Fallout 4 maximum character level. Fast leveling - we get a lot of experience

Bethesda Softworks will present gamers with an updated character development system, which will give even greater freedom of choice to create different hero builds.

« As before, by earning experience the character will gain a level. And for each level, players will be awarded one perk point", the representative began Bethesda Game Studios .

« But now these perks have their own leveling system. This means that if you play for a very long time, in theory you can develop each perk to the maximum, receiving fabulous buffs. And also collect a whole bunch of terrible diseases due to sitting at the game. There will be a total of 275 levels in the game.».

Perhaps there are only a few fans who dare to set themselves the goal of pumping up all the perks maximum level. As it were, new system will increase interest in replaying the game, because by developing different skills and perks, the style of gameplay will be very different. Together with developed system Crafting and building your own bases, the game will offer hundreds and hundreds of hours of gameplay.

Fallout 4 has large number various and very exciting quests, which can be either plot or side. The storyline is the most engaging and has missions that are truly mind-blowing. In this article we will talk about the quest, which is called in the game Fallout 4 " Molecular level" Here, your final goal will be teleportation to the base of the Institute - the faction responsible for the development and creation of synths, that is, androids that cannot be distinguished from ordinary people.

However, to achieve this goal, you have to go through a long and difficult path. And if you have any difficulties, then you can refer to this article, since the passage of this quest in Fallout 4 will be described in detail here. “Molecular level” is far from the simplest, but extremely exciting and important for further completing a task that will not only advance you further along the storyline, but will also bring you closer to the opportunity to join the Institute as a full member of the faction.

Hunter chip

In Fallout 4, The Molecular Level is a quest given to you by Dr. Amari after you complete the previous Hunter/Hunted quest. As part of it, you had to go to the ruins of the Boston Commonwealth Institute of Technology, where you had to track down the synth hunter and eliminate him by obtaining a chip. With this chip, you need to go to Doctor Amari in the hope that she can help you organize teleportation to the Institute base.

It is with a conversation with Amari that the game “Molecular Level” begins in Fallout 4 - a task that will require a lot of time and patience from you, but at the same time it will not make you bored for a second.

Conversation with Amari

Many gamers believe that one of the most difficult quests in the game Fallout 4 is the “Molecular Level”. This quest is challenging to complete, so you may want to consult this guide as you progress along the quest line.

So, when you, having obtained the hunter's chip, turn to Amari, she will not be able to help you. As it turns out, even though she is a scientist, she has never worked with such devices in her life, so she cannot do anything for you. However, it cannot be said that Amari turned out to be absolutely useless - the woman gives you a tip to the Underground. which has been fighting the Institute for many years, so its representatives may be familiar with technologies of this level. Therefore, you will need to meet Desdemona of the Underground to continue the "Molecular Level" of Fallout 4.

The quest has only just begun, and the hardest part is ahead of you.

How to decrypt the chip?

Thus, you need to decrypt the hunter's chip in order to continue the mission "Molecular Level". Fallout 4 is a game that always gives you different ways to complete many of the quests, but in this case it's pretty linear so far, you'll have to wait until the second part of the quest to be able to choose. For now, you just need to decrypt the chip, and this can only be done using the Underground.

If you have not yet encountered this faction during your playthrough of the game, then you will have to complete a quest line called "Path of Freedom". He will lead you to Desdemona, with whom you can make a deal - you give her the hunter's chip, and in return she will give you its decryption. If you have already completed the “Path of Freedom” before and met with the Underground or are even a member of its ranks, then everything will be much simpler - all you have to do is talk to Desdemona.

However, there is another option - because by the time you perform this quest, The underground may already be destroyed. In this case, you will have to find Technician Tom's terminal and decrypt the chip there yourself. In any case, you receive the decryption you need, with which you can further advance in the plot Fallout games 4.

The “Molecular Level” mission, of course, does not end there - now you need to analyze the data received and find a way to build a teleport.

