Didactic games on a space theme. Outdoor games for older preschoolers "Space" card file for physical education (senior group) on the topic

With the exception of starting a career as an astronaut or hitchhiking into deep space on an unmanned probe, computer games are the best and so far the only way available to humanity to leave Earth and go on a journey towards the unknown. Peaceful trade or pirate fishing in the vastness of the Milky Way, or escaping from a creepy alien monster on an abandoned orbital station - all this is on our list of the best games for PC, one way or another dedicated to space.

Leaving their planet behind, humans begin to colonize Mars: you are now entirely responsible for the outcome of this process. Your new civilization will begin its development from small settlement in the Martian desert and will grow into a vibrant, growing and extraterrestrial metropolis. But we advise you to monitor your oxygen and electricity levels, because a deficiency of either of these components will lead to a terrible death of the population on the red planet.

Release year: 2017 | Developer: Fullbright | Buy

The space squad mysteriously disappeared from the Tacoma lunar mobile station. You are sent to investigate this situation and restart the artificial intelligence of the lunar station. This is an atmospheric, sci-fi story from the creators of Gone Home.

Characters reveal a compelling story in detail through interactive augmented reality recordings. Extreme attention to detail adds to the mystery of the story. The more thoroughly you explore every meter of the station, the more immersed you become in solving the mystery.

Elite: Dangerous

Release year: 2014 | Developer: Frontier Developments | Buy

In this large-scale and exciting simulator, an entire galaxy plays the role of an open and accessible world for exploration. Starting the game with a simple ship and a handful of credits, you become the master of your own destiny. Become a fearsome pirate? A famous merchant? Or an outstanding discoverer?

The beauty of Elite Dangerous is that it gives the player complete freedom of action. Intense space battles or serene exploration of the nooks and crannies of space - here everyone can find something to their liking. On top of that, the ships in the game are simply fabulous: controlling the nimble fighters and massive cargo ships in Elite is definitely worth blowing off the dust from the old joystick.

Release year: 2003 | Developer: CCP Games | Buy

Providing the opportunity to live a full life in space, EVE Online is a unique MMORPG, the development of the world of which lies entirely in the hands of the players. This is a galaxy teeming with life, in which thousands of capsule players fight, trade, mine resources and explore the unknown side by side. Once you leave the confines of the relative safety of the police-patrolled launch system, you will find yourself in the middle of an uncompromising Wild West in a vacuum of space.

Whether you prefer to fight in large-scale space battles, each of which consists of thousands of ships costing thousands of real dollars, or explore the vast expanses of New Eden alone, EVE will provide you with many unforgettable experiences.

Release year: 2017 | Developer: Rockfish Games | Buy

There is no way to recover in this rogue game. But the money earned in this battle will remain and will be used by you to improve the characteristics of the ship, which will help you win in the future. Improving these features will allow you to visit the far reaches of space with complete determination.

The game process itself is a continuous cycle. If your character dies, you won't be upset and will happily start playing again to see how far you can go this time.

Release year: 2006 | Developer: Petroglyph | Buy

The game was developed by a group of experienced programmers from the Petroglyph company, who once worked at Westwood. This real-time strategy game is the best computer game from the series Star Wars. Simplified interface and low system requirements may turn off hardcore fans of the genre.

However, the sheer amount of chaotic and exciting battles on earth and in space is simply stunning and will excite any Star Wars fan. And such key characters as Darth Vader and Luke Skywalker make the game even more popular.

Release year: 2017 | Developer: Suspicious Developments | Buy

In this sci-fi 2-D game you are taken on board spaceship, where your main task will be to destroy the crew using a huge number of variety of weapons and gadgets. The genius of the game is how strongly your imagination is developed, which will allow you to play according to your own scenario. The reaction and chaos from the revelation of your presence on the ship turns the game into one continuous joke. Sometimes things can go wrong, which is what makes the game fun in its own way.

Release year: 2016 | Developer: Misfits Attic | Buy

Despite its minimalistic, retrofuturistic interface, Duskers is one of the most frightening modern sci-fi horror games on PC. In it, the player will need to take on the role of a pilot of a small “fleet” of drones, with their help searching abandoned ships in search of fuel, spare parts and clues to understanding why the unknown galaxy in which he finds himself main character, completely devoid of life.

However, almost completely: the ships being explored are infested with creepy and aggressive creatures, which makes moving through their dark, narrow corridors an unexpectedly tense experience.

Release year: 2017 | Developer: Bungie | Buy

Bungie is a massively multiplayer first-person shooter hybrid that features alien environments and is simply addictive. The forested ruins of the planet Earth, the vast seas of the planet Titan, the red forests of the planet Nessus and the volcanic nature of the planet Io - all these areas delight the eyes of those who like to shoot and shoot.

The game's end goal is vague, but fans of the sci-fi genre will enjoy the lively and vibrant setting.

Release year: 1995 | Developer: LucasArts | Buy

Point-and-click adventure game from LucasArts, for some reason never received due recognition. A mission to deflect the flight path of an asteroid threatening to collide with the Earth turns into a disaster for the participants: due to mysterious circumstances, they find themselves in a distant and lifeless world.

Some of the game's mysteries are difficult to understand, even by LucasArts standards, but the colorful and bizarre planet that serves as the setting is one of the most compelling extraterrestrial worlds of all time. Special mention is due to the voice acting with The X-Files and Terminator star Robert Patrick in the title role.

Release year: 2014 | Developer: Giant Army | Buy

A space god simulator that allows you to control exact 3D copies of real galaxies and star systems and watch the catastrophic results of your intervention. You can start your interstellar experiments by increasing the mass of Jupiter to such a value that all other objects in the solar system will begin to revolve around it, or by completely removing the Sun, which will lead to the scattering of the Earth and other planets in different directions.

Release year: 2016 | Developer: Ocelot Society | Buy

Drifting alone around Jupiter in an old spaceship, your only hope of returning home is to make contact with artificial intelligence suffering from serious emotional disorders. You will have to communicate with Kaizen exclusively through the keyboard, and if you choose the right words and arguments, then in the end he will agree to cooperate.

