is only for those players who truly love tanks. They have everything as always, that is, the classic game mechanics. Thanks to its armor, it can withstand enormous damage. If you are well dressed and properly pumped up, you can rush into battle against entire squads of players, and be sure that they will at least get tired of beating you. They may, of course, be able to kill you, but it won’t be 5, 10, or even 15 minutes. But it is worth noting that the tank has colossal survivability and decent damage, it is very difficult for him to kill someone one on one. The Guardian Warrior is very dependent on his allies, because without them he is cannon fodder. It is logical that the Tank takes the main damage on himself, but the rest of the group members should already kill opponents, and the cleric should heal. Otherwise, if not observed of this rule the entire group, down to a single player, will be slaughtered by the enemy.

In battles it is not very convenient for all classes, because it has a lot of protection, but it is easy to kill if it does not have support or when the support is “stupid”.

Devout Cleric (Healer)


The devout cleric plays the role of support and only that, because in 1v1 battles he is very weak due to low rate damage This class can only be played by those players who like to help others without fighting themselves; others are better off not even trying. The only way for a Healer to create inconvenience for enemies is to be upgraded to the tank or healer branch. In this case, the Cleric will be even more durable than the Tank and it will be very difficult to kill him, because he alternately uses his 2 skills, such as “HP regeneration” and “shield”.

This class is good to play only good organized group , because if the players do not know how to interact, then even a healer, even the most experienced one, will not help them. You need to thoroughly understand the mechanics of this class and find a good party for yourself that has strong damage dealers. But, it is worth noting that a Cleric can do well with one DD - Var. In this “duet” the healer crushes all enemies into powder with the hands of Var.

Tormentor Warlock (Dark Sorcerer)


This class appeared quite recently, but was able to win the hearts of many players.

Warlock-tormentor, Sorcerer-sadist or Magician-scoundrel - call him whatever you like, but his main task will remain the same: torture your victim through traffic police(damage per unit of time) and active merciless debuffing and disablement (reducing the enemy’s combat characteristics and limiting his capabilities).

The Torment Warlock controls the Soul Doll to increase his chances of destroying his enemy. While the doll is active (that is, alive), the Warlock's strength increases significantly in battle and he can hit opponents from different distances, sending various curses and damage to him.

The unique mechanics of this class are unlike any other, even if at first you might think “Well, he’s a mage, so he must act like a mage,” but this is not always the case. Mages deal damage instantly, but a warlock uses DPS, so after casting a spell on his enemy, he must immediately worry about how to stay alive himself, while his enemy dies before his eyes. Main feature The warlock-tormentor is that he can fight both with a group and alone, while he behaves more than worthy in every battle.

Playing a warlock is very interesting, if only because the class is new, but it cannot be said that it is very difficult or, on the contrary, easy. “Peculiar” is the word that most accurately describes the mechanics of this class. If you have already played somewhere as a character who sends curses, summons a creature that helps in battle and sucks HP from his enemy, then the same thing awaits you here, but there is only one difference - the warlock can be a secondary healer in the squad and provide all possible assistance to the allies.

Let's summarize
Each of the classes presented above has its own characteristics and a different approach, but do not forget that each gamer has his own preferences and the question of “who is better to play” is controversial. We can say quite accurately that not a single beginner will be able to choose the right class for himself the first time, and this quite natural. Try several classes and you will definitely get a feel for which one is best for you.

Below in the comments you can express your opinion on this topic, write which class you think is the best and why.

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