Drawings

What needs to be done in order to complete the Fallout 4 quest “Molecular Level”?

The underground has done everything it can for you, so you need to find the mutated scientist Virgil, who is ready to analyze the data, but in exchange he will ask you to bring him a serum that he himself invented and now wants to test on himself. You can spend some time finding this serum (then after a few days you can meet Virgil in human form, and he will tell you that he is now going to develop a serum for different types virus to return mutants to human form).

Or convince him that nothing will help him - then you will have to shoot him after he gives you the drawings. With their help, you can build a device that will serve as a teleporter and allow you to move to the Institute’s base - exactly what you wanted.

Gradually, you begin to understand more and more about how to complete the “Molecular Level” in Fallout 4.

Choosing a specialist

Now the moment has come when you can make a choice, unfortunately, it will have little effect on anything. The essence of the choice is that to create the device you will need the help of a specialist who can be assigned to you by any of the three factions. If you contact the Brotherhood of Steel, you will receive a very experienced technician Proctor Ingram, the Underground will be able to assign you the character Technician Tom (the one on whose terminal you decrypt the chip, if the faction has already been destroyed - naturally, in this case you will not be able to contact them for help), but from the Minutemen you will get Sturges. Each of these characters will help you create a teleport, and only a few little things will differ that do not affect the overall plot. Therefore, you can choose any specialist, depending on which of them you like best and which faction seems more attractive to you.

Construction site

In this game you get the opportunity to build a wide variety of buildings and structures, but you have to do this exclusively on the territory of your settlements, which you create and fill with other survivors encountered during the passage. To create a teleport in this mission you will need a lot of construction slots, so choose a settlement that either has a lot of space or has few ready-made buildings.

If you do not have the opportunity to build in your settlements, then it is recommended to take Proctor Ingram as your assistant, since in this case the Brotherhood of Steel will provide you with a separate site for building a teleport.

Elements

So, you have drawings of the teleport, as well as an assistant who will help you in its construction. The next step is to obtain the elements necessary for construction. Fortunately, you can see in the workshop menu everything that will be useful to you when building each of the four parts of the device. Among the elements you can find both fairly common ones, such as copper or steel, and rare ones, such as a military circuit board or a biometric scanner. But don't worry - your Pip-Boy will indicate the location of all the missing elements, so you can quickly collect them and move directly to the building process.

Construction of a teleport

When you have all the necessary elements available, you can begin construction. You need to start with the first part, with the reflector platform. After you complete its assembly, your assistant will contribute, and you will be able to assemble any of the remaining three parts. You need to build an emitter, dish and console to get everything necessary components devices. Their location is not particularly important, but there is one very important point- the emitter must be on top of the reflector platform, otherwise your device will not function. But that's not all - the fact is that the device requires an impressive amount of energy, namely twenty-seven units. Therefore, you will need to supply your structure with electricity.

Energy supply

Supplying the structure with electricity is the last stage Fallout quest 4 "Molecular level". How to connect a teleport to the network? To do this, you first need to create this network, which must consist of at least three generators - the most powerful of them is capable of producing ten units of energy, so in any case you will need at least three. After that, you need to select each of the generators, enter workshop mode and connect the wires from the generators to parts of your structure. When this procedure is completed, you will be able to proudly look at the fruits of your labor - a fully functioning teleport that will allow you to be transported to the Institute’s base.

Teleportation

The teleport is built, the power is connected, and you are ready to go to the very heart of the Institute's base. To do this, you need to talk to your assistant, who will tell you that you need to stand in the very center of the reflective platform. He himself will take a place at the console and will be responsible for starting the teleportation process. If your assistant is Proctor Ingram from the Brotherhood of Steel, then the procedure will be successful and you will be teleported to the Institute. If one of the other two experts helped you, then when you first start the device, one of the power cables will come off, thereby turning it off. You will have to reconnect it, after which you will still be sent to the Institute building via teleport on the second attempt. In parallel with this, you will receive a task in which you will need to download a scanning virus into the faction’s computer.