Only to suddenly change his mind the next moment and close the external airlock, leaving the player suffocating from lack of oxygen outside the ship. Overall, it's a thoughtful adventure game with a subtle '70s sci-fi style.

Release year: 2010 | Developer: BioWare | Buy

If you've ever imagined yourself in the role of Captain Kirk, commanding his own ship, coming into contact with various types of alien aliens and making difficult decisions on which the survival of the crew depends, then Mass Effect 2 gives you the opportunity to experience all this and more. Combining space opera elements with a plot that rivals the best Star Trek episodes, Mass Effect 2 is one of the best sci-fi games on PC.

It has a rather linear story and does not have the freedom of choice that Elite is famous for, but instead the on-rail plot takes the player into unforgettable trip around the galaxy, including visiting phantasmagoric planets and communicating with their peculiar inhabitants. In principle, everything on this list is worthy of mention. Mass series Effect, but our choice fell on the second part.

Release year: 2016 | Developer: Paradox | Buy

The game was developed by Paradox, known for such creations as Crusader Kings and Europa Universalis. Such a large-scale, sci-fi story made a huge contribution to the strategy genre. You have the opportunity to explore the universe, create alliances with alien factions, and take part in large-scale space confrontations. The diversity of the system makes the game a powerful generator of random stories. You will never be able to predict what kind of creature you will meet on your space journey.

Release year: 2014 | Developer: Creative Assembly | Buy

In this spine-chilling survival horror, Amanda, daughter of Ellen Ripley from the Original Cinematic Universe, hides in a falling apart space station from the xenomorph relentlessly pursuing her. As a large-scale homage to Ridley Scott's 1979 film, the game set the benchmark for slowly building tension.

The Sevastopol station itself is designed in the style of low-budget science fiction and is replete with bulky retrofuturistic technological devices and terrifying flashing lights. The developers managed to present the world with one of the most bona fide live-action film adaptations of all time, but at the same time, Alien: Isolation remains an outstanding representative of horror even if you take away its rich cultural baggage aimed at fans.

Release year: 2016 | Developer: Hello Games | Buy

This is not to say that No Man’s Sky lived up to all expectations placed on it, but nevertheless, you can still spend many exciting hours in its procedurally generated galaxy. Its sci-fi setting is one of the most aesthetically distinctive, and the ability to jump from outer space to a planet's atmosphere without loading screens is a pretty impressive technical feat.

Of course, the planets here are still empty and lifeless, but the ability to build bases, introduced in the recent Foundation update, brings some variety to the activities on their surface.

Release year: 1994 | Developer: Totally Games | Buy

A rare chance to step into the shoes of a George Lucas space opera villain. Given its compelling storyline and variety of missions as an Imperial Stormtrooper - including fighter-to-fighter combat, VIP escorts, and capital ship attacks - this is one of LucasArts' best universe-themed games. Star Wars.

Basically, the same could be said about Star Wars: X-Wing, if only playing as the Rebel Alliance forces wasn't so boring. A separate advantage of this line of space simulators is the fact that they have all received re-releases from GOG.com and are compatible with modern computers.

Release year: 2012 | Developer: Subset Games | Buy

In FTL, the player takes on the role of the captain of a Star Trek-style spaceship, which will have to be controlled through gameplay that combines elements of turn-based and real-time strategy. A solid roguelike action game takes place in a painfully familiar, but no less fascinating sci-fi setting.

Full of discreet humor additional quests, unexpected encounters and make every attempt to achieve the final goal exciting and unique. And the ability to give your own names to the crew members and the ship makes you really worry about their fate when they find themselves in yet another dangerous situation in the depths of hostile space.

Release year: 1993 | Developer: Origin Systems | Buy

Fans of the series are unlikely to ever stop arguing about which part of Wing Commander is the best, but our choice fell on Privateer thanks to its more. This is a sandbox rich in possibilities, allowing you to become a mercenary, a pirate, a merchant - or something in between these three options.

Most of the gameplay consists of jumping between systems in search of wanted criminals to capture and cargo ships for robbery, but it's worth it - the space battles here excite the imagination. The plot is built linearly, but this does not take away the player’s freedom of action and choice.

Release year: 2016 | Developer: CCP Games | Buy

If you have a game set virtual reality, then you should not bypass this game. Here in online mode, you will test yourself in the role of a spaceship pilot who participates in space battles. On a subconscious level, you will feel the comfort of the cabin and the strength of the ship rushing at great speed. The battle mode is specially configured for a virtual reality helmet.

Release year: 2015 | Developer:Squad | Buy

Defy gravity and the laws of physics as you try to build your own spaceship and explore space! It's a deep, complex and entertaining sandbox, full of both fun and science-based possibilities. The first successful liftoff from the surface of the planet Kerbin and landing on its moon Moon using a ship designed by oneself is one of the most magical sensations that can be obtained while spending time in a computer game.

Release year: 2013 | Developer: Bohemia Interactive | Buy

Take On Mars from Bohemia, the studio behind the famous Arma, is an ideal choice for those who prefer a more scientific approach to simulators - the process of space exploration here is based on real astrophysics. In it you can build a Mars rover a la Curiosity and use it to study the surface of the red planet or build your own lunar base. In general, this is a game for people who prefer science without a dash of science fiction.

Release year: 2008 | Developer: Ironclad Games | Buy

Combining real-time strategy and 4X elements, Sins is all about galactic conquest. Choose a faction, accumulate enough forces and resources and become the all-powerful ruler of space. Slowly managing large-scale battles in real time is exciting, but the game's capabilities are not limited to this: you can also expand your influence through diplomacy.

Release year: 2013 | Developer: Keen Software House | Buy

Basically Minecraft in space or something. The gameplay is all about loot. building materials from asteroids and making space bases and ships from them. Asteroid exploration is carried out using jetpacks or gravity generators pre-built on them. This is one of the best, which, moreover, constantly receives updates from the developers.

Release year: 2013 | Developer: Chucklefish Games | Buy

SpaceEngine will allow you to experience all the delights of an existential crisis and feel small and insignificant, as the events of the game unfold on the scale of the entire universe - or, in any case, the part of it known to us. Taking off from Earth and accelerating the engines to full speed, you quickly realize that you are just a speck of dust rushing through an endless void.