IN Fallout 4 thousands of systems and software conditions. When playing on a PC, you can easily bypass them by entering certain commands into the console. If you want to further customize the game, or use “magic” to add a few new things to your inventory, here necessary commands for the Fallout 4 console.

How to enter Fallout 4 commands?

To enter commands, you must open the console screen. This is easy to do by pressing the (~) key, it is located under the Esc key, to the left of the number 1.

The commands are not case sensitive, so you don't have to worry about Caps Lock. There are many commands in the list like<@>. When typing them, do not enter the arrows (<>) and dog (@). Instead of ID, write the name of the desired item, and instead of the dog, write the required quantity.

Fallout 4 Cheats on PC and console commands

God Mode
tgm
Enables “God Mode”, making you immortal. Enter the command again to deactivate.

Spirit mode
tcl
Disables collision detection, you will walk through walls.

Setting the Player Level
player.setlevel<@>
If you do not want to raise the character's level yourself, enter this command and set the required level.
Example: player.setlevel 30

Setting the Skill Level
player.modav <@>
Sets the number of S.P.E.C.I.A.L points.
Example: player.modav strength 10
strength perception endurance charisma intelligence agility luck

Show all Markers
tmm 1
Marks all locations on the Pip-Boy map.

Opening a Door or Terminal
unlock
Opens the selected door or terminal.

Add Item to Inventory
player.additem <@>
Adds a specific item in the required quantity to the backpack. For example, to add 200 bottle caps, enter: player.additem 0000000F 200

Create an Item or NPC nearby
player.placeatme
Spawns an NPC or specified item near you.

Disable AI
tal
Turns off artificial intelligence from NPCs, making them dumber than 1st generation synths.

Disable Combat AI
tcai
Disables combat AI, making enemies unable to attack.

Disable AI Detection
tdetect
Disables the ability to be detected by NPCs, making stealing and sneaking easier.

Kill everyone
killall
Kills everyone in the immediate vicinity except comrades and vital characters.

Kill by ID
kill
Kills a creature or character based on the entered ID.

Resurrect by ID
resurrect
Resurrects a creature or character based on the entered ID.

Free Camera
tfc
Enables or disables free flight of the camera.

Pauses the game
tgp
Useful in combination with tfc and tm to create good screenshots. Re-entering restores the game.

Disable/Enable Interface.
tm
Removes/returns the entire interface, ideal for high-quality screenshots

3rd person camera
tfc
tfc 1 –
additionally. pauses the animation

Complete All Main Quests
caqs
Completes main storyline missions. Naturally, the plot will be spoiled.

Jump Height
setgs fjumpheightmin<@>
Sets the jump height. The higher the value (@), the higher the jump. Jumping too high can kill you upon landing. Combine with “God Mode”.

Running Speed
player.setav speedmult<@>
A multiplier that determines running speed. Set it to high and transform into Sonic. You can accidentally run into a life-threatening place. Use with caution (or turn on “God mode”)

Increase in Size
setscale<1-10>
Makes you or your target huge.

Speed ​​of Time
set timescale to<@>
Setting the speed of time. Default setting 16. Real time – 1.

Set game time
set gamehour to<@>

Show current time
GetCurrentTime

Each Item in a Box
coc qasmoke
The team teleports to a room full of boxes, each box contains all the game items separately.