The variety and elaboration of technologies in the game, allowing you to travel between galaxies and land on planets, is amazing. But, unfortunately, aside from exploring the vast open world, this game doesn’t have much else to offer.

Elena Gerasimenko
Collection didactic games on the topic "Space" for children of middle preschool age

"I believe, friends, caravans of rockets

They will rush us forward from star to star.

On the dusty paths of distant planets

Our traces will remain"

V. Voinovich

Relevance.

Modern preschoolers ask a lot of questions about space, stars, planets, as this topic excites their childhood imagination. This topic causes children interest and provides an opportunity to develop the child’s personality in many ways. Didactic games on the topic« Space» help children form initial ideas about space, the sun as a star, the planets of the solar system, about the constellations. During the games about space for children knowledge about the world around us is formed, cognitive processes are cultivated. They broaden your horizons, contribute to the development of children observation and curiosity, develop intelligence.

Target:

Enrich and expand ideas and knowledge children about space, about the planets of the solar system, about constellations, to promote the development of cognitive and intellectual abilities children.

GAME “DISORT THE PLANETS IN ORBITS”

Tasks:

Expand knowledge children about space, about the structure of the solar system;

Develop orientation skills and spatial concepts;

Name the planets of the solar system from memory;

Practice counting planets;

Develop children communication skills.

Material:

nine cardboard planets of different sizes and colors, cards with numbers from 1 to 9, a diagram of the solar system, cords for laying out orbits, nine balls of different sizes and colors.

Game options:

Option #1

Children use cords to lay out the orbits of the planets around the sun on the table and then place the planets with numbers in their own "paths", orbits.

Option No. 2

Children place the planets on a solar system diagram using a poem without cards.

“One - Mercury,

Two - Venus,

Three - Earth,

Four - Mars

Five - Jupiter,

Six - Saturn,

Seven - Uranus,

Behind him is Neptune.

He is the eighth in a row

And then after him

And the ninth planet

Called Pluto"

Option #3

Children use cords on the floor to lay out orbits around the sun and with balls - planets - stand on their "orbits" in accordance with the location of the planets of the solar system.

LOTTO GAME "GUESS THE CONSTELLATION"

Tasks:

Learn children correlate a schematic representation of an object with an artistic one;

Introduce the symbolism of some constellations, accepted by astronomers since ancient times;

Develop cognitive interest.

Material:

Lotto cards depicting various constellations;

Pictures depicting fabulous animals or people symbolizing these constellations: Ursa Major, Eagle, Swan, Lion, Whale, Pisces, Dragon, Hercules, Perseus, Pegasus.

Progress of the game.

Children are given lotto cards depicting various constellations. The teacher has pictures depicting fabulous animals or people symbolizing these constellations: Leo, Whale, Pisces, Ursa Major, Eagle, Swan, Dragon, Hercules, Perseus, Pegasus.

Educator:

In the night sky you can see a constellation that looks like a big bucket. In ancient times, it seemed to people that the end of the handle of the bucket looked like the nose of some kind of animal, several stars under the bucket looked like its paws and body, and the bucket itself looked like a saddle. And they decided that if they connected all these stars, they would look like a bear. It's called Ursa Major. Who has such a constellation? (etc. with other constellations)

GAME "DIMAGE A CONSTELLATION"

Tasks:

Learn children depict a constellation on a plane;

Material:

sheets of black or blue paper, stars made of yellow cardboard.

Game options:

Option #1

Children depict a constellation according to the model.

Option No. 2

Children depict this or that constellation from memory.

GAME « SPACE»

Tasks:

Learn children planar design based on a model;

Develop thinking creative imagination, memory;

Develop fine motor skills fingers

Material:

12 large cards depicting an object (rocket, sun, alien, etc.) And geometric shapes different colors.

Game options:

Option #1

Children put details on the sample.

Option No. 2

Children design by looking at a sample.

Option No. 3

Children design from memory.

GAME “COLLECT OBJECTS FROM GEOMETRIC FIGURES”

Tasks:

Consolidate knowledge children about geometric figures;

Learn children design according to a model and from memory;

Develop thinking, imagination, memory;

Develop fine motor skills of the fingers.

Material:

cards with pictures items: rocket, astronaut, satellite, robot, star.

Game options:

Option #1

Children construct an object according to the model.

Option No. 2

Children construct an object from memory.

GAME “FIX THE HOLE”

Tasks:

Consolidate knowledge children about geometric figures;

Develop thinking and imagination;

Develop fine motor skills of the fingers.

Material:

Cardboard rockets with slots, with "holes", geometric figures: circles, triangles, trapezoids, rectangles.

Progress of the game:

Educator: -Guys, our missiles collided with a stream of meteorites and they damaged them. Now you are all design engineers. We need to repair our spaceships.

What color is our rocket?

(In front of the children is a rocket with holes in the form of geometric shapes. There are geometric shapes on the tray. Children put and identify those holes that are suitable for repair.)

Now name the figures that you needed for repairs (children call).

GAME "DAY, NIGHT - DAY AWAY!"

Tasks:

Form at children elementary ideas about the change of day and night;

Give children the idea that the Sun rises early in the morning in the East, rises in the sky during the day, descends in the evening in the West and goes beyond the horizon. At night the stars and the Moon are visible. The moon is in different phases: new moon, waxing moon, full moon, waning moon; together, day and night are called days;

Cultivate interest in the world around you;

To form a cognitive and research interest and broaden one’s horizons;

Encourage children to active verbal communication.

Relevance of the game:

The game guide will allow the child to reveal his potential and use analyzers body:

1. Auditory: listens and remembers the teacher’s assignment;

2. Visual: finds visually "Sunrise", "Sky", "Sunset";

3. Tactile: the child independently holds the model "Suns", "Moons", moves it in an arc.

Material:

10 sets consisting of 2 cards indicating "day" And "night", layouts "sun", "moon", "months".

Game options:

Option No. 1

Each child has a model of the sky in one hand and a model of the sun in the other. The child inserts the model of the sun into the slot and moves it in an arc, finding the sunrise, moving it to the sky, and then to the horizon, carefully listening to the teacher’s instructions.

Option No. 2

The night luminary is the Moon; when night falls, the Moon appears in the sky. Children change the model of the daytime sky to a starry sky and insert a model of the moon. Day and night - a day away! At night the stars and the Moon are visible; The moon is in different phases: new moon, waxing moon, waning moon. Listening to the teacher's instructions, children insert a model of the new moon, the full moon, and the waning moon.

Children can play with a teacher or independently.

GAME "FIND THE EXTRA"

Tasks:

Develop logical thinking (analysis and synthesis);

Develop the ability to classify, combine objects according to some basic, essential characteristic;

Develop memory.

Material:

sets of cards of four pictures.

Rules of the game:

First level (based on clarity). The teacher shows the children sets of 4 pictures. The children are given the task of finding among pictures are an extra item that does not fit into the overall scheme.

Second level (without relying on clarity). The teacher reads sets of words to the children. Task children– find an extra word in this set that does not fit into the general scheme and explain your choice.

Suggested sets words: Rocket, satellite, lunar rover, boat. Sun, Jupiter, Saturn, Earth. Comet, star, meteorite, globe, etc.

Game "Rocket launch site"

Children say a chant before the game starts.

We are all now astronauts,

Like Gagarin, like Titov

Our rocket crew

IN space is ready to take off. Start.

(raises red flag)

Children stand around the rocket; at the sign of the red flag, the children begin to move in a circle under space music, after some time, the second child raises a yellow flag - the children move in a circle in the other direction, then the third child raises an orange flag - the children begin to move freely around the hall, the fourth raises a green flag - the children squat down or stop in place, the game is played in For some time, the children themselves control the process of raising the flags, the main task is to monitor the raised color.

Didactic game

"Find Your Planet".

Target: - Learn to navigate in a confined space (office room, find and arrange toys according to the teacher’s instructions.

Develop visual search in macrospace, consolidate knowledge of the basic prepositions characterizing the location of an object.

Progress of the game: The teacher invites the children to find 4 rockets located in different places in the classroom and tell where the rockets are, using spatial prepositions.

Didactic exercise

"Find your planet (star)».

Target: - teach to see among set of objects given subject, develop visual attention, perception.

To form the concept of the relativity of the size of objects, the ability to compare objects by size.

Progress of the exercise:

1. Children are offered among stars laid out on the floor, find given:

– Find a big red star, or a small green one.

Find the big blue star.

Compare which of the big stars more: red or blue? etc.

Game "Around the Sun"

Each team has 6 people who form columns. The two leading players of each team are given balloon. Players from both teams raise their hands. At the leader’s command, the game participants pass the balloon from hand to hand to the back of the column. The team that completes the given task faster wins.

Game “ Cosmonauts"

Fast rockets are waiting for us, children are running scattered around the hall, lying on the floor

For walks on the planets. rocket hoops are one less than children.

Whatever we want, at the end of the words, the children run into the hoop

We'll fly to this one. which of there weren't enough hoops for children, out

But there is one secret in the game - from the game

There is no room for latecomers.

Didactic exercise

"Rocket Route".

Target: - develop children visual perception,

Activate the visual functions of the eyes, develop peripheral vision.

To form visual-motor orientation and graphic skills.

Progress of the exercise:

Children follow the teacher's instructions and draw a route. rockets:

First, the rocket will fly to a big red star, then it will fly to a small green planet, etc.

One child completes the task at the board.

Game "Who gets to the moon faster"

2 children take part in the game and stand opposite each other. Each person holds the edge of the ribbon on a stick in their hands. In the center of the ribbon is the symbol of the Moon. On command, children twist the ribbon onto a stick. Whoever is faster wins. It is played with 3-4 players.

Result.

Knowledge comes first children's ideas about space were superficial, derived mainly from cartoons. Children named 1 - 2 planets, 1 - 2 constellations, had no idea what people do in space.

Educational games about space helped children systematize knowledge about outer space,Solar system, constellations, enrich the active vocabulary by introducing new words. Children have become more competent, their horizons on this topic have expanded significantly. topic.

Literature used.

1. Panikova E. A., Inkina V. V. "Conversation about space»

2. DoninaO. I., Khamidulina L. A. "Journey through the Universe..."

3. Grizik T. I. "Experience the world"

4. Bondarenko T. M. "Ecological activities"

5. Pavlova L. Yu. “ Collection of didactic games to get acquainted with the world around us"

6. Wenger A. A. “Raising a child’s sensory culture”

Space simulators are not for everyone. This axiom does not depend on the genre, year of release, graphics or ease of control. The fact is that gamers treat game projects about space with some distrust and do not want to waste their time flying in outer space. Just look at the most popular games, be it based on online player count or digital copy sales, you won't notice any space simulators there. We don’t take Star Citizen into account, because this game is above all laws, rules and regulations.

The most popular games today are League of Legends, Dota 2, with their “ Royal battle"and all multiplayer products of this type. They gain their fame for a lot of reasons, but they certainly deserve it. Everyone wants to come home or to a computer club, sit down at the computer and fight. To somehow express yourself, throw out negative emotions, communicate with friends and receive moral satisfaction from this. Space simulators provide a slightly different experience, which makes them not so popular among gamers.

Plus, space simulators, and games related to space in general, have two key problems that prevent them from becoming so widespread and popular.

First reason- difficulty in implementation. Creating a map for CS:GO or League of Legends is quite difficult; you need to think through a lot of details and moments, draw graphics, test and release. However, this is a certain set of elements that will be polished and not touched again. Now imagine how much effort and time it takes to create at least a solar system. Create planets, organize locations, textures, animals, vegetation on these planets, add some activities or simply make them more or less interesting.

Now let’s add transport to the planets - we need a ground version, aircraft, various spaceships and everything like that. If the game is built on the basis of exploring the galaxy, then you need to come up with a lot of mechanics, details and graphical components. As a result, it is much easier to create a shooter than to develop a really good game about space.