Fallout 4 Item Codes on PC

  • 0000000F - Covers
  • 00023736 - Stimpak
  • 00023742 - Radaway
  • 00075FE4 - Core for power armor
  • 0004835F - Nuka-Cola Quantum
  • 0000000A - Master key
  • 00GB0MB - Gingerbread
  • 001BF732 - Oil
  • 00023742 - Antiradin
  • 0004D1F2 - Electrical tape
  • 00069086 - Nuclear material
  • 00069085 - Glass
  • 00024057 - Rad X
  • 00023736 - Stimulator
  • 000AEC64 - Leather
  • 000AEC62 - Gold
  • 000AEC66 - Silver
  • 0006907E - Gears
  • 000366C5 - Screw
  • 00033778 - Buffut
  • 00069082 - Spring
  • 000AEC60 - Stopper
  • 000366C0 - Purified water
  • 001BF72E - Glue
  • 0006907A - Aluminum
  • 0006907C - Copper
  • 0006907B - Wiring
  • 00059B1E - Turpentine
  • 001BF72D - Acid
  • 00069081 - Bolt
  • 0006907D - Crystal
  • 0006554A - Miracle glue
  • 000AEC61 - Fiberglass
  • 00069087 - Optical fiber
  • 00069071 - Plastic
  • 000AEC5E - Ceramics
  • 000AEC63 - Lead
  • 000AEC5С - Absest

Fallout 4 weapon cheats

  • 0001F669 - Minigun
  • 000BD56F - Fat Man
  • 000E6B2E - Mini bomb
  • 0018ABE2 - Cryo Cell
  • 00171B2B - Cryo Cannon
  • 000D8576 - Deathclaw Glove
  • 00183FCD - Gnonak's Ax
  • 00174F8F - Institutsky Mayak
  • 000E9A43 - 2076 World Series Baseball Bat
  • 000FE268 - Nailhoney
  • 000E942B - Junk Jet
  • 000FA2FB - Shish kebab
  • 000DC8E7 - Silenced pistol
  • 000FD11B - Volley
  • 000E98E5 - Hallucinogenic Gas Grenade
  • 00065DEC - Radio beacon
  • 00069088 - Super hammer
  • 000C1897 - Nuclear Battery
  • 0010E689 - Mini-core
  • 0001f66c - Minigun cartridges
  • 00171B2B - Cryolator
  • 000DC8E7 - Silent pistol Savior
  • xx 036c24 - A person who solves problems (xx – serial number your DLC Nuka-World, for example 06)

Fallout 4 ammo cheats

  • 000DF279 - Gamma gun cartridges
  • 0001DBB7 - Plasma Charge
  • 0001F66B - 308 caliber cartridges
  • 0001F278 - 5.56 caliber cartridges
  • xx 037897 - 7.62 caliber cartridges (xx is the serial number of your Nuka-World DLC, for example 06)
  • 0001F66A - 45 caliber cartridges
  • 0004CE87 - 38 caliber cartridges
  • 0009221C - 44 caliber cartridges
  • 00245D6A - 10 mm cartridges
  • 0001F66C - 5 mm cartridges
  • 00245D68 - Shotgun cartridges
  • 000FD11C - Cannonball
  • 001025AA - Alien blaster cartridges
  • 000CAC78 - Flamethrower fuel
  • 000DF279 - Gamma cartridges
  • 000FE269 - Railway nail
  • 0001DBB7 - Plasma cartridges
  • 0018ABDF - 2 mm electromagnetic cartridges
  • 000CABA3 - Rocket

Cheats for Armor

player.additem <@>
Example: player.additem 00140C3D 1 – will add one left arm of T-60 armor to the backpack

T-60 X-01 Raider Power Armor T-45 T-51
Left Hand 00140C3D00154AC300140С5200154ABD00140C4C
Right Hand 00140C4500154AC400140С5300154ABE00140C4D
Helmet 00140C4A00154AC500140С5400154ABF00140C4E
Right leg 00140C3F00154AC700140С5500154AC000140C4F
Left leg 00140C4900154AC600140С5600154AC100140C50
Chest part 00140С4200154AC800140С5700154AC200140C51

Cheats for Perks

player.addperk
Example: player.addperk 00065e43 – will add the 5th level of the Iron Fist perk

Strength

Iron Fist: 0001dafe0001daff0001db0000065e4200065e43
Major League / Big Leagues: 0004a0b5000e36fc000e36fd000e36fe00065e05
Armorer: 0004b2540004b2550004b256001797ea
Blacksmith/Blacksmith: 0004b2530004b26a000264d8
Fan of big guns / Heavy Gunner: 0004a0d60004a0d70004a0d800065e2a00065e2b
Strong Back / Strong Back: 0004b24e00065e5b00065e5c001d2489
Steady Aim: 001d2487001d2488
Hurry! /Basher: 00065df900065dfa00065dfb00065dfc
Tree Man / Rooted: 001d247f001d2480001d2482
Locomotive / Pain Train: 0004d89b00065e3c00065e3d

Perception

Pickpocket: 0004d88a000e3702000e3703001d248f
Carbine Expert/Rifleman: 0004a0b60004a0b70004a0b80006fa2000065e52
Observation / Awareness: 000d2287
Burglar / Locksmith: 000523ff00052400 00052401 001d246a
Demolition Expert: 0004c9230004c9240004c92500065e13
Night creature / Night Person: 0004c93b001d2495
Reflector/Refractor: 000ca99d000ca99e000ca99f00065e4b00065e4c
Sniper / Sniper: 0004c92a0004c92b0004c92c
Through shots / Penetrator: 00024aff001d2477
Massive Fire / Concentrated Fire: 0004d890001d2459001d245a

Endurance

Durability/Toughness: 0004a0ab0004a0ae0004a0af00065e5d00065e5e
Lead Belly: 0004a0b900024b0000024b01
Fountain of Life / Lifegiver: 0004a0cf001d2465001d2467
Clean Life / Chem Resistant: 0004a0d500065e0c
Aqua boy / Aquaboy: 000e36f9001d248d
Lead Pants / Rad Resistant: 001d2479001d247a001d247b
Adamantium Skeleton: 0004c92d00024afd00024afe
Cannibal / Cannibal: 0004b259001d1a62001d1a63
Ghoul / Ghoulish: 0004d89e00065e2200065e23
Solar battery / Solar Powered: 0004d8a7001d2484001d2485

Charisma

Cap Collector: 001d2456000d75e2001d2457
Lady Killer: 00019aa300065e3300065e34
Black Widow: 0004a0d400065e3100065e32
Lone Wanderer: 001d246b001d246d001d246e
Attack Dog: 0004b26d001d244d001d244e
Animal Friend: 0001e67f0004a0d9001d2450
Local Leader: 0004d88d001d2468
Party Girl: 0004d888001d2475001d2476
Party Boy: 0004d887001d2473001d2474
Born Leader / Inspirational: 001d2461001d2462001d2463
Wasteland Whisperer: 001d248a001d248b001d248c
Intimidation/Intimidation: 001d02b5001d02b6001d02b7

Intelligence

V.A.N.S.: 000207d1
Medic: 0004c9260006fa1c0006fa1d00065e35
Gun Nut: 0004a0da0004a0db0004a0dc0016578e
Hacker / Hacker: 00052403 00052404 00052405 001d245d
Junk Collector / Scrapper: 00065e65001d2483
Science! /Science!: 000264d9000264da000264db0016578f
Chemist: 000e36ff000e3700000e3701001d2458
Roboticist / Robotics Expert: 0004d88900065e64001acf96
Nuclear Physicist: 001d246f001d2470001d2471
Nerd madness! / Nerd Rage!: 0004d88600065e3700065e38