Second reason- popularity is lower than cliched shooters and MOBAs. Yes, now many EVE Online fans will say that space simulators have a huge audience, but even the coolest and longest-running EVE online at its peak was 50 thousand people. For comparison, Dota 2 is now in decline and 400 thousand people online are considered a meager figure, while two million people log in to PUBG every day. Naturally, the developers don’t have much desire to create a heavy project about space, when it will still have ten times fewer players than the modern version of the mod for WarCraft. And, if there are few players, then it will be more difficult to get a decent profit.


Because of these two difficulties, there are indeed very, very few space-themed game projects on the market. There are various indie games where only the name remains of space, there are games from the 2000s where the graphics have been redone and now play on the feelings of the older generation. There are quite a few powerful and interesting products that I would like to play. Today I will talk about five games that, in my personal opinion, are the best representatives of their genre.

Plus, after the main part of the article there will be a bonus for those who want to play something about space, but do not want it to be the basis of everything gameplay.

EVE Online

I think even if you've never played EVE Online, you've definitely heard of it. Data constantly flashes online about the cost of ships destroyed during a battle for some important resource, a planet, or simply during a clan war. And, it seems to me, this is a shining example of a really good and complete game about space, with all the attendant possibilities.

There's a lot here active players who go about their business - building an economy, extracting resources, building ships, earning money, communicating, developing development strategies and even waging political battles. Yes, this game has its own politics, its own strong clans, and they are constantly fighting for resources, benefits, advantageous locations and territories.

The game was released back in 2003. Just imagine - the game from 2003 is still played to this day, while the online presence is even growing a little and the players are not at all planning to move somewhere. The number of active subscribers (more on subscription a little later) is 330 thousand people, from 15 to 50 thousand people are constantly online. And, most importantly, they all play on the same shared server. Imagine - 50 thousand people on one server. In 2016, the developer received $86 million in profit, which means that the project will be developed and attracted more and more new users.


The game is free, but you won't be able to play for a long time without a paid subscription. The point is that free version has a number of restrictions on the character level and equipment that you can use, so it will be unrealistic to play comfortably without a subscription. It is worth noting the price tag for an annual subscription - $131. And, most importantly, even if you pay $10 a month for access to the game, no one guarantees you success, victories in battles or a sea of ​​resources. You can explore space with an empty pocket all this year and pay the cost of two AAA games just for the opportunity to use all the project's capabilities.


However, this is the largest space game in history. A huge number of players, ships that will take your breath away, real economics and politics, a myriad of opportunities for self-realization in various areas of virtual life. If you want to sit seriously and for a long time at the helm of a spaceship, then EVE Online will give you everything you could want.


It is worth understanding that the game is quite complex and requires you to explore not only the game world, but also mechanics, economic features, interaction with other players, and performing routine tasks. If you want to fly around the galaxy and fight a couple of enemies, close the game and go on about your business - this game is not for you. Absolutely not for you.


Pros:

  • 15-50 thousand people on the server;
  • unimaginable sizes virtual world;
  • many ships;
  • politics, economics, society;
  • serious, full game about space.
Cons:
  • costs $131 per year;
  • There is no point in playing for free;
  • delving into it is long and difficult;
  • even with a subscription you need to work like Papa Carlo;
  • cool ship costs as much as a used car.
May not like:
  • the game takes a lot of time;
  • you need to play for years;
  • politics and economics are more important than battles.

Elite: Dangerous

A game that has earned a very mixed reaction from users. The fact is that the developers promised gamers a lot of opportunities and a rich life throughout almost the entire Milky Way, but in reality only small areas of the overall map turned out to be truly populated. Agree, when you are promised enemies, traders and explorers on every planet, behind every asteroid and solar system, and you fly for a couple of hours in search of at least someone alive, the sensations spoil.


But let's not talk about sad things. This project was released in 2014 and the developers are really working to make the game more enjoyable for you. Constant updates, patches, free add-ons and a great premise storyline will bring you a lot positive emotions literally in the first minutes of passage.

It is worth making a clarification - the game allows you to play independently, without other people; you can play co-op with friends; you can play the multiplayer version of the project.


The first two options for passing are clear - you fly alone or in the company of friends, fight, explore planets, extract resources, enjoy open space and limitless possibilities. But, sooner or later, you will want to plunge online and the sensations will change dramatically. Yes, no one has been to the most distant planets, and if you fly a little further than the zone of main activity, you will search for a living player for hours. If you stay in the high-activity sector, you get a very vigorous space simulator.


You might get robbed. Or you and your friends can rob a single person, take all his goods and then do nothing until you catch the target again. You can explore planets, go down to them (you need to pay for the DLC to do this) and drive across endless planets, collecting valuable supplies. You can just fly and watch beautiful landscapes, visit the most interesting planets and relax.


There are really a lot of activities, but the online presence here is noticeably lower and the game is not available by subscription. This is a significant difference from EVE Online - where players pay ten bucks a month and don’t want this money to just disappear. Here, users are not so motivated by achievements, wars and the economy, since the game can be bought for ridiculous money on sale and receive content for many years in a row.



Pros:

  • low entry threshold;
  • on sale you can get it for $10;
  • no subscription;
  • three game modes;
  • there is no need to invest in donation.
Cons:
  • the Milky Way is 95% empty;
  • there is no important social component;
  • the players are not that serious;
  • landing on the planet for DLC priced at $20.
May not like:
  • sandbox without a plot;
  • the planets are bare and boring;
  • New mechanics have been introduced for years.

No Man Sky

After the official release of the game, it became clear that No Man Sky is not what the developers promised us. Actually, because of this, such a storm of negativity arose, which can only be compared with the recent events around Star Wars Battlefront 2.


The fact is that the developers, as usual, promised a lot of things. In particular, they promised players the endless expanses of the galaxy, where each planet would be unique, and its flora and fauna would not be repeated. At every interview, the creators talked about a special formula that creates millions and billions of planets for the player with a unique shape, color and features.

And, although Sean Murray also lied in this regard, the two main lies are different.

First lie - game world will be so huge, diverse and multifaceted that two friends playing will never be able to meet on, say, the same planet. It is because of this that the developers put pressure on the fact that it would be more interesting to play alone, because you will never meet your friend - the world is too big and you are separated by enormous distances. But in just two hours of play, players were able to get to the same planet, visit the same locations, and even communicate with non-player characters who gave the same quests and dialogues. That is, not like that here big world.