Dexterity

Duelist/Gunslinger: 0004a09f0004a0a90004a0aa0006fa1e00065e24
Commando / Commando: 0004a0c50004a0c60004a0c70006fa2400065e0d
Scout / Sneak: 0004c935000b9882000b9883000b9884000b9881
Sandman / Mister Sandman: 0004b258001d2490001d2491
Zhivchik (female)Action Girl: 0004d87200065df6
Zhivchik (male) / Action Boy: 0004d86900065df5
Moving Target: 0004ddee001d2492001e0791
Ninja / Ninja: 0004d8a6000e3704000e3705
Dexterity of hands / Quick Hands: 000221fc001d2478
Blitz: 001d2451001d2452
Gan-kata / Gun Fu: 0004d881001d244f001d245c

Luck

Treasure Finder / Fortune Finder: 0004c942001acf98001acf9900215cd4
Freeloader / Scrounger: 0004a0b0001acf9a001acf9b001eb99c
Bloody Mess: 0004a0bb001d2453001d2454001f418e
Mysterious Stranger: 0004c929001d2493001d2494
Savant / Idiot Savant: 001d245e001d245f001d2460
Critical Damage / Better Criticals: 0004d87a00065e0300065e04
Critical Banker: 0004c91f0004c9200004c921
Death on Takeoff / Grim Reaper’s Sprint: 0004d8a200065e3e00065e3f
Four Leaf Clover: 0004d89500065e2000065e21001d245b
Ricochet / Ricochet: 001d247c001d247d001d247e

Cheats for Bobbleheads (figurines)

Unarmed Bobblehead - 00178b64
Strength Bobblehead - 00178b63
Speech Bobblehead - 00178b62
Sneak Bobblehead - 00178b61
Small guns Bobblehead - 00178b60
Science Bobblehead - 00178b5f
Repair Bobblehead - 00178b5e
Perception Bobblehead - 00178b5d
Melee Bobblehead - 00178b5c
Medicine Bobblehead - 00178b5b
Luck Bobblehead - 00178b5a
Lock Picking Bobblehead - 00178b59
Intelligence Bobblehead - 00178b58
Explosive Bobblehead - 00178b57
Energy Weapons Bobblehead - 00178b56
Endurance Bobblehead - 00178b55
Charisma Bobblehead - 00178b54
Big Guns Bobblehead - 00178b53
Barter Bobblehead - 00178b52
Agility Bobblehead - 00178b51

Cheats for Books

Astoundingly Awesome Tales Grognak The Barbarian Guns and Bullets Hot Rodder
001696a7
001696a6
001696a5
001696a4
001696a3
001696a2
001696a1
001696a0
0016969f
0016969e
0016969d
0016969c
0016969b
0016969a
0008e74a
0008e749
0008e748
0008e747
0008e746
0008e745
0008e744
0008e743
0008e742
0008e741
00092a8f
00092a8e
00092a8d
00092a8c
00092a8b
00092a8a
00092a89
00092a88
00092a87
00092a83
00180a24
00185cd1
00185cbf
Live & Love Massachusetts Surgical Magazine Tales of Junktown Jerky Vender Tesla Science
001c2e28
001c2e26
001c2e24
00185ccd
00185cc2
00184dc6
00184db9
00184da7
0008e751
0008e750
0008e74f
0008e74e
0008e74d
0008e74c
0008e74b
001a7c24
00092a63
00092a64
00092a65
00092a66
00092a67
00092a68
00092a69
00092a6a
00092a78
00092a79
00092a7a
00092a7b
00092a7c
00092a7d
00092a7e
00092a7f
00092a80
Total Hack Tumblers Today U.S. Covert Operations Manual Wasteland Survival Guide
00094734
00094735
00094736
00092a6d
00092a6f
00092a70
00092a71
00092a72
0008e737
0008e738
0008e739
0008e73a
0008e73b
0008e73c
0008e73d
0008e73e
0008e73f
0008e740
0008e75e
00135f0a
00135f0d
00135f0e
00185cba
00185cbd
00185cc4
00185cca
00185cd8
Taboo Tatoos RobCo Fun Picket Fences Unstoppables
00180a2a
00184d9b
00184da5
00184dc0
00185ce2
00184da1
00184db2
00184dc4
001c1418
00180a36
00184d8b
00184db7
00185cdd
00185cee
00135f07
00135f06
00135f05
00135f04
00135f03

Cheats for items from Fallout 4: Far Harbor

Instead of ## we try to substitute 01, 02, 03... It depends on the number of installed addons.

Weapon

##054072 - Bear Trap
##0540f7 - Bleeding Bear Trap
##010b81 - Harpoon Gun
##02c8b0 - Lever Action Rifle
##02c8b0 - Meat Hook
##009582 - Pole Hook
##025fc4 - Radium Rifle

Armor

##022601 - Atom's Bulwark
##04b9b3 - The Captain's Hat
##05159b - The Dapper Gent
##0391e8 - High Confessor's Helm
##0391e6 - High Confessor's Robes
##046027 - Hunter's Long Coat
##04e698 - Hunter's Pelt Outfit
##0247c5 - Inquisitor's Cowl
##009e5b - Marine Armor
##03a556 - Marine Wetsuit
##04262b - Pirate Hat
##00914c - Wool Fisherman's Cap

Skyrim and Fallout 4 are created on the same engines, so Skyrim commands work in Fallout 4.

It is structured in such a way that the development of your character is completely tied to the level. In turn, the levels depend on the amount of experience (XP) gained. They are given to the player for killing enemies, opening locks, exploring game world, improving weapons and armor, completing missions and for all other actions. However, there is a way to get more XP in the same time. Which? Find out in this article.

At the beginning of the game, select the “Savant” perk

The perk “Idiot Savant”, in Russian localization called “Savant”, has a chance to bring 3-5 times more (depending on the perk level) experience for any action and the lower the level of intelligence, the greater the chance of this event .

We have given an incomplete list of actions for which experience points are given above. It turns out that if you have level 5 charisma, you may well receive an additional free boost to XP for any of these actions. What is important to consider here. Firstly, you will have to save before each quest completion so that chance is on your side, and completing story or secondary missions will always bring triple the amount of points. Picking locks or killing enemies does not give as much experience as completing quests, remember that.

Secondly, the chance of dropping an amplifier depends on the level of intelligence and you will have to sacrifice it for the time being. That is, you will have to forget about the possibility of modifying weapons, about such vital perks as “Gun Nut”, “Hacker” and “Science”. Some companions can compensate for this deficiency, for example, Nick Valentine is excellent at hacking security systems.

Thirdly, you will not be able to use points for the levels you gain, since towards the end of the game it will be difficult to play without a powerful brain. You'll have to consider whether your character really needs a new perk or an extra point in Strength or Charisma, since sometime in the future you will need to invest 10-20 points in the Intelligence tree. Why? Because a character can't be an idiot his whole life.

Milk XP from side quests by obsessing over them

IN Fallout 4 has a bunch of side quests that don't end once completed and can be completed an infinite number of times. For example, these are agricultural tasks, as well as quests from Heylen and Rhys from the Brotherhood of Steel.

It doesn't matter who gives you the quest, for example, Haylen and Rhys will send you to the same place to scout the situation or kill enemies. They have fairly simple tasks and you will receive experience for completing them each time. The situation is similar with quests from Preston Garvey and some other characters.

So here's our advice - put aside your current affairs for a couple of hours, choose repeatable quests, complete them one after the other, get 3-5 times more experience, and milk it until it gets boring or until you get enough levels.

Towards the end of the game, pump up your intelligence

It's not entirely obvious, but the smarter your character is, the more XP experience points he will receive. Due to his intelligence, he will be assigned a special coefficient for each open level in the branch, which will increase the amount of XP received as a percentage of the standard.

Therefore, towards the end of the game, it makes sense to pump all the available points into this branch (at least five), especially if you are tired of pretending to be a fool and messing up quick save - quick load.