Second lie - multiplayer game. It is because of this that the game was returned to stores by thousands of users. It is precisely because of this that Steam game will never achieve at least an average rating. It is because of this that the game is called the biggest deception in gaming industry twenty-first century.

During interviews, the developers repeatedly said that the game is multiplayer and although you will not be able to find your friend in a huge galaxy, you will meet other players and interact somehow. It's just a single player game. There's not even co-op here, just a game for one person. Imagine that you've been waiting for a game for years, hoping that you're about to set off with your friends on a spaceship across the galaxy in search of adventure and riches, only to be told that in reality this will not happen.

After such a negative start, you might think that the game didn’t improve for me and how did it even get to the top. However, if we ignore all these speeches from the creators of the product, the expectations of users and the criticism of angry fans, then the game is very cool.

We have a really big virtual world. It’s not so big that you’ll spend hours flying from planet to planet, but you can’t fly across the galaxy in a couple of minutes, there are decent distances, solar systems and everything like that.


The planets are large, populated and more or less unique. It is worth understanding that all planets and flora and fauna were created according to a set of templates and a formula. If you play for twenty hours, then you already notice the similarities between the planets; after a hundred hours, nothing new will be shown. On the other hand, the planets are interesting, you can land on them, collect resources, look at the surroundings and fly further to explore wondrous worlds.

Let's not forget about the tasks, various kinds dialogues and stories, the ability to upgrade a ship or buy a new aircraft. It’s all there, it’s implemented quite cool, and if you didn’t expect something like multiplayer from the game, then you’ll like it much more than EVE Online or Elite: Dangerous. Still, flying between planets, exploring them, extracting resources manually, completing tasks and enjoying unrealistically beautiful landscapes is much more interesting than engaging in politics or wandering through deserted locations in search of opponents to fight.

Pros:

  • huge open world;
  • inhabited planets;
  • tasks, dialogues, stories;
  • ship improvements;
  • freedom of action.
Cons:
  • lies from the developers;
  • disappointment of the century;
  • don't play with friends.
May not like:
  • it gets boring after a hundred hours;
  • where are the people?

Star Citizen

The Star Citizen project holds the record for raising funds for development, but many consider the game a scam. Actually, there are reasons for this and quite compelling ones, but whether you believe it or not is another question. Fundraising for the development of this space simulator began in 2012 and continues to this day, but the developers have not shown a full-fledged product; there is only a tiny fraction of the promised content.


The fact is that on the Kickstarter platform the developers asked for a little more than two million dollars to create their incredibly cool project. Having collected more than four million, the team began creating the first module (part) of the game, simultaneously selling content on their website, which, when purchased, gives you access to the game immediately after release. That is, the fundraising continued, although the amount collected was twice the required amount.

Only in 2013 was the first part of the project shown - a hangar module in which you could monitor your ship, upgrade it, and so on. Just think about it - for a whole year, the studio, consisting of two offices in Austin and Los Angeles with four million dollars in hand, created a hangar in which you can only look at the ship and repaint it, add some elements. During this period, EA may Need For Speed release a new one with hundreds of cars and tuning, for example.


The release of alpha version 3.0 was scheduled for early 2017. The amount that the developers managed to collect exceeded $170 million. However, in the five years since the start of fundraising, the game has not left the alpha version and we were given only four moons from the promised galaxy.


At the moment, players have gained access to some content, which, although very far from what the developers promised, but it already looks cool. We have four moons (not to be confused with the Earth's satellite - the Moon), there is a decent distance between them and you can move between objects by jumping into hyperspace. Yes, just like in Star Wars, when the stars around you stretch into lines and you cover enormous distances in a matter of moments.


In addition, upon arrival in the orbit of the moon, you can explore it on your aircraft, fly around the space object and choose the most suitable place to land. The size of the moons is truly impressive, and even flying over the surface of one such satellite requires a lot of time. After exploring the landscape, you can land on the surface and go on a journey - there is a special vehicle on six wheels.

True, there are only a couple of interesting locations on the moon, while approximately 98% of the surface is of no interest at all. Desert locations with rare craters and hills that will get boring ten minutes after the trip. You can search secret places and a base with its own population, non-player characters and quests.


That is, today the project allows you to jump between four moons, drive along the desert surface of each of them, plus spend an unforgettable five minutes at the bases; there is nothing longer to do there. There are also repair stations, but they are also not very interesting.

At the same time, you can only play at adequate 30 frames per second on an empty server. If two or three more people enter the server, then FPS drops to 10-20 and does not rise higher, even if your computer costs five thousand dollars. The problem is in the network code - it is not optimized at all for computers with current capacities.


A fact that caused distrust in the entire project as a whole were changes in the rules for refunds to users who purchased ships and sets in Star Citizen. Previously, the rules stated that if the game was not released 18 months after the specified release date, “investors” would receive all their funds back. Now the rules have changed dramatically - funds cannot be returned until the team has completely stopped developing the game. Simply put, as long as the studio says that development is underway, you can wait at least ten years for a refund.


Players are simply afraid that the developers are deliberately delaying development and investing as much effort as is necessary to further earn money from the sale of ships. After all, apart from modest and boring moons with a hangar for repairs, nothing else was implemented over such a long period and with such huge money on hand. Naturally, investors are worried about their $45 (now this is the minimum amount for access to the game) and too many factors indicate that they are worried for good reason.

However, if the game is released in full form, then this will be the end of absolutely all space simulators, and most online projects of other genres too. The developers have already shown a completely seamless virtual world with the ability to board a ship and explore space without obstacles. In the future, we are promised the opportunity to land on any planet, collect resources or complete a quest, they promise cities with characters, housing, entertainment and work. And I’m not talking about such things as battles in space, ships, modifications, and so on.


The game really has a lot of ambitions and if it is brought to fruition, then it will be possible to explore space on your own, together with friends, fight or trade, work and enjoy those activities that real life or other games are not available. Only for ambitions and what the developers show in their modules and videos for social networks, the game was called the best and most modern project.