As a result, the more “brains” you have, the more experience you will receive, and at the end of the game this is especially true, since high levels you get more standard experience, and with the coefficient from “intelligence” the amount of XP will be more noticeable.

Farm repeatable quests again

This may not sound very convincing, but at the end of the game there is no escape from performing the same type of tasks. Only this time you will be required to join the Brotherhood of Steel and complete about half of the storyline (you need to deal with Kellogg). In this case, you will be invited to their flying base to become an active member of this community. There you will be introduced to other members of the Brotherhood.

Find Warden Quinlan on the main deck of the ship. Agree to help him complete the Learning Curve task. Completing this quest will give you between 300 and 400 experience points, depending on what perks you use and what your IQ bonus is.

This task also needs to be completed in a special way. You will need the longest range and the most powerful sniper rifle, with an excellent aim, and the task is simple - you will need to kill one of the members of the Brotherhood of Steel.

You are required to have one accurate shot in the head, but you will have to do it from a maximum distance (this also affects the experience gained) and not get caught by the character himself.

Once he or she is sprawled on the ground, return to Warden Quinlan, turn in the task, accept congratulations, and... pick it up again. As a result, by constantly completing this mission, you can earn several additional levels in an hour, even if you are at a high level.

In Fallout 4, the maximum level was not specified initially. The developers have given users the opportunity to enjoy the adventure, regardless of the outcome. The storyline and maximally improved skills did not represent a limitation in terms of leveling. Therefore, users began to actively use various cheats and were finally able to decide on the acceptable value. But first, let’s touch on the pumping issues themselves, and then we’ll reveal what the fans found.

Leveling up in Fallout 4

Before you learn about the maximum level in Fallout 4, let's look at the progression process. At first everything is quite simple, users can go through storyline and complete quests. The difficulty is caused by the ending of the game, which leaves a few more tasks, and then all that remains is to destroy the monsters. It’s problematic to level up a character at this pace, and it takes quite a lot of time. But this did not stop fans, and they began to use cheats to determine the maximum level in Fallout 4.

We remind you that initially the developers indicated that there was no leveling ceiling in the game. Fans confirmed this, but also noted that the game has an unpleasant defect that does not allow one to determine the maximum lvl. First, let's note the maximum level depending on abilities, and then indicate the value that we managed to get to using cheats.

Character development depending on abilities

At first, players assumed that the maximum character level in Fallout 4 was achieved after leveling up all the abilities. The game has 7 characteristics, each of which has 5 ranks and additional skills. By simple calculations we find that to upgrade absolutely all abilities you will need 275 levels. This is provided that all 70 available skills are improved. Even this figure already shows that it will take a very long time to swing, especially if you do it yourself.

By the way, each subsequent level of development involves much more experience. As long as there are quests, this doesn't seem like such a difficult process. But when the tasks end, even construction and constant clearing of wastelands will not simplify the situation. Although there were people who spent hundreds of hours on the game, they only reached level 200. In this case, the indicated data is not the final result, since the pumping bar does not stop moving.

Maximum possible lvl

Now consider a situation where fans were using cheats and trying to figure out what the maximum level in Fallout 4 is available to users. It turned out that the game itself did not imply such a meaning, since with a constant increase in experience and achievement of a huge result, the game project simply crashed.

If you are interested in the achieved indicator, then this is the value of 65,535 levels. Agree, it exceeds any expectations. It’s hard to even imagine how much time you need to spend to reach this level. It is not final, since with subsequent development experience continues to be gained, but the game constantly crashes and does not allow you to get the above figure.

Is it worth leveling up to this level?

Now you know what the maximum level is in Fallout 4, but we do not recommend striving for it. The fact is that you will have nothing to do in the game and the meaning of development will simply disappear. It is enough to pump your character up to 275 levels, as this will ensure the development of all available abilities. Even the game itself does not have that much content, except that some fan modifications can diversify the situation. We hope that our information was useful and you will be able to set all the necessary priorities during your adventure.

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