Just imagine a game where you board your ship, fly through a dozen solar systems, fly to one of the planets, land (without loading or tearing), fight with other players for resources, fly away and move on. Into outer space, where there are no barriers. Sounds damn good if it were still optimized for comfortable game and gave a little more content.


Pros:

  • the most ambitious game in history;
  • $170 million for development;
  • open space without loading screens;
  • hundreds of activities and hobbies;
  • many variations of ships and equipment.
Cons:
  • for five years of development only an alpha version;
  • 10-20 FPS;
  • four desert moons with no content;
  • buy a ship and let's play.
May not like:
  • We may not live to see the release version.

Space Engineers

The game Space Engineers for me is a kind of improved version of Minecraft - here you also need to build structures, extract resources, but it’s really difficult to build something sensible. It’s enough just to open the Internet and look at the projects of various types of aircraft that players created in the game, and it becomes clear that the word “engineer” is written in the title for a reason. The designs are complex, they require an understanding of the circuits and features of some mechanisms, you need to calculate the engine power for the size of the ship and stuff like that.


The developers have taken on the very difficult task of creating a space simulator, in which the system for designing and assembling a spaceship will be thought out in great detail, a system of landing on planets and asteroids for extracting resources will be implemented, plus the process of interaction between players. For a small development studio this is a very difficult task, but they are gradually mastering it and this is pleasing.

Already now Space Engineers optimized so that you play on your not the most powerful computer and enjoy it with a stable frame rate without drops. At the time of release the project is in the stage early access it was almost impossible to play, but now even on a mid-level computer you can get quite a nice picture. An endless virtual world opens up before you with such a range of possibilities that it will take your breath away.


You can get confused and find designs for huge ships online, then repeat the idea in the game, somehow change the design of the aircraft or redo the design. Very popular in this game are copies of spaceships from Star Wars, for example, which are very interesting to collect and you can always come up with something of your own. If you're not interested, you can quickly assemble a couple of ships with your friends and push them against each other, look at the beautiful destruction and have a good laugh.

Pros:

  • ship design;
  • manual assembly of aircraft;
  • a lot of mechanisms;
  • open space with all the laws of physics;
  • the project is constantly updated and refined;
  • there are hundreds of guides on the Internet for assembling the coolest ships;
  • You can collect the Death Star.
Cons:
  • optimization is not perfect yet;
  • not very user-friendly interface;
  • complex mechanisms;
  • building a ship takes a lot of time.
May not like:
  • there are no mechanics for fun;
  • There is also no need to communicate with other players.

Games closely related to space

Star Wars: Battlefront II
A game that received so much negativity at the start that now one can only hope that DICE will take on projects on this topic. Loot boxes have led to refunds for digital copies, hundreds of videos have been shot online and even more negative reviews have been written. All this tarnished the reputation of a game that can give you a much more positive feeling from conquering space than many products focused entirely on this idea.

I mean space battles - they are thought out very well and playing in space on a rebel fighter, or destroying everyone on an imperial ship, is quite cool and against the backdrop of these sensations you can even forget about the boxes. Indeed, the battle mode between spaceships here looks as vibrant as possible, players do unimaginable things with ships, and if you are a fan of all this and the theme of shootouts in space is close to you, then Star Wars: Battlefront II will give you the best multiplayer battles on space fighters on the video game market.

Mass Effect: Andromeda

Another game that was shattered by negative comments from reviewers, users and critics. Everyone expected something in the spirit of the old school from the project, while the developers from BioWare decided to go a different route and show more mechanics, new story. It’s a pity that under the pressure of criticism, Mass Effect: Andromeda failed in sales and it is now reliably known that the entire franchise has been frozen indefinitely.


I won’t say my opinion about the product as a whole, it’s no longer important, but the implementation of space research here is fantastic. you find new system, scan each planet manually, find the information you need and move forward along the storyline. Sometimes we are given the opportunity to go to the planet itself and explore its territory on an all-terrain vehicle, look for resources, enemies and secret places. Plus, there aren't many games where you can have a relationship with a girl of alien origin.

This is already the third AAA-class project that has felt a mountain of negativity, not entirely deservedly, as it seems to me. Still, if you look at the storyline, game mechanics and graphics, Call of Duty: Infinite Warfare seems even more attractive than Call of Duty: WWII. But that's not what we're talking about now.

This installment of the famous franchise has some of the best space combat I've seen. Of course, Battlefront II goes far ahead here, but COD also has something to answer. Well-developed controls, vigorous shootouts with dozens of opponents, dangerous turns and huge maps with a lot of small objects in outer space. Yes, it’s worth saying that these battles are implemented only in the storyline and some tasks seem drawn out, but, in general, in terms of space battles, this part of the shooter was really pleasing. I think no one expected such a good implementation of this gameplay element from the project.

EVE: Valkyrie

The article ends with one of the most advanced games in general. gaming market, not only in the space simulator genre. The EVE: Valkyrie project was not initially perceived by players as something serious and exciting, and this is a VR game, that is, you also need to buy a helmet for it.

Now we can say with confidence that this project is the reason why a gamer will buy a virtual reality helmet. A very colorful, bright and juicy implementation of space battles, with almost complete immersion on the part of the player, allows you to completely forget about regular games with mouse and keyboard/gamepad.


This game is the future of the industry, a shining example of how we will play in five years. If you really wanted to look at virtual reality, but didn’t notice any worthy games for which you could buy an expensive toy, then take a closer look at this simulator. It will satisfy even the most sophisticated users.

Kerbal Space Program

I can't call Kerbal Space Program just a game. This is a vivid example of how the virtual world can be as close as possible in terms of the laws of physics to the real world, and how a game about little green men can motivate the study of science more than the educational system. The developers give you such incredible scope for imagination and engineering ideas that it’s simply impossible to explain it in a nutshell.


However, I'll try. Why is this game so interesting? We have a team of carbonauts and the task is to get to some planet, conduct our research and return home. Moreover, throughout this entire chain, success will depend solely on you and no one will land the rocket or take off for you. Needs to be completely designed aircraft, design its take-off module, lift off from the Earth (this does not always work out) and go into space. Let's add to this the calculation of the flight trajectory to the desired point and the trajectory of return to the home planet. And, of course, landing.

Sometimes it takes hundreds of take-off attempts to realize one successful rocket. A lot of mistakes, failures and problems force you to read relevant literature, look at photos of real rockets, watch videos about the launch of real shuttles into space. Studying physics and astronomy and technical knowledge helps a lot. This is not just a toy for those who want to shoot at enemies in the evening, it requires thinking, studying and enlightenment. Agree, there are not many games you know where you need to learn something from real world and read books.

Interesting facts:

  • In schools in Europe and the USA, the game is used for scientific projects in astronautics and physics.
  • NASA directly contacted the project developers and asked them to familiarize players with the 2020 program for capturing extraterrestrial bodies.
  • The developers of mods for Kerbal Space Program have created a ton of content and continue to do so.
  • On the Internet you can find detailed diagrams of a wide variety of rockets and assemble everything yourself.

The cold emptiness of space has long attracted authors of science fiction works. Indeed, unlike fantasy worlds, which, despite all their diversity, still live according to the general canons of the genre, the infinity of space provides scope for the wildest fantasies and allows the implementation of grandiose author's ideas without compromising the integrity of the perception of the world. It is not surprising that it is in the space setting that many very worthy games take place, to which we have dedicated our selection.

Best Action

Mass Effect series

Other candidates

Other candidates

Other candidates

Other candidates

Other candidates

Master of Orion – legendary series space strategies, which all followers are guided to one degree or another. Its history began back in 1993, and the relaunch was released in 2016. It is distinguished by a high barrier to entry and painstaking micromanagement of colonies.

Stellaris. Coming out the same year as the Master of Orion reboot, Stellaris managed to capture the spirit of the original series even better. As in all games, tons of detailed statistics await us, many opportunities to manage your empire, interesting quests and signature random events.

Galactic Civilizations is another version of the famous Civilization in a space setting, this time from the Stardock studio. The game uses a hexagonal map cell, which makes it similar to and expands the tactical possibilities in battles.

The Star Wolves series is very close in spirit and style to “ To the Space Rangers", only the graphics are more modern. Here you can already assemble a team of up to 6 pilots, capable of causing a stir on galactic proportions.

Nexus: The Jupiter Incident is a tactical simulator of battles on spaceships from the Hungarian studio Mithis Entertainment with stunning (for its 2004) graphics. The ships here are pathetic and majestic, and the battles between them proceed smoothly and measuredly, giving time for reflection and maneuvers.

Games based on the Star Wars universe

Star Wars Republic Commando

Over the long years of its existence, the Star Wars franchise has acquired a detailed Expanded Universe, which, moreover, as a soft canon (everything is fair until the films show otherwise) includes games written based on this universe.

Star Wars: Empire at War is a classic RTS that takes place between episodes 4 and 6 of the film series. You can play for both sides of the conflict, with the Empire creating technology itself, and the Rebels having to steal imperial developments.

Star Wars: Knights of the Old Republic - before the release of Mass Effect, it was this duology that claimed the title of the best space RPG. Events take place during Old Republic, 4 thousand years before the time of the cinematic universe. The Jedi Order is experiencing another decline, the Dark Side is once again raising its head, and we have to solve this problem (or join the Sith).

Star Wars Jedi Knight - Jedi Academy is a classic action/shooter with a small RPG element, telling the story of attempts to restore the Jedi Order after the events of Episode 6. Here we will learn the intricacies of the Force under the guidance of the legendary Luke Skywalker and Kyle Katarn, and at the very end there will be an opportunity to switch to The dark side. Even 15 years after the game's release, its multiplayer servers are still alive.

The classic Star Wars Battlefront duology - two gameplay clones of Battlefield 1942 in the Star Wars setting, released in 2004 and 2005. For their time they had very decent graphics.

New Star Wars: Battlefront duology (2015-2017). In the reboot, the original format of battles involving vehicles typical of the world of Star Wars is complemented by grandiose battles from the films and the opportunity to take tests based on the events of the cinematic universe.

Conclusion

Like space itself, our list includes bright stars like Mass Effect, mysterious nebulae like Stellaris, and dangerous black holes. Space games of varying quality are released every year, and with each new discovery of Curiosity or successful launch of Space X rockets, interest in such games will only grow. After all, humanity has recently entered its Space Age, which means all the most interesting things are still waiting for us.

Space themes can penetrate and fill the setting of any genre of games. This is a limitless field for imagination. Shooters, space strategies, flying games, RPGs, space simulators, shooting games, action and arcade games, the list goes on and on. A long-standing childhood dream of becoming an astronaut can come true with the help of a game about spaceships. Not only for adults, but also for children.

Many authors in literature, cinema and the gaming industry are happy to send their protagonists to discover new distant planets, fight evil, or simply stroll among mysterious stars. We invite you to join. This world can be open or lead linearly by the hand along the intended line; in any case, it is magnificent.

Download space games for free

Today, everyone can visit the endless expanses of interplanetary space; to do this, you just need to download games about space for free. Download the torrent, install it on your computer and enjoy the fruits of the labor of authors of different directions and categories. We select and offer you only the latest full versions with all add-ons and DLC. Everything is in Russian. The Russian game looks more understandable.

We carefully select a collection of entertainment and games about space; stories about the galaxy take their rightful place. Share your impressions and wishes with us. You can easily and quickly download space games on your PC in the open spaces of this resource. You will always have latest version in Russian for PC.

Comic simulators on PC via torrent

A lot of designer work goes into creating space simulators. Just imagine the power of engineering that can create a realistic and detailed spaceship simulator or space simulator on PC. It's amazing and exciting. On the positive side, it's free on PC. Using a monitor or virtual reality glasses, you can immerse yourself in a wonderful atmosphere. Reality is frightening and exciting in equal measure.

Download space simulators via torrent is a pretty correct solution. This is an accessible, cost-effective and safe option for all fans of the genre and admirer of fantastic thought. Thus, humanity becomes one step closer to its dream, to the hope of breaking away from the Earth that gave birth to it and going to wander among the stars and asteroids.

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